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The Zerg Help Me Thread - Page 470

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 468 469 470 471 472 489 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
RedDeathLiquid
Profile Joined November 2012
Poland16 Posts
January 24 2013 13:19 GMT
#9381
On January 24 2013 08:06 Kraelog wrote:
Show nested quote +
On January 24 2013 05:23 SnowZi wrote:
One simple question,how do i deal with 3 pylon block,it seems unbeatable,does anyone has a replay on how to defend it,i feel really hopeless in zvp...


That's because it is unbeatable. Once the Protoss manages to block your ramp you're soooo far behind you can't win unless the Toss's wife demands 20 mins of "immediate attention". :p

Basically you need to have a drone patrolling the ramp until your pool is up.


True story, if he goes away for 10 mins you're still OK, but if he's one-minute-toss, you're in trouble!

I had a game like this and I won somehow with a nydus roach-hydra-queen army. But that game was silly and low-level (gold). It's probably best for your nerves to leave (him to his wife...).
Tomorrow’s Battle is Won during Today’s Training
SnowZi
Profile Joined August 2012
Croatia16 Posts
January 24 2013 13:32 GMT
#9382
On January 24 2013 22:19 RedDeathLiquid wrote:
Show nested quote +
On January 24 2013 08:06 Kraelog wrote:
On January 24 2013 05:23 SnowZi wrote:
One simple question,how do i deal with 3 pylon block,it seems unbeatable,does anyone has a replay on how to defend it,i feel really hopeless in zvp...


That's because it is unbeatable. Once the Protoss manages to block your ramp you're soooo far behind you can't win unless the Toss's wife demands 20 mins of "immediate attention". :p

Basically you need to have a drone patrolling the ramp until your pool is up.


True story, if he goes away for 10 mins you're still OK, but if he's one-minute-toss, you're in trouble!

I had a game like this and I won somehow with a nydus roach-hydra-queen army. But that game was silly and low-level (gold). It's probably best for your nerves to leave (him to his wife...).


seems like i have no other choice,is there a thread about how to beat cannon rushing in every scenario?
wijixx
Profile Joined September 2012
Spain13 Posts
Last Edited: 2013-01-24 14:28:45
January 24 2013 14:14 GMT
#9383
On January 23 2013 01:38 Henk wrote:
Show nested quote +
On January 23 2013 01:36 wijixx wrote:
Hi!
I have seen 2 bases all in vs terran that consist in +1 +1 speed roaches vs terran. I dont know the build order, but it beats banshee hellion open very easy, if third coman this is auto win

someone has heard about it? im looking for the BO of this


I'm not sure if this is exactly what you're looking for, but it's pretty damn good.


DRG explaining the build.


No, it isnt.
I'll explain better.
Is a push of +1 +1 roaches, lair and speed in the roach warren. At least 15 roaches to push at the first and continuous roach reinfercements (so fast due to the speed).

One of my own games, trying it, but this isnt the correct BO (i made it randomly)
http://drop.sc/298224
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
January 24 2013 14:32 GMT
#9384
On January 24 2013 23:14 wijixx wrote:
Show nested quote +
On January 23 2013 01:38 Henk wrote:
On January 23 2013 01:36 wijixx wrote:
Hi!
I have seen 2 bases all in vs terran that consist in +1 +1 speed roaches vs terran. I dont know the build order, but it beats banshee hellion open very easy, if third coman this is auto win

someone has heard about it? im looking for the BO of this


I'm not sure if this is exactly what you're looking for, but it's pretty damn good.
http://www.youtube.com/watch?feature=player_embedded&v=W7CHt8odxGs#!

DRG explaining the build.


No, it isnt.
I'll explain better.
Is a push of +1 +1 roaches, lair and speed in the roach warren. At least 15 roaches to push at the first and continuous roach reinfercements (so fast due to the speed).

One of my own games, trying it, but this isnt the correct BO (i made it randomly)
http://drop.sc/298224

Holy shit, low masters terran is mad. (and about 40 APM slower than you, funny how that is)

I think I know the push you're talking about. I think a stronger variation is just +1 attack, so instead of the 2nd evo/+1 armor, you get a nydus network to instantly reinforce. Plant the nydus just out of vision of his front, and then unload your roach/queen ball and win. Life and Leenock have done it before, but I've never seen a guide on it.

I'll look for one and keep you posted!

Getting back into sc2 O_o
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
January 24 2013 14:33 GMT
#9385
http://www.teamliquid.net/forum/viewmessage.php?topic_id=378188

That was easier than anticipated.
Getting back into sc2 O_o
Henk
Profile Joined March 2012
Netherlands578 Posts
January 24 2013 15:07 GMT
#9386
Yeah I also know that build, but it doesn't take +1 and he is apparently really looking for something that takes +1.
Henk
Profile Joined March 2012
Netherlands578 Posts
January 24 2013 15:12 GMT
#9387
Question: How do you prevent your overseers from dying in lategame ZvP? I just have them with my army, but if I a-move they fly into the opponents units and die, leaving me without vision for the mothership.

If I let them follow my BL, and I then split BL to form a concave, then stop following and just hang around somewhere not near the battle.

How do you guys do this?
wijixx
Profile Joined September 2012
Spain13 Posts
January 24 2013 15:23 GMT
#9388
On January 25 2013 00:12 Henk wrote:
Question: How do you prevent your overseers from dying in lategame ZvP? I just have them with my army, but if I a-move they fly into the opponents units and die, leaving me without vision for the mothership.

If I let them follow my BL, and I then split BL to form a concave, then stop following and just hang around somewhere not near the battle.

How do you guys do this?


Only Micro, i think. Overlord speed upgrade also helps; stalkers are faster than overseer (zerg have the worst detection of the world, yeah). Try tu put it in control group, 5 or higher. I'll do, because is very easy to lost your overseers around the map.
wijixx
Profile Joined September 2012
Spain13 Posts
January 24 2013 15:26 GMT
#9389
On January 24 2013 23:33 Mavvie wrote:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=378188

That was easier than anticipated.


Thanks you very much for your fast response, but i'm not looking for nydus (banshe beats it very easy).
I saw this build in a Vortix game, in a tournament but dont remember anymore
wijixx
Profile Joined September 2012
Spain13 Posts
January 24 2013 15:29 GMT
#9390
On January 24 2013 23:32 Mavvie wrote:
Show nested quote +
On January 24 2013 23:14 wijixx wrote:
On January 23 2013 01:38 Henk wrote:
On January 23 2013 01:36 wijixx wrote:
Hi!
I have seen 2 bases all in vs terran that consist in +1 +1 speed roaches vs terran. I dont know the build order, but it beats banshee hellion open very easy, if third coman this is auto win

someone has heard about it? im looking for the BO of this


I'm not sure if this is exactly what you're looking for, but it's pretty damn good.
http://www.youtube.com/watch?feature=player_embedded&v=W7CHt8odxGs#!

DRG explaining the build.


No, it isnt.
I'll explain better.
Is a push of +1 +1 roaches, lair and speed in the roach warren. At least 15 roaches to push at the first and continuous roach reinfercements (so fast due to the speed).

One of my own games, trying it, but this isnt the correct BO (i made it randomly)
http://drop.sc/298224

Holy shit, low masters terran is mad. (and about 40 APM slower than you, funny how that is)

I think I know the push you're talking about. I think a stronger variation is just +1 attack, so instead of the 2nd evo/+1 armor, you get a nydus network to instantly reinforce. Plant the nydus just out of vision of his front, and then unload your roach/queen ball and win. Life and Leenock have done it before, but I've never seen a guide on it.

I'll look for one and keep you posted!



And yes, the terran was on rage/stupid mode ON. Really I wasnt reading the chat, when I read the first 3 lines I stoped doing that. I have read it now, while looking for the rep. Really funny, i saw his APM was lower than mine. I'm not APM spammer so my average APM are no so high.
Natalya
Profile Joined December 2011
Belgium287 Posts
January 24 2013 15:36 GMT
#9391
On January 25 2013 00:12 Henk wrote:
Question: How do you prevent your overseers from dying in lategame ZvP? I just have them with my army, but if I a-move they fly into the opponents units and die, leaving me without vision for the mothership.

If I let them follow my BL, and I then split BL to form a concave, then stop following and just hang around somewhere not near the battle.

How do you guys do this?


I have them in same control group as infestors. Since you should not a-move ur infestors, u should be fine.
wijixx
Profile Joined September 2012
Spain13 Posts
January 24 2013 15:51 GMT
#9392
Well, finally VORTIX give the answer:
RedDeathLiquid
Profile Joined November 2012
Poland16 Posts
January 24 2013 16:36 GMT
#9393
On January 25 2013 00:36 Natalya wrote:
Show nested quote +
On January 25 2013 00:12 Henk wrote:
Question: How do you prevent your overseers from dying in lategame ZvP? I just have them with my army, but if I a-move they fly into the opponents units and die, leaving me without vision for the mothership.

If I let them follow my BL, and I then split BL to form a concave, then stop following and just hang around somewhere not near the battle.

How do you guys do this?


I have them in same control group as infestors. Since you should not a-move ur infestors, u should be fine.


Thanks for this, it's brilliant in simplicity . Been wondering for a while how to solve this - even found that you can't shift-queue follow command, so if one blord die, overseer will follow the next one. But this is even better.
Tomorrow’s Battle is Won during Today’s Training
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
January 24 2013 17:01 GMT
#9394
I don't hotkey them, I make them follow my broodlords

and make a lot of them, like you can make 10 and put one following each broodlord so you should always have detection.
Getting back into sc2 O_o
ZiarDS
Profile Blog Joined October 2011
United States67 Posts
January 24 2013 17:39 GMT
#9395
Not that hotkeying is a nessarcery for all leagues but i would serously consider using hotkeys in the futrue or least familarizing yourself with them. Extrodanaryly helpful tool in later leagues diamond to masters couldn't live without them.
Kraelog
Profile Joined April 2010
Belgium194 Posts
January 24 2013 17:47 GMT
#9396
On January 25 2013 02:39 ZiarDS wrote:
Not that hotkeying is a nessarcery for all leagues but i would serously consider using hotkeys in the futrue or least familarizing yourself with them. Extrodanaryly helpful tool in later leagues diamond to masters couldn't live without them.


I'm pretty sure Mavvie uses hotkeys, otherwise his apm would need to be insanely sick at his level ^_^
Kraelog
Profile Joined April 2010
Belgium194 Posts
January 24 2013 17:51 GMT
#9397
On January 24 2013 22:32 SnowZi wrote:
Show nested quote +
On January 24 2013 22:19 RedDeathLiquid wrote:
On January 24 2013 08:06 Kraelog wrote:
On January 24 2013 05:23 SnowZi wrote:
One simple question,how do i deal with 3 pylon block,it seems unbeatable,does anyone has a replay on how to defend it,i feel really hopeless in zvp...


That's because it is unbeatable. Once the Protoss manages to block your ramp you're soooo far behind you can't win unless the Toss's wife demands 20 mins of "immediate attention". :p

Basically you need to have a drone patrolling the ramp until your pool is up.


True story, if he goes away for 10 mins you're still OK, but if he's one-minute-toss, you're in trouble!

I had a game like this and I won somehow with a nydus roach-hydra-queen army. But that game was silly and low-level (gold). It's probably best for your nerves to leave (him to his wife...).


seems like i have no other choice,is there a thread about how to beat cannon rushing in every scenario?


Euhm basically don't ever place a Hatch if your Pool isn't done or close to done (14P15H) and scout well. If he try's to cannon rush, attack with 4 drones per cannon & focus on killing his probe with micro.
ZiarDS
Profile Blog Joined October 2011
United States67 Posts
January 24 2013 17:56 GMT
#9398
I have gotten so sick of cannon rushs and protoss meta gaming you and build a extremly late forge or to early of one 7 pooling till they stop or i want a macro game.
RedDeathLiquid
Profile Joined November 2012
Poland16 Posts
January 24 2013 17:56 GMT
#9399
On January 25 2013 02:47 Kraelog wrote:
Show nested quote +
On January 25 2013 02:39 ZiarDS wrote:
Not that hotkeying is a nessarcery for all leagues but i would serously consider using hotkeys in the futrue or least familarizing yourself with them. Extrodanaryly helpful tool in later leagues diamond to masters couldn't live without them.


I'm pretty sure Mavvie uses hotkeys, otherwise his apm would need to be insanely sick at his level ^_^


Yep, not sure if this was trolling, but it made me laugh so hard :D.

And more seriously, you can make 10 overseers and still hotkey them - when you split army/blords die, overseers will stop following. But if you have them in a control group - you won't lose them, and it's easier to spawn changelings.
Tomorrow’s Battle is Won during Today’s Training
ZiarDS
Profile Blog Joined October 2011
United States67 Posts
January 24 2013 18:01 GMT
#9400
Yes i am just trying to create entertainment for you red After i looked at what i just said i thought oh god so stupid but i am humorours enough to laugh with you guys at me lol. can't believe i said that can't stop laughing.
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