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Simple Questions Simple Answers - Page 605

Forum Index > StarCraft 2 Strategy
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IHertz
Profile Blog Joined February 2011
United States66 Posts
April 14 2012 00:51 GMT
#12081
Toss here, every single time I stop a 6 pool, it just seems super easy for the zerg to catch back up and beat me. I stop it by putting a canon in my mineral line and stopping him from there, but afterwards ill do a 3 or 4 gate attack, and he always has spines or roaches to defend it, if I play a macro game, they just get back up to 70 drones and its an even game. What should the follow up be when stopping a 6 pool?
Apocalypse.DG
Profile Joined July 2011
Ireland6 Posts
April 14 2012 01:00 GMT
#12082
On April 14 2012 09:51 IHertz wrote:
Toss here, every single time I stop a 6 pool, it just seems super easy for the zerg to catch back up and beat me. I stop it by putting a canon in my mineral line and stopping him from there, but afterwards ill do a 3 or 4 gate attack, and he always has spines or roaches to defend it, if I play a macro game, they just get back up to 70 drones and its an even game. What should the follow up be when stopping a 6 pool?


Im a platinum zerg, and when i was bronze/silver and six pooled and, obviously failed, I always found 2gate zealot follow ups to always defeat me, even 3 gates just streaming zealots while chrono'ing to hurry it up a bit.

Alternatively a +1 zealot timing to 2 shot lings because the last ting Z worries about after failing at cheesing is their +1 carapace upgrade prevent them being 2 shotted - very powerful.
"And then you know what happens all of a sudden? … TRUMPETS!!!"-Day[9]
Forbidden17
Profile Joined December 2011
666 Posts
April 14 2012 02:52 GMT
#12083
On April 13 2012 10:06 Mvrio wrote:
Show nested quote +
On April 13 2012 09:30 How2getMaster wrote:
Always go for the attack Upgrade!

but also get ground melee attack for the broodlings, mathematically it pays off well for how long they last

It's not worth it unless you're getting other units that benefit from it i.e. mass zerglings / ultras.

Getting melee upgrades solely for your broodlings is not worth it, just get air attack.
KainiT
Profile Joined July 2011
Austria392 Posts
April 14 2012 13:31 GMT
#12084
Why is it necessary to hold shift for the backspace inject method? Shouldn't it be sufficient just to hold down the inject button because this should normally count as multipley hits on the key?
With great power comes great responsibility.
ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
April 14 2012 13:54 GMT
#12085
When I watch a replay of MC I see him hotkey all his gateways to 3,4,5,6,7,8. Alot of pros I see them hotkey stuff like that. Why is that? Is it a habit from BW?
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
MrTortoise
Profile Joined January 2011
1388 Posts
April 14 2012 14:30 GMT
#12086
On April 14 2012 22:31 KainiT wrote:
Why is it necessary to hold shift for the backspace inject method? Shouldn't it be sufficient just to hold down the inject button because this should normally count as multipley hits on the key?


Well if it is necessary its because it wouldn't work if you didn't?


It probably means that you don't have to reselect your queens after bouncing to the next base. I know i hold down shift ... if i do it its probably because not doing it doesn't work ...
Tansu
Profile Joined January 2012
Finland63 Posts
April 14 2012 14:41 GMT
#12087
I press control group 1 with ring, 2 with middle and 3-5 with index finger. I have seen people using 1-2 with ring, 3-4 with middle and 5-6 with index. Which is better? Or is there some other way I should press hotkies? How pros do it? With my method I can't really press numbers 6-0.
SomeONEx
Profile Joined April 2011
Sweden641 Posts
April 14 2012 14:43 GMT
#12088
When does a "normal" HT come out with storm in PvT? When does a "fast" HT come out with storm? I saw a thread with a ton of timings but I seem to have misplaced it, anyone know what I'm talking about?
BW hwaiting!
onimarufaan
Profile Joined January 2012
20 Posts
April 14 2012 14:47 GMT
#12089
hi, i am a protoss player.
mass muta always crushing me, i wanna ask about upgrades.
should i aim to get 3-3 for my blink stalker before shield upgrade? or 1 shield upgrade is more important?
SomeONEx
Profile Joined April 2011
Sweden641 Posts
April 14 2012 15:22 GMT
#12090
On April 14 2012 23:47 onimarufaan wrote:
hi, i am a protoss player.
mass muta always crushing me, i wanna ask about upgrades.
should i aim to get 3-3 for my blink stalker before shield upgrade? or 1 shield upgrade is more important?

The idea with blink stalkers is that they, in a perfect world, take zero health-damage and only shield-damage, so if you can micro like that you should always go for shield-upgrade. The reason for most pro-gamers going for armor is that especially zealots (which are like the most used unit) have a greater health-then-shield ratio, and therefor benefit more from armor. But, if you are going for blink-stalker+archon then shield is alot better.
tl:dr If only stalkers (or archon) = shield+attack. If normal army (stalkers AND zealot, sentry, HT, colossi or whatever) = armor+weapon .
BW hwaiting!
BobTheSCV
Profile Joined May 2011
Sweden37 Posts
Last Edited: 2012-04-14 15:37:51
April 14 2012 15:37 GMT
#12091
Let's assume a pack of hellions invade your base. A lot of people seem to be pulling harvesters them off mining, but in my experience, that just lines them up and makes them even easier to roast (even in very high level games this happens), whereas a mineral line that's just left mining will move around all the time, and virtually never line up more than 1-2 harvesters.

So I ask, what's the rationale for pulling workers? Wouldn't just leaving them be more cost-effective?
SCV ready!
KotB
Profile Joined April 2012
United States4 Posts
April 14 2012 17:28 GMT
#12092
On April 14 2012 23:43 SomeONEx wrote:
When does a "normal" HT come out with storm in PvT? When does a "fast" HT come out with storm? I saw a thread with a ton of timings but I seem to have misplaced it, anyone know what I'm talking about?


Basic Opening/Timings Guide is my go-to reference for timings, but there aren't explicit HT timings given. I'll defer on that to someone with a better game sense.

CookieMaker
Profile Blog Joined November 2010
Canada880 Posts
Last Edited: 2012-04-14 19:01:24
April 14 2012 19:00 GMT
#12093
On April 15 2012 00:22 SomeONEx wrote:
Show nested quote +
On April 14 2012 23:47 onimarufaan wrote:
hi, i am a protoss player.
mass muta always crushing me, i wanna ask about upgrades.
should i aim to get 3-3 for my blink stalker before shield upgrade? or 1 shield upgrade is more important?

The idea with blink stalkers is that they, in a perfect world, take zero health-damage and only shield-damage, so if you can micro like that you should always go for shield-upgrade. The reason for most pro-gamers going for armor is that especially zealots (which are like the most used unit) have a greater health-then-shield ratio, and therefor benefit more from armor. But, if you are going for blink-stalker+archon then shield is alot better.
tl:dr If only stalkers (or archon) = shield+attack. If normal army (stalkers AND zealot, sentry, HT, colossi or whatever) = armor+weapon .


If you're always getting crushed, I HIGHLY recommend col.RSVP's guide to defending muta is pvz... I thought it was an excellent guide, so I casted some of the replays in it, highlighting the things he said.

Here is the guide:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=287788

And here are the casted replays he provided:

+ Show Spoiler +




edit: spoiler tags
Micro your Macro
SDream
Profile Blog Joined November 2010
Brazil896 Posts
April 14 2012 20:20 GMT
#12094
Hi guys, I am a zerg player and I have a GSL ticket for S1 and S2 (2012), but I only see the Zerg games.

I want to find PvT games where the Terran goes 1/1/1 strategy, whatever variation, so I can watch, analyse and help some friends (or at least convince them it isn't OP, just really hard, as 4 gate is hard etc), but for that I want a game at GSL because at the korean level I think players do everything better, specially defending, and I want some game from this year because I only have 2012 tickets and also because the metagame changes so often, no point on analysing an old strategy.

So, the more the better, I am not sure there was one game with such strategy this year, but I'd think some Protoss/terran that follows GSL would at least know that at S1 Code A player X did it against someone? Or maybe you can affirm that no one used this strategy this year at GSL, it will help as well, so I don't even dig it through the VODs.

Thanks
Corrosive
Profile Joined August 2010
Canada3741 Posts
April 14 2012 20:51 GMT
#12095
Hi, protoss here, i'd say im pretty good at PvT but i have a big problem defending drops when i get to 3+ bases, especially if they drop more than one location at once, does anyone have any tips to help me deal with this? Thanks!
Maruprime.
sjukungen1
Profile Joined November 2006
Burkina Faso59 Posts
April 14 2012 23:04 GMT
#12096
Where do I send my first overlord vs terran on Ohana?
lol
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
April 14 2012 23:57 GMT
#12097
On April 15 2012 08:04 sjukungen1 wrote:
Where do I send my first overlord vs terran on Ohana?


Between the natural and 3rd or along the map border outside their main.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
rd
Profile Blog Joined July 2010
United States2586 Posts
April 15 2012 00:03 GMT
#12098
On April 14 2012 23:43 SomeONEx wrote:
When does a "normal" HT come out with storm in PvT? When does a "fast" HT come out with storm? I saw a thread with a ton of timings but I seem to have misplaced it, anyone know what I'm talking about?


It varies a lot depending on what build they open. Really fast HT's with storm come out at 9:30-9:45 though. Pretty much the same as fast colossus.
mapleleafs791
Profile Joined September 2010
United States225 Posts
Last Edited: 2012-04-15 00:25:04
April 15 2012 00:24 GMT
#12099
simple question: why the fuck is the space-shark gone in cloud kingdom on ladder. watching it chill while nestea and virus do battle is so educational. I need my nat' geo in space
Spor.534 Master Zerg NA
Snoodles
Profile Joined March 2012
401 Posts
April 15 2012 00:42 GMT
#12100
If you're a terran going gasless FE, what's the proper reaction to scouting a 4gate? It's already too late to get gas and make marauders right?
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