Size: 144x152
Spawns: Top Left, Bottom Right
Rush distance: Main ramp to main ramp 36 seconds
Closeups:
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
Published on EU server
Forum Index > SC2 Maps & Custom Games |
Larsz
1 Post
Size: 144x152 Spawns: Top Left, Bottom Right Rush distance: Main ramp to main ramp 36 seconds Closeups: + Show Spoiler + + Show Spoiler + + Show Spoiler + Published on EU server | ||
KillerSmile
Germany86 Posts
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ZigguratOfUr
Iraq16955 Posts
A few points: * The area around the main ramp is extremely abusable with cannons. The nook in particular, but even the area on the other side of the main ramp make it very easy to wall-off cannons with pylons. That's pretty easy to fix, by making some of those areas unpathable. * The natural is extremely exposed from the back. You have to go all the way around if you want to dislodge tanks there, and furthermore this area can be used to support drops behind the mineral line, liberators etc. * The third base area is very open, and even has a cliff overlooking which makes it too hard to defend especially for Protoss against Zerg. * The rest of the bases are similarly just very open, with not much in the way of terrain. It's just not very interesting. * 18 bases and 144x152 is generally speaking too big. | ||
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