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How to stop baneling bust as p? - Page 3

Forum Index > StarCraft 2 Strategy
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Sentenal
Profile Blog Joined December 2007
United States12398 Posts
August 07 2010 17:19 GMT
#41
On August 08 2010 02:14 comis wrote:
Show nested quote +
On August 08 2010 02:02 Sentenal wrote:
On August 08 2010 01:48 comis wrote:
Nickel and dime me over a couple seconds if you want but my point is any P player above silver league will be able to counter this with a minimal amount of scouting and 1 sentry (unless as you pointed out he for some reason made 0 sentry before seeing baneling and is still only on 1 gate - aka: below silver league).

Unless as I pointed out? I know you want to try and make me look dumb, or bad, or whatever, but please don't intentionally mis-represent what I said. It is very normal for a Protoss to go zealot, and then 1 sentry in PvZ. And this is what I do. And then banelings get there, and you only have that 1 Sentry. I don't believe you would normally have enough energy for 2 Force Fields with that first one by the time Banelings arrive. In my most recent encounter with this, my Sentry didn't have enough for a second one.

And "nickel and dime over a couple of seconds"? At best, there is a 5 second window, possibly even more depending in reaction time and if you even have an available chrono boost. And 5 seconds is plenty of time to run banelings up a ramp.


Yea and as I said, if you're bad enough to have 1 gateway by the time your first sentry is out then baneling bust might work on you. Even then it's a big *might*.

So you think that any Protoss who doesn't 2gate is bad?
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
August 07 2010 17:20 GMT
#42
optimalyl vs banelings u need to block your ramp with buildings (pylons etc) to have bane waste on them, and use forcefields to prevent lings from charging in
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
comis
Profile Joined April 2010
United States333 Posts
August 07 2010 17:25 GMT
#43
On August 08 2010 02:19 Sentenal wrote:
Show nested quote +
On August 08 2010 02:14 comis wrote:
On August 08 2010 02:02 Sentenal wrote:
On August 08 2010 01:48 comis wrote:
Nickel and dime me over a couple seconds if you want but my point is any P player above silver league will be able to counter this with a minimal amount of scouting and 1 sentry (unless as you pointed out he for some reason made 0 sentry before seeing baneling and is still only on 1 gate - aka: below silver league).

Unless as I pointed out? I know you want to try and make me look dumb, or bad, or whatever, but please don't intentionally mis-represent what I said. It is very normal for a Protoss to go zealot, and then 1 sentry in PvZ. And this is what I do. And then banelings get there, and you only have that 1 Sentry. I don't believe you would normally have enough energy for 2 Force Fields with that first one by the time Banelings arrive. In my most recent encounter with this, my Sentry didn't have enough for a second one.

And "nickel and dime over a couple of seconds"? At best, there is a 5 second window, possibly even more depending in reaction time and if you even have an available chrono boost. And 5 seconds is plenty of time to run banelings up a ramp.


Yea and as I said, if you're bad enough to have 1 gateway by the time your first sentry is out then baneling bust might work on you. Even then it's a big *might*.

So you think that any Protoss who doesn't 2gate is bad?


No, I'm saying by the time your sentry is done you should have a second gate. Unless you're doing what? 1 gate 3 robo? 1 gate 2 stargate? What strategy are you doing that involves a single gateway by T2?
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2010-08-07 17:34:00
August 07 2010 17:33 GMT
#44
On August 08 2010 02:25 comis wrote:
Show nested quote +
On August 08 2010 02:19 Sentenal wrote:
On August 08 2010 02:14 comis wrote:
On August 08 2010 02:02 Sentenal wrote:
On August 08 2010 01:48 comis wrote:
Nickel and dime me over a couple seconds if you want but my point is any P player above silver league will be able to counter this with a minimal amount of scouting and 1 sentry (unless as you pointed out he for some reason made 0 sentry before seeing baneling and is still only on 1 gate - aka: below silver league).

Unless as I pointed out? I know you want to try and make me look dumb, or bad, or whatever, but please don't intentionally mis-represent what I said. It is very normal for a Protoss to go zealot, and then 1 sentry in PvZ. And this is what I do. And then banelings get there, and you only have that 1 Sentry. I don't believe you would normally have enough energy for 2 Force Fields with that first one by the time Banelings arrive. In my most recent encounter with this, my Sentry didn't have enough for a second one.

And "nickel and dime over a couple of seconds"? At best, there is a 5 second window, possibly even more depending in reaction time and if you even have an available chrono boost. And 5 seconds is plenty of time to run banelings up a ramp.


Yea and as I said, if you're bad enough to have 1 gateway by the time your first sentry is out then baneling bust might work on you. Even then it's a big *might*.

So you think that any Protoss who doesn't 2gate is bad?


No, I'm saying by the time your sentry is done you should have a second gate. Unless you're doing what? 1 gate 3 robo? 1 gate 2 stargate? What strategy are you doing that involves a single gateway by T2?

1gate robo, add 2 gates, do an Immortal push. Or at least, that was the plan. Banelings arrived around the time I would generally start my robotics, which means that I'm still on 1gate at the time.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
TrueIsAwesome
Profile Joined April 2010
Finland160 Posts
August 07 2010 17:37 GMT
#45
You don't even need sentries.

Don't use your pylon as a wall, build it a bit further from the ramp, then either use 2 gates or gate + cybernetics to make a 1 hex (or whatever you call them) wide entrance, which you then block with a zealot or stalker. You will probably lose the Z/S if he still tries to bust it, but since you will have 3-4 gateway units of your choosing at the moment he's busting (Unless you were afk for 2 minutes or something), you're in no trouble. Replace the blown up unit the moment it's gone and you're fine.
mkfk1
Profile Joined April 2010
United Kingdom153 Posts
August 07 2010 18:02 GMT
#46
1 banlings cost 50/25 and do 20 splash to a armor unit.

it takes 9 to kill 1 stalker.

remember that and have 1 stalker in the Sparta gate while the rest of ur unit 2-3 range back from that stalker.

if the zerg is stupid enough to waste 9 banlings on 1 stalker, than he already lost the eco game.

Do not block the front with a group if zealots. do not leave ur ramp while open. thats all u need to know.
JudgeDred
Profile Joined August 2010
United States1 Post
Last Edited: 2010-08-07 18:09:22
August 07 2010 18:08 GMT
#47
Practically every Zerg player using the Baneling Bust loses when I'm playing Protoss.

If you have at least 1 Sentry and 1 Stalker at your front door, Banelings are pretty much worthless. You should also have some buildings blocking your ramp just in case.

After the Zerg player's attempt, they will be so short on resources your swift counter attack will pretty much end the game. Of course, this is only if they don't go roaches or lair tech during their initial attack.
Cerion
Profile Joined May 2010
213 Posts
August 07 2010 18:24 GMT
#48
On August 08 2010 02:37 TrueIsAwesome wrote:
You don't even need sentries.

Don't use your pylon as a wall, build it a bit further from the ramp, then either use 2 gates or gate + cybernetics to make a 1 hex (or whatever you call them) wide entrance, which you then block with a zealot or stalker. You will probably lose the Z/S if he still tries to bust it, but since you will have 3-4 gateway units of your choosing at the moment he's busting (Unless you were afk for 2 minutes or something), you're in no trouble. Replace the blown up unit the moment it's gone and you're fine.


This is accurate.

If you're worried more about 6/8 pool, using the pylon to ramp block can help, but it becomes a liability against banelings much like terran supply depots.
FoUsTy
Profile Joined August 2010
France45 Posts
August 07 2010 19:14 GMT
#49
On July 10 2010 23:56 kzr22 wrote:
hi,
im a zerg player who recently switched to p and have been doing really well. I love it but the one strategy i cant stop is baneling bust. they run like 4 banelings at my zealot explode him and send in 10 speedlings and devastate my economy. I always did this against t as z but never thought it to be a viable strategy for protoss. so how do you guys stop it?



I got the same problem when i begin...

Pylon 9 like all the time send the probe at base scooted, if you see zerg taking a gaz you can suspect he goes on ling roach or ling baneling. So you go gate 12 gaz 14 core 15 pylon 16. And take warpgate as soon as core is done and chronoboost first zealot then pump 2 sentry then stalker. You neeed 2/3 sentry for FF your choke and one zealot too bloke with stalker for damage.
If you want i can upload one rep which on i trani this. Now i never lose against this.
Aeneas_
Profile Joined July 2010
United States23 Posts
August 09 2010 20:17 GMT
#50
Yeah fousty if you could upload a replay or send it to me or something that would help alot.
"Rome wasn't built in a day."
FoUsTy
Profile Joined August 2010
France45 Posts
Last Edited: 2010-08-09 20:45:29
August 09 2010 20:41 GMT
#51
AH :s i'm sorry i don't got one :s
But when i make a game like this i will upload you one no prob!
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