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[G] How to play TvZ at platinum level - Page 2

Forum Index > StarCraft 2 Strategy
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BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2010-04-30 23:17:38
April 30 2010 23:15 GMT
#21
On May 01 2010 07:50 Floophead_III wrote:
There are openings I use which are extremely strong that aren't listed, but overall it's a good overview of the matchup. I think you also left out a lot about lategame strategy, unit compositions in lategame, dealing with infestors as bio, and a slew of other things. Keep updating this. If you're going to make a guide make sure to continue with upkeep if it stays applicable.


This post is incredibly vague, with no details.

What openings do you use? List them yourself, provide at least 3 platinum level replays or some replays of top players using them. I'll definitely add them if they work, I'm not really aiming for tournament-level strategy, it's simply a platinum-level guide.

What about lategame strategy? If you have something specific, explain it.

The unit composition section says mid-game, but it's really mid-game & late-game. I'll change the title to make it less confusing. If you have something specific to discuss about lategame strategy, explain it.

As for dealing with infestors as bio, please see the MMM variations in the guide.

As for "slew of other things", again, if you have something specific, explain yourself, simply saying 'well you need to add a lot' doesn't help much.
next week on Everybody Loves HypnoToad:
rawr-
Profile Joined May 2007
Denmark28 Posts
May 01 2010 00:06 GMT
#22
thanks, really nicely writen guide
WorkersOfTheWorld
Profile Joined April 2010
United States619 Posts
May 01 2010 00:37 GMT
#23
Extremely nice guide. Thanks for posting this.
Samwise: You don't want to play Dustin [Browder]. He can't even beat the UI, let alone the AI. -
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-05-01 00:51:32
May 01 2010 00:50 GMT
#24
u forgot thor drop opening

as a zerg, even when u know it is coming - it is very annoying and difficult to deal with after you FE'd
..and then I would, ya know, check em'. (Aka SpoR)
Sigh
Profile Blog Joined June 2009
Canada2433 Posts
May 01 2010 01:16 GMT
#25
Very nice, really needed this. I haven't won against a z yet -_-
NaDa/Flash/Thorzain Fan
Imbu
Profile Blog Joined May 2009
United States903 Posts
May 01 2010 01:19 GMT
#26
Wow. This is exactly I've been looking for this entire time. TvZ is my worst match up by far, since I'm really bad at 1 base play. Hopefully I can get to gold by tomorrow with this!
@DreamingBird
InnerPartySystem
Profile Blog Joined April 2010
Netherlands49 Posts
May 01 2010 01:42 GMT
#27
Wow this is the best thing I ever read on SC2 Strategy forum. When does the TvP version come out?
Accept what you cant change and change what you cant accept.
zTz
Profile Blog Joined February 2003
United States476 Posts
May 01 2010 02:05 GMT
#28
Great. Sorry forthe one liner but it's to add into my posts menu for quick access

thanks for putting the time into writing this, nice to see what's in our heads on paper for criticism!!
where's the rants n flames section?
tubs
Profile Joined March 2010
764 Posts
May 01 2010 03:47 GMT
#29
Blasius, this was an amazingly well written guide. Thank you for taking the time to do this!
"Roach dies to immortal and rockit black guy" - Tierdal.thex
SiegeFlank
Profile Blog Joined June 2009
United States410 Posts
Last Edited: 2010-05-01 06:48:05
May 01 2010 06:47 GMT
#30
This is exactly the kind of guide I was looking for. Excellent work, BlasiuS. I'd love to see similar guides written for TvP and TvT, your explanations are very clear and thorough.
Bird up
never_Nal
Profile Blog Joined March 2008
Costa Rica676 Posts
May 01 2010 07:09 GMT
#31
damn, I was searching for something like this , thank you so much.
Still searching for a safe fast expand
Be kind whenever possible. It is always possible.
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-05-01 07:53:49
May 01 2010 07:48 GMT
#32
you forgot a bunch of things with thors.. for example 2 thor 2 dropship harass .. you can put them on cliffs, 2 shot queens with them.. etc., but overall nice guide
It is not enough to conquer; one must learn to seduce.
junemermaid
Profile Joined September 2006
United States981 Posts
May 01 2010 07:49 GMT
#33
good long read

well done mate
the UMP says YER OUT
nemahsys
Profile Joined April 2010
Canada457 Posts
May 01 2010 14:01 GMT
#34
I lost 6 straight games to my Z practice partner yesterday afternoon. It was driving me nuts so I started looking for some info on the MU then stumbled across your lil guide here and started testing some things out. We played a Bo3 before he went to work this morning and I swept him using the 3 rax timing push (once with the rine heavy variation someone else posted).

Although the build orders listed are extremely helpful I think it was your breakdown of the MU itself that really helped me out. I was letting him get away with his early expo far too easy and not forcing him to do anything other than macro up at his leisure. From now on zerg FE's are getting punished.

Thanks a lot for taking the time to write this!
DJ Wheat, if you read this, plz get Lo3 back on itunes stat!
wanderer
Profile Blog Joined May 2007
United States641 Posts
Last Edited: 2010-05-01 16:07:29
May 01 2010 16:06 GMT
#35
Thanks for the feedback.

On May 01 2010 07:34 cmpcmp wrote:
Show nested quote +
the fastest that I could get a reaper out (in the 6/6/8 and 6/6/11 forms at least) was 3 minutes, but by the time I made it to their base they already had 4 zerglings ready to intercept on the creep.


Your friend must have gone 10 pool then, because the fastest that you can get lings out with a 13/14 pool is about 3:35ish. 10 pool is not the most common zerg build these days from what I have seen. 6 Rax reaper pretty much auto loses to a 10 pool, but is strong against 13/14, good against 15 pool, and dominant against a hatch before pool.

Here is a replay of me beating a platinum player who 14 pooled. His lings pop at 3:38 and he builds spine crawlers.
http://www.mediafire.com/?f2nnz3wtmrm

Can you please upload that replay to another site? I hate mediafire. I just sat there for 5 minutes with the "Download starting..." sign showing, at which point it just auto-refreshed and gave me 3 extra pop-ups (like I didn't need more ads as it already was with 3 versions of the same fucking ad taking up over 50% of the screen).

Might I recommend sc2rc.com ? I'm liking that site.
Fuck you, I have a degree in mathematics and I speak 12 languages. (I called the World Cup final in 2008 btw)
blackodd
Profile Joined April 2010
Sweden451 Posts
May 01 2010 16:10 GMT
#36
Thanks for this, I play zerg and this helps to understand what Terran is doing
For I am the Queen of Blades. And none shall ever dispute my rule, again...
prodigy.dts
Profile Joined April 2010
United States35 Posts
May 01 2010 16:20 GMT
#37
very quality post, i knew most of this already, but its always nice to see something more defined and well organized ^^
Grape
Profile Joined April 2010
145 Posts
May 01 2010 16:22 GMT
#38
Thanks for the effort, helped a lot!
Izslove
Profile Joined March 2010
Australia69 Posts
May 01 2010 17:35 GMT
#39
A fairly strong Z build you are missing is FE few lings as scouts/spotters then the ZZZ 5-6 Spine crawlers at natural Then transition to semi fast mutas.

The obvious counter to this is a thor based build but still annoying if you try some 3 rax early hit build and then get to their base and there is a wall of spine crawlers and then the next thing you know you have 4-5 mutas wailing on yo SCV's >_<
Its a walk off!
Hasire
Profile Joined February 2010
United States125 Posts
May 01 2010 18:57 GMT
#40
Awesome guide, great explanations behind why each build works, and even more importantly where it struggles and how to spot it.
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