On May 28 2010 06:02 bobcat wrote:
Please understand that I am not trying to be mean when I take out the Ego Ice Pick.
1. All someone has to do to get into diamond league is win 5 matches against 5 random people.
2. Scouting is never EVER irrelevant. If you had scouted your base earlier, or kept an eye on your radar and caught the probe early, you could have prevented a cheese win.
3. Even in diamond league, the 11 plus SCV's on your line should be able to surround and kill a probe.
4. If you build a bunker when you see his pylon/gateway coming down, you can put a single marine inside of it and repair it with an scv. Then when the second marine comes out, you have two marines in a bunker and his zealots have to move away. At this point you can either.
A. Leave your marines in the bunker and kill his proxy. He shouldn't have soo many zealots at this point that he can crush your base. If he does, macro better.
B. Take your marines out and persue the zealots. Im not sure why you would do this unless you really hate having your mining interrupted.
You could also send an SCV to his base with a few marines and build a bunker at his mineral line or build one ad the edge of his base and bunker hop.
Either the toss send a probe into your base really early to get this proxy up, which means he has very little money, in which case you wont have many marines to stop it, but the bunker should help.
Or he pulled this off a bit later, which means he can build more zealots, but you should have more that enough marines to kill his probe and shut his proxy down.
Build times (provided by SC2 Armory)
Pylon 25 seconds and 100m
into
Gateway x2 65 seconds and 300m
into
Zealot x2 33 seconds(22 with boost) and 200m
Thats 112 seconds minimum before you see your first zealots not to mention at least 87 seconds where the pylon is naked and vulnerable to attack.
It takes you
60 seconds and 150m to make a rax which you should have already been building.
Simultaneously you can build a
Bunker in 30 secs with 100m
and a
Marine in 25 secs and put it in the bunker before the gateway has even finished if you catch them immediately and didnt have a rax yet, or if you started making a rax after they finished the pylon, you can still get your rine into the bunker before the zealots finish. at which point you kill the zeals if they stay and heal the bunker, and kill the pyon if the zeals run away.
Either way, being aware of a proxy inside of your base is probably the only thing you need to worry about as a terran.
So check that grass if you want to stay diamond, or you can go back to the "brownze league".
Please understand that I am not trying to be mean when I take out the Ego Ice Pick.
1. All someone has to do to get into diamond league is win 5 matches against 5 random people.
2. Scouting is never EVER irrelevant. If you had scouted your base earlier, or kept an eye on your radar and caught the probe early, you could have prevented a cheese win.
3. Even in diamond league, the 11 plus SCV's on your line should be able to surround and kill a probe.
4. If you build a bunker when you see his pylon/gateway coming down, you can put a single marine inside of it and repair it with an scv. Then when the second marine comes out, you have two marines in a bunker and his zealots have to move away. At this point you can either.
A. Leave your marines in the bunker and kill his proxy. He shouldn't have soo many zealots at this point that he can crush your base. If he does, macro better.
B. Take your marines out and persue the zealots. Im not sure why you would do this unless you really hate having your mining interrupted.
You could also send an SCV to his base with a few marines and build a bunker at his mineral line or build one ad the edge of his base and bunker hop.
Either the toss send a probe into your base really early to get this proxy up, which means he has very little money, in which case you wont have many marines to stop it, but the bunker should help.
Or he pulled this off a bit later, which means he can build more zealots, but you should have more that enough marines to kill his probe and shut his proxy down.
Build times (provided by SC2 Armory)
Pylon 25 seconds and 100m
into
Gateway x2 65 seconds and 300m
into
Zealot x2 33 seconds(22 with boost) and 200m
Thats 112 seconds minimum before you see your first zealots not to mention at least 87 seconds where the pylon is naked and vulnerable to attack.
It takes you
60 seconds and 150m to make a rax which you should have already been building.
Simultaneously you can build a
Bunker in 30 secs with 100m
and a
Marine in 25 secs and put it in the bunker before the gateway has even finished if you catch them immediately and didnt have a rax yet, or if you started making a rax after they finished the pylon, you can still get your rine into the bunker before the zealots finish. at which point you kill the zeals if they stay and heal the bunker, and kill the pyon if the zeals run away.
Either way, being aware of a proxy inside of your base is probably the only thing you need to worry about as a terran.
So check that grass if you want to stay diamond, or you can go back to the "brownze league".
1. I was 1800+ before reset. And I achieved this within 60 placement matches. (so, 5 placement match NO. Random players Yes.) So when I said diamond, I meant it. But this does not negate the fact an in-base proxy P is still my headache. That's why I came asking for help.
2. I said I knew what he was doing from the moment I saw his probe. (because of the weird timing) That was even before he put down the first gate. That's why your scouting theory was irrelevant to my specific situation. What more do you expect me to do? Did you ever check out the OP?
3. It's impossible to surround a probe with whatever number of scvs with a good toss player. Anyone disagree? I think you are just trying to be sarcastic as I mentioned I am in diamond league.
4. I believe you haven't tried this with a real good toss player. Giving up the mineral line is the most useless counter. It takes forever to shut down the two gates by only making one-rax marines. During this time, your economy will stop completely and he can just make everything again and tech up. He may also opt for cannons while keeping his zealots twice as your marine count.
I need solid suggestions. Not just imagination and theories that have not been tested. Sorry if you find this offending. But since there are people who are allegedly able to fend it off easily, I really want to know what different choices they would make.