• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:51
CEST 15:51
KST 22:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow5[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
MaNa leaves Team Liquid14$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
The Korean Terminology Thread ASL21 General Discussion [ASL21] Ro16 Preview Pt1: Fresh Flow BGH Auto Balance -> http://bghmmr.eu/ JD's Ro24 review
Tourneys
[ASL21] Ro16 Group A Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The China Politics Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2365 users

Hunter Reaper missile! - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
December 20 2010 12:05 GMT
#21
HSM is just utterly bad,

It's costly, high-energy requirement, high unit cost, it's damage is pretty pathetic for the amount of effort and it's easily avoided by outrunning the missile for it's duration. People would get more creative if it was actually a spell worth researching.
I think esports is pretty nice.
Lancette
Profile Joined April 2010
China120 Posts
December 20 2010 12:13 GMT
#22
On topic, HSM on a charglot will be quit pimpish in team play.

but the radius on HSM is just ridiculously small even though the damage is decent enough to severely weaken any damaged target close to the center
Yo. Bro(toss)!
bobucles
Profile Joined November 2010
410 Posts
Last Edited: 2010-12-20 13:39:50
December 20 2010 13:29 GMT
#23
The damage drop off is probably the worst part. It's pretty typical for units to take one half or less damage from the explosion. I was launching 4-5 missiles only to see that it barely did any damage around the edges.

If HSM had a better AoE it'd likely see more use.
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
Last Edited: 2010-12-20 14:00:34
December 20 2010 13:59 GMT
#24
This idea is 0% viable.

About ravens, I've tried to produce ravens in order to mess with mass siege and it's effective but it's unsafe and risky and can easily turn out to expensive. You basically need to know that you will have the opportunity to hsm several times with the same raven for it to be worth it.
Genesis128
Profile Joined April 2010
Norway103 Posts
December 20 2010 14:12 GMT
#25
On December 20 2010 13:29 Reason.SC2 wrote:
the reaper is very easily picked off.

A cloaked ghost or banshee however.. would be pretty hard to spot. Opportunity for some pimp play if you already opened cloak banshee, to use one as a HSM delivery tool while cloaked. It doesn't even kill the banshee.

Chance is however after such an opening your opponent will have detection by mineral lines and army.


Why doesn't this get quoted more? I think OP's idea is a great one, but as many already pointed out it might be hard to get the reaper in range before getting taken out, and if he dies before reaching your opponents main army then it will be a waste (and yes I do believe this should be used vs main armies, not mineral lines as there are too many other options vs the latter). A cloaked ghost on the other hand would probably not be spotted, and if its on "hold fire" mode it would not be spotted before taking the hit either. I think this could do some serious harm. Anyone know if this actually works on cloaked units? Imagine if you do this with two ghosts at the same time. Cloak, target with HSM, then run into the main army and wait for missile on "hold fire"-mode. Then you get off two huge missile blasts without giving any "nuclear launch detected" warning, no dots on the minimap and no "your forces are under attack" messages. Follow up with a huge 200 vs 200 food army clash and you're pretty much ensured victory.
I would rather have a bottle in front of me than a frontal lobotomy
ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
December 20 2010 14:19 GMT
#26
Stimmed Marines save you on gas, while also drawing less attention, so in Army vs Army the cheapness and 'cover' of the Marine might be better than a Reaper.
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
December 20 2010 14:20 GMT
#27
HSM is only really good against zerg due to the fact that they have tons of small/medium sized units that clump up.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
December 20 2010 14:36 GMT
#28
seeker missile sucks, but this is a hilarious idea =D It would be hilarious to see someone do this to harass worker lines lol.
www.root-gaming.com
CryMore
Profile Joined March 2010
United States497 Posts
December 20 2010 17:16 GMT
#29
Sounds like a great GTFO the game is over, stop hiding pylons taunt ^^. Like building scouts in BW or making a heart with pylons. Other then that....I honestly can't say how a reaper beats a flying unit in mobility =.=...
"What wins? 3-base Protoss or 2-base Zerg?" "1-base Terran"
DiracMonopole
Profile Joined May 2010
United States1555 Posts
December 20 2010 17:26 GMT
#30
Its better to just stim a marauder, target it and run the marauder into the enemy lines.
Durp
Profile Blog Joined September 2010
Canada3117 Posts
December 20 2010 17:36 GMT
#31
Haha, I remember the beta days where people complained about the HSM being Op.

This doesn't seem THAT viable, quite honestly for that investment (not to mention the reaper/cloaked banshee/ghost you need to gift wrap your HSM) I'd rather just get ghosts and nuke. Or, you know, make a real army.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
GrassEater
Profile Joined July 2010
Sweden417 Posts
December 20 2010 17:51 GMT
#32
The worse thing about hounterseeker missile is that it follows a target for hours. It is so slow, there is no way you will let it hit but it follows it and is annoying.
bobucles
Profile Joined November 2010
410 Posts
December 20 2010 17:56 GMT
#33
On December 21 2010 02:16 xixecal wrote:
Sounds like a great GTFO the game is over, stop hiding pylons taunt ^^. Like building scouts in BW or making a heart with pylons. Other then that....I honestly can't say how a reaper beats a flying unit in mobility =.=...
The two big things are cost and movement speed. Reapers are faster than terran flying units, and aren't hindered by most terrain like flying units. It's also a cheaper investment than vikings or banshees.
homeless_guy
Profile Joined June 2005
United States321 Posts
December 20 2010 18:02 GMT
#34
Cute Idea. I'd like to see a vid of this in action.

TBH I would like to see Blizz make some changes to make this a more useful spell.

Nerf damage and increase range or nerf damage and decrease mana cost? I'm sure both ideas have been considered elsewhere on TL. But, anything to have a spell I can actually use. Kind of a shame to have a spell that no one uses...I can't think of a correlative (unused, underused spell) for any other race.
Treadmill
Profile Joined July 2010
Canada2833 Posts
Last Edited: 2010-12-20 18:05:44
December 20 2010 18:04 GMT
#35
I really don't see seeker missiles ever being truly practical, though it would be cool if someone figured out a way. That said, if you aren't worried about ledges, then hellions would be better. They're faster to build, not to mention just plain faster, and they don't cost gas. Considering how expensive Ravens are in gas, that's a plus.

One of my favourite ways to screw around with people is to seeker missile their buildings. You can't target buildings, but the splash affects them so you can target one of your own units with a dozen or so missiles and run it up to them. Best pylon-killing method ever. Also Nexuses.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
December 20 2010 18:32 GMT
#36
On December 21 2010 02:36 Durp wrote:
Haha, I remember the beta days where people complained about the HSM being Op.

This doesn't seem THAT viable, quite honestly for that investment (not to mention the reaper/cloaked banshee/ghost you need to gift wrap your HSM) I'd rather just get ghosts and nuke. Or, you know, make a real army.


To be fair they used to have like 9 range and did as much damage as a nuke.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
DuckS
Profile Joined September 2010
United States845 Posts
December 20 2010 18:54 GMT
#37
I just tested it.. not too effective.


Cool idea. Tried it with a reaper, hellion, then cloaked ghost on a group of hold position marines. Just using the raven was more effective and killed by far the most marines than the 3 combined.

I know that this was a very small test, but I really, truly, don't see how this is viable in any way shape or form.
"You foiled us this time Americans, but your liberty will not protect your Marilyn Monroe forever - our Queen must FEED!" - Deleuze
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 20 2010 19:01 GMT
#38
if they don't have detection but range 6 anti air use a cloaked banshee hehe dunnow if the banshee survies ... really should check hp some times... if she doesn't nevermind hehe.
In team games it should be fun. Place some on changelings ^^ enemy units will not attack them on their own..
Addishuns
Profile Joined December 2010
United States19 Posts
December 20 2010 19:03 GMT
#39
How about scanning the enemy army, find some units that are worth killing then send a couple of HSM? Isn't viable but good idea to use on enemy detectors to bring in your ghost.

Off the top of my head :/, HSM isn't good otherwise.
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
December 20 2010 19:06 GMT
#40
currently HSM is just too costly, the only current use is vs mutalisks, but id rather use PDD when thats guranteed help vs a slight slight chance ill hit anything
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#82
WardiTV687
OGKoka 343
Rex114
Liquipedia
Afreeca Starleague
10:00
Ro16 Group A
Soma vs YSC
Sharp vs sSak
Afreeca ASL 13444
StarCastTV_EN352
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 343
Lowko276
ProTech125
Rex 114
LamboSC2 61
Codebar 38
StarCraft: Brood War
Sea 20931
Calm 16809
Bisu 8905
Jaedong 3230
Horang2 2014
BeSt 1205
EffOrt 947
Mini 801
Stork 606
firebathero 529
[ Show more ]
Light 487
Zeus 401
Pusan 387
actioN 378
ZerO 246
Soulkey 231
Larva 165
Hyun 163
Rush 94
Mind 92
Killer 65
ToSsGirL 53
Barracks 48
Sea.KH 47
yabsab 36
zelot 27
[sc1f]eonzerg 26
Nal_rA 23
Movie 20
Shinee 18
Hm[arnc] 17
soO 16
Terrorterran 15
Sacsri 13
scan(afreeca) 12
GoRush 11
Bale 10
SilentControl 10
IntoTheRainbow 10
Noble 8
Icarus 7
Dota 2
qojqva1477
syndereN203
420jenkins71
febbydoto12
Counter-Strike
olofmeister4233
fl0m3037
x6flipin434
byalli392
markeloff109
Other Games
singsing1960
B2W.Neo973
hiko814
crisheroes305
Pyrionflax181
Liquid`VortiX107
Liquid`LucifroN89
KnowMe85
QueenE76
Hui .67
RotterdaM48
Mew2King41
Organizations
Other Games
BasetradeTV754
StarCraft: Brood War
UltimateBattle 312
Counter-Strike
PGL299
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 58
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3185
• TFBlade1571
• Stunt538
Upcoming Events
Monday Night Weeklies
2h 9m
OSC
10h 9m
Afreeca Starleague
20h 9m
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
20h 9m
GSL
22h 9m
PiGosaur Cup
1d 10h
CranKy Ducklings
1d 19h
Kung Fu Cup
1d 22h
Replay Cast
2 days
The PondCast
2 days
[ Show More ]
WardiTV Map Contest Tou…
2 days
Replay Cast
3 days
Escore
3 days
WardiTV Map Contest Tou…
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Map Contest Tou…
4 days
IPSL
5 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
6 days
BSL
6 days
IPSL
6 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Bisu vs Ample
Jaedong vs Flash
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.