[M] (4) AVEX - Invader - Page 2
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Mightygear
81 Posts
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ZigguratOfUr
Iraq16955 Posts
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The_Templar
your Country52797 Posts
On February 13 2016 05:08 ZigguratOfUr wrote: It's a nice map though I fail to see how it is a similar idea to Central Protocol. I could see the middle of the map playing similarly, but the main/natural/third layout looks really different. The following is a comprehensive list of similarities between this map and Central Protocol.
It's an OK map, although I think there are plenty of much better maps blizzard should be considering (including some by Avex). | ||
Coypirus
119 Posts
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Fatam
1986 Posts
On February 13 2016 05:11 The_Templar wrote: The following is a comprehensive list of similarities between this map and Central Protocol.
It's an OK map, although I think there are plenty of much better maps blizzard should be considering (including some by Avex). Yeah I was surprised too, I like a lot of avex maps but this wouldn't have been the one amongst them I would have chosen. Nonetheless it's an interesting map and it would be better than a lot of stuff we have so I have no real qualms. and grats if it does make ladder! | ||
MCThiaz
9 Posts
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Xenotolerance
United States464 Posts
That said I really like this map and hope it does go through! super hype | ||
Avexyli
United States694 Posts
Central Protocol's idea was to have a natural nearby the main, but at a sort-of awkward distance to create some difficulty in defense, as well as a path blocked by a rock, leading directly to the main. Further, the third is meant to be more difficult to take and much more forward from the main and natural, rather than in a standard means of expanding. I feel like when Blizz saw Invader, they saw that instead of having a backdoor rock and ramp into the main, I have a path that splits the third and natural that goes both into the single choke ramp towards the main, as well as the path to the natural. The third is still far away, but in a reasonable position to where it's not ridiculously hard to defend, but difficult enough. | ||
Salteador Neo
Andorra5591 Posts
GJ and congrats! Edit: Oh also agreed on the third expo being "the spark" about this map. | ||
deymos
35 Posts
But honestly in my opinion You have done a lot of better maps ![]() | ||
civi
Norway24 Posts
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Avexyli
United States694 Posts
On March 13 2016 00:35 deymos wrote: Congrats! But honestly in my opinion You have done a lot of better maps ![]() I agree. On March 13 2016 02:21 civi wrote: I don't understand why this map is no cross position. I think that cross is the only spawn location that can create nice and normal macrogames on this map. Can't say i'm a fan of the close air distances and a weirdly placed third. The map aesthetics looks great tho. Blizzard isn't too interested in really long macro games, and the distances between cross were ridiculously long. | ||
Fatam
1986 Posts
OT edit: although, I think a map that has different possible spawns for different matchups would be cool in the future, if Blizz or any tourneys would ever allow it. For example if it was this map, if the matchup was TvZ or TvP then cross would be disabled, but TvT and all the other MUs it could be enabled. There's other maps that could use this to greater effect, I think, but it's easy to use this as an example. | ||
Avexyli
United States694 Posts
On March 13 2016 05:28 Fatam wrote: cross would probably be RIP terran OT edit: although, I think a map that has different possible spawns for different matchups would be cool in the future, if Blizz or any tourneys would ever allow it. For example if it was this map, if the matchup was TvZ or TvP then cross would be disabled, but TvT and all the other MUs it could be enabled. There's other maps that could use this to greater effect, I think, but it's easy to use this as an example. Yeah I really wish we could do a per-matchup spawn setup, but I think that'd be complicated to display. | ||
Ve5pa
United Kingdom252 Posts
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Avexyli
United States694 Posts
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graNite
Germany4434 Posts
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imre
France9263 Posts
On April 01 2016 16:52 graNite wrote: The main is way too small, where am I supposed to build 3+ base production as terran? you won't have a 3rd don't worry. | ||
Avexyli
United States694 Posts
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Musicus
Germany23576 Posts
On April 02 2016 05:43 Avexyli wrote: Stay tuned. New version looks sick! | ||
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