• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:32
CEST 14:32
KST 21:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202538Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up4LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced55
StarCraft 2
General
Weekly Cups (Jul 28-Aug 3): herO doubles up How to leave Master league - bug fix? Serral wins EWC 2025 The GOAT ranking of GOAT rankings Interview with Chris "ChanmanV" Chan
Tourneys
$5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion How do the new Battle.net ranks translate? Nobody gona talk about this year crazy qualifiers? [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 633 users

[H]ZvT How to deal with Thor/Banshee - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 Next All
Ouga
Profile Joined March 2008
Finland645 Posts
October 03 2010 05:43 GMT
#21
Roach bling spling infestor seems to work really good against most of the possible mixes. If he really has mass thor/banshee then probably adding ultras/corruptors to that mix should do it - zerg should have time to tech those. I really don't like mutas as thor counter. Seriously, same limit of thors rape mutas always, so what's the point when thors also destroy half the other units? Thors ARE the muta counter, people who overappreciate magicbox are always the non-zerg players.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-10-03 05:48:13
October 03 2010 05:46 GMT
#22
On October 03 2010 10:17 sob3k wrote:
Well I actually wen into the unit tester and tried to find an effective composition vs 8thor 8banshee...jesus, nothing works efficiently vs them.

Muta ling works, but only if you spend almost exactly the same amount on it as your opponent did (23 muta and 46 lings). You should end up with 10+ injured muta.


How is that not efficient? That's the definition of efficient. You're making relatively low-tier units against high tier units with expensive production facilities and winning with a significant amount of units left.
vileEchoic -- clanvile.com
Xapti
Profile Joined April 2010
Canada2473 Posts
October 03 2010 09:49 GMT
#23
I'd say zergling-roach with queen-infestor backup (fungal + snipe banshees). The only issue is queens are not very mobile and require creep tumors for movement. A great alternative to creep however that just requires a bit of unit control (probably easier than maintaining a creeped map) is overlords transporting queens.

I think this is a really underused tactic for zerg, and might be a big thing of the future. It's essentially zerg's flying heal bus, except it can attack.

If they stay with thors, and lets say switch to vikings instead of banshees, I find broodlord-queen can work well, but I'm still unsure the extent of how good it is (since it failed for me when there were repairing SCVs - my queens kept healing but eventually ran out of energy while repair never stopped)
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Ouga
Profile Joined March 2008
Finland645 Posts
Last Edited: 2010-10-03 10:02:07
October 03 2010 10:00 GMT
#24
I went to try thor+banshee+hellion (there's tons of extra minerals with this obviously) in solo and it certainly seemed like the zerg stood absolutely no chance since he hadn't made hive. But thor/banshee seems to rape ultras so hard also. Not to mention you can keep zerg in the dark very easily so that he doesn't see banshees until you attack.

Pretty sad to see that terran starts to find stuff that may give them advantage even in lategame. Zerg should at least have its reign once he gets to ultras imo.
Roop
Profile Joined July 2010
United States16 Posts
October 03 2010 10:26 GMT
#25
I'm 1100 diamond for reference.

If you haven't tried it yet, try going hydra + infestor with lings for your spare minerals. infestors are
the key to defeating any thor-based composition, and hydras wreck banshees.

Also, the lings are really good and mopping up thors. Besides lings, NP, and broodlords are the best units to use against thors.

If the banshees start moving or cloak, use FG (FG reveals invisble units).

I understand a lot of people have problems keeping NP up, but if you send in the meat first (lings) you should be able to get it off no problems. lings and FG keep the armies back. Getting a healthy number of infestors (~8 in my experience) will help NP on about 4 thors at once.

If the thor count is heavy or you see hellions, I would suggest going more roaches and less lings. Roaches really improve with burrow + tunneling claws.
McFoo
Profile Joined April 2010
United Kingdom180 Posts
Last Edited: 2010-10-03 11:44:25
October 03 2010 11:40 GMT
#26
On October 03 2010 14:46 iEchoic wrote:
Show nested quote +
On October 03 2010 10:17 sob3k wrote:
Well I actually wen into the unit tester and tried to find an effective composition vs 8thor 8banshee...jesus, nothing works efficiently vs them.

Muta ling works, but only if you spend almost exactly the same amount on it as your opponent did (23 muta and 46 lings). You should end up with 10+ injured muta.


How is that not efficient? That's the definition of efficient. You're making relatively low-tier units against high tier units with expensive production facilities and winning with a significant amount of units left.


Are you defining tier as how easy it is to obtain? Because I don't think Banshees are harder to obtain than mutalisks, maybe thors are a bit because you have to build the armory. Terran can get very fast banshees out without hurting their economy whereas to get mutas that fast you need to do a 1hatch muta build.
I agree though, it is efficient. If you and your opponent spend the same amount of resources on an army and your army destroys his with units to spare, how can you say that is not efficient?

On October 03 2010 19:26 Roop wrote:
I'm 1100 diamond for reference.

If you haven't tried it yet, try going hydra + infestor with lings for your spare minerals. infestors are
the key to defeating any thor-based composition, and hydras wreck banshees.

Also, the lings are really good and mopping up thors. Besides lings, NP, and broodlords are the best units to use against thors.

If the banshees start moving or cloak, use FG (FG reveals invisble units).

I understand a lot of people have problems keeping NP up, but if you send in the meat first (lings) you should be able to get it off no problems. lings and FG keep the armies back. Getting a healthy number of infestors (~8 in my experience) will help NP on about 4 thors at once.

If the thor count is heavy or you see hellions, I would suggest going more roaches and less lings. Roaches really improve with burrow + tunneling claws.



You have to have very good control and some luck to pull this off. First you pray that your opponent will just 1a into you and not use his banshees to snipe your infestors. Second you have to make sure that your infestors are in the back/out of range of the enemy units. Third you need to have enough energy to constantly keep his army stun-locked (hopefully it's in a ball and not spread out) and at the same time using NP, otherwise his army will be able to kill the infestors. Seems doable if you have a lot of infestors and great control though. I'd like to see some replays of this working.
Hider
Profile Blog Joined May 2010
Denmark9384 Posts
October 03 2010 11:46 GMT
#27
Muta ling does not work very well as he will add like 5+ hellions with preigniter. 1 raven is a good idea as well to deal with creep, mutas + hydras.
Gannon_34
Profile Joined April 2010
United States15 Posts
October 03 2010 14:59 GMT
#28
It seem like every ZvT I play results in Thors, and I only win when the terran is bad enough to let me out macro them enough to get a ton of banelings to complement muta's. I don't think I've ever stopped a thor push with a purely ground army.
MforWW
Profile Joined July 2010
United States157 Posts
October 03 2010 17:14 GMT
#29
On October 03 2010 20:40 McFoo wrote:
Show nested quote +
On October 03 2010 14:46 iEchoic wrote:
On October 03 2010 10:17 sob3k wrote:
Well I actually wen into the unit tester and tried to find an effective composition vs 8thor 8banshee...jesus, nothing works efficiently vs them.

Muta ling works, but only if you spend almost exactly the same amount on it as your opponent did (23 muta and 46 lings). You should end up with 10+ injured muta.


How is that not efficient? That's the definition of efficient. You're making relatively low-tier units against high tier units with expensive production facilities and winning with a significant amount of units left.


Are you defining tier as how easy it is to obtain? Because I don't think Banshees are harder to obtain than mutalisks, maybe thors are a bit because you have to build the armory. Terran can get very fast banshees out without hurting their economy whereas to get mutas that fast you need to do a 1hatch muta build.
I agree though, it is efficient. If you and your opponent spend the same amount of resources on an army and your army destroys his with units to spare, how can you say that is not efficient?

Show nested quote +
On October 03 2010 19:26 Roop wrote:
I'm 1100 diamond for reference.

If you haven't tried it yet, try going hydra + infestor with lings for your spare minerals. infestors are
the key to defeating any thor-based composition, and hydras wreck banshees.

Also, the lings are really good and mopping up thors. Besides lings, NP, and broodlords are the best units to use against thors.

If the banshees start moving or cloak, use FG (FG reveals invisble units).

I understand a lot of people have problems keeping NP up, but if you send in the meat first (lings) you should be able to get it off no problems. lings and FG keep the armies back. Getting a healthy number of infestors (~8 in my experience) will help NP on about 4 thors at once.

If the thor count is heavy or you see hellions, I would suggest going more roaches and less lings. Roaches really improve with burrow + tunneling claws.



You have to have very good control and some luck to pull this off. First you pray that your opponent will just 1a into you and not use his banshees to snipe your infestors. Second you have to make sure that your infestors are in the back/out of range of the enemy units. Third you need to have enough energy to constantly keep his army stun-locked (hopefully it's in a ball and not spread out) and at the same time using NP, otherwise his army will be able to kill the infestors. Seems doable if you have a lot of infestors and great control though. I'd like to see some replays of this working.


I second the replay notion. As I noted in my earlier post, most people that advocate NP either 1) don't play zerg 2) aren't in diamond or 3) claim to be a diamond zerg player and then somehow they fail to have replays of what they're advocating (*cough* b/c they're lying *cough*)
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
Last Edited: 2010-10-03 22:48:46
October 03 2010 22:46 GMT
#30
just mass mutalisk and use the magic box, get banelings if they get infantry.

Do not engage the thors if there are a couple marines with them. Try to take them out with banelings (burrow comes hand if you lure them into ur trap) then use the magic box.

The only reason you don't appreciate the magic box is:

a) there are marines around or turrets around
b) There are more thors than you can handle (aprox 4 muta per thor should do against thor)
c) your not using the magic box correctly
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
hadoken5
Profile Joined May 2010
Canada519 Posts
October 03 2010 22:51 GMT
#31
On October 03 2010 08:14 ChickenLips wrote:
Neural Parasite since you can just make half their army yours


For 12 seconds you can feel like you're winning, then think "WTF! That was 12 seconds? I didn't have enough time to kill his Thors and now I have to let go of 5 more thors TERRAN OP!"

Yes you will think that I guarantee you that.
FuzzyLord
Profile Joined September 2010
253 Posts
Last Edited: 2010-10-03 22:58:59
October 03 2010 22:57 GMT
#32
On October 03 2010 11:10 Almin wrote:
Dealing with banshees and thors is extremely easy, mass roaches/speedlings, with 4-5 queens and hydras or corrupters or even mutalisks IF you can micro them well.. I say 4-5 queens if you plan on fast expanding and he tries banshee rushing early. Don't allow him to expand at all, and try to dwindle his army count down as much as you can.


Extremely easy? Im pretty sure the entire reason for this post is because it ISN'T easy. Quite frankly, if defeating banshees/thors was that easy, someone woulda found it out already. not to mention the idea of not allowing him to expand and dwindling their army count is already extremely obvious.
Monkeyballs25
Profile Joined October 2010
531 Posts
Last Edited: 2010-10-03 23:26:52
October 03 2010 23:25 GMT
#33
Has anyone tried Infestor/Speedling and spamming Infested Terrans? I tried it on the unit test map with 5 Thors+5 Banshees against 5 full energy Infestors and 50 lings, which is only two thirds of the Terran army cost. The lings do a surround and keep the Thors busy long enough for the eggs to hatch, and then all the Terran stuff just kinda melts away. I lose most of the lings and some Infestors but only because I'm terrible at micro and let them wander too close to the Thors.

Obviously there's a whole bunch of micro issues on the Terran side that I can't account for on my own, which is why I was hoping someone had tried this out "for real". But I do think Infested Terrans are a really strong unit/ability and take advantage of the low speed of the Thors.

I guess you could use roaches instead of lings as the meatshield if you were worried about hellions, too.
ninjamyst
Profile Joined September 2010
United States1903 Posts
October 04 2010 03:37 GMT
#34
First, terran can not pump out banshees that fast. Banshees take a while to make, 60s I believe. That's 1 min to make 1 banshee. And banshee is fairly expensive. 150/100 each. Add 200/200 for cloaking. It is rare to see banshees + vikings because that will require 3 starports (2 for banshees, 1 for vikings). So as long as you have overseer, your mutas can handle any banshee harass. If you can survive banshee harass, you are already up in economy and army size. I still believe mass lings/mutas is a good counter to thor/banshee push in the open field. Magic box your mutas and thors will not be able to destroy them that fast. When the terran pushes, use speedlings to surround the thors and mutas will clear out the banshees.
Floophead_III
Profile Joined September 2009
United States1832 Posts
October 04 2010 03:44 GMT
#35
I've always felt like corruptor/bling/ling would work. Mutas are stupid since they're only used as AA and can't do crap vs mass thor. Assuming T went for a FE like a good terran should and then did a monster midgame push with marine thor banshee, I don't see any other composition that could work.
Half man, half bear, half pig.
Sixes
Profile Joined July 2010
Canada1123 Posts
October 04 2010 03:53 GMT
#36
Against thors ling/roach does wonders, pure ling stops working after a critical mass of thors is hit but the roaches add a lot of focus fire to nuke down the thors. A few corruptors (and of course a couple of overseers should be able to handle the banshees without dying to thors ...
tackklee
Profile Joined September 2010
United States270 Posts
October 04 2010 04:04 GMT
#37
OP, PLEASE don't listen to the guys telling you to use NP. COMPLETELY disregard their statements. Your infestors will get raped by the time they are even in range of thors, let alone the amount of ass raping the banshees could do to them.

Bio/thor/banshee is always a really hard composition to deal with. My only suggestion is to get the initial mutas for some sort of map control and switching your tech to roach/hydra/infestor. Again it's only a suggestion. I know how hard it is to prepare the correct unit composition against this. A lot of people theorycraft counter comps but in reality things don't work out that way.
Calidus
Profile Joined April 2010
150 Posts
October 04 2010 04:25 GMT
#38
I think you took your 3rd way to late. Infestors for FG(NOT NP) would have helped a lot same with spawning Infested Terran.

Note:1100 Diamond take everything with a grain of salt.
TheFinalWord
Profile Joined May 2010
Australia790 Posts
Last Edited: 2010-10-04 04:37:28
October 04 2010 04:36 GMT
#39
On October 03 2010 10:17 sob3k wrote:
Well I actually wen into the unit tester and tried to find an effective composition vs 8thor 8banshee...jesus, nothing works efficiently vs them.

Muta ling works, but only if you spend almost exactly the same amount on it as your opponent did (23 muta and 46 lings). You should end up with 10+ injured muta.



I would be extremely happen if I destroyed his death push and ended up with a bunch of mutas left over. Every game I've seen where the zerg survives the mid game push without losing economy they will dominate the rest of the game. How do you expect the terran to take his third with an army and eco disadvantage.
SirMilford
Profile Blog Joined September 2010
Australia1269 Posts
October 04 2010 04:45 GMT
#40
I often find when versing thor/banshee that infestors(fg) and speedlings work wonders, ( with overseer+(corrupter or muta)) for air. Although you might feel that you are loosing alot of units, you should be ahead in macro and as such "hopefully" you will cripple the terran more than he will cripple you. (note: use excess infestor energy in IT (should help against banshees)
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
Mondays #46
WardiTV610
Rex158
CranKy Ducklings130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 397
Rex 158
ProTech45
Codebar 16
StarCraft: Brood War
Britney 32469
Sea 3496
Horang2 2703
hero 2386
Shuttle 2299
Barracks 1740
Flash 1584
ggaemo 1374
EffOrt 1184
Hyuk 1070
[ Show more ]
Mini 369
Zeus 346
Pusan 327
actioN 314
BeSt 295
Larva 261
Soma 259
Soulkey 222
ZerO 208
Mong 132
Rush 130
Nal_rA 123
Snow 116
Mind 112
TY 89
Sharp 75
Movie 42
soO 41
sSak 37
JulyZerg 32
[sc1f]eonzerg 27
sorry 25
sas.Sziky 19
scan(afreeca) 17
Bale 9
910 4
Terrorterran 2
Dota 2
Dendi2119
BananaSlamJamma539
XcaliburYe537
KheZu505
Fuzer 265
Counter-Strike
ScreaM3713
olofmeister2729
x6flipin508
flusha143
markeloff34
Other Games
singsing2216
B2W.Neo1476
hiko364
crisheroes346
XaKoH 167
SortOf162
Lowko152
mouzStarbuck100
ArmadaUGS48
JuggernautJason41
rGuardiaN37
QueenE23
ZerO(Twitch)15
FunKaTv 14
Organizations
StarCraft: Brood War
UltimateBattle 1144
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 66
• davetesta25
• iHatsuTV 9
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV474
League of Legends
• Nemesis4824
• Jankos1232
Upcoming Events
RotterdaM Event
3h 28m
OSC
11h 28m
WardiTV Summer Champion…
22h 28m
WardiTV Summer Champion…
1d 2h
PiGosaur Monday
1d 11h
WardiTV Summer Champion…
1d 22h
Stormgate Nexus
2 days
uThermal 2v2 Circuit
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
[ Show More ]
Replay Cast
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
4 days
RSL Revival
4 days
RSL Revival
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.