
Ultimate Zerg Cheese: Proxy Hatch! [Replays Inc.] - Page 3
Forum Index > StarCraft 2 Strategy |
Wesh
Denmark10 Posts
![]() | ||
chinaski.chinaski
Russian Federation81 Posts
also very good as some1 stated to bring out another 10th drone to "scout" and harass him so he willnt bother abotu checking other locations. hovewer i must say that while using i lost several times vs other really wierd tatics -vs 1gate dumb zeal rush (he puttd gateway under ramp on lt but i actually hvnt checked buliding = thought he were obv fast expand but he hyperboosted his zeals and went stright for m ybase with 2 zeals. i didnt know that, and he actually didnt knew he had my hatch on his main, but i was lack of minerals to surive that (1 cannon) -vs wierd bunker+reaper rush to my main. i managed to surive, but due of lack of resources and reapers at his base (he didnt proxied)) he killed my other hatch/building canons and got crushed my main with banshees. all these tactics very not common and they actually didnt noticed my rush so its just "unlucky" ones. the main thing is not only pump drones/queen/zerlings from your secodn hatch, but also constantly pump lings from your main so he have to deal with 2 defending points (lings to mienrals + lings near entarance) AND sunkens. | ||
ShadowReaver
Canada563 Posts
| ||
sLiniss
United States849 Posts
I'll post up what I think about it... hopefully later tonight! | ||
Darkn3ss
United States717 Posts
Anywhooo, I've been thinking about doing that too but always forgot! xD Maybe you and I should 2v2 and proxy hatch every game! rofl I do believe it's pretty hard to beat if u didn't scout it in time... Spine Crawlers can relocate as creep expands, so zerg wastes less resources and can actually have ALL of them doing damage where it matters rather than having 1-2 defending the hatch and then 2 more attacking... leapfrog their ass and lolol at your opponent! If terran decides to fly away to an expo, you can just stalk him! Creep Tumors are your friends! ^^ | ||
p1ng
Germany53 Posts
:D | ||
AncienTs
Japan227 Posts
| ||
mindZ
United States31 Posts
It works good vs terran wall in and toss 1 gate cyber core, as they are pretty screwed when they lose their 1 gate way at the choke. | ||
![]()
l10f
![]()
United States3241 Posts
| ||
zak
Korea (South)1009 Posts
| ||
ooni
Australia1498 Posts
| ||
cHaNg-sTa
United States1058 Posts
On April 13 2010 16:43 ooni wrote: So lifting off CC to your natural is never an option ha? They can also make.. zerglings lol | ||
mOnion
United States5657 Posts
![]() | ||
Ftrunkz
Australia2474 Posts
| ||
Disastorm
United States922 Posts
| ||
Joseki
United States200 Posts
| ||
wintergt
Belgium1335 Posts
| ||
QueueQueue
Canada1000 Posts
| ||
SuperJongMan
Jamaica11586 Posts
And can we call spine crawlers sunkens??? I mean, they aren't even a spine? They look like pointy earthworms. | ||
ROOTCatZ
Peru1226 Posts
I still do it situationally, and in many cases i can take games from top platinum players, but it is ONLY a situational build, as it is easily scouted by almost anything other than proxy buildings or fast exp P | ||
| ||