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[Q][D] - PvZ Royal Stove - Page 4

Forum Index > StarCraft 2 Strategy
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Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
December 02 2010 15:28 GMT
#61
Someone please sk this build and post the replay, it would so awesome!
Cerebrate.Monthly
Profile Joined November 2010
United States21 Posts
December 02 2010 15:28 GMT
#62
On December 02 2010 02:59 Chill wrote:
The Stove is an old build from Brood War. It was going Scouts (a terribly underpowered flying unit), into DTs, into Arbiters (a cloaking spellcaster like the Mothership). The build was pretty nonsensical and arguably bad; however, it was so unpredictable that it worked even against top players occasionally. It was the equivalent of a slap in the face.

The Royal Stove required a fourth step: morphing a Dark Archon (extremely underused spellcaster) and using Mind Control (a permanent Neural Parasite) against your opponent. This was like getting slapped in the face while your girlfriend watched and fucked your best friend.


About as clear-cut as it could get, I'm deeply saddened by the number of people who started going into build analysis without looking at the 'purpose'.

Like someone else mentioned, this strategy described here isn't a Royal Stove because there is no more mind control ability available to Protoss compared to Brood War. Rather just a SC2 Variant of Chef's Stove.

I'm waiting for the first few replays of the SC2 Stove regardless just for the pure entertainment value and consequent shaming of the victim.
"There is nothing cooler than being passionate about the things you love." -Day[9]
GoldenH
Profile Blog Joined March 2010
1115 Posts
December 02 2010 17:14 GMT
#63
How'd I do.

[image loading]
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Obscura.304
Profile Blog Joined September 2010
150 Posts
December 03 2010 01:24 GMT
#64
On December 02 2010 16:29 rauk wrote:
you can't mass recall allied units. i've tried it before with ZP team and it didn't recall banelings, only the probes.

But, if a Zerg player controls both a mothership and siege tanks that they've built (i.e., they've NP'd both a probe AND an SCV, and started from scratch with 2 races instead of just 1), can the mothership recall a sieged tank?
Craton
Profile Blog Joined December 2009
United States17274 Posts
December 03 2010 23:48 GMT
#65
I think the question just becomes "can you recall an NP'd unit," in that case.
twitch.tv/cratonz
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
December 04 2010 00:06 GMT
#66
The question should be more "Does a NPed scv finish your command center or do you need to NP it for 100 seconds?"
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
swanized
Profile Blog Joined September 2009
Canada2480 Posts
December 04 2010 00:16 GMT
#67
On December 02 2010 02:59 Chill wrote:
Show nested quote +
On December 02 2010 02:52 Twitch89 wrote:
If you're planning to morph the DTs anyway, why not go HT-Archon instead?

The Stove is an old build from Brood War. It was going Scouts (a terribly underpowered flying unit), into DTs, into Arbiters (a cloaking spellcaster like the Mothership). The build was pretty nonsensical and arguably bad; however, it was so unpredictable that it worked even against top players occasionally. It was the equivalent of a slap in the face.

The Royal Stove required a fourth step: morphing a Dark Archon (extremely underused spellcaster) and using Mind Control (a permanent Neural Parasite) against your opponent. This was like getting slapped in the face while your girlfriend watched and fucked your best friend.


I thought royal stove involved mind controlling a worker too?
Writer
GoldenH
Profile Blog Joined March 2010
1115 Posts
December 04 2010 01:37 GMT
#68
On December 04 2010 09:06 Mataza wrote:
The question should be more "Does a NPed scv finish your command center or do you need to NP it for 100 seconds?"


No you need to NP it like 9-10 times, it just runs away. Fortunately it does not cancel the construction.

Not sure what happens if you morph a building with a drone though.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
swanized
Profile Blog Joined September 2009
Canada2480 Posts
December 04 2010 02:49 GMT
#69
I literally CAN'T believe how many people thought this build was serious
Writer
petzergling
Profile Blog Joined August 2008
538 Posts
December 04 2010 02:51 GMT
#70
the whole point of the stove was that scouts suck

this defeats the purpose...
Mod Edit: Don't bold your entire post
majestouch
Profile Joined December 2010
United States395 Posts
December 04 2010 03:12 GMT
#71
so is the mothership for cloaking the dts? all jokes aside, i wana see sum1 try this for like a day9 funday monday if it meets the requirements of it.
PaleBlueDot
Profile Joined January 2009
United States263 Posts
Last Edited: 2010-12-04 06:48:52
December 04 2010 06:48 GMT
#72
Isn't transitioning from DT's (invisible units to take advantage of their current lack of detection caused by the phoenix opening and/or forcing spors) to the Mothership ( an easily destroyable arbiter, especially when focused on ) a very bad thing considering they'll most likely have excess detection made available when you were aggressive with DT's? If you don't do a lot of damage with DT's, wont they have the invis part pretty much dealt with and the mothership useless at that point? (and no, I dont think vortex alone makes the mothership worth it.) Even for a joke, how is this funny?
Veteran of pre-Masters Medivac Alamo
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2010-12-04 14:46:27
December 04 2010 12:57 GMT
#73
The real point is, there is no scout. The scout was a laughable big version of the wraith without cloak for a hefty price of 275/125.
The ground to air attack was 8, and the attack was slow.
A marine attacked 2 times without stim for every attack of the scout. So the scout was worth around half a marine for damage to ground purposes.

The stove guide even says you have to do a fuckload of damage to make the scout worthwhile. Then when you also tech to dts you need to do a fuckload of damage to make the dts worthwhile. And so forth.
All we can achieve right now is a goodminded stove-copy.

The spiritual successor of the scout is the voidray, no? Price is similar, though the vr is good instead of bad.
However the build is still very bad, after going vr switching to dts is about the least intuitive way of playing. And vrs dont encourage single turrets but clusters of them or anti air units.
I think I am going to do it right now.

[edit]
I tried it 2 times and of course it didn´t work. Anyway, it felt to be quite similar to the stove relays I´ve seen.
Though I am by no means good with protoss, here is what I did(I won´t detail everything, like when warpgate tech etc.):

tell him you are going to pwn his sorry ass
8 pylon
10 gate
11 gas
core after gate
I threw in a double gas steal, for bad manners mainly.
stargate -> 1 voidray, chronoboost it
asap twilight council and dark shrine and fleet beacon
try to build pylons so i can warp in on his high ground
1 volley of dts, sight with voidray
build mothership ->recall an army in his base.

My execution was crisp, in the sense that feces get crisp when dry. My unit control is shitty, I instantly lost my voidray to stalkers, also he had observers by the time I had dts. The mass recall was pretty good though.
[/edit]
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Obscura.304
Profile Blog Joined September 2010
150 Posts
December 05 2010 04:38 GMT
#74
I finally have an answer to the question of tank recall- YES!

If a Zerg player neural parasites an SCV, builds a CC for another SCV, techs to siege tanks, neural parasites a Probe, builds a nexus, techs and gets a mothership, that mothership CAN recall sieged tanks!

http://www.sc2replayed.com/replays/112584-ffa-terran-protoss-zerg-metalopolis

Thanks to LegoShrimp for his help with this!
MiKTeX
Profile Blog Joined October 2010
United States234 Posts
Last Edited: 2010-12-05 09:55:56
December 05 2010 09:16 GMT
#75
nickpicky sidenote: its impossible to do the 'royal' stove since there are no dark archons to mind control scvs to make siege tanks

so you can only do the stove in sc2 and not the royal one as the thread title says



but seriously the stove is #1 build
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