It's costly, high-energy requirement, high unit cost, it's damage is pretty pathetic for the amount of effort and it's easily avoided by outrunning the missile for it's duration. People would get more creative if it was actually a spell worth researching.
Hunter Reaper missile! - Page 2
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Saechiis
Netherlands4989 Posts
It's costly, high-energy requirement, high unit cost, it's damage is pretty pathetic for the amount of effort and it's easily avoided by outrunning the missile for it's duration. People would get more creative if it was actually a spell worth researching. | ||
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Lancette
China120 Posts
but the radius on HSM is just ridiculously small even though the damage is decent enough to severely weaken any damaged target close to the center | ||
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bobucles
410 Posts
If HSM had a better AoE it'd likely see more use. | ||
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Patriot.dlk
Sweden5462 Posts
About ravens, I've tried to produce ravens in order to mess with mass siege and it's effective but it's unsafe and risky and can easily turn out to expensive. You basically need to know that you will have the opportunity to hsm several times with the same raven for it to be worth it. | ||
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Genesis128
Norway103 Posts
On December 20 2010 13:29 Reason.SC2 wrote: the reaper is very easily picked off. A cloaked ghost or banshee however.. would be pretty hard to spot. Opportunity for some pimp play if you already opened cloak banshee, to use one as a HSM delivery tool while cloaked. It doesn't even kill the banshee. Chance is however after such an opening your opponent will have detection by mineral lines and army. Why doesn't this get quoted more? I think OP's idea is a great one, but as many already pointed out it might be hard to get the reaper in range before getting taken out, and if he dies before reaching your opponents main army then it will be a waste (and yes I do believe this should be used vs main armies, not mineral lines as there are too many other options vs the latter). A cloaked ghost on the other hand would probably not be spotted, and if its on "hold fire" mode it would not be spotted before taking the hit either. I think this could do some serious harm. Anyone know if this actually works on cloaked units? Imagine if you do this with two ghosts at the same time. Cloak, target with HSM, then run into the main army and wait for missile on "hold fire"-mode. Then you get off two huge missile blasts without giving any "nuclear launch detected" warning, no dots on the minimap and no "your forces are under attack" messages. Follow up with a huge 200 vs 200 food army clash and you're pretty much ensured victory. | ||
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ToastieNL
Netherlands845 Posts
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Antisocialmunky
United States5912 Posts
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ROOTdrewbie
Canada1392 Posts
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CryMore
United States497 Posts
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DiracMonopole
United States1555 Posts
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Durp
Canada3117 Posts
This doesn't seem THAT viable, quite honestly for that investment (not to mention the reaper/cloaked banshee/ghost you need to gift wrap your HSM) I'd rather just get ghosts and nuke. Or, you know, make a real army. | ||
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GrassEater
Sweden417 Posts
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bobucles
410 Posts
On December 21 2010 02:16 xixecal wrote: The two big things are cost and movement speed. Reapers are faster than terran flying units, and aren't hindered by most terrain like flying units. It's also a cheaper investment than vikings or banshees.Sounds like a great GTFO the game is over, stop hiding pylons taunt ^^. Like building scouts in BW or making a heart with pylons. Other then that....I honestly can't say how a reaper beats a flying unit in mobility =.=... | ||
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homeless_guy
United States321 Posts
TBH I would like to see Blizz make some changes to make this a more useful spell. Nerf damage and increase range or nerf damage and decrease mana cost? I'm sure both ideas have been considered elsewhere on TL. But, anything to have a spell I can actually use. Kind of a shame to have a spell that no one uses...I can't think of a correlative (unused, underused spell) for any other race. | ||
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Treadmill
Canada2833 Posts
One of my favourite ways to screw around with people is to seeker missile their buildings. You can't target buildings, but the splash affects them so you can target one of your own units with a dozen or so missiles and run it up to them. Best pylon-killing method ever. Also Nexuses. | ||
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Antisocialmunky
United States5912 Posts
On December 21 2010 02:36 Durp wrote: Haha, I remember the beta days where people complained about the HSM being Op. This doesn't seem THAT viable, quite honestly for that investment (not to mention the reaper/cloaked banshee/ghost you need to gift wrap your HSM) I'd rather just get ghosts and nuke. Or, you know, make a real army. To be fair they used to have like 9 range and did as much damage as a nuke. | ||
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DuckS
United States845 Posts
Cool idea. Tried it with a reaper, hellion, then cloaked ghost on a group of hold position marines. Just using the raven was more effective and killed by far the most marines than the 3 combined. I know that this was a very small test, but I really, truly, don't see how this is viable in any way shape or form. | ||
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FeyFey
Germany10114 Posts
In team games it should be fun. Place some on changelings ^^ enemy units will not attack them on their own.. | ||
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Addishuns
United States19 Posts
Off the top of my head :/, HSM isn't good otherwise. | ||
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PhiliBiRD
United States2643 Posts
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