On April 05 2010 04:52 phrexis wrote:
Thanks guys for your help. First off, I'm more of a terran player, I play the other two races for fun, and get an idea of what their weakness are. I play 2v2 the most.
Yeah, hotkey setup is not my issue. I have my set up that works for me that I can press my button without thinking. Build orders are not an issue, I have a few strats that I been using. My short game is not much of an issue. Defending the initial rush, and me pushing are my strong point, because the army size and the initial choices and decisions on what to do are minimal. I can micro quite well during my short game. During the mid to late game, this is where I try to adapt to the situations, and managing large armies while trying to defend that harrasment or drop. This requires higher apm, multitasking, and doing things without thinking, but on reflexes. This is my weakness.
Example, When I just start attacking, my opponent decides to do a drop. I can't seem to focus on my attack on his base, while trying to defend that drop at the same time. I have to sacrifice one or the other, so I tend to focus on my attack trying to destroy his base, while not focusing on my own base, and let it get destroyed too. I still use my hotkeys to produce troops, but focusing on two things at once, I can't do. So overall its a race to see who can kill that final building. Therefore, having higher apm improves to multitask better, which may help me in these stages.
Cursor and foxmeep are dead on on what I'm asking. What are these high end players doing, that I am not doing, to help me increase my reflexes, apm, etc in the mid to late game? I'll keep working on it, especially what cursor and foxmeep are saying. I'll work on reassigning my army cntrl group as units are produced, which seems to be most common thing ppl don't do, because I tend to set my groups only when I'm about to attack. The reason is I'm thinking of trying to set my cntrl group of my army, instead of it just being automatic.
Overall multitasking based on reflexes is the one hardest thing I can think of for me as well as for most. Also you can think of this game as a form of entropy. As the your game progresses, it becomes more chaotic.
Thanks guys for your help. First off, I'm more of a terran player, I play the other two races for fun, and get an idea of what their weakness are. I play 2v2 the most.
Yeah, hotkey setup is not my issue. I have my set up that works for me that I can press my button without thinking. Build orders are not an issue, I have a few strats that I been using. My short game is not much of an issue. Defending the initial rush, and me pushing are my strong point, because the army size and the initial choices and decisions on what to do are minimal. I can micro quite well during my short game. During the mid to late game, this is where I try to adapt to the situations, and managing large armies while trying to defend that harrasment or drop. This requires higher apm, multitasking, and doing things without thinking, but on reflexes. This is my weakness.
Example, When I just start attacking, my opponent decides to do a drop. I can't seem to focus on my attack on his base, while trying to defend that drop at the same time. I have to sacrifice one or the other, so I tend to focus on my attack trying to destroy his base, while not focusing on my own base, and let it get destroyed too. I still use my hotkeys to produce troops, but focusing on two things at once, I can't do. So overall its a race to see who can kill that final building. Therefore, having higher apm improves to multitask better, which may help me in these stages.
Cursor and foxmeep are dead on on what I'm asking. What are these high end players doing, that I am not doing, to help me increase my reflexes, apm, etc in the mid to late game? I'll keep working on it, especially what cursor and foxmeep are saying. I'll work on reassigning my army cntrl group as units are produced, which seems to be most common thing ppl don't do, because I tend to set my groups only when I'm about to attack. The reason is I'm thinking of trying to set my cntrl group of my army, instead of it just being automatic.
Overall multitasking based on reflexes is the one hardest thing I can think of for me as well as for most. Also you can think of this game as a form of entropy. As the your game progresses, it becomes more chaotic.
im much the same as you (apm around 50-60)

at the moment i try and focus on the sounds of the game, so that when i hear the sounds of troops coming out of rax/fac/port/CC i try my best to select that building (via hotkey) and re-train troops.... it's damn hard....
dont get too caught up on the spam for first 5-6 minutes of most games... until you start battles, the APM isnt THAT big of a deal (from my experience) it's once you start battles... you need micro AND macro, i find my macro usually dies... which im trying more and more to fix, it's a slow and painful process...
On April 05 2010 20:07 goszar wrote:
It may sound a bit harsh, but anyone saying that 100 APM is enough is a casual player. To play Starcraft competitively (SC1 or SC2), a minimum of 150 is required, and the more - the better.
I have begun preparing to SC2 in 2007, and the process contains:
1) Learning to type with one hand without looking at the keyboard
2) Memorizing all hotkeys
3) Studying UI tricks, for example "cloning" (look for a thread here on TL)
4) Playing Micro UMS maps (can't be done for SC2 yet ;( )
5) Training APM using special programs. For example, every day I spend from 30 minutes to a hour in Clickmer - it's quite old but useful, download here.
The sad thing that will all this stuff I'm still slow ;(
It may sound a bit harsh, but anyone saying that 100 APM is enough is a casual player. To play Starcraft competitively (SC1 or SC2), a minimum of 150 is required, and the more - the better.
I have begun preparing to SC2 in 2007, and the process contains:
1) Learning to type with one hand without looking at the keyboard
2) Memorizing all hotkeys
3) Studying UI tricks, for example "cloning" (look for a thread here on TL)
4) Playing Micro UMS maps (can't be done for SC2 yet ;( )
5) Training APM using special programs. For example, every day I spend from 30 minutes to a hour in Clickmer - it's quite old but useful, download here.
The sad thing that will all this stuff I'm still slow ;(
1) i can do...
2) im alright at...
3) suck at it
4) suck at it
know it will sound cliche, but "practice makes perfect"