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MYM.Artosis Replay Pack + Discussion - Page 9

Forum Index > StarCraft 2 Strategy
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Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 05 2010 02:31 GMT
#161
On October 05 2010 05:52 Na_Dann_Ma_GoGo wrote:
Hmm checked most of the Toss replays now but I gotta say most of your opponents were pretty darn bad :/

Like the Steps of War 3 game. That guy had like 68 apm average.

Not really your fault as you said you're getting a lot disconnects with your shitty inet connection. Yet I couldn't learn that much because most of your opponents didn't execute their play well.


Wasn't aware that making colossuses needed more than 68 apm. Regardless, I said specifically in my opening post that I got a lot of disconnects which dropped my score, and thus the games aren't vs the best players in the world. Thus, your post is stupid and pointless.
Commentatorhttp://twitter.com/Artosis
s0Li
Profile Joined September 2010
United States406 Posts
October 05 2010 02:43 GMT
#162
cant wait to watch them, wish tasteless' voice was dubbed for them for entertainment value.
I don't wanna hear excuses, I wanna hear solutions...
qwerfsad
Profile Joined July 2010
United States23 Posts
Last Edited: 2010-10-05 02:45:44
October 05 2010 02:45 GMT
#163
qwerfsad
Profile Joined July 2010
United States23 Posts
October 05 2010 02:45 GMT
#164
hey man u are so cool (no this is not sarcasm). i myself played terran in bw and have watched many of ur vids.

anyways

ZvZ
baneling war
both players decide to tech to lair, and relatively even in terms of economy.

you would obviously go spire right? what do u do if u scout him going hydras? if he's going hydras, he's also obviously going to go maybe infestor/roach, roaches to deal with banelings and to tank, infestors to help out vs muta and ling/baneling. so do u continue building mutas and maybe expo while containing with muta? or would u consider going for roach/hydra as well, but perhaps falling slightly behind in your ground unit production cuz u build a spire.
JTouche
Profile Joined August 2010
United States239 Posts
Last Edited: 2010-10-05 02:48:40
October 05 2010 02:46 GMT
#165
[/QUOTE]

Wasn't aware that making colossuses needed more than 68 apm. Regardless, I said specifically in my opening post that I got a lot of disconnects which dropped my score, and thus the games aren't vs the best players in the world. Thus, your post is stupid and pointless.[/QUOTE]

LoL, Artosis I don't care what anyone says YOUR THE MAN!!

Edit: I know I know, when it comes to getting the quote I FAIL ahah. Can't seem to get the damn thing to work.
Love is the only sane and satisfactory answer to the problem of human existence. ~Eric Fromm
SpaceYeti
Profile Joined June 2010
United States723 Posts
Last Edited: 2010-10-05 03:53:53
October 05 2010 03:52 GMT
#166
Artosis,

I just finished watching all the ZvPs. Very good play, and have learned a lot. A couple of questions:

1) In the match on Desert Oasis, he opened phoenixes, so you held off with some hydra/infestor, which makes sense. However, then you suddenly build TWO spires, mass mutas, and get double air ups. I'm curious what lead to this decision, how you knew you'd be safe, and how successful this has been for you in other matches.

2) In a couple of matches, I noticed that you go very hydra heavy, which of course prompts colossi. However, you seem to delay ultras quite some time while you mass lots and lots of hydras/roaches. What is the benefit to this over teching to ultras a bit earlier will holding off with largely burrow-roaches, lings, and just a few hydras (w/ maybe a couple infestors)? Is there a reason why faster ultra is dangerous?

3) Do you prefer mutas to corruptors against a toss going gateway/colossi? I noticed you use mutas to great effect against toss, en masse.

Thanks! Looking forward to watching the other matchups! Artosis hwaiting!
Behavior is a function of its consequences.
qwerfsad
Profile Joined July 2010
United States23 Posts
October 05 2010 04:21 GMT
#167
what are your thoughts on the protoss race? according to many korean pro zergs such as cool and check in their gsl interviews, protoss seems to give zergs much more grief than terrans.

do u consider protoss "stronger", in a sense, in the ZvP matchup? if so, to what degree, in comparison to ZvT
Koronin
Profile Joined September 2010
United States45 Posts
October 05 2010 04:27 GMT
#168
Love the hydra/infestor play, very fresh.

Good luck in the qualifiers, enjoyed your commentary and hope you kick some ass in season II

Wanna see it? I'll show you something, a middle finger with a barrel and it's f*cking cocked. I got a new way, so you can f*ck yourself!
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 05 2010 04:27 GMT
#169
On October 05 2010 11:45 qwerfsad wrote:
hey man u are so cool (no this is not sarcasm). i myself played terran in bw and have watched many of ur vids.

anyways

ZvZ
baneling war
both players decide to tech to lair, and relatively even in terms of economy.

you would obviously go spire right? what do u do if u scout him going hydras? if he's going hydras, he's also obviously going to go maybe infestor/roach, roaches to deal with banelings and to tank, infestors to help out vs muta and ling/baneling. so do u continue building mutas and maybe expo while containing with muta? or would u consider going for roach/hydra as well, but perhaps falling slightly behind in your ground unit production cuz u build a spire.


Nah, I don't like going spire. Its normally quite bad. Infestors own it too hard. I prefer to tech into Hydra or infestor myself when we both go lair.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 05 2010 04:32 GMT
#170
On October 05 2010 12:52 SpaceYeti wrote:
Artosis,

I just finished watching all the ZvPs. Very good play, and have learned a lot. A couple of questions:

1) In the match on Desert Oasis, he opened phoenixes, so you held off with some hydra/infestor, which makes sense. However, then you suddenly build TWO spires, mass mutas, and get double air ups. I'm curious what lead to this decision, how you knew you'd be safe, and how successful this has been for you in other matches.

2) In a couple of matches, I noticed that you go very hydra heavy, which of course prompts colossi. However, you seem to delay ultras quite some time while you mass lots and lots of hydras/roaches. What is the benefit to this over teching to ultras a bit earlier will holding off with largely burrow-roaches, lings, and just a few hydras (w/ maybe a couple infestors)? Is there a reason why faster ultra is dangerous?

3) Do you prefer mutas to corruptors against a toss going gateway/colossi? I noticed you use mutas to great effect against toss, en masse.

Thanks! Looking forward to watching the other matchups! Artosis hwaiting!


Q1. When someone goes for a lot of Phoenixes early, especially on a map so long as DO, they can't attack you very easily. My economy was good, so I decided to go with Mutalisks. I can't stand ground units on that map, way too immobile.

Q2. The scenario you suggest does not exist. You suggested Hydras (gas heavy), Roaches with burrow upgrades (gas heavy), Infestors (gas heavy) into Hive/Ultras (gas heavy). Faster Ultras are dangerous because their timing attack comes out and kills you. Not that mass ground units is the right way to go. ZvP is about to change a lot, as the current strategies with Zerg are not up to par.

Q3. Massed Mutas are great, its just hard to do them because of timing pushes from mass warpgates. I much prefer mutas to any other unit in ZvP, if I can possibly go them.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 05 2010 04:33 GMT
#171
On October 05 2010 13:21 qwerfsad wrote:
what are your thoughts on the protoss race? according to many korean pro zergs such as cool and check in their gsl interviews, protoss seems to give zergs much more grief than terrans.

do u consider protoss "stronger", in a sense, in the ZvP matchup? if so, to what degree, in comparison to ZvT


ZvP is the hardest matchup in the game. Protoss has a lot of very strong options, and the Colossus screws up the math on everything that isn't mutalisks. Yes, right this moment, Protoss is stronger than Zerg. I feel like theres going to be a big style change in ZvP, if not, I'm not sure how Zergs will beat Colossus based builds.
Commentatorhttp://twitter.com/Artosis
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2010-10-05 04:56:40
October 05 2010 04:55 GMT
#172
On October 05 2010 13:33 Artosis wrote:
Show nested quote +
On October 05 2010 13:21 qwerfsad wrote:
what are your thoughts on the protoss race? according to many korean pro zergs such as cool and check in their gsl interviews, protoss seems to give zergs much more grief than terrans.

do u consider protoss "stronger", in a sense, in the ZvP matchup? if so, to what degree, in comparison to ZvT


ZvP is the hardest matchup in the game. Protoss has a lot of very strong options, and the Colossus screws up the math on everything that isn't mutalisks. Yes, right this moment, Protoss is stronger than Zerg. I feel like theres going to be a big style change in ZvP, if not, I'm not sure how Zergs will beat Colossus based builds.


What's working for you/Asian server at the moment? The only thing that I have consistent success with is mass upgraded mutalisks, like freakin 50+ of them. They beat colos (obviously), and storm (magic box mutas over his army then dodge, snipe HTs, etc.) But I feel it's taking me too long to get to that amount of mutas, and that zealots are actually real scary because they will smash through anything I have on the ground then rape and pillage my little zerg cities.

I guess what I'm saying is: Nothing works consistently, on the ladder I just do random-ass cheesy doom-drop wannabes at semi-appropriate timings and It wins me games here and there but ZvP is holding me down.

Oh and keep it up, looking forward to the audio ones.
Obsolescence
Profile Joined August 2010
United States270 Posts
October 05 2010 05:31 GMT
#173
Thanks so much for the replays! It's been helping me deal with the rut I've found myself in. I wish Fruit Dealer would learn from your example cause I can't find any replays of him post 1.1.1

Great casting in the GSL. I'll be rooting for you in GSL2!
It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn is make the soldiers die. -Phyrexian Hulk
Jechte
Profile Joined October 2010
United States94 Posts
October 05 2010 05:52 GMT
#174
Artosis,

First of all great replays and great job casting GSL and good luck in season 2.

Really interested in your use of Hydras in ZvT. Your creep spread is impeccable and just watching these games has actually made me improve my ability to spread creep while still macroing so for that I thank you.

My questions:

1. If you see your opponent research blue flame helions, what is your reaction? I understand that you can use fungal to prevent them from kiting, but is there a way for you to be agressive before they can push with something like infernal preigniter + thor + banshee? I'm not exactly perfect with this order of teching, but I had a ton of hydras and lings get ruined by about 8 or 9 blue flame helions while I was still trying to get infestors out.

2. What factors influence the timing of your third base and fourth base?

3. What factors influence whether you will get a hydra den first or the infestation pit? Do you ever incorporate other units into the mix with this strategy?

4. Have you ever had to delay your evolution chambers or upgrades to fend off a timing push?

If you could answer even SOME of those, it would be VERY helpful! Again great stuff, very nice to see some fresh play instead of the stale ling bling muta that seems to permeate so many ZvT games. Granted, it's good, but innovation is important too.
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 05 2010 05:58 GMT
#175
On October 05 2010 13:55 Adeny wrote:
Show nested quote +
On October 05 2010 13:33 Artosis wrote:
On October 05 2010 13:21 qwerfsad wrote:
what are your thoughts on the protoss race? according to many korean pro zergs such as cool and check in their gsl interviews, protoss seems to give zergs much more grief than terrans.

do u consider protoss "stronger", in a sense, in the ZvP matchup? if so, to what degree, in comparison to ZvT


ZvP is the hardest matchup in the game. Protoss has a lot of very strong options, and the Colossus screws up the math on everything that isn't mutalisks. Yes, right this moment, Protoss is stronger than Zerg. I feel like theres going to be a big style change in ZvP, if not, I'm not sure how Zergs will beat Colossus based builds.


What's working for you/Asian server at the moment? The only thing that I have consistent success with is mass upgraded mutalisks, like freakin 50+ of them. They beat colos (obviously), and storm (magic box mutas over his army then dodge, snipe HTs, etc.) But I feel it's taking me too long to get to that amount of mutas, and that zealots are actually real scary because they will smash through anything I have on the ground then rape and pillage my little zerg cities.

I guess what I'm saying is: Nothing works consistently, on the ladder I just do random-ass cheesy doom-drop wannabes at semi-appropriate timings and It wins me games here and there but ZvP is holding me down.

Oh and keep it up, looking forward to the audio ones.


There isn't a certain thing working on the Asian servers right now that I know about. ZvP is quite hard, and as I've said a few times, it seems to be changing right now.
Commentatorhttp://twitter.com/Artosis
RapBreon
Profile Joined September 2010
Australia2 Posts
Last Edited: 2010-10-05 06:13:00
October 05 2010 06:08 GMT
#176
I have a question Artosis, not particularly game-play / strategy related, but related to the GSL.

First I'd like to start by saying; Tasteless and yourself, talk some hilarious shit when you guys are hosting the GSL, really helps the boring moments of the games become...less boring. My friends and I have been in stitches over some of the stuff Tasteless and yourself have talked about, so kudos on that point, I hope you guys are hosting next season, you did a great job.

Another point worth mentioning is that Picari sweat stuff...it looks and sounds like bottled Japanese groin sweat, just ugh, what does it taste like? Not that I guess you can give me an honest opinion on a sponsor on public forum, but I'm curious, so I'll try anyway.

Now, onto my question, when are Tasteless and yourself getting married, whose casting it and what race theme (I'm betting Zerg) are you considering?

P.S Tasteless looks like a sleepy T-rex and you look like a happy Pterodactyl, which is cool, because Dinosaurs and Pterosaurs are fucking cool.
ktp
Profile Blog Joined January 2007
United States797 Posts
October 05 2010 06:43 GMT
#177
What is the correct follow up when Protoss blocks your ramp with 2plyon and cannons while fast expanding? Do you usually do 1 base play or are you busting out and double expanding?
DreXxiN
Profile Joined July 2010
United States494 Posts
Last Edited: 2010-10-05 06:57:56
October 05 2010 06:56 GMT
#178
If I'm correct Pocari Sweat tastes a bit like grapefruit but not as bitter.

It's like an asian Gatorade in that it has electrolytes and rehydrates and such.
magha
Profile Joined March 2010
Netherlands427 Posts
October 05 2010 07:12 GMT
#179
Artosis makes a lot of hydra's vs Terran. I think someone calculated that hydras arent cost effective against a single unit of terran. But I guess when supported by melee lings or roaches theyre just so awesome dps it doesnt matter?
Anyone got some better knowledge/math about this?
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
October 05 2010 07:22 GMT
#180
On October 05 2010 14:58 Artosis wrote:
Show nested quote +
On October 05 2010 13:55 Adeny wrote:
On October 05 2010 13:33 Artosis wrote:
On October 05 2010 13:21 qwerfsad wrote:
what are your thoughts on the protoss race? according to many korean pro zergs such as cool and check in their gsl interviews, protoss seems to give zergs much more grief than terrans.

do u consider protoss "stronger", in a sense, in the ZvP matchup? if so, to what degree, in comparison to ZvT


ZvP is the hardest matchup in the game. Protoss has a lot of very strong options, and the Colossus screws up the math on everything that isn't mutalisks. Yes, right this moment, Protoss is stronger than Zerg. I feel like theres going to be a big style change in ZvP, if not, I'm not sure how Zergs will beat Colossus based builds.


What's working for you/Asian server at the moment? The only thing that I have consistent success with is mass upgraded mutalisks, like freakin 50+ of them. They beat colos (obviously), and storm (magic box mutas over his army then dodge, snipe HTs, etc.) But I feel it's taking me too long to get to that amount of mutas, and that zealots are actually real scary because they will smash through anything I have on the ground then rape and pillage my little zerg cities.

I guess what I'm saying is: Nothing works consistently, on the ladder I just do random-ass cheesy doom-drop wannabes at semi-appropriate timings and It wins me games here and there but ZvP is holding me down.

Oh and keep it up, looking forward to the audio ones.


There isn't a certain thing working on the Asian servers right now that I know about. ZvP is quite hard, and as I've said a few times, it seems to be changing right now.


Well that's not helping a lot :p so let's try asking for something more specific!

Spine crawlers are completely useless on at least half the maps, how the hell do you not lose automatically to 4 gates on said maps?
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