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NonY Vs. IdrA (Spoiler alert) strat discussion - Page 8

Forum Index > StarCraft 2 Strategy
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Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
May 18 2010 17:58 GMT
#141
I'm not a fan of IdrA's manners, but damn the man can play some sick Starcraft (and SC2 as well it seems).
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
DC Elite
Profile Joined May 2010
United States152 Posts
Last Edited: 2010-05-18 18:12:00
May 18 2010 18:08 GMT
#142
I would have loved to see an immortal timing push at the pro level.

It seemed every game the protoss was the attacker and just bashed himself into the zerg base, but wasnt really prepared to fight. A lot of games i lose as zerg the toss doesnt give two shits about my FE because 5 minutes later he steam rolls over everything with a great mix of chargelots, stalkers, sentries and 2 immortals. I havent found a counter to it and i dont think FE/hydra gets up and running fast enough.

Game 1, the protoss attacked too early to take down the exapnsion, which he should probably have ignored. Pplus, he tried a run-by, but forcefield pinned/split his own army? wtf was that?

Game 2, the phoenix harass was cute, but utterly useless at doing anything. Again, he used forcefield so pathetically that i almost wonder if hes every played protoss before. To not split the army on the ramp was just delaying his inevitable defeat by 30 seconds. Awful.

Game 3 was more interesting and one i think the protoss had a chance at winning, but he left his collusus wide open on the final push to be beaten by the mutas. He only had 2 left by the time he got to the base! What an ugly ugly silver league looking kind of play to have half your army so far ahead of your collosus. I almost feel like the toss panics and cant think straight at the face of battles. If he kept his army in tact, it could have been a base race, but instead it ended up being the zerg won both battle fronts, which never happens in this game. How can you attack and defend and win both? Domination.

The protoss played so badly is what it came down to. Which is sad that it takes that much awful play for a zerg to beat protoss, who usually crush those matchups.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-05-18 18:36:16
May 18 2010 18:12 GMT
#143
god so many idiots in this thread
so so many
like the post above me

nony did not play "so badly"
jesus christ u have no idea what ur talking about

sorry if I am being mean.. but people shouldn't post like they are authoratative when they totally aren't.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44264 Posts
Last Edited: 2010-05-18 18:21:57
May 18 2010 18:18 GMT
#144
On May 19 2010 03:08 DC Elite wrote:
I would have loved to see an immortal timing push at the pro level.

It seemed every game the protoss was the attacker and just bashed himself into the zerg base, but wasnt really prepared to fight. A lot of games i lose as zerg the toss doesnt give two shits about my FE because 5 minutes later he steam rolls over everything with a great mix of chargelots, stalkers, sentries and 2 immortals. I havent found a counter to it and i dont think FE/hydra gets up and running fast enough.

Game 1, the protoss attacked too early to take down the exapnsion, which he should probably have ignored. Pplus, he tried a run-by, but forcefield pinned/split his own army? wtf was that?

Game 2, the phoenix harass was cute, but utterly useless at doing anything. Again, he used forcefield so pathetically that i almost wonder if hes every played protoss before. To not split the army on the ramp was just delaying his inevitable defeat by 30 seconds. Awful.

Game 3 was more interesting and one i think the protoss had a chance at winning, but he left his collusus wide open on the final push to be beaten by the mutas. He only had 2 left by the time he got to the base! What an ugly ugly silver league looking kind of play to have half your army so far ahead of your collosus. I almost feel like the toss panics and cant think straight at the face of battles. If he kept his army in tact, it could have been a base race, but instead it ended up being the zerg won both battle fronts, which never happens in this game. How can you attack and defend and win both? Domination.

The protoss played so badly is what it came down to. Which is sad that it takes that much awful play for a zerg to beat protoss, who usually crush those matchups.


Your first post on this forum is used to call Nony a silver league player? Really? Come on now. Do you think you could do better against Idra? Do you think you could do anything against Nony even? Nony didn't play perfectly, but your tone is a bit too harsh. The second and third games were pretty entertaining, IMO.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
May 18 2010 18:19 GMT
#145
they are out on youtube on hdstarcraft or huskystarcraft, remember seeing them there earlier today.
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
baconbits
Profile Joined April 2010
United States419 Posts
Last Edited: 2010-05-18 18:29:55
May 18 2010 18:28 GMT
#146
On May 19 2010 03:08 DC Elite wrote:
I would have loved to see an immortal timing push at the pro level.


Immortal push vs.... zerglings and hydras? I want whatever you are smoking.

That first line alone invalidated the rest of your post.

Great games. Game 1 would've gone on a lot longer if Nony had kept his base plugged. Game 2 I think it would have had a bit different outcome if those nixes were used to kill drones in the flybys instead of overlords, they are extremely strong with moving shot and grav beam to 2 shot drones. He could've atleast dampened Idra's eco enough to not be able to make 25+ hydras in the following 1-2 mins of time and gotten an expo down.

Game 3 was awesome play, also a zerg favored map-- the doomdrop was great and lings halted expos very efficiently. The random changeling was funny though.
DC Elite
Profile Joined May 2010
United States152 Posts
May 18 2010 18:29 GMT
#147
I dont who that guy is, but the protoss player obviously had some issues under pressure. Someone pointed out that the decision to attack the hive in game 2 and forcefield off the hydras down the ramp was a mistake, but it may not have been had the units actually attacked the hive... instead the hive lived with very little life left, but the hydra den also had very little life. Even the announcers were confused at what the heck was going on, they said something about the zealots acting crazy, well thats the fault of the owner of those zealots. Every decision type situation the zerg player forced the toss to make, the toss chose poorly.

In game 1, the toss panicked so much he pinned himself aganst a wall and split his own army with his own forcefields. IN game 3 he split panicked and left his colossus wide open.

Maybe the zerg is just that good at making people have to think too fast and click too much that the toss couldnt keep up.

DC Elite
Profile Joined May 2010
United States152 Posts
May 18 2010 18:34 GMT
#148
On May 19 2010 03:28 baconbits wrote:
Show nested quote +
On May 19 2010 03:08 DC Elite wrote:
I would have loved to see an immortal timing push at the pro level.


Immortal push vs.... zerglings and hydras? I want whatever you are smoking.




The TWO immortal, zealot, stalker, sentry push is so early mid game that the FE hydras arnt at quite at capacity yet and are unprepared. Its a common plat push that crushes zerg. Collosus come out too late, the hydras are already full steam by then.

Its a way better idea than sacraficing your early zealots and sentry's to try and stop the FE and fail/forcefield pin yourself against a wall.
baconbits
Profile Joined April 2010
United States419 Posts
Last Edited: 2010-05-18 18:44:01
May 18 2010 18:39 GMT
#149
On May 19 2010 03:34 DC Elite wrote:
Show nested quote +
On May 19 2010 03:28 baconbits wrote:
On May 19 2010 03:08 DC Elite wrote:
I would have loved to see an immortal timing push at the pro level.


Immortal push vs.... zerglings and hydras? I want whatever you are smoking.




The TWO immortal, zealot, stalker, sentry push is so early mid game that the FE hydras arnt at quite at capacity yet and are unprepared. Its a common plat push that crushes zerg. Collosus come out too late, the hydras are already full steam by then.

Its a way better idea than sacraficing your early zealots and sentry's to try and stop the FE and fail/forcefield pin yourself against a wall.


Immortal hardened shields have almost no benefit versus hydra, and absolutely none versus zerglings. a 4 gate or 5 gate is more effective as the resources for immortals are better put in more sentry/stalker/zealot or atleast upgrading to get colossi out which absolutely MURDER hydra forcing some anti air from zerg.

A simple +1 ground attack upgrade would be more useful then any immortals.

And they get absolutely NO benefit at all from +30 armored damage bonus. Hell, maybe if there was a big mess of sunkens, but 1 sunken doesn't really constitute a need for immortals.

btw "a plat push?" lol you serious? the 4 gate robo or 3 gate robo immortal build has been around forever and anyone who's played protoss at all and knows what build orders are have learned it by now. Immortals however, are a huge waste of gas vs a ling + hydra combination.
Hell, its not even a "push" its usually an all-in strategy. A push is like old school terran leapfrogging tanks to push out. its an all-in timing attack meant to hit before t2 zerg get in full production mode.
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
May 18 2010 18:44 GMT
#150
I don't think a timing push would've done anything vs. IdrA. He had really good control of what units he needed to make, and when he needed to make them. I liked the FF play against the wall on Kulas Ravine, the loss of the units wasn't that bad for how many units NonY took out himself, imo.
Spidermonkey
Profile Joined April 2010
United States251 Posts
May 18 2010 18:44 GMT
#151
On May 19 2010 03:29 DC Elite wrote:
I dont who that guy is, but the protoss player obviously had some issues under pressure.


You don't know who NonY is and are bashing him?

Go learn about NonY before commenting please. You reinforce the low count poster stereotype.
~ Richard Trahan
DC Elite
Profile Joined May 2010
United States152 Posts
May 18 2010 18:49 GMT
#152
Why do you need to know who the guy is to see that a forcefield hive attack that leaves the hive alive, zealots just A attacking anything, and yet the hydra den is half dead if a really bad play? Thats all i basically said, he played badly. And he did.

PROJECTILE
Profile Joined April 2010
United States226 Posts
May 18 2010 18:57 GMT
#153
On May 19 2010 03:44 Spidermonkey wrote:
Show nested quote +
On May 19 2010 03:29 DC Elite wrote:
I dont who that guy is, but the protoss player obviously had some issues under pressure.


You don't know who NonY is and are bashing him?

Go learn about NonY before commenting please. You reinforce the low count poster stereotype.

Ad hominem fallacy. Doesn't refute anything he said. Just because he has played before under pressure and performed well doesn't mean he always will.
My opinion is that he probably just had an off day. I don't think he'd usually make those mistakes :shrug:
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
May 18 2010 19:01 GMT
#154
[QUOTE]On May 19 2010 03:12 travis wrote:
god so many idiots in this thread
so so many
like the post above me

nony did not play "so badly"
jesus christ u have no idea what ur talking about[QUOTE]

NonY made a lot of critical mistakes, as he said himself. I think that's what they're referring to.

At the end of the day though, Idra played better, even if they are both excellent players.
FUCKING GAY LAGS
shiftY803
Profile Joined April 2010
200 Posts
May 18 2010 19:15 GMT
#155
Anyone who doesn't know NonY need to watch some VODs on NonY's stream. The dude is amazing. He makes #1-ranked plat leaguers look like noobs. By the time you're done watching, you're convinced SC2 is an easy game.

NonY just had a bad day. To be honest, I'm not sure he beats IdrA best of 5 on his best day. We are seeing from tournament results in Asia vs. Europe that Asia is quite strong. IdrA is one of the best players in Asia right now... you do the math.
live without appeal. ~ camus
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2010-05-18 19:39:15
May 18 2010 19:34 GMT
#156
I don't know why people are still arguing over this. NonY already provided the reasons for why he lost. He made mistakes. IdrA didn't. As Zelniq (a top US Zerg) said in the other thread: IdrA's play was "perfect." Anything less than "perfect" from NonY would not have sufficed.

After the TSL 2 and the HDH, people should realize by now that NonY and IdrA are both highly skilled players and that any match between them can go either way. During the TSL 2, IdrA made more mistakes (including the famous command center cancel). During the HDH, NonY did. It's that simple.
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
May 18 2010 19:49 GMT
#157
On May 19 2010 04:34 Azarkon wrote:
I don't know why people are still arguing over this. NonY already provided the reasons for why he lost. He made mistakes. IdrA didn't. As Zelniq (a top US Zerg) said in the other thread: IdrA's play was "perfect." Anything less than "perfect" from NonY would not have sufficed.

After the TSL 2 and the HDH, people should realize by now that NonY and IdrA are both highly skilled players and that any match between them can go either way. During the TSL 2, IdrA made more mistakes (including the famous command center cancel). During the HDH, NonY did. It's that simple.


Be careful about comparing their skill in SC2 to that in BW.

Nony has been talking about how he has a hard time finding time to practice SC2 while Idra probably is in the best possible position to practice. The same could be said about BW to a certain degree but Nony had a ton of practice with BW that he hasn't had with SC2.

I
Azarkon
Profile Joined January 2010
United States21060 Posts
May 18 2010 20:06 GMT
#158
Yes, that probably factors into it, but I want to point out that IdrA was practicing at least as hard in SCBW as he is in SC 2, and yet still made critical mistakes in his TSL 2 play. So it's not just a matter of practice time. Sometimes you just make mistakes.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
May 18 2010 20:07 GMT
#159
This discussion has already been beaten to death, and even Nony himself admits he made some careless mistakes. I don't think there really is a mechanical or racial 'imbalance' one way or the other in this match up, Zerg when played the way Idra played has far superior macro the Protoss and even the more powerful Protoss units alone is not enough to make up for this. Also as Nony said he made not the best micro-choices in that series and a result didn't win.

The armies Nony was making if microed the way we're used to seeing him micro would have fared quite well against Idra. As its already been discussed many times Idra played Zerg 'perfectly' or at least perfectly for what is considered the best Zerg play for SC2, Nony wasn't at his full strength for whatever reason and thats that.
i-bonjwa
Oddysay
Profile Blog Joined October 2007
Canada597 Posts
Last Edited: 2010-05-18 20:36:03
May 18 2010 20:31 GMT
#160
again sorry for my english , but that my tird langage ^^ , french , korean , english

idra played pretty good and i cant judge nony from these game , but nony standar game style and gameplay are usualy better and we can say that was not the best he can do . you can pratice 100 game , only some percent of these game you will think that you played realy great , other time, standar and some game worst . but that the same for everyone , we never play at the best skill level
everygame unless you are flash .

on the other hand idra played realy good and each game was looking like he was the one playing and turning the game how he wanted the game to go , nony missed many time to turn the game from him but missed and at the end he loss them all.

but if nony would have not missed the time to turn the game in is favor we would have see realy something else .

starcraft are also a big mind game , read book and the art of the war or other great writing and you can literaly translate them in starcraft .
you can become good in starcraft by reading book , yes

edit : added http://www.chinapage.com/sunzi-e.html

the art of war by sun tzu for people who never read it .
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