• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:47
CET 15:47
KST 23:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Which season is the best in ASL? Data analysis on 70 million replays [BSL21] Ro.16 Group Stage (C->B->A->D) FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason The Perfect Game Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
YouTube Thread Artificial Intelligence Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The China Politics Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2146 users

[M] (2) Wrecking Ball

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Meerel
Profile Joined March 2012
Germany713 Posts
December 09 2013 16:22 GMT
#1
[image loading]


sup yo, i made a new map based on a map i found on broodwarmaps.net.
borders are 144x142, rush distance is 132 nat/nat. there are neutral turrets at the fifth base to make it 'saver'.
if you fly with your dropship into them then you dropship is dead kk.
the name has obviously nothing to do with miley cyrus, i promise.

Uploaded on EU (i still cant upload on other server im sorry)


Original:
[image loading]

Overview:
[image loading]

Pictures:
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
SDMF
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 09 2013 16:28 GMT
#2
Arent main too big ?

I like it , we need a lot more of those fresh and innovative maps ! Unfortunately its a bit hard to spot map flaws , since it doesnt have anything standard.
Glad to see you're still one of the best mapmakers
Author of Coda and Eastwatch.
skdeimos
Profile Joined May 2013
Canada155 Posts
December 09 2013 17:16 GMT
#3
I don't know really what to say about balance, but let me say that your aesthetics are absolutely beautiful and really capture the Broodwar feel.
enord
Profile Blog Joined September 2013
France258 Posts
December 09 2013 18:10 GMT
#4
the banner
+ Show Spoiler +
is that your hand ?
make / have a good tl .. ohhh and i want my icon back :°D
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
December 09 2013 18:51 GMT
#5
Neutral tech labs and reactors sound interesting, you could optimise builds with them (super fast cloak banshee rush), have a floating barracks to capture them and increase map vision, win base races by stealing them and also force opponents to proactively scout those locations (e.g. pylon block the reactor).

Did you think about adding neutral creep and pylons to give all races somewhere interesting to proxy stuff?
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
WalkTheEdge2494
Profile Joined May 2012
Sweden26 Posts
December 09 2013 19:04 GMT
#6
On December 10 2013 03:51 iHirO wrote:
Neutral tech labs and reactors sound interesting, you could optimise builds with them (super fast cloak banshee rush), have a floating barracks to capture them and increase map vision, win base races by stealing them and also force opponents to proactively scout those locations (e.g. pylon block the reactor).

Did you think about adding neutral creep and pylons to give all races somewhere interesting to proxy stuff?

From the reddit thread (http://www.reddit.com/r/starcraft/comments/1shbnz/new_broodwar_designed_map_wrecking_ball/)

"can a terran take control of the neutral tech labs and reactors ? It could make proxy reaper pretty strong "
"no thats just design stuff, but you can obviously destroy them"
Meerel
Profile Joined March 2012
Germany713 Posts
December 09 2013 19:45 GMT
#7
just tried it....it does work lol. gonna remove some of them
SDMF
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 09 2013 19:48 GMT
#8
there's a doodad version of the reactor, just use that. or something else entirely, so as not to be confusing.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Atlasy
Profile Blog Joined August 2010
Hungary229 Posts
December 09 2013 19:52 GMT
#9
PLEASE make it so that the addons can be captured. It'd be a great new map feature.
Meerel
Profile Joined March 2012
Germany713 Posts
December 09 2013 19:53 GMT
#10
i actually like the idea now so i left 2 in the middle, as iHiro said its interesting (nobody will use it anyways i guess).
no pylon or creep tho
SDMF
moskonia
Profile Joined January 2011
Israel1448 Posts
December 09 2013 19:54 GMT
#11
Either use something else or allow it, or else it will be confusing like NewSunshine said, but I think you should keep them, it is a really interesting concept that should be tried more, but have all the add-ons in the middle, so it is easy to scout for it.
Meerel
Profile Joined March 2012
Germany713 Posts
December 09 2013 19:58 GMT
#12
[image loading]

[image loading]
SDMF
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
December 09 2013 22:36 GMT
#13
Since Mereel is notoriously bad at this, and especially since I spent the past 20 minutes trying to hunt it down trying to learn who made the original, I figured I'd link to the original Brood War map so anyone curious doesn't have to waste their time like I did:

DeadSpace by LasTCursE
http://www.panschk.de/mappage/comments.php?mapid=3916
Twitter: @iamcaustic
Gfire
Profile Joined March 2011
United States1699 Posts
December 09 2013 22:50 GMT
#14
I don't really get the proportioning on some of your maps... Seems like weird tight points in random places for no reason. Maybe something to do with the differences in cliffs and ramps from BW to SC2. Seems awkward anyway.

Seems like you've really refined this aesthetic theme, though, and it looks pretty good. I don't really like the thin high ground sections having no doodads though... I understand those are sort of replicating the style from BW but it really implies that you can walk on them. IMO if you have to paint it with pathing or else units could go there then you should add doodads.
all's fair in love and melodies
MavercK
Profile Joined March 2010
Australia2181 Posts
December 10 2013 00:19 GMT
#15
looks awesome, gw.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Semmo
Profile Joined June 2011
Korea (South)627 Posts
December 10 2013 01:04 GMT
#16
Don't put bases in center man! T_T
Mapmaker of Frost, Fruitland and Bridgehead
Meerel
Profile Joined March 2012
Germany713 Posts
December 10 2013 02:57 GMT
#17
but 10 bases are not enough
SDMF
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 10 2013 04:22 GMT
#18
10 bases is fine dood. If you have to force the last 2 bases in, then fuck 'em and leave it at 10.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2013-12-10 04:26:48
December 10 2013 04:26 GMT
#19
Refreshing layout. Really like the neutral turret placements. How awesome would it be to be terran, immediately lift off your CC, go to the turrets and just die ~30 seconds in. hahaha. Probably be best to make the turrets Invulnerable though, otherwise they'll just get killed off so easily.

I do think it might be a little choked off in many areas which might make it a little too hard or a little too op for certain races. As already mentioned I also dislike the placement of the gas in the mains.

I'm also wondering if you're every going to release a new map that isn't this texture set.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ETisME
Profile Blog Joined April 2011
12579 Posts
December 10 2013 05:45 GMT
#20
or instead of removing them, you can make it so that it takes time for them to be captured?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 200
BRAT_OK 84
gerald23 57
trigger 29
StarCraft: Brood War
Britney 41753
Bisu 4437
Rain 2915
Horang2 1899
EffOrt 680
Shuttle 646
Soma 609
Light 435
firebathero 417
PianO 417
[ Show more ]
Mini 362
ZerO 340
BeSt 286
Pusan 207
Hyun 200
Snow 190
Soulkey 146
Larva 119
Rush 98
Zeus 89
Barracks 50
Free 47
Sea.KH 44
Mind 35
soO 28
Terrorterran 26
ajuk12(nOOB) 25
ToSsGirL 25
sorry 24
Mong 23
Aegong 20
scan(afreeca) 17
HiyA 11
SilentControl 10
Bale 6
Dota 2
Gorgc3190
singsing2983
XcaliburYe151
420jenkins127
Counter-Strike
fl0m2734
zeus480
olofmeister460
Other Games
B2W.Neo1670
crisheroes343
Fuzer 336
Pyrionflax315
Hui .230
RotterdaM214
Mew2King93
ArmadaUGS84
XaKoH 42
KnowMe17
ZerO(Twitch)14
Organizations
Dota 2
PGL Dota 2 - Main Stream199
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2730
• TFBlade271
Other Games
• WagamamaTV122
Upcoming Events
Replay Cast
8h 13m
OSC
1d 2h
LAN Event
1d 3h
Replay Cast
1d 8h
Replay Cast
1d 18h
WardiTV Korean Royale
1d 21h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
Replay Cast
3 days
Wardi Open
3 days
[ Show More ]
Monday Night Weeklies
4 days
StarCraft2.fi
4 days
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
5 days
Wardi Open
5 days
StarCraft2.fi
6 days
The PondCast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.