Terran vs Protoss - Page 15
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Floophead_III
United States1832 Posts
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Liquid`Jinro
Sweden33719 Posts
EDIT: I also miss lockdown ![]() | ||
hellitsaboutme
Singapore118 Posts
On April 15 2010 10:38 FrozenArbiter wrote: Ghosts don't come with cloak anymore - it costs 150/150 and takes a long time -_- Ghosts aren't hard to get tho, they just don't "solve" anything. I mean, they are good - great even, but they aren't some "get it and you'll win!!" unit. Protoss doesn't whine when they have to research psi-storm. You already got EMP, thats hella big reason to get at least 4-5 ghosts. Why they don't solve anything? How are you supposed to shut down HTs? I think you just don't play right if you say so. Not to mention u can nuke ! | ||
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Liquid`Jinro
Sweden33719 Posts
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Floophead_III
United States1832 Posts
But really, terran right now gets hit with a timing push with immortals too soon for mech to be a safe opener. If it wasn't for that mech would be unreal strong. I just vaporized a 170 food toss army with ghostmech and I think I gained food from macro over the course of the fight, which was about 10 seconds. Bio can't do that. | ||
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Liquid`Jinro
Sweden33719 Posts
EDIT: Another thing about meching TvP is that you have no good anti-air unless you make vikings, it's a bit annoying (yes, the thor is anti-air but he's only good vs light units). | ||
Mente
United States288 Posts
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L
Canada4732 Posts
On April 15 2010 10:22 FrozenArbiter wrote: Doesn't seem good if he's going stalker opening or fast void ray, or 4 warp gates (how do you hold that?). Seems good vs fast robo but fast robo is like the least scary P opening anyway :s I use a similar build in pvt so I'll comment. Void rays get stopped very easily; P will have a very weak push composition and you'll have 5-7 rines by the time the first one would arrive. Its a bit scarier if P gets 2 voidrays from a hidden proxy then pushes out, but generally you win if you have good rine micro to prevent the rays from going supersayain level 3 on your face. make 2 vikings out of your starports while your banshees are A) defending your ramp vs a simultaneous push. B) Shootin' probes if he hasn't moved out or expoed. I'll let him comment on how he stops the 4 warpgate push, because my build times cloak to finish when i have 5 banshees, 1 raven and 2 vikings, so the early timings aren't the exact same. | ||
Floophead_III
United States1832 Posts
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Liquid`Jinro
Sweden33719 Posts
On April 15 2010 11:14 L wrote: I use a similar build in pvt so I'll comment. Void rays get stopped very easily; P will have a very weak push composition and you'll have 5-7 rines by the time the first one would arrive. Its a bit scarier if P gets 2 voidrays from a hidden proxy then pushes out, but generally you win if you have good rine micro to prevent the rays from going supersayain level 3 on your face. make 2 vikings out of your starports while your banshees are A) defending your ramp vs a simultaneous push. B) Shootin' probes if he hasn't moved out or expoed. I'll let him comment on how he stops the 4 warpgate push, because my build times cloak to finish when i have 5 banshees, 1 raven and 2 vikings, so the early timings aren't the exact same. Hm, that does sound like it could be midly annoying for P to deal with. | ||
DeMusliM
United Kingdom401 Posts
and, i won the first game (he lost 3 stalkers trying to harrass my expo) meaning i didn't have to worry that much, then he directly headed to collosus/ht tech and i managed to win. Though the 2nd game he didn't lose 3 stalkers, just expo'd and contained me with DT's while teching to HT/mass gateway units. Although the strat seemed viable - if the protoss knows what he's doing it really does prove to be quite bad :S | ||
Mente
United States288 Posts
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Hold-Lurker
United States403 Posts
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WorkersOfTheWorld
United States619 Posts
Cool. | ||
Prozen
United States338 Posts
On April 15 2010 11:26 DeMusliM wrote: just tried this 4 rax fe thing against Socke twice (a german protoss if you don't know him already!) and, i won the first game (he lost 3 stalkers trying to harrass my expo) meaning i didn't have to worry that much, then he directly headed to collosus/ht tech and i managed to win. Though the 2nd game he didn't lose 3 stalkers, just expo'd and contained me with DT's while teching to HT/mass gateway units. Although the strat seemed viable - if the protoss knows what he's doing it really does prove to be quite bad :S I told you it was a pretty good strat. Though all of us Terrans do need to discuss the best transition after defending the Protoss's push. | ||
shinosai
United States1577 Posts
Hopefully it gets patched soon, though, among other things. | ||
Tiamat
United States498 Posts
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Ryuu314
United States12679 Posts
On April 15 2010 12:16 shinosai wrote: I've tried out this proxy reaper strat and that is pretty much the answer to protoss AND terran. With a reaper in the base at 2:45 with a bunker constructing next to mineral lines, this strat is practically unstoppable. I guess terran technically have the advantage vs toss after all, with something even more cheesey than the immortal push. Hopefully it gets patched soon, though, among other things. oh god. don't make that strat popular. I just faced it at least 3 times today. It's really really gay and extremely hard to stop. Protoss basically has to hope that the Terran is stupid and runs his reapers into Protoss's probes so they can snipe it. | ||
silver_fox
Canada243 Posts
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Kyo Yuy
United States1286 Posts
On April 15 2010 12:54 Ryuu314 wrote: oh god. don't make that strat popular. I just faced it at least 3 times today. It's really really gay and extremely hard to stop. Protoss basically has to hope that the Terran is stupid and runs his reapers into Protoss's probes so they can snipe it. The biggest issue I'd have is a Terran player is that I hope they can make standard play viable while nerfing the reaper rush. It seems that late game TvP heavily favors P, and while T had many abusive early game strategies they were mostly cheese that if failed would put the T behind for the remainder of the game. I wouldn't want to rely on cheesing every game to win, but I still want a way TO win, so hopefully next patch Blizzard can address these issues and make it fair for both races. | ||
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