^^This is the guide to the stove. You know how bad scouts are in the campaign? That's basically how good they were in BW.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=88624
^^This was the report of the royal stove.
Forum Index > StarCraft 2 Strategy |
bobbob
United States368 Posts
^^This is the guide to the stove. You know how bad scouts are in the campaign? That's basically how good they were in BW. http://www.teamliquid.net/forum/viewmessage.php?topic_id=88624 ^^This was the report of the royal stove. | ||
Ftrunkz
Australia2474 Posts
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GHOSTCLAW
United States17042 Posts
On December 02 2010 02:59 Chill wrote: Show nested quote + On December 02 2010 02:52 Twitch89 wrote: If you're planning to morph the DTs anyway, why not go HT-Archon instead? The Stove is an old build from Brood War. It was going Scouts (a terribly underpowered flying unit), into DTs, into Arbiters (a cloaking spellcaster like the Mothership). The build was pretty nonsensical and arguably bad; however, it was so unpredictable that it worked even against top players occasionally. It was the equivalent of a slap in the face. The Royal Stove required a fourth step: morphing a Dark Archon (extremely underused spellcaster) and using Mind Control (a permanent Neural Parasite) against your opponent. This was like getting slapped in the face while your girlfriend watched and fucked your best friend. Love the description ^^ I was doing a varient of this through beta, but it was really just "as cheesy as you can get as protoss". Proxy 3 voidray rush into DT into mothership, and you just expand if any of the steps are successful. I had a friend who did cannon rush into proxy voidray, and both the builds were pretty fun ^^ | ||
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GHOSTCLAW
United States17042 Posts
On December 02 2010 04:40 Antisocialmunky wrote: Show nested quote + On December 02 2010 02:59 Chill wrote: On December 02 2010 02:52 Twitch89 wrote: If you're planning to morph the DTs anyway, why not go HT-Archon instead? The Stove is an old build from Brood War. It was going Scouts (a terribly underpowered flying unit), into DTs, into Arbiters (a cloaking spellcaster like the Mothership). The build was pretty nonsensical and arguably bad; however, it was so unpredictable that it worked even against top players occasionally. It was the equivalent of a slap in the face. The Royal Stove required a fourth step: morphing a Dark Archon (extremely underused spellcaster) and using Mind Control (a permanent Neural Parasite) against your opponent. This was like getting slapped in the face while your girlfriend watched and fucked your best friend. So what's the metaphor for the the point where you MC a SCV and tech to siege tanks and start recalling cloaked sieged tanks? Uhh That's when you tie your girlfriend up, have her watch, and fuck her best friend? | ||
rauk
United States2228 Posts
i take that back. i demand a royal stove build order that requires you to go carrier, DT, then mothership. | ||
DiracMonopole
United States1555 Posts
In that vein, I propose that the SC2 royal stove involve using an infestor to mind control an scv, build siege tanks and then use nydus canals to move them around. | ||
Aquafresh
United States824 Posts
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nalgene
Canada2153 Posts
it would do a lot of AoE damage to the units if they get caught too bad DT's can form a DA to use maelstorm to go with this... | ||
rauk
United States2228 Posts
On December 02 2010 15:25 Aquafresh wrote: So the stove has come to Sc2? It feels a bit off. On one hand DT follow up into Mothership is suitably terrible and pretty unexpected, but opening Phoenix won't induce the necessary WTFs that a freaking fast Scout would. The WTF factor was key to the original. that's why i said it has to be fast carriers into dt. | ||
Obscura.304
150 Posts
On December 02 2010 15:23 DiracMonopole wrote: My understanding was the royal stove involved the use of a dark archon to mind control an SCV and then use arbiters to recall sieged up siege tanks. In that vein, I propose that the SC2 royal stove involve using an infestor to mind control an scv, build siege tanks and then use nydus canals to move them around. Better still- get into a 2v2 as Zerg, against a Terran/Protoss team. Neural Parasite an SCV and a Probe, build a Mothership and Siege Tanks, and Mass Recall the Sieged Tanks. Closer, in a way, to the original Royal Stove. Plus, how cool is it to have high-tech units from all 3 races at once? | ||
DiracMonopole
United States1555 Posts
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rauk
United States2228 Posts
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Wetty
Australia419 Posts
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Sabin010
United States1892 Posts
Killing drop ships with the mother ship = win. | ||
GoldenH
1115 Posts
Not going to try this build. Because it's just not interesting - if you survive to make DTs, it's only because you already beat him with pure phoenix and just couldn't destroy his buildings, since buildings counter phoenix (:p). He'd probably type GG faster than you could build the mothership. Mass Sentry + Mothership + mass Probe recall, that would be pretty embarassing. | ||
slip.
United States50 Posts
On December 02 2010 02:59 Chill wrote: Show nested quote + On December 02 2010 02:52 Twitch89 wrote: If you're planning to morph the DTs anyway, why not go HT-Archon instead? The Stove is an old build from Brood War. It was going Scouts (a terribly underpowered flying unit), into DTs, into Arbiters (a cloaking spellcaster like the Mothership). The build was pretty nonsensical and arguably bad; however, it was so unpredictable that it worked even against top players occasionally. It was the equivalent of a slap in the face. The Royal Stove required a fourth step: morphing a Dark Archon (extremely underused spellcaster) and using Mind Control (a permanent Neural Parasite) against your opponent. This was like getting slapped in the face while your girlfriend watched and fucked your best friend. Probably the best explanation of The Stove ever......EVER | ||
Sabin010
United States1892 Posts
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NinjaAUS
Australia133 Posts
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bobcat
United States488 Posts
On December 02 2010 02:52 Twitch89 wrote: If you're planning to morph the DTs anyway, why not go HT-Archon instead? Because it wouldn't be the stove. There are plenty of ways to make this strategy better, for example, turtle up, mass void rays, use phoenixes to deny scouting. | ||
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Plexa
Aotearoa39261 Posts
Perhaps a Viking -> Ghost -> BC build in TvZ is a better comparison. | ||
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