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Map Jam & Challenge #19 - Page 2

Forum Index > SC2 Maps & Custom Games
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LComteVarauG
Profile Joined January 2015
Australia158 Posts
April 26 2015 02:23 GMT
#21
Should I put the person who's style I have used in a spoiler?
Author of "[LCV]" maps on SEA and NA. Don't Panic. Member of the clan: JRB (Just Really Bad)
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
April 26 2015 02:33 GMT
#22
On April 26 2015 11:23 LComteVarauG wrote:
Should I put the person who's style I have used in a spoiler?

Nah, part of the fun is guessing. I just wasn't sure if you had followed that topic or not.
ModeratorI am still alive, somehow
TL+ Member
LComteVarauG
Profile Joined January 2015
Australia158 Posts
April 26 2015 02:41 GMT
#23
Ah ok. I hope my imitation is accurate enough :D
Author of "[LCV]" maps on SEA and NA. Don't Panic. Member of the clan: JRB (Just Really Bad)
Fatam
Profile Joined June 2012
1986 Posts
April 26 2015 03:55 GMT
#24
Korhal Park

[image loading]

[image loading]

Hello I'm Fatam

152 x 168

+ Show Spoiler +
Didn't have a ton of time for this one. Aesthetics are basically non existent. Map breaks all of the rules except editing unit values which I didn't see a reason to do here. I had the idea for a sec to put a XNT in the corners with like 50-75 range so that the edges had a nice point of interest pulling away more from the center, but the editor caps them at 32 for some reason.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
And G
Profile Joined May 2012
Germany491 Posts
April 26 2015 04:47 GMT
#25
On April 26 2015 12:55 Fatam wrote:
Hello I'm Fatam

Aaaaand we have a winner.
not a community mapmaker
LComteVarauG
Profile Joined January 2015
Australia158 Posts
Last Edited: 2015-04-26 04:53:36
April 26 2015 04:53 GMT
#26
Which of the rules have you broken though with the TLMC guidelines? Though I definitely like the style you have chosen to imitate Edit: Sorry, never mind I missed the spoiler. Sorry
Author of "[LCV]" maps on SEA and NA. Don't Panic. Member of the clan: JRB (Just Really Bad)
Rukis
Profile Joined April 2009
United States252 Posts
April 26 2015 06:42 GMT
#27
only 3 Submissions so far. Makes me a little sad xD
Flash was the Genius, Nada was the true god.
R3mnant
Profile Joined August 2011
United Kingdom51 Posts
April 26 2015 10:47 GMT
#28
(4) Basilisk

[image loading]

*Rock HP has been set to 1000.
Zweck
Profile Joined February 2015
Germany211 Posts
April 26 2015 11:27 GMT
#29
LOL No way... i was just starting to do this:
+ Show Spoiler +

[image loading]

And now i see your map rukis. Well i guess i was too late :D
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-04-26 15:22:15
April 26 2015 12:22 GMT
#30
Money For Nothing
[image loading]
Using a different skybox for this picture, because otherwise the atmospheric fog blocks the overview

[image loading]

Blue bases are 6minerals 2gas
Middle Superbase with 16minerals + 4gas, (500minerals/patch,1500gas/geyser)
Tons of extra gold minerals around the map with 28minerals/patch. (~1mule, 4trips)
One base consisting of 2geysers+such a mineral field

Hostile Turrets blocking the middle path (ground units will automatically path around it).

inspired by C&C, the broodwar map Crystallis, and of course a fellow mapper
Rukis
Profile Joined April 2009
United States252 Posts
April 26 2015 13:12 GMT
#31
On April 26 2015 20:27 Zweck wrote:
LOL No way... i was just starting to do this:
+ Show Spoiler +

[image loading]

And now i see your map rukis. Well i guess i was too late :D


What about my map O.o
Flash was the Genius, Nada was the true god.
Big J
Profile Joined March 2011
Austria16289 Posts
April 26 2015 13:52 GMT
#32
Hope noone gets offended, I'm just going to submit some guesses on map styles:
Minilisk: JessicaSc2 (lots of easy bases with Deadwing textures)
Cold of Heart: Sidianthebard (because it rhymes with the name... and obviously because of the Habitation Station textures)
Korhal Park: And G (because rocks+weirdly placed goldbases+simple texturing )
Basilisk: eTcetRa (because it looks like 4player Yeonsu)
Zweck
Profile Joined February 2015
Germany211 Posts
April 26 2015 14:07 GMT
#33
@Rukis: I had the same idea, with the "half" bases, but u were first
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
JPR
Profile Joined February 2015
Netherlands25 Posts
April 26 2015 14:12 GMT
#34
On April 26 2015 04:46 Uvantak wrote:
Styles refer to the overall ideas, that mapmakers tend to use on all of his maps, a good example of this could be the square natural cliffs on Namrufus maps
+ Show Spoiler +

http://www.teamliquid.net/forum/sc2-maps/451640-2-epimetheus

http://www.teamliquid.net/forum/sc2-maps/458909-4-disaster-area

http://www.teamliquid.net/forum/sc2-maps/470881-4-chronograph

http://www.teamliquid.net/forum/sc2-maps/460784-2-pantheon-nova

http://www.teamliquid.net/forum/sc2-maps/468571-2-laika


Mereel, cliffs + Show Spoiler +

http://imgur.com/8pYa3BL

http://imgur.com/iflJRvm


Or my use of ramps + Show Spoiler +

http://www.teamliquid.net/forum/sc2-maps/478863-2-ktv-ganymede

http://www.teamliquid.net/forum/sc2-maps/478851-2-ktv-echo

http://www.teamliquid.net/forum/sc2-maps/466101-2-ktv-hesperium

http://www.teamliquid.net/forum/sc2-maps/451218-4-ktv-foxtrot-labs-se


But I agree that in general is very hard to recognize such things, specially if you are just starting working on maps.

Thanks for the clarification Uvantak! The only style I kind of grasped was yours, as I hear a lot about you and ramps...
Anyway, stuff came up so I'm too busy to participate this time around. Shame since I had a pretty cool concept too. Hopefully next time!
Ej_
Profile Blog Joined January 2013
47656 Posts
April 26 2015 14:18 GMT
#35
On April 26 2015 22:52 Big J wrote:
Korhal Park: And G (because rocks+weirdly placed goldbases+simple texturing )

cmon lol
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
April 26 2015 14:19 GMT
#36
On April 26 2015 22:52 Big J wrote:
Hope noone gets offended, I'm just going to submit some guesses on map styles:
Minilisk: JessicaSc2 (lots of easy bases with Deadwing textures)
Cold of Heart: Sidianthebard (because it rhymes with the name... and obviously because of the Habitation Station textures)
Korhal Park: And G (because rocks+weirdly placed goldbases+simple texturing )
Basilisk: eTcetRa (because it looks like 4player Yeonsu)


thought basilisk was lefix, as the layout is very similair to evergreen terrace, and lefix does a lot of natural textures in space maps.
"Not you."
And G
Profile Joined May 2012
Germany491 Posts
April 26 2015 14:22 GMT
#37
On April 26 2015 23:18 Ej_ wrote:
Show nested quote +
On April 26 2015 22:52 Big J wrote:
Korhal Park: And G (because rocks+weirdly placed goldbases+simple texturing )

cmon lol

That's right, my golds aren't weirdly placed at all. Seriously...
not a community mapmaker
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-04-26 14:29:01
April 26 2015 14:27 GMT
#38
On April 26 2015 23:22 And G wrote:
Show nested quote +
On April 26 2015 23:18 Ej_ wrote:
On April 26 2015 22:52 Big J wrote:
Korhal Park: And G (because rocks+weirdly placed goldbases+simple texturing )

cmon lol

That's right, my golds aren't weirdly placed at all. Seriously...

I'm just teasing.
Love your maps and the way you get creative with gold base placements.


On April 26 2015 23:19 Meavis wrote:
Show nested quote +
On April 26 2015 22:52 Big J wrote:
Hope noone gets offended, I'm just going to submit some guesses on map styles:
Minilisk: JessicaSc2 (lots of easy bases with Deadwing textures)
Cold of Heart: Sidianthebard (because it rhymes with the name... and obviously because of the Habitation Station textures)
Korhal Park: And G (because rocks+weirdly placed goldbases+simple texturing )
Basilisk: eTcetRa (because it looks like 4player Yeonsu)


thought basilisk was lefix, as the layout is very similair to evergreen terrace, and lefix does a lot of natural textures in space maps.

oh yeah, that's true!

On April 26 2015 23:27 -NegativeZero- wrote:
korhal park is obviously + Show Spoiler +
ATTx, lots of straight cliff patterns, plus look at the greeting he used

ah, lol. Didn't read that. That's actually gold.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 26 2015 14:27 GMT
#39
korhal park is obviously + Show Spoiler +
ATTx, lots of straight cliff patterns, plus look at the greeting he used
vibeo gane,
And G
Profile Joined May 2012
Germany491 Posts
Last Edited: 2015-04-26 15:08:19
April 26 2015 15:04 GMT
#40
My guesses: + Show Spoiler +
  • As already mentioned, Korhal Park is clearly ATTx.
  • Cold of Heart is probably styled after SidianTheBard, because of the cliff shape, texturing, and path proportions.
  • Minilisk... I had no idea until Big J mentioned Deadwing; I think that might be it.
  • Basilisk... Going with lefix here since it's a rotational 4p map with positional imbalances, can't think of such a map from eTcetRa.
  • Money for Nothing... Coppermantis, maybe? This one's difficult.
not a community mapmaker
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