• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:26
CEST 04:26
KST 11:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!26Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
How would you feel about frequent/monthly balance patches for SC2? Reynor: GSL Loss Wasn't About Preparation Format What's the best tug of war? Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard"
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games screpdb: new Starcraft reporting tool ASL22 General Discussion
Tourneys
Star Con San Diego 2026 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Artificial Intelligence Thread US Politics Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6153 users

The Zerg Help Me Thread - Page 152

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 150 151 152 153 154 489 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
VoirDire
Profile Joined February 2009
Sweden1923 Posts
January 15 2012 14:40 GMT
#3021
On January 15 2012 08:55 GriMHopE wrote:
How do you beat a 7gate blink stalker all in? I usually have 3bases up by then, with atleast 1 melee and 1 range attack. I have a roach ling composition, but even with that I lose, should i skip the upgrades and go for infestors or hydras with the roach ling composition to defend it?

No, just build more lings/roaches Are you getting 2 evolution chambers for +1/+1? Try building only one (@~6:40) and stay on your creep and play defensively until you have superior numbers and speed roaches. Don't forget your injects! It's extra important vs 2 base aggression.
Chinesewonder
Profile Joined November 2010
Canada354 Posts
January 15 2012 20:49 GMT
#3022
Masters player here. Anyone ever tried ling infestor in ZvT? I'm seriously considering this as oppose to muta ling bling. Thing is most terrans are really good at denying harass. Most games you can't even get enough scv kills to justify mutas. I know that mutas are for map control but most zergs end up building 20-30 plus more to replace the dead ones which is a huge huge gas investment. Was figuring with ling infestor you have much more gas at your disposal because you don't need 20 infestors to be effective. This leaves so much more gas for tech, ling ups. Although you are more vulnerable to drops, I would imagine leaving an infestor or a couple lings, or even building spines would suffice.
Chutoro
Profile Joined January 2011
New Zealand95 Posts
January 15 2012 22:59 GMT
#3023
On January 16 2012 05:49 Chinesewonder wrote:
Masters player here. Anyone ever tried ling infestor in ZvT? I'm seriously considering this as oppose to muta ling bling. Thing is most terrans are really good at denying harass. Most games you can't even get enough scv kills to justify mutas. I know that mutas are for map control but most zergs end up building 20-30 plus more to replace the dead ones which is a huge huge gas investment. Was figuring with ling infestor you have much more gas at your disposal because you don't need 20 infestors to be effective. This leaves so much more gas for tech, ling ups. Although you are more vulnerable to drops, I would imagine leaving an infestor or a couple lings, or even building spines would suffice.


Not sure if you have seen MrBitter's guide on this style, but if not you might like to check it out:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=193058

It's a bit dated, but covers most of the points you raise.
Amaterasu1234
Profile Joined November 2010
United States317 Posts
January 15 2012 23:02 GMT
#3024
On January 13 2012 15:41 Amaterasu1234 wrote:
http://drop.sc/91056

I'm really having a tough time vs terrans that make a lot of marines and just keep making more marines. Given the rate at which they mine minerals, it's a literally a neverending stream of the most ridiculous unit ever.

Above is a replay where I'm playing vs VPCry and, he gets a rather lucky 3 medivac drop on my natural (I see it coming a mile away but I have on player colors and can't see it until it's too late; is there any way to make that permanent/unalterable??)to take it out and also takes out my fourth with another medivac. Yes, obviously, this put me behind quite a bit. But I didn't feel that behind and I kept smashing army after army that he moved out.

Anyway, I'm at a loss as to what to do vs this style of play. Mass marines with tanks for killing blings pretty much wrecks me 'cause blings suck. You'll notice at the end I figured a base trade where I wreck his eco would help me...it didn't...I just lost my army. I won't do it again.

Feel free to absolutely analyze the crap out of it. I can use all the help I can get right now.

Thx for your time and help


*cough* Ahem...still need help XD

Sorry if bringing it up is a bit premature...but...I assume most people only check back a page...
HelloSon
Profile Joined April 2010
United States456 Posts
January 16 2012 07:14 GMT
#3025
Mid-masters Zerg here

I'm currently lost on the ZvT metagame when T goes mech. Is roach/infestor best composition for mid-game and broodlord/corruptor/infestor for late-game?
yo
Host-
Profile Joined December 2010
New Zealand459 Posts
January 16 2012 07:20 GMT
#3026
On January 16 2012 16:14 HelloSon wrote:
Mid-masters Zerg here

I'm currently lost on the ZvT metagame when T goes mech. Is roach/infestor best composition for mid-game and broodlord/corruptor/infestor for late-game?

Personally I find fast teching to hive/broodlords optimal, whilst also getting a 3rd/4th base quickly aswell. Make roaches for small pushes that the Terran probably will try to do. If possible deny their third, if not then their fourth, past that you'll struggle.
Also Tech switches can be very effective, eg roach brood festor into mass muta.
Host-
Profile Joined December 2010
New Zealand459 Posts
January 16 2012 07:22 GMT
#3027
On January 16 2012 05:49 Chinesewonder wrote:
Masters player here. Anyone ever tried ling infestor in ZvT? I'm seriously considering this as oppose to muta ling bling. Thing is most terrans are really good at denying harass. Most games you can't even get enough scv kills to justify mutas. I know that mutas are for map control but most zergs end up building 20-30 plus more to replace the dead ones which is a huge huge gas investment. Was figuring with ling infestor you have much more gas at your disposal because you don't need 20 infestors to be effective. This leaves so much more gas for tech, ling ups. Although you are more vulnerable to drops, I would imagine leaving an infestor or a couple lings, or even building spines would suffice.

Ling festor is a very good composition, and one of the go to's in the ZvT match up, granted not quite so popular as Ling bling muta. If you want to watch replays of this at a very high level, stephano has several replay packs out.

In regards to drops, I find spines to be the best way to deal with them, but if your really good with multitasking then feel free to leave some lings at every base. I've heard that what Stepano does is patrol lings, which completely eliminates his need to react quickly to them, whilst also greatly minimizing the damage taken.
Host-
Profile Joined December 2010
New Zealand459 Posts
January 16 2012 07:26 GMT
#3028
On January 16 2012 08:02 Amaterasu1234 wrote:
Show nested quote +
On January 13 2012 15:41 Amaterasu1234 wrote:
http://drop.sc/91056

I'm really having a tough time vs terrans that make a lot of marines and just keep making more marines. Given the rate at which they mine minerals, it's a literally a neverending stream of the most ridiculous unit ever.

Above is a replay where I'm playing vs VPCry and, he gets a rather lucky 3 medivac drop on my natural (I see it coming a mile away but I have on player colors and can't see it until it's too late; is there any way to make that permanent/unalterable??)to take it out and also takes out my fourth with another medivac. Yes, obviously, this put me behind quite a bit. But I didn't feel that behind and I kept smashing army after army that he moved out.

Anyway, I'm at a loss as to what to do vs this style of play. Mass marines with tanks for killing blings pretty much wrecks me 'cause blings suck. You'll notice at the end I figured a base trade where I wreck his eco would help me...it didn't...I just lost my army. I won't do it again.

Feel free to absolutely analyze the crap out of it. I can use all the help I can get right now.

Thx for your time and help


*cough* Ahem...still need help XD

Sorry if bringing it up is a bit premature...but...I assume most people only check back a page...

If your under the impression that banelings are terrible, then just avoid them and go for infestors and try your luck with those. Prehaps even a combination of both. You could also use it's to get the tanks to splash on the marines. I think you need to try using festors though, as you can do several cutsey tricks v tanks with them aswell (againts with it's and splash damage.)

Another point is that you could be getting out upgraded, which is why the marines appear to be in god mode. Possibly try getting faster upgrades, and contemplate switching unit compositions to ling festor ultra.

Suitup
Profile Joined July 2011
Germany53 Posts
January 16 2012 15:23 GMT
#3029
ZvZ
I opened 14/14 speedbling and your nat has just been placed down.
My first 2 scouting lings ecounter 3 roaches and a queen at the ramp of the opponent and I have built additional 8 lings already.
What is your reaction?
What would you assume he is doing?
How do I prepare?

What I did:
-place down roach warren + built 3 roaches
-try to fly 2 ovis in but the got denied
-went for lair assuming he would go for burrowed roach allin or sth.

Replay
http://drop.sc/92684
New is always better!
Rk0
Profile Joined August 2011
Netherlands224 Posts
Last Edited: 2012-01-16 16:03:14
January 16 2012 16:02 GMT
#3030
ZvZ 15hatch vs muta openings is too fucking hard. I always lose even though I manage to baneling bomb his whole natural drone line. Any tips what to do vs mass muta? I try hydra's infestor but it just doesnt seem to work... and before I can make my 3rd I am miles behind him even though I fucked up his whole natural mineral line...
I play in diamond but my zvz is seriously gold/plat league currently.
Macpo
Profile Joined September 2010
453 Posts
January 16 2012 16:06 GMT
#3031
what do you mean muta openings? 1 base mutas or 2 base mutas?
"Courage consists, however, in agreeing to flee rather than live tranquilly and hypocritically in false refuges." G. Deleuze
Rk0
Profile Joined August 2011
Netherlands224 Posts
January 16 2012 16:18 GMT
#3032
On January 17 2012 01:06 Macpo wrote:
what do you mean muta openings? 1 base mutas or 2 base mutas?


2 base muta, so they keep making muta's and take a third because of their mapcontrol.
Macpo
Profile Joined September 2010
453 Posts
January 16 2012 16:50 GMT
#3033
my 2 cent low master advice / opinion :

There would be 3 standard ways to deal with this 2 base muta threat.
1. obviously, going mutas yourself. I skip this, but if you go hatch first, you are more liekly ahead in drones and gas in midgame, so I feel it would be a reasonable thing to do.
2. prepare for a roach timing push. If you push just when your speed and +1 range (and potentially +1 carapace) has finished, then you should be in his base just before his mutas arrive. When you are pretty sure he is going for mutas, it is worth it to research burrow. Overall, the success of this timing depends on your respective lair timings, and therefore on how the early game went.
3. switch for heavy gas units hydras and or infestors, while optimally taking a third. This may go with strat #2, for instance, you make a roach push, which ends up being half ok ; and then you add hydras, couple of spores, mass up units, go for +2 upgrades and push again a bit later, while sending zergling harass to his bases, especially his third.

this is for the strat. then if doing this you fail, it's probably because of something in the early game, losing fight, not macroing well etc.
I hope that helps

"Courage consists, however, in agreeing to flee rather than live tranquilly and hypocritically in false refuges." G. Deleuze
Rk0
Profile Joined August 2011
Netherlands224 Posts
January 16 2012 16:55 GMT
#3034
On January 17 2012 01:50 Macpo wrote:
my 2 cent low master advice / opinion :

There would be 3 standard ways to deal with this 2 base muta threat.
1. obviously, going mutas yourself. I skip this, but if you go hatch first, you are more liekly ahead in drones and gas in midgame, so I feel it would be a reasonable thing to do.
2. prepare for a roach timing push. If you push just when your speed and +1 range (and potentially +1 carapace) has finished, then you should be in his base just before his mutas arrive. When you are pretty sure he is going for mutas, it is worth it to research burrow. Overall, the success of this timing depends on your respective lair timings, and therefore on how the early game went.
3. switch for heavy gas units hydras and or infestors, while optimally taking a third. This may go with strat #2, for instance, you make a roach push, which ends up being half ok ; and then you add hydras, couple of spores, mass up units, go for +2 upgrades and push again a bit later, while sending zergling harass to his bases, especially his third.

this is for the strat. then if doing this you fail, it's probably because of something in the early game, losing fight, not macroing well etc.
I hope that helps



Ok thanks ill try to work on it
zJayy962
Profile Blog Joined April 2010
1363 Posts
Last Edited: 2012-01-16 17:07:27
January 16 2012 17:07 GMT
#3035
Been playing a lot of ZvP lately and I'd say 80% of Protoss do some sort of FFE or Nexus first. Since I play it so much I have a pretty good grasp on how to handle each situation after a Protoss early expands.

Now the other 20% of Protoss play a 1 gate or 3 gate expand and I have no idea how to play against it. When do I need to build units or take a 3rd? How do I know if hes faking a push or if hes actually attacking if I see him bring a probe with units to the center? I feel terribly afraid of Protoss pushes if he doesn't FFE that I either over make units and lose later on because a lack of drones or I make too little units and lose vs a 3gate push with 5 or 6 sentries.

Edit: Currently around 700 point masters
courtpanda
Profile Blog Joined May 2011
866 Posts
January 16 2012 17:34 GMT
#3036
1) how do you hold a 6/7 pool with a 14/14 speedling expand?

2) how do you hold ling bling pressure when you go hatch first?


thanks in advance
Rk0
Profile Joined August 2011
Netherlands224 Posts
January 16 2012 17:44 GMT
#3037
On January 17 2012 02:07 zJayy962 wrote:
Been playing a lot of ZvP lately and I'd say 80% of Protoss do some sort of FFE or Nexus first. Since I play it so much I have a pretty good grasp on how to handle each situation after a Protoss early expands.

Now the other 20% of Protoss play a 1 gate or 3 gate expand and I have no idea how to play against it. When do I need to build units or take a 3rd? How do I know if hes faking a push or if hes actually attacking if I see him bring a probe with units to the center? I feel terribly afraid of Protoss pushes if he doesn't FFE that I either over make units and lose later on because a lack of drones or I make too little units and lose vs a 3gate push with 5 or 6 sentries.

Edit: Currently around 700 point masters


Its quite easy, if you want to take a third just scout him and check what kind of units he has. If he has a lot of sentries you could expect a push, usually I make some roaches/lings to prevent that or do a runby with and so he has to return to defend or else it will be an all in. And just take your third after that.
Olsson
Profile Joined April 2011
Sweden931 Posts
January 16 2012 18:24 GMT
#3038
How are you supposed to beat a protoss that doesn't do aggression and just goes for an early third after FFE on maps like Metalopolis, Shakuras, Shattered Temple, Tal'Darim and Antiga. He can just take an early third and shut me out using forcefields. Then I get stomped by his deathball. Masters zerg here.
Naniwa <3
vahgar.r24
Profile Joined October 2010
India465 Posts
January 16 2012 19:39 GMT
#3039
http://drop.sc/93168

Me vs a toss buddy of mine, I went roach curropter to beat his sky and stalker sentry robo....lost..as i sucked in dodging the ff's no doubt..

Vs toss, if he gets colossus, the only way to kill a micro'd colo is by getting curropters. But then with no infestor tech, stalker + immortal rapes roaches.. -.- whats up with that?!
Somethings are just worth fighting for
Olsson
Profile Joined April 2011
Sweden931 Posts
January 16 2012 19:53 GMT
#3040
On January 17 2012 04:39 vahgar.r24 wrote:
http://drop.sc/93168

Me vs a toss buddy of mine, I went roach curropter to beat his sky and stalker sentry robo....lost..as i sucked in dodging the ff's no doubt..

Vs toss, if he gets colossus, the only way to kill a micro'd colo is by getting curropters. But then with no infestor tech, stalker + immortal rapes roaches.. -.- whats up with that?!


Stalker immortal counters roaches so what's your point?
Naniwa <3
Prev 1 150 151 152 153 154 489 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft478
RuFF_SC2 89
FoxeR 25
StarCraft: Brood War
Artosis 867
Pusan 122
yabsab 13
firebathero 0
Dota 2
NeuroSwarm213
League of Legends
JimRising 710
Counter-Strike
summit1g10102
Super Smash Bros
hungrybox656
Heroes of the Storm
Khaldor149
Other Games
Doublelift3813
Maynarde273
WinterStarcraft254
ViBE215
Organizations
Other Games
gamesdonequick1253
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 108
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
6h 34m
Clem vs ByuN
Rogue vs Lambo
OSC
9h 34m
Online Event
12h 34m
WardiTV Weekly
1d 8h
Sparkling Tuna Cup
2 days
INu's Battles
2 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
Patches Events
3 days
[ Show More ]
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
RSL Revival
6 days
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

ASL S22 SEASON OPEN Day 2
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.