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On January 04 2012 14:38 NightHawk929 wrote:Show nested quote +On January 04 2012 13:39 McTeazy wrote: How do you forcefield as toss without misclicking? ie: trying to forcefield some roaches in half, i select a roach by accident, only throw down 2 forcefields when i need 4. does holding down "f" work? i thought i was doing that but i may be unknowingly just clicking it repeatedly Holding down F works. You can also hold shift and hit F, but that can cause some problems if you've given the sentries a move or an amove command already. I think people tend to oversimplify this as an either-or thing where holding F is just the best solution. You absolutely do have to be careful not to use shift and then end up having to wait for the Sentries' last command to be finished before they cast their force fields; this can be a complete disaster in a battle where they're attack-moving. However, holding down F while clicking can cause problems if you have fewer Sentries than the number of force fields you're trying to put down. If you hold F and click three times at different locations with only one Sentry, it will only cast the last force field after moving into casting range, because you're overriding the command each time you click. In such a case, you want to press F once, click, then press F, hold shift, and click twice more.
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Edit: NVM it was a client bug :/ restarting FTW !!
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On January 04 2012 13:39 McTeazy wrote: How do you forcefield as toss without misclicking? ie: trying to forcefield some roaches in half, i select a roach by accident, only throw down 2 forcefields when i need 4. does holding down "f" work? i thought i was doing that but i may be unknowingly just clicking it repeatedly
Ultimately practice.
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United Kingdom10823 Posts
On January 04 2012 07:37 vorxaw wrote: Is there a terran streaming that commentates on their decision-making, though process as they play or analyses their replays for the audience, similar to what artosis and white-ra's streams do for protoss?
DeMuslim is pretty good at this when he's actually talking. He pretty much spells out his thought processes on most moves, when he's not super concentrating in a fight. He's especially good at pointing out things that he sees in terms of unit comps and building placement/significance.
He's also handsome and has a sexy British accent, but those are added benefits!
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How can I load an SVC into a damaged bunker? If I just rightclick as usual, he'll start repairing the bunker until it's back to full hit points and selecting the bunker, pressing x and left-clicking the SCV is quite cumbersome.
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Blazinghand
United States25550 Posts
On January 05 2012 02:31 Hero1 wrote: How can I load an SVC into a damaged bunker? If I just rightclick as usual, he'll start repairing the bunker until it's back to full hit points and selecting the bunker, pressing x and left-clicking the SCV is quite cumbersome.
You can press the bunker and rightclick the scv to load it.
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How do we know which warpgate is used when you warp in units? For example, you have 4 warpgate ready and warp in 2 zealots so you still have 2 warpgate ready. Being under pressure, i'd like to chronoboost the ones on cooldown and not those who are ready. Hope i made myself clear.
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In zvz i often put down my spawning pool between the gas and the hatch too kind of wall of agains early banlings, will this hurt my gas income ? Its really hard for me too tell, if not i dont see why every zerg wouldnt do it.
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On January 05 2012 04:36 Nightmare739 wrote: How do we know which warpgate is used when you warp in units? For example, you have 4 warpgate ready and warp in 2 zealots so you still have 2 warpgate ready. Being under pressure, i'd like to chronoboost the ones on cooldown and not those who are ready. Hope i made myself clear. There was a thread about this. I can't find it right now, but I'm pretty sure it's the gateway closest to the warpin position that is used.
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When your opponent goes Mutas (ZvZ)
Whats the correct repsonse infestors or hydras?
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Is the 3 Stalker Robo into Blink still a good and safe build in PvP?
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On January 05 2012 05:54 pStar wrote: When your opponent goes Mutas (ZvZ)
Whats the correct repsonse infestors or hydras?
It's always better to go for infestors IMO, but you can get hydras faster if you know a lot of muta will be coming and your defense is not good enough. The idea behind choosing infestors is that you can maintain the muta in place with fungal and let the spore crawler do the job, actually killing muta. With hydra, your opponent will retreat or even take out your hydras if your hydra count is too low. Also on ground fight, i believe roach infestor are better than roach hydra as there is no way your opponent can retreat if you catch him off guard. If your opponent gets a huge ton of muta, getting both is viable.
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When I watch players stream a lot of time they bring up an icon. It's more like a mini task bar or something that allow them to quickly get to other programs they have running, like music players or twitter. What is this and how do I get one?
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On January 05 2012 07:26 Surfwhiskey wrote: When I watch players stream a lot of time they bring up an icon. It's more like a mini task bar or something that allow them to quickly get to other programs they have running, like music players or twitter. What is this and how do I get one?
>not knowing alt-tab >not being oldschool i sure hope you don't do this
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Bosnia-Herzegovina439 Posts
On January 03 2012 23:44 Archybaldie wrote: What would be an efficient way of knowing when to stop probe production. I keep finding myself in games where im anywhere from 80-95 probes. Which isnt the worst thing i suppose, but whats the most efficient way of figuring out how many probes i have so i can force myself to break the habit of 4-e 4-e 4-e? Three fully saturated bases is stop sign. 20 on minerals and 6 on gas. 78 in total. My technique is just watching if i have 3 saturated bases by drawing a rectangle on my mineral probes. If there is 18-20 its enough.
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On January 05 2012 07:26 Surfwhiskey wrote: When I watch players stream a lot of time they bring up an icon. It's more like a mini task bar or something that allow them to quickly get to other programs they have running, like music players or twitter. What is this and how do I get one?
Yeah I think you are trolling but anyway press the Alt key and the tab key and it allows you to cycle through programs that are open
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Hello TL folks, I currently lead a squad of about 10 folks in my Sc2 clan, we range from low plat to diamond, but lately I've been noticing that everybody has been hitting a brick wall when it comes to progressing. Around season 2 my squad/clan was form and back then we were all around gold league so to improve we would plays a lot of KOTH games while discussing the good/bad of each said player.
This practice routine along with mixing in custom games such as monobattles and micro tournament has helped us get this far but lately I feel like obs 1v1 isn't cutting it anymore. I've tried different ways to mix things up because I feel overall the best way to improve is to have everybody during practice actively engaged in a game (preferably with a higher up to coach/offer tips). So far out of my several fail experiments the only one that is getting good feedback is our weekly Wednesday in house tournament, which gets streamed and everything, but other than that I am out of ideas.
Sorry for the long post but what I'm just trying to ask for is what can I do to so my players could benefit/learn more so hopfuly my squad can be promoted into the Diamond/Master division of our clan.
Thank you
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On January 05 2012 08:12 Rat089 wrote: Hello TL folks, I currently lead a squad of about 10 folks in my Sc2 clan, we range from low plat to diamond, but lately I've been noticing that everybody has been hitting a brick wall when it comes to progressing. Around season 2 my squad/clan was form and back then we were all around gold league so to improve we would plays a lot of KOTH games while discussing the good/bad of each said player.
This practice routine along with mixing in custom games such as monobattles and micro tournament has helped us get this far but lately I feel like obs 1v1 isn't cutting it anymore. I've tried different ways to mix things up because I feel overall the best way to improve is to have everybody during practice actively engaged in a game (preferably with a higher up to coach/offer tips). So far out of my several fail experiments the only one that is getting good feedback is our weekly Wednesday in house tournament, which gets streamed and everything, but other than that I am out of ideas.
Sorry for the long post but what I'm just trying to ask for is what can I do to so my players could benefit/learn more so hopfuly my squad can be promoted into the Diamond/Master division of our clan.
Thank you
Wrong thread. Do you honestly think you asked a "simple question" that has a "simple answer"?
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On January 05 2012 08:12 Rat089 wrote: Hello TL folks, I currently lead a squad of about 10 folks in my Sc2 clan, we range from low plat to diamond, but lately I've been noticing that everybody has been hitting a brick wall when it comes to progressing. Around season 2 my squad/clan was form and back then we were all around gold league so to improve we would plays a lot of KOTH games while discussing the good/bad of each said player.
This practice routine along with mixing in custom games such as monobattles and micro tournament has helped us get this far but lately I feel like obs 1v1 isn't cutting it anymore. I've tried different ways to mix things up because I feel overall the best way to improve is to have everybody during practice actively engaged in a game (preferably with a higher up to coach/offer tips). So far out of my several fail experiments the only one that is getting good feedback is our weekly Wednesday in house tournament, which gets streamed and everything, but other than that I am out of ideas.
Sorry for the long post but what I'm just trying to ask for is what can I do to so my players could benefit/learn more so hopfuly my squad can be promoted into the Diamond/Master division of our clan.
Thank you
If i can give my opinion, until you are high masters, you're better off practising alone (mass ladder) or with single practise partners, and analysing your replays once in a while. Up to masters, it's really just about mechanics, execution, and unit control, all of which can only be trained by playing ( and not looking at people play)
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