• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:21
CEST 09:21
KST 16:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list?
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
The Letting Off Steam Thread US Politics Mega-thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1191 users

Simple Questions Simple Answers - Page 244

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 242 243 244 245 246 900 Next
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2011-07-04 14:44:01
July 04 2011 14:38 GMT
#4861
What PvZ strategy is now considered modest and viable? Link to a replay/guide works, too.
Excludos
Profile Blog Joined April 2010
Norway8255 Posts
July 04 2011 15:06 GMT
#4862
On July 04 2011 23:38 darkness wrote:
What PvZ strategy is now considered modest and viable? Link to a replay/guide works, too.


You mean in early phase? I believe 3gate sentry-expand is still the most used in this matchup. Of course, there are variations of it, or other cheesy builds. But to my knowledge, this is the most stable.
Blazinghand *
Profile Blog Joined December 2010
United States25559 Posts
July 04 2011 16:56 GMT
#4863
On July 04 2011 23:27 BobMcJohnson wrote:
When you 2 rax pressure / expand in TvZ, how do you manage to not get your expand denied for ages by the zerg after the pressure has stopped? The zergs i play tend to overreact quite a lot to 2Rax and I end up not being able to move my OC out before having BFH or Siege mode, because of the high number of slings waiting outside.

During a two rax pressure expo you should begin your expo already, either in base or at the nat. If he overreactd and makes so many speedkings that you cant move out of your base without tanks or stim, then he will be someshst berhind economically. If you sense that hes overreacting afnd you wont be able to fky out later, start bunkers in your nat, load them and fly out before he arrives.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
AustinCM
Profile Joined May 2011
Canada275 Posts
July 04 2011 17:09 GMT
#4864
Should I drone scout ZvZ? I go 14g 14p 21 hatch.
"Somewhere, Something incredible is waiting to be known." -Carl Sagan
AustinCM
Profile Joined May 2011
Canada275 Posts
July 04 2011 17:38 GMT
#4865
okay and how the fuck do i beat a 2 rax on tal darim with like 5 scvs and 5 marines and a bunker, fucking impossible. there was nothing i could do
"Somewhere, Something incredible is waiting to be known." -Carl Sagan
cleecks
Profile Joined March 2011
Netherlands109 Posts
July 04 2011 17:57 GMT
#4866
On July 05 2011 02:09 AustinCM wrote:
Should I drone scout ZvZ? I go 14g 14p 21 hatch.
I'd recommend it, yeah. Just to keep yourself safe from possible cheese.

On July 05 2011 02:38 AustinCM wrote:
okay and how the fuck do i beat a 2 rax on tal darim with like 5 scvs and 5 marines and a bunker, fucking impossible. there was nothing i could do
At what time did this attack hit your base? Did he get the bunker up without you noticing or were the 5 marines there from the start?
AustinCM
Profile Joined May 2011
Canada275 Posts
July 04 2011 18:20 GMT
#4867
5 marines from the start and bunker was not up, also just got raped by a 2 rax into 4 rax
"Somewhere, Something incredible is waiting to be known." -Carl Sagan
Geordie
Profile Blog Joined April 2011
United Kingdom653 Posts
July 04 2011 18:20 GMT
#4868
in TvP at the early game what are the advantages and disadvantages on either getting a tech lab or a reactor on your first barracks?
Soluhwin
Profile Joined October 2010
United States1287 Posts
Last Edited: 2011-07-04 18:55:07
July 04 2011 18:50 GMT
#4869
On July 05 2011 03:20 AustinCM wrote:
5 marines from the start and bunker was not up, also just got raped by a 2 rax into 4 rax

We can't point out what you did wrong from some unnecessarily profane simple questions posts, this may be a case where we need to see the replay.

On July 05 2011 02:38 AustinCM wrote:
okay and how the fuck do i beat a 2 rax on tal darim with like 5 scvs and 5 marines and a bunker, fucking impossible. there was nothing i could do

Bad assumption, calling something impossible and then venting on these forums is not how you improve. For general advice:
Hatch first works better than gas/pool first against a 2rax, more larva and the creep is at your natural faster.
Don't be afraid to pull up to 12 drones if your opponent pulls that many scvs. He may have mules but you have the larva system, so you can pull a massive drone pump as soon as the pressure is over.
Building a spine against a 2rax is always helpful, with proper micro you can use your units to keep the opponent near it and prevent him from running into your main.
I put the sexy in dyslexia.
Blazinghand *
Profile Blog Joined December 2010
United States25559 Posts
July 04 2011 20:36 GMT
#4870
On July 05 2011 03:20 Geordie wrote:
in TvP at the early game what are the advantages and disadvantages on either getting a tech lab or a reactor on your first barracks?


So each addon cuts a certain number of marines due to how long it takes to make. A tech lab cuts about one marine, and a reactor cuts about two. The tech lab makes uo for the cut by giving access to marauders and the bio upgrades. This will help prevent kiting and with your stim timing, and making use of these takes gas. If you make marauders you are more fulnerable to a void ray allin.

The reactor makes up for the cut after two prod cycles, or one minute. However, unless you get stim or a marauder, it will be hard to deal with stalker pokes and kiting, at first on your ramp until you have plenty marines, then in the open field or at your nat choke until you have bunkers.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
JMC4
Profile Blog Joined August 2010
United States261 Posts
July 04 2011 22:14 GMT
#4871
When playing in a PvT and I scout when I see the attachment on the barracks what should I at that point think. I have heard other players adapt their strategies based on whether or not they see a tech lab, or reactor and I wondered why. What should I be thinking at the first sight of that tech lab/reactor and why should I be thinking that?
Diamond Protoss ~
arcadia.sc2
Profile Joined December 2010
3 Posts
July 04 2011 22:51 GMT
#4872
What is the correct response as protoss when you scout an early pool (6 7 or 8 pool)?
AustinCM
Profile Joined May 2011
Canada275 Posts
July 04 2011 22:54 GMT
#4873
What's the best way to get banelings out when doing a speedling expand or is it better to skip banelings and go roaches when going speedling expand?

Should I leave 1 drone on gas when I get my hundred for speed or should I put 3 back on once I drop my expo? Maybe just 2 once I drop my expo? Should the banelings come before the expo? Should drones ever be taken off gas? And will I be able to get banelings out in time against aggressive 1 base banelings?
"Somewhere, Something incredible is waiting to be known." -Carl Sagan
Mr Showtime
Profile Joined April 2011
United States1353 Posts
July 04 2011 23:05 GMT
#4874
On July 05 2011 07:51 arcadia.sc2 wrote:
What is the correct response as protoss when you scout an early pool (6 7 or 8 pool)?


Wall in ASAP and get a forge up, so you can build cannons for static defense against the rush. I'm no Grandmaster or even Master for that matter, but I think this is the best approach to the situation.
Mr Showtime
Profile Joined April 2011
United States1353 Posts
July 04 2011 23:11 GMT
#4875
On July 05 2011 03:20 Geordie wrote:
in TvP at the early game what are the advantages and disadvantages on either getting a tech lab or a reactor on your first barracks?


Tech lab is your best bet most of the time to start. It builds fast, allows the research of stim and combat shields, and allows the production of marauders. Reactor builds very slow and will halt marine production for a while, but if you get it up safely without much pressure on you it's worthwhile, assuming you go mass marine. Plus, it saves time for building a reactor for a starport if you end up using a tech lab on a factory.
w1nter
Profile Joined March 2011
Lithuania73 Posts
July 04 2011 23:24 GMT
#4876
Is naniwa considered to be the best pvp player in europe?
OhMyGawd
Profile Joined February 2011
United States264 Posts
Last Edited: 2011-07-04 23:43:43
July 04 2011 23:42 GMT
#4877
On July 05 2011 08:05 Mr Showtime wrote:
Show nested quote +
On July 05 2011 07:51 arcadia.sc2 wrote:
What is the correct response as protoss when you scout an early pool (6 7 or 8 pool)?


Wall in ASAP and get a forge up, so you can build cannons for static defense against the rush. I'm no Grandmaster or even Master for that matter, but I think this is the best approach to the situation.


Chrono that 1st zealot and rally him inwards, never stop making probes if you can.

When he 1st breaks in pull 4-6 probes with the 1st zealot and then re wall while the 6-8 lings are on the inside.

After you hold transition into a 4 gate/one base collo. 6 pool normally transitions into massing drones with a queen or a baneling bust. so be prepared after.
zomg
rsvp
Profile Blog Joined January 2006
United States2266 Posts
July 05 2011 02:40 GMT
#4878
On July 05 2011 08:24 w1nter wrote:
Is naniwa considered to be the best pvp player in europe?


Subjective, but arguably yes atm.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
July 05 2011 02:42 GMT
#4879
On July 05 2011 07:51 arcadia.sc2 wrote:
What is the correct response as protoss when you scout an early pool (6 7 or 8 pool)?


It depends on what you were going for (forge first or gate first), and how early you scout it. If you opened with 13 gate and started walling at your ramp, you should completely block off the ramp with another building and chrono the zealot out asap. Generally the zerglings should arrive there before you get your first zealot out, walling in will give you the extra time needed to get the zealot out. Then pull some probes and defend with zlot+probes. The most important thing is to keep rewalling as soon as the wall breaks! Don't let additional reinforcements come in.

If you opened forge first for a FFE, sometimes you'll have to sacrifice the forge+pylon at your natural, and instead go pylon+cannon in your main mineral line.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
July 05 2011 02:49 GMT
#4880
On July 05 2011 07:14 JMC4 wrote:
When playing in a PvT and I scout when I see the attachment on the barracks what should I at that point think. I have heard other players adapt their strategies based on whether or not they see a tech lab, or reactor and I wondered why. What should I be thinking at the first sight of that tech lab/reactor and why should I be thinking that?


Here's what I think:

Reactor: most likely 2 rax expand. Could be 3 rax. Respond with 3 gate expand or similar, key thing here is that you can delay robo. Safe to do 1 zeal 1 stalker poke since marauder will be out slower.

Tech lab: pretty much same as reactor, except could be a 1 rax marauder expand. React same way including delaying robo. Be careful with 1 zeal 1 stalker poke, send in probe first to make sure no marauder with conc shells.

No addon, but has gas: some sort of tech build. Can respond with 1 gate expand (or 2 gate robo if you prefer), get robo pretty fast. Safe to do 1 zeal 1 stalker poke.

No addon, no gas: marine/scv all-in or 1 rax expand. There are a number of things you can do here, my favorite is just to chrono out stalkers and then 1 gate expand so you're safe against the marine/scv all-in, and can pressure marines with stalkers.
Prev 1 242 243 244 245 246 900 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 150
StarCraft: Brood War
Calm 7980
Horang2 3640
Zeus 112
actioN 103
ToSsGirL 95
PianO 84
910 56
Backho 47
JulyZerg 36
Shinee 35
[ Show more ]
yabsab 24
Shine 20
Mong 18
GoRush 10
Sacsri 8
ZergMaN 8
SilentControl 8
Dota 2
NeuroSwarm227
League of Legends
JimRising 666
Counter-Strike
Stewie2K852
Super Smash Bros
hungrybox860
Other Games
summit1g6392
monkeys_forever442
C9.Mang0390
Organizations
Counter-Strike
PGL12003
Other Games
gamesdonequick2382
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Sammyuel 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1317
• Stunt552
Upcoming Events
CranKy Ducklings
2h 39m
RSL Revival
2h 39m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
3h 39m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
5h 39m
uThermal 2v2 Circuit
7h 39m
BSL
11h 39m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
16h 39m
Sparkling Tuna Cup
1d 2h
RSL Revival
1d 2h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 3h
[ Show More ]
BSL
1d 11h
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.