• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:59
CET 07:59
KST 15:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket11Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
$5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays soO on: FanTaSy's Potential Return to StarCraft FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1864 users

ZvZ "safe" openings without 100% counter openings. - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 All
leo23
Profile Blog Joined November 2010
United States3075 Posts
November 17 2010 08:51 GMT
#81
In the last MLG tournament (Dallas), Idra always went 14 pool baneling against his opponents who went hatch first and I can recall that he never lost a game.
banelings
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 17 2010 08:54 GMT
#82
Hmm what I do is if we both Hatch first and I can scout his base and see no roach warren get up I make a baneling nest with my roaches. I always go roaches always I feel its alot better then speedling baneling and if you get some banes with those your pretty much safe if he tries a pure speedling off of 2 base attack.

Now if you both pool first I go roaches but will go roach/baneling if I see pure speedling coming out. Its about the safest builds you can do honestly in both scenarios but thats just me my zvz is doing amazing right now when i started doing these ^^
When I think of something else, something will go here
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
November 17 2010 09:31 GMT
#83
On November 17 2010 11:50 Twaxter wrote:
Hatch First does have a good counter
+1 Roach Rush.

It allows for around 16-17 (leave 3 roaches at ramp, in case of back stab) roaches + 3 more roaches every larva cycle, all with 18dmg, (2 shot lings)
It comes early enough (at around 8min) , and any type of droning at that time gets severely punishes, also very hard to scout as well, as you simply need to block off your ramp with 3 roaches or so, and rally the other roaches out of sight in case he tries to poke in with a ling. You time it so the roaches get +1 as they are just entering the natural, and its very effective.
It works for me at 1600 d.

and im sure, the expo (350mins) will allow his roach count (even if he went roach) to be way less than yours.


If you leave 3 roaches at ramp without expanding, then I would immediately suspect some kind of all-in. I would NOT mass speedlings because these are larva-inefficient and are ineffective against 1-base roach, muta or baneling all-ins. Instead, I would make an extra queen, and more spine crawlers, and probably roaches of my own. If I was really paranoid, I would send in an ovie to check for lair tech or any tech buildings. By the time 17 roaches come in, the expo would have paid off for itself already. 17 +1 roaches are powerful, but the expo comes so late that if your opponent makes a ton of defense and holds the push, you would be significantly behind.
In theory, theory and practice are the same. In practice, they are not.
samuraibael
Profile Joined February 2008
Australia294 Posts
November 17 2010 09:47 GMT
#84
Is that san vs darkforce game going to happen? I want to know if that build works.
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
November 17 2010 09:57 GMT
#85
On November 17 2010 11:50 Twaxter wrote:
Hatch First does have a good counter
+1 Roach Rush.

It allows for around 16-17 (leave 3 roaches at ramp, in case of back stab) roaches + 3 more roaches every larva cycle, all with 18dmg, (2 shot lings)
It comes early enough (at around 8min) , and any type of droning at that time gets severely punishes, also very hard to scout as well, as you simply need to block off your ramp with 3 roaches or so, and rally the other roaches out of sight in case he tries to poke in with a ling. You time it so the roaches get +1 as they are just entering the natural, and its very effective.
It works for me at 1600 d.

and im sure, the expo (350mins) will allow his roach count (even if he went roach) to be way less than yours.


Im not sure if i have played against this exact variation after going hatch first myself, but so far i found every 1 base roach push extremly easy to hold with 2-3 spine crawlers + roaches. The only time i die to some kind of 1 base push after going hatch first is if i make some kind of blunder early on or if im too greedy with drones.

i think your best bet is to expand yourself while making your opponent think you might go for some kind of mass ling allin and hope he overinvests in defense early on.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
Twaxter
Profile Joined April 2010
Canada190 Posts
November 17 2010 22:16 GMT
#86
On November 17 2010 18:57 DarKFoRcE wrote:
Show nested quote +
On November 17 2010 11:50 Twaxter wrote:
Hatch First does have a good counter
+1 Roach Rush.

It allows for around 16-17 (leave 3 roaches at ramp, in case of back stab) roaches + 3 more roaches every larva cycle, all with 18dmg, (2 shot lings)
It comes early enough (at around 8min) , and any type of droning at that time gets severely punishes, also very hard to scout as well, as you simply need to block off your ramp with 3 roaches or so, and rally the other roaches out of sight in case he tries to poke in with a ling. You time it so the roaches get +1 as they are just entering the natural, and its very effective.
It works for me at 1600 d.

and im sure, the expo (350mins) will allow his roach count (even if he went roach) to be way less than yours.


Im not sure if i have played against this exact variation after going hatch first myself, but so far i found every 1 base roach push extremly easy to hold with 2-3 spine crawlers + roaches. The only time i die to some kind of 1 base push after going hatch first is if i make some kind of blunder early on or if im too greedy with drones.

i think your best bet is to expand yourself while making your opponent think you might go for some kind of mass ling allin and hope he overinvests in defense early on.


Agreed ^
I think +1 mass roaches would allow my economy to get significantly behind, and its better to just mirror. It mite be effective against those players who went speedling, or didn't scout. But as you climb ladder, it can be very easy to hold off, and the expo saturation kicks in.
Lose and Learn
Synk
Profile Joined April 2010
United States297 Posts
November 17 2010 22:36 GMT
#87
In my experience hatch first is safe against any 13 pool or later, I send a drone scout out on 9 to check and if its 13 or later I hatch first which is always very safe. Also I find lings to be the most powerful unit you have in the early game, however properly micro'd banelings will crush them anything else and its GG once my hatch finishes. When my hatch finishes I always have 16 or 17 drones depending on how safe I feel, I immediately make 2 queens and pump nothing but speedlings while taking all 3 workers out of gas. From here more than half the time I just wait for speed to finish, and I usually have about 25-30 lings at this point and I just attack. Literally anything but 6 banelings cannot stop this, if they do have banelings as long as your on their side of the map, your fine .. just pull back drop 2 or 3 spines at each base and pump drones and lings( this scenario usually leads to an interesting macro game). However if the other player has 6 banes or more and manages to engage on my side of the map things go south for me, this is the only time I lose zvz right now .. trying to find a way to smooth out this one scenario atm.
Don't argue with stupid people, they will drag you down to their level and beat you with experience.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
November 17 2010 22:41 GMT
#88
I usually go 16 hatch and i'm doing quite well...

you guys seem to forget that if you build your hatch at 14 or later...
your opponent won't know that you are going hatch first till you hit atleast 14 supply

i mean the fact that you guys are saying 12 pool kills 14 hatch...
well i see if he pools at 12 so i go for a 14 pool case closed

he pools at 14 i hatch at 15 pool 14... he couldn't 12 pool because i hatched after his pool.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Next event in 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 195
ProTech118
StarCraft: Brood War
actioN 309
JulyZerg 218
Leta 206
soO 111
yabsab 75
ToSsGirL 56
Sacsri 25
Dota 2
XaKoH 498
monkeys_forever455
League of Legends
JimRising 496
Other Games
summit1g9650
fl0m403
C9.Mang0266
Happy100
NeuroSwarm40
Trikslyr33
Organizations
StarCraft: Brood War
UltimateBattle 121
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1208
• Stunt542
Other Games
• Scarra1818
Upcoming Events
RSL Revival
31m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
5h 1m
Replay Cast
16h 1m
RSL Revival
1d
WardiTV Korean Royale
1d 5h
SC Evo League
1d 5h
IPSL
1d 10h
Julia vs Artosis
JDConan vs DragOn
OSC
1d 10h
BSL 21
1d 13h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
[ Show More ]
Wardi Open
2 days
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.