• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:11
CEST 06:11
KST 13:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy8ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8823 users

[G] Battlecruiser Rush (Or: How to Be a Boss) - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 Next All
Spysteve
Profile Joined July 2010
New Zealand5 Posts
September 07 2010 04:07 GMT
#101
I tried this against a protoss friend several games. Blink stalkers counters this build quite effectively, as he can abuse the shields of the stalkers to wear down marines, and forces my BC to stop and engage, which prolongs the time to his base, while he masses more stalkers to overcome my pushing force. Best scenario vs mass stalkers is trading armies, which put me in a major disadvantage since I lost most of my workers
Gnial
Profile Blog Joined July 2010
Canada907 Posts
September 07 2010 04:16 GMT
#102
I've seen Koreans do this - Tester got beaten by one of his clannies by a proxy battle-cruiser rush on Metalopolis.
1, eh? 2, eh? 3, eh?
Dommk
Profile Joined May 2010
Australia4865 Posts
September 07 2010 04:19 GMT
#103

Try to use forcefields to wall out his SCVs and try drag his BC out so that it is exposed - then snipe it while he scrambles back to the SCVs behind the FF. It's tough, but it's doable.


Yeah the late 12-13min Battle Cruisers that works pretty well, but the ones that rush it by 8-9min is driving me nuts, I just don't have the army composition to deal with the MM and the BC... Any ideas?
Tyrio
Profile Blog Joined November 2006
United States3248 Posts
September 07 2010 05:07 GMT
#104
THIS BUILD IS AMAZING

Just did it in a custom game. 1 BC + 14~ marines + a buttload of scv repair annhilated a toss army of 7~ stalkers and about as many zeals. He eventually fended off my lone BC but died to BC + Marauder followup.
[NA] Tyrio.486 / Ahsh
BigFatRoAcH
Profile Joined July 2010
Japan90 Posts
September 07 2010 05:21 GMT
#105
Does this strat lose out against super fast VR cheese?
I always go fast banshee against Toss but one time this guy sent in his VR at 6~7min game time and I had like only 3 marines which was instant gg.
SARgeant47
Profile Joined August 2009
United States24 Posts
September 07 2010 05:40 GMT
#106
Personally seems like a great build for fun but I think almost everyone in beta figured out how to bc/carrier/mothership rush. Play some 3v3/4v4 and I bet ull play someone that has perfected that build already. It just goes to show how much time u wasted on how to perfect somethin that will never work unless ur in teams or in a 1v1 goin against someone that completely neglects scouting or being aggressive (bronze-gold) Y dont u spend some time on PvP and how to completely nullify an opponents 4 warpgate all-ins so mayb toss might do somethin different more often? Or a new strat where zerg can finally fast expand and still hold off all-ins? That would b a strat worth writing a 4 page essay on. Im not tryn to b completely rude, I just feel like uve figured out how do somethin thats already been done...but mayb ur the first person intelligent enough to write it all down to share to the masses and if so, congrats. Mayb I should figure out how to do a completely smooth, well timed, using resources perfectly, carrier or mothership rush...oh yeah wait, its been done before too. What I would really like to c is toss learning how to not rush for the warpgates but get hullucination and make that the new standard...actually Ive been workin a great deal on this build and its almost time to release it...just need to work out a couple more kinks Thx for reading and plz everyone try bizarre builds cuz it might become the next new standard. (Tier 3 rush isnt viable, everyone wants somethin thats flexible, not lucky, thats how to b a true boss)
1ec2a3a4a5g6r7s
Cerion
Profile Joined May 2010
213 Posts
September 07 2010 07:59 GMT
#107
On September 07 2010 14:21 BigFatRoAcH wrote:
Does this strat lose out against super fast VR cheese?
I always go fast banshee against Toss but one time this guy sent in his VR at 6~7min game time and I had like only 3 marines which was instant gg.


3 marines? Don't be tempted to cut marines when doing 111 type builds, keep up production from your barracks or you'll get killed

(also don't call fast VRs cheesy when you're banshee rushing yourself, lol)
lim1017
Profile Joined April 2010
Canada1278 Posts
September 07 2010 08:41 GMT
#108
some korean guy did this against an oGS player in the GSL on day 2, TvP

i dont know much about them but apparently it was a pretty big upset, the toss loss to it twice in a row
DudeYoSupBro
Profile Joined September 2010
United States6 Posts
September 07 2010 09:10 GMT
#109
Tried this in a custom, making a raven first then the cruiser, starting the cruiser near 6:50 I believe, this game went longer than expected, though I ended up winning by massing many cruisers.

http://www.sc2replayed.com/replays/74595-1v1-terran-protoss-lost-temple
tofucake
Profile Blog Joined October 2009
Hyrule19199 Posts
September 07 2010 09:35 GMT
#110
AugustWeRRa did this first I believe, only he used a different composition. There were also 2 games (in a row lol) on GSL day 2 where AugustWeRRa BC rushed oGsLeader.

Basically it's:
orbital opening
16 second gas
Pump Marauders (Firebears ftw)
Upgrade Concussive Shells and Stim
When Factory finishes, pump Hellions
Stargate when Factory finishes
Tech Lab on Stargate, Fusion Core
Pull SCVs (6-8) and move out around 70 food. BCs can tank everything. Focus Sentries, VRs, and then Phoenixes. Win.
You can either drop an expansion or make a second BC when you move out.
Liquipediaasante sana squash banana
KoArtist
Profile Joined September 2010
Colombia23 Posts
September 07 2010 20:31 GMT
#111
Im silver league and today I beat a number 1 ranked Platinum player with this build. I believe it illustrates the power of BCs at lower tier games

[url blocked]
Pain is just weakness leaving the body
OdinPimphammer
Profile Joined August 2010
Afghanistan40 Posts
Last Edited: 2010-09-08 00:49:20
September 08 2010 00:49 GMT
#112
On September 07 2010 14:40 SARgeant47 wrote:
Personally seems like a great build for fun but I think almost everyone in beta figured out how to bc/carrier/mothership rush. Play some 3v3/4v4 and I bet ull play someone that has perfected that build already. It just goes to show how much time u wasted on how to perfect somethin that will never work unless ur in teams or in a 1v1 goin against someone that completely neglects scouting or being aggressive (bronze-gold) Y dont u spend some time on PvP and how to completely nullify an opponents 4 warpgate all-ins so mayb toss might do somethin different more often? Or a new strat where zerg can finally fast expand and still hold off all-ins? That would b a strat worth writing a 4 page essay on. Im not tryn to b completely rude, I just feel like uve figured out how do somethin thats already been done...but mayb ur the first person intelligent enough to write it all down to share to the masses and if so, congrats. Mayb I should figure out how to do a completely smooth, well timed, using resources perfectly, carrier or mothership rush...oh yeah wait, its been done before too. What I would really like to c is toss learning how to not rush for the warpgates but get hullucination and make that the new standard...actually Ive been workin a great deal on this build and its almost time to release it...just need to work out a couple more kinks Thx for reading and plz everyone try bizarre builds cuz it might become the next new standard. (Tier 3 rush isnt viable, everyone wants somethin thats flexible, not lucky, thats how to b a true boss)


Cool story but top diamond people lose to this as well from what I have seen.
DaemonX
Profile Joined September 2010
545 Posts
September 08 2010 03:30 GMT
#113
Will this build get too crippled by the 20% damage nerf incoming?
DaemonX
Profile Joined September 2010
545 Posts
September 08 2010 03:40 GMT
#114
K just tested:

1 BC loses to 5 stalkers, with the last stalker at 100%.
1 BC owns 4 stalkers, cruiser on ~150 HP.
1 BC with the nerf STILL wins versus 4 stalkers, but only has 20-40 HP left.
JohnRee
Profile Joined July 2010
United States19 Posts
September 08 2010 04:00 GMT
#115
Hey Bibbit, I was looking through old replays and came across a replay of you where you BC rushed with SCVs to repair.

I can send you the replay if you want to add it to your archive.
checo
Profile Joined November 2008
Mexico1364 Posts
September 08 2010 04:21 GMT
#116
On September 08 2010 12:30 DaemonX wrote:
Will this build get too crippled by the 20% damage nerf incoming?


Of course the BC will mostly atack ground wuth this build and with that reduction the power of the build will go down
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
September 08 2010 19:02 GMT
#117
On September 08 2010 13:00 JohnRee wrote:
Hey Bibbit, I was looking through old replays and came across a replay of you where you BC rushed with SCVs to repair.

I can send you the replay if you want to add it to your archive.


That depends on if I got rolled in a non-instructive manner. It's one thing if I lose horribly in a way that will help show something about the build but if I just lay down and die, its not gonna be a good replay. :/

Send anyway I guess. :D
Arcalious
Profile Joined March 2010
United States213 Posts
September 08 2010 21:19 GMT
#118
On September 08 2010 13:21 checo wrote:
Show nested quote +
On September 08 2010 12:30 DaemonX wrote:
Will this build get too crippled by the 20% damage nerf incoming?


Of course the BC will mostly atack ground wuth this build and with that reduction the power of the build will go down


I don't think the damage nerf will ruin this build. As stated before, the main strength of the BC is its ability to tank (550 HP, 3 Armor, SCV repair), give high ground visibility (Sight Range 12) and to snipe problematic units (sentries). The high ground DPS is important, but its not the key factor for this build.



Ivanero
Profile Joined August 2010
Spain140 Posts
Last Edited: 2010-09-11 21:57:05
September 11 2010 21:55 GMT
#119
This doesn't work, even when I achieved to get 1st BC on min 6:30. I tested it on high platinum and wins were 2/10.
=)
MayorITC
Profile Blog Joined October 2008
Korea (South)798 Posts
Last Edited: 2010-09-11 22:14:19
September 11 2010 21:58 GMT
#120
On September 12 2010 06:55 Ivanero wrote:
This doesn't work. I tested it on high platinum and wins were 2/10.


You're probably doing it wrong. You're not rushing for BCs to the point you stop production of everything else. You should be constantly making ground troops. I've never laddered before as Terran (1300 Diamond Protoss player) and I beat two Protoss players at that rating using this strat.

The BC has decent damage, but it's primary goal in this strat is to serve as the tank (MMORPG term) so the nerf won't affect the strat too much.

Once again, they need to change attack priorities for repairing scvs and PFs.

The best counter I've had against this build is 3 gate robo. You only need 1 Collossus, rest should be regular Gateway unit mix.
Prev 1 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 265
RuFF_SC2 262
ProTech137
StarCraft: Brood War
Shuttle 777
ggaemo 194
scan(afreeca) 157
Bale 28
ToSsGirL 8
Icarus 7
Dota 2
monkeys_forever484
League of Legends
JimRising 672
Super Smash Bros
C9.Mang0378
Mew2King50
Other Games
summit1g11987
WinterStarcraft480
crisheroes274
ArmadaUGS120
Moletrap5
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 90
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
5h 49m
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
7h 49m
BSL
14h 49m
Replay Cast
19h 49m
Replay Cast
1d 4h
Afreeca Starleague
1d 5h
Light vs Calm
Royal vs Mind
Wardi Open
1d 6h
Monday Night Weeklies
1d 11h
OSC
1d 19h
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Rush vs PianO
Flash vs Speed
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Replay Cast
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.