• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:48
CET 03:48
KST 11:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)12Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker8PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Gypsy to Korea Liquipedia.net NEEDS editors for Brood War Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Ask and answer stupid questions here! Russo-Ukrainian War Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2676 users

[M] (4) KTV Foxtrot Labs SE - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 All
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2014-07-10 17:37:44
July 10 2014 17:37 GMT
#61
On July 10 2014 14:49 EatThePath wrote:
Unfortunately, I feel it becomes necessary at times like these to ask everyone what race they play and what their ladder rank is.


Even the noobs have the right to have fun. If they don't like a map, they can say it,say why, say what they would change etc. Their opinion matters just as much as the opinion of a good player.

+ Show Spoiler +
i'm diamond with random

p-please don't bully me ;_;
rly ?
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2014 18:04 GMT
#62
On July 10 2014 23:10 SatedSC2 wrote:
As for the, "I worked hard on this" stuff, I've heard the same reasoning plenty of times from game developers, writers, artists etc. and it's not an impressive argument. Thinking that I should like or respect your maps just because you put a lot of effort into them is far more entitled than me giving a reason why I don't personally like a map and why I'm personally choosing to veto it. I mean, you're reacting as if one person vetoing one map because they're trying to maximise the fun they have whilst playing is somehow a condemnation of all mappers/maps/this map in a global sense. It's not.

You misunderstand. I'm not saying you have to like what I make, or what anyone else makes. I'm saying we put a lot of work into this, but we don't have to do it. And so far, we've earned damn little in the way of compensation or recognition for what we've done. If it turns out that people couldn't care less about community maps then we can always just stop, it's not like we'd be losing anything at this point. So for you to find a map untenable for a minor reason is - to put it mildly - insulting.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2014-07-10 18:12:34
July 10 2014 18:11 GMT
#63
On July 11 2014 02:37 algue wrote:
Show nested quote +
On July 10 2014 14:49 EatThePath wrote:
Unfortunately, I feel it becomes necessary at times like these to ask everyone what race they play and what their ladder rank is.


Even the noobs have the right to have fun. If they don't like a map, they can say it,say why, say what they would change etc. Their opinion matters just as much as the opinion of a good player.

+ Show Spoiler +
i'm diamond with random

p-please don't bully me ;_;

+ Show Spoiler +
l2p noob no re muahaha

dat random doe, color me impress ^^

No doubt a wide variety of opinions is always welcome. I just mean, when someone is being incredibly vocal and judgemental, the metric of ladder rank becomes actually useful in helping gauge how seriously to take their comments.

There is definitely something of a cultural divide though when it comes to how mapmakers think about map design and map pool selection which slants heavily towards having a robust competitive environment, at the expense of what less serious players sometimes favor.
Comprehensive strategic intention: DNE
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-07-10 20:27:35
July 10 2014 20:24 GMT
#64
--- Nuked ---
moskonia
Profile Joined January 2011
Israel1448 Posts
July 10 2014 20:42 GMT
#65
Untenable compared to 6 other maps, three of which I get to veto. People will only ever play on what they think are the 4 best maps. Maybe pro players will play on all of them (they might remove one they really hate if they're always vetoing it in tournaments), but most people are going to use all their vetoes.

From my personal experience I find that most people don't veto all 3, if any, although I guess it doesn't mean much, just as much as your broad statement that has no backing. I would assume non-pro players would not veto most of the time, since winning matters less for them (I assume that it is true mostly, although not in all cases), and thus having more varied games would be better.

In general I find the most fun from having specific strategies on maps. I've tried to find a way to play on old Daedalus up until it was standardized. I really don't see how such a small different can make the map so bad. I personally believe that open naturals are possible, with the right map features to compliment it, I wonder how disgusted you will be if you saw such a map, in which you have to use a completely different build than currently being used.

I wonder, did the strategy you think is OP on this map was done to you at all? Or do you just theorycraft about it without any solid evidence that it actually forces you to FFE and not GFE?
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 10 2014 21:05 GMT
#66
On July 11 2014 05:24 SatedSC2 wrote:
Show nested quote +
On July 11 2014 03:04 NewSunshine wrote:
On July 10 2014 23:10 SatedSC2 wrote:
As for the, "I worked hard on this" stuff, I've heard the same reasoning plenty of times from game developers, writers, artists etc. and it's not an impressive argument. Thinking that I should like or respect your maps just because you put a lot of effort into them is far more entitled than me giving a reason why I don't personally like a map and why I'm personally choosing to veto it. I mean, you're reacting as if one person vetoing one map because they're trying to maximise the fun they have whilst playing is somehow a condemnation of all mappers/maps/this map in a global sense. It's not.

You misunderstand. I'm not saying you have to like what I make, or what anyone else makes. I'm saying we put a lot of work into this, but we don't have to do it. And so far, we've earned damn little in the way of compensation or recognition for what we've done. If it turns out that people couldn't care less about community maps then we can always just stop, it's not like we'd be losing anything at this point. So for you to find a map untenable for a minor reason is - to put it mildly - insulting.

Untenable compared to 6 other maps, three of which I get to veto. People will only ever play on what they think are the 4 best maps. Maybe pro players will play on all of them (they might remove one they really hate if they're always vetoing it in tournaments), but most people are going to use all their vetoes.

Well, like you, I am very much not a pro player. I only use vetoes on certain maps if I happen to want to play other maps on a given day. You're still glossing over the reason you're vetoing it - that you might have to use a different build to succeed on the map. Hence my initial response of "Oh dear." Your arguments don't convince me.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-07-10 21:25:47
July 10 2014 21:25 GMT
#67
--- Nuked ---
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2014-07-10 22:00:10
July 10 2014 21:57 GMT
#68
Foxtrot is one of my new favourite maps, i like it a lot vs all matchups (im terran - diamond).
There are a lot of tactics possible, just think out of the box, seek for the siege positions, drops etc.
http://www.twitch.tv/pinokotsbeer
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-07-11 10:59:54
July 11 2014 07:39 GMT
#69
woooooaaaa... I just got flashed spawning horizontally... :O
I didn't know this was possible and I don't think it should be, given that the bases are completely different.

Edit: Not a huge deal I guess (though I could see bottom right vs bottom left being pretty extreme for sentry/immortal), but something I do not really appreciate so far. It feels very weird when you have a completely different choke point than your opponent.
Nephyr
Profile Joined July 2012
Poland2 Posts
Last Edited: 2014-07-11 12:48:37
July 11 2014 12:43 GMT
#70
This map seriously was made by someone who hates zerg seriously just look at this map the mid is like zerg can't win any fight vs terran or zerg even with Flying adv . Anyways i appreciate work done for the map but it is awful... What came to your mind when you created that mid on this map If you corected it smh this map could be great but what you did at here destroyed it all.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
July 11 2014 20:41 GMT
#71
On July 11 2014 21:43 Nephyr wrote:
This map seriously was made by someone who hates zerg seriously just look at this map the mid is like zerg can't win any fight vs terran or zerg even with Flying adv . Anyways i appreciate work done for the map but it is awful... What came to your mind when you created that mid on this map If you corected it smh this map could be great but what you did at here destroyed it all.

For this map? To make positional games stronger, that's why the center is the way it is instead of it being a big wide open area like maps such as waystation where armies do not have to account for the terrain and roam freely as deathballs, in foxtrot you have to account for the terrain. Sadly Zerg gets the short straw out of this because well it is Zerg, none the less the endless harass that can be done and all those pathways (specially in cross spawns) make up and allow for some nasty surrounds, have other maps that steal ideas out of Foxtrot, Xel'naga Ashes and Chaac Marshes and improve some other things that i feel i missed in Foxtrot.

Also i main Zerg U.u;
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
July 18 2014 09:10 GMT
#72
--- Nuked ---
moskonia
Profile Joined January 2011
Israel1448 Posts
July 18 2014 14:01 GMT
#73
He does not give any arguments to support his claim. Being a progamer does not mean your word is law.
subtlerevolution
Profile Joined June 2014
France37 Posts
July 18 2014 14:24 GMT
#74
Beyond personal preferences or competitive axioms, there is the future of the game to consider

Does one want a map pool of "competitive only" nature
(with people who consider that "gameplay dictates map production" at the helm)

Does one want variety in the map pool
(with emphasis on an inter relationship between maps and gameplay .. an eternal experimental back and forth)

?

+ Show Spoiler +
I would add "people just passing through" or "people honestly invested in sc2 blossoming considerations.. but
[PkF] Wire
Profile Joined March 2013
France24238 Posts
July 18 2014 15:51 GMT
#75
@subtlerevolution The point you're making is actually extremely important, because experimentation can be detrimental to a fair competitive environment while encouraging "standard" maps would surely limit mapmakers' creativity and probably make a lot of them quit. This is a complicated issue though I have to admit I'd prefer experimentation to be fairly limited as far as ladder and tournaments are concerned.

Why not make unranked ladder have a different map pool, with more "experimental" maps ? This way experimental maps could get some visibility and, if they turn out to be good and fair, would then get a chance to be used on ranked ladder and tournaments.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-07-18 18:32:06
July 18 2014 18:30 GMT
#76
On July 18 2014 18:10 SatedSC2 wrote:


even if it should be, thats up to blizzard now, not the author, welcome to blizzdomination of the ladder.

On July 19 2014 00:51 [PkF] Wire wrote:
@subtlerevolution The point you're making is actually extremely important, because experimentation can be detrimental to a fair competitive environment while encouraging "standard" maps would surely limit mapmakers' creativity and probably make a lot of them quit.

maDe, it allready happend

On July 19 2014 00:51 [PkF] Wire wrote:
This is a complicated issue though I have to admit I'd prefer experimentation to be fairly limited as far as ladder and tournaments are concerned.

Why not make unranked ladder have a different map pool, with more "experimental" maps ? This way experimental maps could get some visibility and, if they turn out to be good and fair, would then get a chance to be used on ranked ladder and tournaments.


because blizzard doesnt have the time for that.
"Not you."
[PkF] Wire
Profile Joined March 2013
France24238 Posts
July 28 2014 00:41 GMT
#77
The map is really interesting and makes for good games. In the case of bottom left - top right spanws, I wonder which third would be the most suited for PvZ : the left one, the quickest and easiest to get but the closest to the Z, or the right one, which is a bit further from the Z but needs you to break rocks. I'm interested in your opinion on this matter guys, but I feel this kind of alternatives are what make this map good and not one-dimensional at all.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group B
CranKy Ducklings176
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 169
Vindicta 28
Ketroc 9
StarCraft: Brood War
Artosis 823
Noble 26
Dota 2
monkeys_forever676
febbydoto2
League of Legends
Cuddl3bear8
Counter-Strike
Coldzera 1790
taco 593
m0e_tv513
Super Smash Bros
Mew2King89
Heroes of the Storm
Khaldor137
Other Games
summit1g9031
Day[9].tv822
C9.Mang0444
JimRising 441
FrodaN255
ToD228
ViBE99
PiLiPiLi0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 118
• HeavenSC 48
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21794
League of Legends
• Doublelift4785
• Stunt249
Other Games
• Scarra934
• Day9tv822
Upcoming Events
Escore
7h 12m
LiuLi Cup
8h 12m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
14h 12m
ByuN vs GgMaChine
Serral vs Jumy
RSL Revival
1d
RSL Revival
1d 5h
LiuLi Cup
1d 8h
uThermal 2v2 Circuit
1d 9h
RSL Revival
1d 15h
Replay Cast
1d 21h
Sparkling Tuna Cup
2 days
[ Show More ]
LiuLi Cup
2 days
Replay Cast
2 days
Replay Cast
3 days
LiuLi Cup
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.