• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:54
CEST 14:54
KST 21:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story Best thing happen to StarCraft since Remastered? Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7312 users

[M] (2) Wrecking Ball - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2013-12-10 05:49:50
December 10 2013 05:49 GMT
#21
Looks sexy. And a nice map my LastCurse.

One problem with the two sided mineral line. Mules could land on either side. If it lands on wrong side, it'll be useless.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2013-12-10 08:12:12
December 10 2013 08:11 GMT
#22
Such a sexy BW map. This version for SC2 is pretty cool too. Shame some of the stuff like the lowground main and the middle highground cliff overlooking the main can't be translated directly.

Don't put any addons on the map, it's just confusing and unnecessary with everything else going on here. Like you have hostile turrets already, that is enough wacky. And a double-sided base. I don't see what the addons contribute other than being funky.

The middle bases should be 4hym1hyg. That way they mine out more quickly and everyone can move on with their lives instead of camping in the middle to win the game. I think it's fine to have a base there, because in SC2 those highgrounds won't be that important anyway, armies move around too fast. It's not something worth holding, just an area to move through. So having bases there to make it worth holding onto is okay, but it's dangerous to provide a full base in a good spot for map control. And I feel like 4hym1hyg is just a better version of 6m1hyg in this case.

Wonderful aesthetics, always makes me jealous.
Comprehensive strategic intention: DNE
Meerel
Profile Joined March 2012
Germany713 Posts
Last Edited: 2013-12-10 13:26:37
December 10 2013 13:22 GMT
#23
On December 10 2013 13:26 SidianTheBard wrote:
I'm also wondering if you're every going to release a new map that isn't this texture set.


probably (and its a little bit different every time hehe)

On December 10 2013 03:10 enord wrote:
the banner
+ Show Spoiler +
is that your hand ?


+ Show Spoiler +
[image loading]

^^

On December 10 2013 14:45 ETisME wrote:
or instead of removing them, you can make it so that it takes time for them to be captured?


i cant trigger so nope, and its too complicated

On December 10 2013 13:26 SidianTheBard wrote:
As already mentioned I also dislike the placement of the gas in the mains.


well deal with it

On December 10 2013 14:49 neobowman wrote:
Looks sexy. And a nice map my LastCurse.

One problem with the two sided mineral line. Mules could land on either side. If it lands on wrong side, it'll be useless.


you can drop them on the two single patches

On December 10 2013 17:11 EatThePath wrote:
Such a sexy BW map. This version for SC2 is pretty cool too. Shame some of the stuff like the lowground main and the middle highground cliff overlooking the main can't be translated directly.

Don't put any addons on the map, it's just confusing and unnecessary with everything else going on here. Like you have hostile turrets already, that is enough wacky. And a double-sided base. I don't see what the addons contribute other than being funky.

The middle bases should be 4hym1hyg. That way they mine out more quickly and everyone can move on with their lives instead of camping in the middle to win the game. I think it's fine to have a base there, because in SC2 those highgrounds won't be that important anyway, armies move around too fast. It's not something worth holding, just an area to move through. So having bases there to make it worth holding onto is okay, but it's dangerous to provide a full base in a good spot for map control. And I feel like 4hym1hyg is just a better version of 6m1hyg in this case.

Wonderful aesthetics, always makes me jealous.


i really wanted that lowground main but it just doesnt work
and now i dont know what to do with the middle bases....so many opinions t.t
SDMF
Qikz
Profile Blog Joined November 2009
United Kingdom12042 Posts
Last Edited: 2013-12-10 19:08:44
December 10 2013 14:43 GMT
#24
I personally don't agree what you think about lowground bases but that's personally from the fact there is no defenders advantage to having highground in SC2.

Being stuck on the lowground is no different to being contained on the highground in SC2 and as stupid as I think that is, it's too late to do anything about it now.

If you're worried about warping in from high to low add unbuildable ground in the areas above the ramp which could lead to people building a pylon in range.

Either way awesome work again Mereel ^^
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Sumadin
Profile Joined August 2011
Denmark588 Posts
March 06 2014 23:54 GMT
#25
All this banshee play and TvT on this map in Clanwar and none of them have utilized the neutral tech labs. Kinda makes me sad because I actually think add-on takeover is a really cool mechanic that not a lot of people know off.
The basic key to beating a priest is playing a deck that is terrible.
Visage814
Profile Joined April 2012
United States109 Posts
March 07 2014 01:52 GMT
#26
Pretty sure he said you can't use them?
Adersick
Profile Joined July 2011
United States216 Posts
March 07 2014 06:15 GMT
#27
I like the translation, it really is a sick looking map! I always did enjoy the concept of mining out nodes to allow for new paths, and the neutral add-ons are something I'd like to see more of. Excellent work.
enord
Profile Blog Joined September 2013
France258 Posts
March 07 2014 12:11 GMT
#28
+ Show Spoiler +
On December 10 2013 22:22 Meerel wrote:
Show nested quote +
On December 10 2013 13:26 SidianTheBard wrote:
I'm also wondering if you're every going to release a new map that isn't this texture set.


probably (and its a little bit different every time hehe)

Show nested quote +
On December 10 2013 03:10 enord wrote:
the banner
+ Show Spoiler +
is that your hand ?


+ Show Spoiler +
[image loading]

^^

Show nested quote +
On December 10 2013 14:45 ETisME wrote:
or instead of removing them, you can make it so that it takes time for them to be captured?


i cant trigger so nope, and its too complicated

Show nested quote +
On December 10 2013 13:26 SidianTheBard wrote:
As already mentioned I also dislike the placement of the gas in the mains.


well deal with it

Show nested quote +
On December 10 2013 14:49 neobowman wrote:
Looks sexy. And a nice map my LastCurse.

One problem with the two sided mineral line. Mules could land on either side. If it lands on wrong side, it'll be useless.


you can drop them on the two single patches

Show nested quote +
On December 10 2013 17:11 EatThePath wrote:
Such a sexy BW map. This version for SC2 is pretty cool too. Shame some of the stuff like the lowground main and the middle highground cliff overlooking the main can't be translated directly.

Don't put any addons on the map, it's just confusing and unnecessary with everything else going on here. Like you have hostile turrets already, that is enough wacky. And a double-sided base. I don't see what the addons contribute other than being funky.

The middle bases should be 4hym1hyg. That way they mine out more quickly and everyone can move on with their lives instead of camping in the middle to win the game. I think it's fine to have a base there, because in SC2 those highgrounds won't be that important anyway, armies move around too fast. It's not something worth holding, just an area to move through. So having bases there to make it worth holding onto is okay, but it's dangerous to provide a full base in a good spot for map control. And I feel like 4hym1hyg is just a better version of 6m1hyg in this case.

Wonderful aesthetics, always makes me jealous.


i really wanted that lowground main but it just doesnt work
and now i dont know what to do with the middle bases....so many opinions t.t


make / have a good tl .. ohhh and i want my icon back :°D
LasTCursE
Profile Joined April 2013
Bulgaria10 Posts
March 20 2014 12:01 GMT
#29
I'm glad too see my map still alive and even in a tournament :D
datiebamaikata
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-03-20 15:34:58
March 20 2014 15:33 GMT
#30
It's a good layout Curse ^^! Also Mereel we need this map for starbow!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #93
IntoTheiNu 1078
WardiTV943
TKL 190
CranKy Ducklings134
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MaxPax 274
TKL 190
ProTech177
Rex 149
Ryung 131
IndyStarCraft 72
SHIN 37
StarCraft: Brood War
Calm 10028
Jaedong 937
Sea 864
Light 762
BeSt 638
EffOrt 566
Mini 540
Zeus 301
Mong 289
Soma 285
[ Show more ]
Soulkey 263
Hyuk 245
Snow 186
Rush 177
ggaemo 121
Pusan 110
Dewaltoss 103
Hyun 93
hero 67
Sea.KH 56
[sc1f]eonzerg 45
Aegong 42
ToSsGirL 36
sorry 33
JYJ 27
yabsab 25
scan(afreeca) 24
Hm[arnc] 19
GoRush 18
Icarus 18
IntoTheRainbow 17
Movie 15
Noble 13
Sacsri 12
Bale 9
ajuk12(nOOB) 4
Dota 2
Gorgc6800
singsing3888
Dendi1070
XcaliburYe396
Fuzer 115
Counter-Strike
olofmeister2348
Other Games
Lowko563
hiko526
crisheroes272
Pyrionflax236
Mew2King75
Organizations
Dota 2
PGL Dota 2 - Main Stream484
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2493
• Nemesis1720
Other Games
• WagamamaTV292
Upcoming Events
RSL Revival
21h 6m
RSL Revival
1d 4h
Bombastic Starleague
1d 7h
Kung Fu Cup
1d 22h
OSC
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.