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On May 20 2013 19:33 SsDrKosS wrote: Wow this thread still exists! anyway, what should a zerg do in ZvZ if the opponent does 6 pool rush? (and I don't have a zergling yet!!!) I do have swarming pool building up but can't hold them until it get finished... Help...
Select all your drones and when the zerglings are moving in, click to a mineral patch away from them so they all group up, spam click if necessary to prevent them spreading. Most Zerg will pull their zerglings back at that point as the zerglings are a lot less efficient against grouped drones like that. If they follow or engage at all, click a mineral path the other side so the drones travel through the lings and then attack move so they all get an attack and spread out immediately on and surrounding the lings. Ideally they won't engage and you just want to keep pulling away to the mineral patches like that until your lings get out.
On May 20 2013 19:39 SsDrKosS wrote: (additional question) is it true that Some zerg units can 'dodge' the widow mine's missile if they burrow quickly? and do they still get splash dmg? (which will make my drones still dying!!!)
Yes, but they do still take the splash damage.
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Wow Thank you for your kind reply!!! Man this thread is good! I still think wm is imba though (another QQ from Zerg lol) anyway, thanks!
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Anyone know where I can see what spawn locations for what maps are available on ladder?
On May 09 2013 09:36 geokilla wrote:Show nested quote +On May 08 2013 15:57 HelioSeven wrote:On May 08 2013 13:58 geokilla wrote: How do I disable clicking on the notifications to the left of the screen? I can't find it anywhere. It's really annoying when I need to micro back or whatever and I can't because my screen randomly flew somewhere. Gameplay settings, main menu. You can also turn off the clickability of the F9-F12 menus and hotkey groups (id est, making them only accessible via hotkey). Ya... I can't find it. There's no option for me to disable clicking main menu (F9 to F12) and the game alerts. I've always looked under Gameplay but I guess I'm blind  My control groups are unclickable though. ![[image loading]](http://i.imgur.com/5YJUSL1.jpg) Anyone...? I missed some Nydus Worms the other day because of no alerts.
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Enemy unit selection, can I make this ON, but that I have to click a certain button to left click them? F.ex holding down right ctrl, then left click to be enable to select enemy unit?
Reason for this need: Force fields and storm. I like to Hold 'T' button for storm down, so that I can simply just napalm storm the shit out of the field. This is a lot faster then having to T click, T click, T click. Problem is when I accidently left click an enemy unit, and have it selected, because then I have to quickly reselect my group of Templars, and press T again. This fucks EVERYTHING up in a heated battle. I have put keyboard refresh to full, but its still not reliable. Best solution till now have to just uncheck Enemy unit selection, but I have problem seeing upgrades :s
Any smart solution to this? New keyboard with 1000hz refresh rate of some kind etc? What about internet lag, will it affect?
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I got constant laggs and network spikes since 4 days which make the game unplayable. Is this a Battlenet related problem or where does this come from?
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On May 22 2013 00:58 Fortuna.424 wrote: I got constant laggs and network spikes since 4 days which make the game unplayable. Is this a Battlenet related problem or where does this come from? It's on your end. I'm playing EU and NA with no lag.
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how many scvs can simultaneously repair a missile turret?
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On May 22 2013 05:32 Apoptotic wrote: how many scvs can simultaneously repair a missile turret?
12 at the most, but 11 if you just right click it. The final one can be got in if you click them around it and then tell each individual scv to move to the scv to their side and then fit them all in, but even then it isn't guarenteed the 12th will repair, even when their appears to be space.
It is interesting to note though, that if you tell 12 to attack it, they will do so much more readily than repairing it. I could regularly get 12 to attack, and without moving them only 11 would repair.
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On May 22 2013 05:23 TRaFFiC wrote:Show nested quote +On May 22 2013 00:58 Fortuna.424 wrote: I got constant laggs and network spikes since 4 days which make the game unplayable. Is this a Battlenet related problem or where does this come from? It's on your end. I'm playing EU and NA with no lag.
But its only Starcraft specific. I dont have any issues in other games or whatever at all
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On May 22 2013 07:00 Fortuna.424 wrote:Show nested quote +On May 22 2013 05:23 TRaFFiC wrote:On May 22 2013 00:58 Fortuna.424 wrote: I got constant laggs and network spikes since 4 days which make the game unplayable. Is this a Battlenet related problem or where does this come from? It's on your end. I'm playing EU and NA with no lag. But its only Starcraft specific. I dont have any issues in other games or whatever at all weird, maybe your location. Ask on bnet forums.
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On May 21 2013 15:13 geokilla wrote:Anyone know where I can see what spawn locations for what maps are available on ladder? Show nested quote +On May 09 2013 09:36 geokilla wrote:On May 08 2013 15:57 HelioSeven wrote:On May 08 2013 13:58 geokilla wrote: How do I disable clicking on the notifications to the left of the screen? I can't find it anywhere. It's really annoying when I need to micro back or whatever and I can't because my screen randomly flew somewhere. Gameplay settings, main menu. You can also turn off the clickability of the F9-F12 menus and hotkey groups (id est, making them only accessible via hotkey). Ya... I can't find it. There's no option for me to disable clicking main menu (F9 to F12) and the game alerts. I've always looked under Gameplay but I guess I'm blind  My control groups are unclickable though. ![[image loading]](http://i.imgur.com/5YJUSL1.jpg) Anyone...? I missed some Nydus Worms the other day because of no alerts. bump
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Geo, I don't get your question. Your alerts are disabled? Look in sound options. Make sure they all checked.
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On May 22 2013 08:36 TRaFFiC wrote: Geo, I don't get your question. Your alerts are disabled? Look in sound options. Make sure they all checked. I had to disable visual alerts to the left of the screen because I kept on clicking them. Sound alerts work, but sometimes they are missed, just like how when you get supply blocked for the longest time.
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What's the splash range on widow mines?
In siege tank/marine battles, is it better to siege first or stim first? If the battle is big, it seems obvious you want to siege first as your 7-8 tanks will destroy anything, but in smaller battles I'm not so sure.
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At what point should you stop making injecting queens and instead just build more hatcheries to save supply?
How many active creep tumors/creeping queens are generally used?
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On May 23 2013 12:35 Sobrequett wrote: At what point should you stop making injecting queens and instead just build more hatcheries to save supply?
How many active creep tumors/creeping queens are generally used? Depends on style. Some zergs play with little creepspread and some zergs like moonglade have 80 creep tumours and 4 queens just for creep at 12 min.
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On May 23 2013 12:47 TRaFFiC wrote:Show nested quote +On May 23 2013 12:35 Sobrequett wrote: At what point should you stop making injecting queens and instead just build more hatcheries to save supply?
How many active creep tumors/creeping queens are generally used? Depends on style. Some zergs play with little creepspread and some zergs like moonglade have 80 creep tumours and 4 queens just for creep at 12 min.
Also depends on what sort of composition you are aiming for. Pulling all your injecting queens in the late game to support a brood lord/infestor composition with transfuses isn't a terrible idea, and having a few too many queens ultimately won't hurt that much.
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what does the line next to the leagues on players profile represent ?
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On May 21 2013 17:28 crappen wrote: Enemy unit selection, can I make this ON, but that I have to click a certain button to left click them? F.ex holding down right ctrl, then left click to be enable to select enemy unit?
Reason for this need: Force fields and storm. I like to Hold 'T' button for storm down, so that I can simply just napalm storm the shit out of the field. This is a lot faster then having to T click, T click, T click. Problem is when I accidently left click an enemy unit, and have it selected, because then I have to quickly reselect my group of Templars, and press T again. This fucks EVERYTHING up in a heated battle. I have put keyboard refresh to full, but its still not reliable. Best solution till now have to just uncheck Enemy unit selection, but I have problem seeing upgrades :s
Any smart solution to this? New keyboard with 1000hz refresh rate of some kind etc? What about internet lag, will it affect?
I click T and then hold shift down, repeats the last spell/action. release shift once all forcefields have been cast.
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I'm curious as to why Protoss don't build Oracles to deal with Swarm hosts. 2-3 Oracles with that sick fast anti light attack could eat through large waves of Locust and leave the rest of the protoss army availble to kill the non free stuff and push up to the Swarmhost itself. As a secondary benefit zerglings and Hydra can also be roasted by Oracles.
I think its a unit that should see more time in battle with the army then as a sole harrassment unit.
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