• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:33
CET 12:33
KST 20:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion List of top players active on ShieldBattery Rollback Netcode in Brood War [Megathread] Daily Funny Videos BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8357 users

Simple Questions Simple Answers - Page 754

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 752 753 754 755 756 900 Next
Excludos
Profile Blog Joined April 2010
Norway8281 Posts
March 18 2013 21:52 GMT
#15061
On March 19 2013 06:23 Chutoro wrote:
Can you magic box widow mines using mutas like you can for thors, or is the splash radius too big?

EDIT: Never mind, found the answer reading the widow mine discussion thread. Pretty sure it's too big.


You can, but by the time you have enough mutas for it to be effective, you'll have enough to kill it before it can get a shot of anyways (12 I think).

And if there is more than one mine, youll simply lose too much, even with magic box, for it to be worth it. Just stay away in that case.
HelioSeven
Profile Joined February 2012
United States193 Posts
March 19 2013 00:31 GMT
#15062
On March 19 2013 00:02 xgtx wrote:
What are the best builds for Terran vs T,P and Z ?


You won't like this answer, but the correct answer is the ones you're most comfortable with. There is no "best" build against each race, because nobody plays their race exactly the same as everyone else does. The short answer, as long as it is, is that you need to play long enough to figure out what your weaknesses are against each race and design builds around minimizing those weaknesses and the risks inherent.

Id est, if you can macro well than 1 rax FEs are probably the move for you. If micro is more your thing, you might think about 1-1-1s.
If I smite you, have you been smitten?
ButteryBoo
Profile Joined October 2012
Canada22 Posts
March 19 2013 04:03 GMT
#15063
In PvZ, what are the advantages to going 1 gate expand compared to ffe? I've been opening 1 gate expand in all my PvZs at high diamond in HoTs with some success. I typically do a poke and check for a fast third with the core, stalker, and zealot while taking my natural, then going into either stargate or robo play.

I feel the advantages are forcing the zerg to be more defensive/punish lack of scouting or being greedy. Anyone care to give some more insight on this?
HelioSeven
Profile Joined February 2012
United States193 Posts
March 19 2013 04:09 GMT
#15064
On March 19 2013 13:03 ButteryBoo wrote:
In PvZ, what are the advantages to going 1 gate expand compared to ffe? I've been opening 1 gate expand in all my PvZs at high diamond in HoTs with some success. I typically do a poke and check for a fast third with the core, stalker, and zealot while taking my natural, then going into either stargate or robo play.

I feel the advantages are forcing the zerg to be more defensive/punish lack of scouting or being greedy. Anyone care to give some more insight on this?


Both have their merits. Early gateway unit pokes can throw off a zerg expecting FFE, but won't always. The forge first play enables three things: potential for cannon rush, potential for fast +1, and a much easier time defending early cheese. On almost all maps and spawning positions, a 12 forge is more or less a hard counter to a 6 pool, and cannons and a sentry typically do better against roach rushes than an equivalent amount of gateway units.

At the end of the day, though, it's more about personal preference. FFE obviously delays your gas and tech somewhat significantly, but the trade-off is a superior economy faster with less risks.
If I smite you, have you been smitten?
xgtx
Profile Joined February 2009
227 Posts
March 19 2013 05:03 GMT
#15065
On March 19 2013 09:31 HelioSeven wrote:
Show nested quote +
On March 19 2013 00:02 xgtx wrote:
What are the best builds for Terran vs T,P and Z ?


You won't like this answer, but the correct answer is the ones you're most comfortable with. There is no "best" build against each race, because nobody plays their race exactly the same as everyone else does. The short answer, as long as it is, is that you need to play long enough to figure out what your weaknesses are against each race and design builds around minimizing those weaknesses and the risks inherent.

Id est, if you can macro well than 1 rax FEs are probably the move for you. If micro is more your thing, you might think about 1-1-1s.


thanks for answer! is there a site where I could read up some builds and test if they work well with my playstyle?
Drowzee
Profile Joined June 2011
40 Posts
March 19 2013 15:37 GMT
#15066
can someone please give me some tips how to deal with frustration? after a lossstreak (lets say 7 games) im totally tilted and quit games too fast. my thinking in that place is like "well. i can't even handle this bla-allin / unit comp / unit / proxy hatch spinecralwer-rush whatever. i guess im totally misplaced in my league if im so bad when i can't even defend this."

- on the one hand i have to play more to get better. even day9 once said that 3 games a day is not enough to improve.

- on the other hand i throw away games and lose even more games until i just come across the point that i just dont want to play starcraft anymore, ever. i have quitted sc2 for 3 times already, everytime for 3 months+ and its very hard to come back and relearn your stuff.

how do you guys handle frustration and how do pros overcome their lossstreaks?
xgtx
Profile Joined February 2009
227 Posts
March 19 2013 17:22 GMT
#15067
if you know why you lost its not as frustating as you don't know why you lost

analysing is all
Kizzer
Profile Joined September 2010
United States7 Posts
March 19 2013 18:05 GMT
#15068
When it comes to starting learning the game and build orders and mechanics, what are the advantages of just jumping into Ranked (bronze) and playing as opposed to practicing and cranking out BOs against AI opponents, if any?
Burn in righteous fire.
FalconPunch
Profile Blog Joined November 2010
United States134 Posts
March 19 2013 19:05 GMT
#15069
Does anyone know the spawning rules for all the new HotS 1v1 maps?

Like how in WoL, Antiga had cross spawns only and Entombed had no close-by-air spawns.
You only live twice.
thezanursic
Profile Blog Joined July 2011
5504 Posts
Last Edited: 2013-03-19 21:59:59
March 19 2013 21:57 GMT
#15070
Okay soo this isn't a multiplayer related question, but I am going to ask it here since it's not worth opening a new thread

Although I was a master Terran in wol and I am breezing through the campaign on brutal without losses (except for Supreme I died on a boss twice because I wasn't careful). I do feel like Hydra/host composition (It's to gas heavy and massing zerglings to spend the minerals is pretty bad since they don't fit the composition )that I've been using for basically everything is pretty bad I only won because I macro'd well which was obv gained from multi.

What composition should I use so that I am the most cost efficient against small groups that are often used in the campaigns. obviously the composition changes as you go along this far I have completed the Char, Zerus and Khaldir worldd

Ohh and 2 drones or 30% more dmg on creep while my creep spread is pretty good I am still not sure if the intial bost from having double drones from powering at the start of the mission might be better.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
cloudedVision
Profile Joined March 2013
2 Posts
Last Edited: 2013-03-20 00:28:35
March 20 2013 00:25 GMT
#15071
Hello! My friend introduced me to this game and I was wondering how long it would take me to learn the general basics of the game. (It's been pretty fun so far compared to the stress inducing environment of League of Legends)

Is the process of learning a build order and attempting to perfect it what people do most of the time? Or are there some people who build on the fly and improvise strategies as they go?

I've only bought WoL. Should I consider buying HoTS? I'm not playing the game too much right now so how detrimental will it be to my learning experience if I don't have the expansion?
Tikihut
Profile Joined February 2013
United States10 Posts
March 20 2013 00:49 GMT
#15072
On March 20 2013 09:25 cloudedVision wrote:
Hello! My friend introduced me to this game and I was wondering how long it would take me to learn the general basics of the game. (It's been pretty fun so far compared to the stress inducing environment of League of Legends)

Is the process of learning a build order and attempting to perfect it what people do most of the time? Or are there some people who build on the fly and improvise strategies as they go?

I've only bought WoL. Should I consider buying HoTS? I'm not playing the game too much right now so how detrimental will it be to my learning experience if I don't have the expansion?


Hey so I started playing the game in August 2012 and ended March 12 in Plat (WOL) and am currently in diamond for hots. The amount of time it takes to improve is largely based on how much time you are willing to put in and to some extent how good you are naturally. In regards to learning new builds and such people generally practice their builds during matches so by simply playing you are getting better at performing your build. As for how strict you follow the build I largely find is up to preference and race. As a zerg I generally follow a build up to about 50 food and then just have a feeling for when I should place down certain structures or as day9 puts it I follow a general frame work. But for other races it may be more beneficial to follow builds. Lastly, if you are considering getting into starcraft I highly recommend getting hots as that is where blizzard's and the community's attention will be.

Also, you may have noticed i skipped your comment about stress. The truth is both LoL and SC have a large learning curve and I can't see sc being much easier if at all on you. But don't let that bring you down if you are willing to put sometime into the game.
The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.
cloudedVision
Profile Joined March 2013
2 Posts
Last Edited: 2013-03-20 01:33:03
March 20 2013 01:30 GMT
#15073
On March 20 2013 09:49 Tikihut wrote:
Show nested quote +
On March 20 2013 09:25 cloudedVision wrote:
Hello! My friend introduced me to this game and I was wondering how long it would take me to learn the general basics of the game. (It's been pretty fun so far compared to the stress inducing environment of League of Legends)

Is the process of learning a build order and attempting to perfect it what people do most of the time? Or are there some people who build on the fly and improvise strategies as they go?

I've only bought WoL. Should I consider buying HoTS? I'm not playing the game too much right now so how detrimental will it be to my learning experience if I don't have the expansion?


Hey so I started playing the game in August 2012 and ended March 12 in Plat (WOL) and am currently in diamond for hots. The amount of time it takes to improve is largely based on how much time you are willing to put in and to some extent how good you are naturally. In regards to learning new builds and such people generally practice their builds during matches so by simply playing you are getting better at performing your build. As for how strict you follow the build I largely find is up to preference and race. As a zerg I generally follow a build up to about 50 food and then just have a feeling for when I should place down certain structures or as day9 puts it I follow a general frame work. But for other races it may be more beneficial to follow builds. Lastly, if you are considering getting into starcraft I highly recommend getting hots as that is where blizzard's and the community's attention will be.

Also, you may have noticed i skipped your comment about stress. The truth is both LoL and SC have a large learning curve and I can't see sc being much easier if at all on you. But don't let that bring you down if you are willing to put sometime into the game.


Thanks for responding to my post!

In regard to the stress, there wasn't much really. It's just the structure of the MOBA genre leads to individuals pitting their mistakes on others.I found that I did way better when I ignored everyone else and did what I was supposed to do, but I ended giving my account away to my cousin because the game was just so lackluster after a while. (League of Legends didn't really have a big learning curve for me... I found it pretty easy in actuality, but that's just me being able to grasp skills easily) The switch is also mostly due to the length of games, as I don't have as much time as I used to when I was taking slightly lower level classes.

I plan to play Zerg due to my enjoyment of extremely fast paced development.
HelioSeven
Profile Joined February 2012
United States193 Posts
March 20 2013 09:13 GMT
#15074
On March 19 2013 14:03 xgtx wrote:
Show nested quote +
On March 19 2013 09:31 HelioSeven wrote:
On March 19 2013 00:02 xgtx wrote:
What are the best builds for Terran vs T,P and Z ?


You won't like this answer, but the correct answer is the ones you're most comfortable with. There is no "best" build against each race, because nobody plays their race exactly the same as everyone else does. The short answer, as long as it is, is that you need to play long enough to figure out what your weaknesses are against each race and design builds around minimizing those weaknesses and the risks inherent.

Id est, if you can macro well than 1 rax FEs are probably the move for you. If micro is more your thing, you might think about 1-1-1s.


thanks for answer! is there a site where I could read up some builds and test if they work well with my playstyle?


I'd start with Liquipedia?

On March 20 2013 00:37 Drowzee wrote:
can someone please give me some tips how to deal with frustration? after a lossstreak (lets say 7 games) im totally tilted and quit games too fast. my thinking in that place is like "well. i can't even handle this bla-allin / unit comp / unit / proxy hatch spinecralwer-rush whatever. i guess im totally misplaced in my league if im so bad when i can't even defend this."

- on the one hand i have to play more to get better. even day9 once said that 3 games a day is not enough to improve.

- on the other hand i throw away games and lose even more games until i just come across the point that i just dont want to play starcraft anymore, ever. i have quitted sc2 for 3 times already, everytime for 3 months+ and its very hard to come back and relearn your stuff.

how do you guys handle frustration and how do pros overcome their lossstreaks?


Haha, you wanna wax philosophical for a bit?

Try this for size: decoupling the concepts of losing and regression. Cause guess what, I got news for you: the way matchmaking works, you're gonna win about 50% of your games, and you're gonna lose about 50% of your games. You might have a good day or a bad day, but all in all, winning and losing are both a natural part of the game, you can not have the one without the other. If your goal is getting better at the game, winning and losing are of no consequence. If your goal is winning at the game, you will find easier methods of doing so than improving at the game (see 6pooling to grandmaster).

There are two methods of dealing with frustration, emotionally and logically: pick whichever suits you. The emotional route is the simpler one, just go do something else for 5 minutes. Eat an apple, rub some stress balls, pet your cat, whatever. Just remove yourself from the competitive context for a few minutes and take a breather. Hell, do some stretching while you're at it, sitting in an office chair all day ain't that good for you. If you are of a more intellectual persuasion, you can try the logical route, which is, as xgtx pointed out, analyzing the crap out of your play. Isolate every mistake, every weakness, every risk, and minimize it. Identify the kinks in your play and iron them out, so to speak. Watch lots of replays, analyze timings, build orders, possible permutations of all of the above, so on and so forth. All depends on what you want out Starcraft; emotional enjoyment, skills and mechanics improvement... your goal will dictate your solution, methinks.

On March 20 2013 03:05 Kizzer wrote:
When it comes to starting learning the game and build orders and mechanics, what are the advantages of just jumping into Ranked (bronze) and playing as opposed to practicing and cranking out BOs against AI opponents, if any?


Advantages of playing against real players is that they will surprise you. They will not do what you expect, and in the long run, Starcraft is all about disaster management skills (id est, when the plan goes to hell, learn to wing it). So that's important. On the other hand, AI opponents offer the opposite: no surprises, an easy test tool for still forming build orders. Being able to tighten up a particular build without the pressure of a real opponent is nice.

So, in short, both are useful. You would be wise to use both tools for their respective purposes.

On March 20 2013 10:30 cloudedVision wrote:
Show nested quote +
On March 20 2013 09:49 Tikihut wrote:
On March 20 2013 09:25 cloudedVision wrote:
Hello! My friend introduced me to this game and I was wondering how long it would take me to learn the general basics of the game. (It's been pretty fun so far compared to the stress inducing environment of League of Legends)

Is the process of learning a build order and attempting to perfect it what people do most of the time? Or are there some people who build on the fly and improvise strategies as they go?

I've only bought WoL. Should I consider buying HoTS? I'm not playing the game too much right now so how detrimental will it be to my learning experience if I don't have the expansion?


Hey so I started playing the game in August 2012 and ended March 12 in Plat (WOL) and am currently in diamond for hots. The amount of time it takes to improve is largely based on how much time you are willing to put in and to some extent how good you are naturally. In regards to learning new builds and such people generally practice their builds during matches so by simply playing you are getting better at performing your build. As for how strict you follow the build I largely find is up to preference and race. As a zerg I generally follow a build up to about 50 food and then just have a feeling for when I should place down certain structures or as day9 puts it I follow a general frame work. But for other races it may be more beneficial to follow builds. Lastly, if you are considering getting into starcraft I highly recommend getting hots as that is where blizzard's and the community's attention will be.

Also, you may have noticed i skipped your comment about stress. The truth is both LoL and SC have a large learning curve and I can't see sc being much easier if at all on you. But don't let that bring you down if you are willing to put sometime into the game.


Thanks for responding to my post!

In regard to the stress, there wasn't much really. It's just the structure of the MOBA genre leads to individuals pitting their mistakes on others.I found that I did way better when I ignored everyone else and did what I was supposed to do, but I ended giving my account away to my cousin because the game was just so lackluster after a while. (League of Legends didn't really have a big learning curve for me... I found it pretty easy in actuality, but that's just me being able to grasp skills easily) The switch is also mostly due to the length of games, as I don't have as much time as I used to when I was taking slightly lower level classes.

I plan to play Zerg due to my enjoyment of extremely fast paced development.


Good lord, do I identify with that. Can't handle all the blame-slinging in MOBAs. In that respect, I suppose, you will greatly enjoy RTSs. You can never blame anyone but yourself, really.

Focus on mechanics first, that's the steepest part of the learning curve. Macro first, then micro, then strategy last, more or less. Particularly with Zerg, you need to be able to reliably hit those injects first and foremost.
If I smite you, have you been smitten?
NapkinBox
Profile Blog Joined January 2012
United States314 Posts
March 20 2013 09:46 GMT
#15075
Can Terran still play very defensively in HotS? It just seems to me that aggresiveness is not an option now, but a do or die. Defensive playstyle has always been my thing but it looks like it would hurt me rather than help.
"Who has the best durability feat in all of comic book superheroes?" "Aquaman surviving pop culture."
ProbeEtPylon
Profile Joined October 2010
168 Posts
March 20 2013 13:26 GMT
#15076
Can you tell me please how many barracks/factories/starports one fully saturated base can sustain?
After switching from Zerg to Terran my unspent ressources skyrocket, as now there is more than one building that trains units.
Thank you in advance! :-)
beer
Stow.Wif
Profile Joined April 2011
France67 Posts
March 20 2013 14:35 GMT
#15077
On March 20 2013 22:26 ProbeEtPylon wrote:
Can you tell me please how many barracks/factories/starports one fully saturated base can sustain?
After switching from Zerg to Terran my unspent ressources skyrocket, as now there is more than one building that trains units.
Thank you in advance! :-)


The general rule is 3 unit producing structures by base. When you stop adding new bases and building workers, you can build additional facilities.
Michal
Profile Joined February 2012
Canada51 Posts
March 20 2013 14:56 GMT
#15078
When making a push, is it generally better the send reinforcements to the front line right when they come out or build the next wave over at the base and make another push?

I think the latter is the right way but I have a tendency to over-stretch myself and have a stream of units floating to the main attack.
hooahah
Profile Joined October 2011
3752 Posts
March 20 2013 15:07 GMT
#15079
I haven't been really following HotS so far, but more often than not, when I watch a protoss stream vs a terran, he'll open Phoenix. What has changed that has made Phoenix openings viable/desirable vs Terran? the dropship speed buff?
Supah
Profile Joined August 2010
708 Posts
March 20 2013 18:00 GMT
#15080
It seems like Neo Planet S on the ladder has different spawn mining distance. Someone try to test this as well? Bottom left seems like it just flat out mines more slowly than upper right.
Prev 1 752 753 754 755 756 900 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
20:00
Premier - Final Day
herO vs Solar
MaxPax vs SHIN
IntoTheiNu 1071
CranKy Ducklings SOOP64
Rex26
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech109
Rex 26
Solar (SOOP) 17
StarCraft: Brood War
Calm 6876
Shuttle 1825
Bisu 1361
Horang2 1251
actioN 668
Jaedong 546
GuemChi 472
BeSt 435
Larva 323
EffOrt 202
[ Show more ]
Rush 160
Zeus 150
Last 148
HiyA 106
Mini 104
Pusan 88
Snow 83
sSak 47
Classic 37
Creator 35
Sea.KH 33
Bale 30
Yoon 27
Sharp 22
Aegong 18
zelot 17
Sacsri 15
ajuk12(nOOB) 14
yabsab 10
Dota 2
syndereN336
monkeys_forever263
XcaliburYe229
League of Legends
Reynor100
Heroes of the Storm
Khaldor195
MindelVK13
Other Games
Pyrionflax225
Mew2King92
NeuroSwarm62
ViBE38
Railgan21
Organizations
Counter-Strike
PGL143
StarCraft: Brood War
lovetv 7
[ Show 11 non-featured ]
StarCraft 2
• Adnapsc2 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt522
Upcoming Events
IPSL
5h 27m
Azhi_Dahaki vs ggnore13
Double vs WIZARD
BSL
8h 27m
Cross vs Puma
Artosis vs Spine
Replay Cast
11h 27m
Replay Cast
1d 11h
Sparkling Tuna Cup
1d 22h
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
2 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Invitational
4 days
[ Show More ]
CranKy Ducklings
5 days
IPSL
6 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.