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Simple Questions Simple Answers - Page 482

Forum Index > StarCraft 2 Strategy
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MikeG
Profile Joined January 2011
Canada128 Posts
December 08 2011 16:42 GMT
#9621
Do EMPs really do that much in big battles or should I focus more on micro/stutter-stepping my army? (TvP)
I believe you have my stapler.
HardCorey
Profile Blog Joined May 2010
United States709 Posts
Last Edited: 2011-12-08 18:17:15
December 08 2011 18:16 GMT
#9622
On December 09 2011 01:42 MikeG wrote:
Do EMPs really do that much in big battles or should I focus more on micro/stutter-stepping my army? (TvP)



EMPs are incredibly important! They should be the first thing you do, or a close second to stimming your army.

If you are having trouble getting them off sometimes hotkeying a group of ghosts separately can be helpful, additionally scanning and moving up with a ghost to preemptively EMP sentrys/templar is very powerful.

If you are facing against a big collossi army emps become less important than splitting up your army to minimize splash damage but they still need to be layed down as quickly as possible.
Don't Worry, Be Happy.
mahi29
Profile Joined May 2011
United States235 Posts
December 08 2011 18:29 GMT
#9623
If you see Z go 15 hatch and you open gateway, how fast should one expand? Like should I cut units/probes/tech etc to get a Nexus immediately or can I continue on w/ a 1-gate fe and get it around 30 food?
The mind is its own place, and in it self Can make a Heaven of Hell, a Hell of Heaven.
WeedRa
Profile Joined February 2011
Germany815 Posts
December 08 2011 19:37 GMT
#9624
On December 07 2011 05:26 WeedRa wrote:
How can i disable the rain on shattered, or generally wheather effects?
Is there a special command for the variables.txt?

I've had it disabled but somehow it is back and it really distracts me... i have all graphic settings on low except textures (high) and effects (med).


BananaSlap
Profile Joined February 2011
United States11 Posts
December 08 2011 20:03 GMT
#9625
Is there a place to look up my win to loss percentage vs a particular race?

I see these guys that say there TvP is 30% and TvZ is 70% and i haven't been able to find any stats like that. I potentially could record my own winnings and figure it out myself or even guess, but thought I should ask before I waist my time.
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
December 08 2011 20:16 GMT
#9626
On December 09 2011 05:03 BananaSlap wrote:
Is there a place to look up my win to loss percentage vs a particular race?

I see these guys that say there TvP is 30% and TvZ is 70% and i haven't been able to find any stats like that. I potentially could record my own winnings and figure it out myself or even guess, but thought I should ask before I waist my time.


I believe they're either making up numbers (most of the time) or using the Sc2Gears tool which can analyse replays and provide you with the information.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
mskaa
Profile Joined May 2010
Denmark155 Posts
December 08 2011 21:41 GMT
#9627
PvZ.. You FFE and the zerg responds by taking a fast gold as a 3rd.. What do you do?
ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
December 08 2011 21:49 GMT
#9628
On December 09 2011 06:41 mskaa wrote:
PvZ.. You FFE and the zerg responds by taking a fast gold as a 3rd.. What do you do?

Try the 'HerOic' build, I like it very much!
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
mskaa
Profile Joined May 2010
Denmark155 Posts
December 08 2011 21:59 GMT
#9629
Thats what i always do
if they scout well they have roaches up in time though and then im screwed
Aletheia27
Profile Blog Joined July 2010
United States267 Posts
December 08 2011 22:08 GMT
#9630
I've seen TLO comment that cannoning against a 15 hatch is almost an auto-loss since he cancels and transitions into a quick roach timing while retaking his expo elsewhere... but does anyone know the build for this? Or rather more specifically, his gas timing?
I am that I am
Gwaltgw
Profile Joined September 2010
United States44 Posts
December 08 2011 22:46 GMT
#9631
Can/Does marauder/ghost beat chargelot/archon? In other words, if i see him making a ton of zealots, is it acceptable to make a bunch of marauders and ghosts and try to stutter step?
envisioN .
Profile Joined February 2011
United States552 Posts
December 08 2011 23:25 GMT
#9632
On December 09 2011 07:46 Gwaltgw wrote:
Can/Does marauder/ghost beat chargelot/archon? In other words, if i see him making a ton of zealots, is it acceptable to make a bunch of marauders and ghosts and try to stutter step?

Marauders do not fare very well against zealots because marauders are made to take down high hp targets, not lots of low hp units like chargelots. Ghost's EMP ability is great against both archons and zealots, so a marine heavy bio/ghost composition will defeat the chargelot/archon composition much easier.
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
December 08 2011 23:50 GMT
#9633
On December 09 2011 08:25 envisioN . wrote:
Show nested quote +
On December 09 2011 07:46 Gwaltgw wrote:
Can/Does marauder/ghost beat chargelot/archon? In other words, if i see him making a ton of zealots, is it acceptable to make a bunch of marauders and ghosts and try to stutter step?

Marauders do not fare very well against zealots because marauders are made to take down high hp targets, not lots of low hp units like chargelots. Ghost's EMP ability is great against both archons and zealots, so a marine heavy bio/ghost composition will defeat the chargelot/archon composition much easier.


Not only the slow attack speed, but marauders straight up do half as much damage to light targets as they do to armored, in terms of just damage you're better of having 2 marines in their place against chargelot archon as long as you can keep them alive.
Gwaltgw
Profile Joined September 2010
United States44 Posts
December 09 2011 05:03 GMT
#9634
Im looking for a replay/vod of 2 different games. They are both tvz's from major events that are kinda recent.

The first game was sheth (i think) vs a korean terran. the terran spawned in the north and sheth spawned in the bottom right. The terran did nothing but make marines and play very zerg-like the whole game until sheth typed gg.

The second game i think also had a korean terran. The terran spawned in the north and the zerg spawned in the bottom right again (pretty sure different maps). The terran immediately lifted off and went to the gold base. He made marines while the zerg scouted it and then kept attacking with marines while expanding to the lower gold base. The terran eventually won. The zerg player might be idra.

someone plz link me these games. thnx.
S2Lunar
Profile Joined June 2011
1051 Posts
Last Edited: 2011-12-09 09:25:06
December 09 2011 06:29 GMT
#9635
Are BC's very viable in TvZ/TvP late game? I've been seeing a lot of BC usage in non tvt by GM Korean Terrans recently.
mizU
Profile Blog Joined April 2010
United States12125 Posts
December 09 2011 07:22 GMT
#9636
Why don't we see more pros pre-emptively bane burrow in mineral lines?

It's more cost-effective than a burrowed unit to delay an expo, and people don't scan their own expos unless something is blocking...
if happy ever afters did exist <3 @watamizu_
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
December 09 2011 08:17 GMT
#9637
would going back and playing brood war on iccup make me any better at sc2?
ok
Tobias
Profile Joined October 2010
Sweden187 Posts
December 09 2011 10:59 GMT
#9638
Against terrans, what is the best; colossus or immortal+high templar? I would imagine that immortal+templar is the best against marauder heavy play, but is colossus really better against terrans, ever? It feels like they can get out a ton of vikings in no-time so those coloxen only live for a few seconds anyway.
Seiferz
Profile Joined May 2011
United States640 Posts
December 09 2011 12:19 GMT
#9639
On December 09 2011 17:17 AeroEffect wrote:
would going back and playing brood war on iccup make me any better at sc2?


It would make you play faster undoubtedly. But no, it wouldn't make you instantly better. You might eventually become better because your mechanics would be a little more refined, but that isn't entirely dependent on playing brood war. Just keep playing sc2 and try to play faster/cleaner every time you play.
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
Last Edited: 2011-12-09 15:13:16
December 09 2011 14:29 GMT
#9640
Edit: Removed as I'm unsure this is the right thread.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
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