• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:01
CEST 05:01
KST 12:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments1[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes133BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
#1: Maru - Greatest Players of All Time StarCraft II 5.0.15 PTR Patch Notes Team TLMC #5 - Finalists & Open Tournaments Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
KSL Week 80 Stellar Fest StarCraft Evolution League (SC Evo Biweekly) RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion BW General Discussion Diplomacy, Cosmonarchy Edition Soulkey on ASL S20 ASL TICKET LIVE help! :D
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1158 users

TeamLiquid Mapping Contest #2 - Page 24

Forum Index > SC2 Maps & Custom Games
501 CommentsPost a Reply
Prev 1 22 23 24 25 26 Next All
monitor
Profile Blog Joined June 2010
United States2408 Posts
May 14 2013 21:09 GMT
#461
On May 15 2013 05:42 R3mnant wrote:
2v2 Judgement Day
Forgot to post my 2v2 map
[image loading]


Lol you know Ragoo is a judge?
https://liquipedia.net/starcraft2/Monitor
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
May 14 2013 21:11 GMT
#462
On May 15 2013 05:45 Barrin wrote:
Show nested quote +
On May 15 2013 05:06 ScorpSCII wrote:
On May 15 2013 04:21 RFDaemoniac wrote:
Will the judges' comments/scores be made available for maps that don't win? I'd also be interested in seeing the comments be made publicly available. They'd make a nice learning tool.

Just making the comments on the top 10 maps or so public would be cool

Even organizer decided early in the private discussion that he doesn't plan on naming these "top 10 maps or so". Insisting that he did and elaborating on why he should (peer-review validity; educational posterity) is partly why I don't have access anymore, I think.

Can you think of a reason other than brevity (what a small reason) why a competition wouldn't want to reveal runner-up's?

I assume it's to minimize uproar in case people don't agree with the placings.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 14 2013 22:06 GMT
#463
--- Nuked ---
lorestarcraft
Profile Joined April 2011
United States1049 Posts
May 14 2013 22:06 GMT
#464
On May 15 2013 06:11 ScorpSCII wrote:
Show nested quote +
On May 15 2013 05:45 Barrin wrote:
On May 15 2013 05:06 ScorpSCII wrote:
On May 15 2013 04:21 RFDaemoniac wrote:
Will the judges' comments/scores be made available for maps that don't win? I'd also be interested in seeing the comments be made publicly available. They'd make a nice learning tool.

Just making the comments on the top 10 maps or so public would be cool

Even organizer decided early in the private discussion that he doesn't plan on naming these "top 10 maps or so". Insisting that he did and elaborating on why he should (peer-review validity; educational posterity) is partly why I don't have access anymore, I think.

Can you think of a reason other than brevity (what a small reason) why a competition wouldn't want to reveal runner-up's?

I assume it's to minimize uproar in case people don't agree with the placings.

Out of all the maps submitted, making the top 10 would be really cool for maps and mapmakers. If you were 4th, it would suck if they only showed the top 3 maps. hmm.... I guess we will just have to see what actually happens.
SC2 Mapmaker
Fatam
Profile Joined June 2012
1986 Posts
May 14 2013 22:08 GMT
#465
Yeah for sure it's nice to recognize the people who did good but didn't quite win.

Maybe I'm a little confused on how it works, so someone can clarify, but doesn't the public help determine the winner via voting? How are they going to hide the top 10 if the public has to vote on the top 10 lol
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
May 14 2013 22:14 GMT
#466
On May 15 2013 05:42 R3mnant wrote:
2v2 Judgement Day
Forgot to post my 2v2 map
[image loading]

you mean the map where the original thread got deleted because you plagiarized it?
vibeo gane,
Redrot
Profile Blog Joined September 2012
United States446 Posts
May 14 2013 22:25 GMT
#467
I remember that when I used to play trackmania and we had mapping contests, there would sometimes be over 100 maps, but each judge would still be recommended to comment on each one. If detailed results were posted for TLMC2, that would be fantastic, I'm sure plenty of people want to learn what they can improve on and what they could do better.

Then again, I'm pretty sure this has been said a couple posts above me.
About the uproar incident, there is always that no matter what, I believe that as long as any results are displayed, there will be uproar. However, the judges are good, and I think most people will trust them.
I root for CJ because their fb posts are hilarious
monk
Profile Blog Joined May 2009
United States8476 Posts
May 14 2013 22:33 GMT
#468
From my understanding, the "top 8 or so" maps will be revealed and playtested on in TLOpens.
Moderator
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
May 14 2013 22:37 GMT
#469
On May 15 2013 07:33 monk wrote:
From my understanding, the "top 8 or so" maps will be revealed and playtested on in TLOpens.

That sounds awesome. Looking forward to seeing the result of the judges' hard work.
Twitter: @iamcaustic
Ragoo
Profile Joined March 2010
Germany2773 Posts
May 14 2013 22:41 GMT
#470
On May 15 2013 07:25 Redrot wrote:
I remember that when I used to play trackmania and we had mapping contests, there would sometimes be over 100 maps, but each judge would still be recommended to comment on each one. If detailed results were posted for TLMC2, that would be fantastic, I'm sure plenty of people want to learn what they can improve on and what they could do better.


It's simply impossible for me as a judge to write a useful comment on every single map. 70% of the maps I just dismiss for no other reason than generally bad execution/layout or because it's boring and don't write down any specific reasons.

That said, if after the competition ends someone wants to know why his map didn't make it, write me a PM and I will try to give you some meaningful lines of feedback.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Redrot
Profile Blog Joined September 2012
United States446 Posts
Last Edited: 2013-05-14 23:21:51
May 14 2013 23:19 GMT
#471
I suppose it is a lot of work. Then again, during the trackmania map contests, there was also a numerical grading scale they released, and that was how everything was graded, where here, I don't think a numerical grading scale is used. (not like im the judge though...)
I root for CJ because their fb posts are hilarious
RFDaemoniac
Profile Joined September 2011
United States544 Posts
May 14 2013 23:41 GMT
#472
While it might be disappointing to see nothing when you expect something, and might give people a reason to rage, I am completely okay seeing "this map is just bad" or "no comment" on maps that aren't good. What I'm more interested is the maps that were pretty good but not quite. This is where the learning opportunity is, imo.
FlyingBeer
Profile Blog Joined June 2012
United States262 Posts
May 15 2013 04:23 GMT
#473
On May 15 2013 07:06 Barrin wrote:
Show nested quote +
On May 15 2013 06:11 ScorpSCII wrote:
On May 15 2013 05:45 Barrin wrote:
On May 15 2013 05:06 ScorpSCII wrote:
On May 15 2013 04:21 RFDaemoniac wrote:
Will the judges' comments/scores be made available for maps that don't win? I'd also be interested in seeing the comments be made publicly available. They'd make a nice learning tool.

Just making the comments on the top 10 maps or so public would be cool

Even organizer decided early in the private discussion that he doesn't plan on naming these "top 10 maps or so". Insisting that he did and elaborating on why he should (peer-review validity; educational posterity) is partly why I don't have access anymore, I think.

Can you think of a reason other than brevity (what a small reason) why a competition wouldn't want to reveal runner-up's?

I assume it's to minimize uproar in case people don't agree with the placings.

Is that really what would happen though?

I believe both lefix and samro were arguing against me with the stance that people (specifically a good map's maker) would definitely complain if they don't agree with the placings, and that I shouldn't worry about it now because IF there is to be a problem then they will complain at least as much then.


Wait, are you saying lefix and samro, both of whom I believed entered into the contest, were involved in private discussions about how the contest would be run?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2013-05-15 04:49:14
May 15 2013 04:44 GMT
#474
On May 15 2013 13:23 FlyingBeer wrote:
Show nested quote +
On May 15 2013 07:06 Barrin wrote:
On May 15 2013 06:11 ScorpSCII wrote:
On May 15 2013 05:45 Barrin wrote:
On May 15 2013 05:06 ScorpSCII wrote:
On May 15 2013 04:21 RFDaemoniac wrote:
Will the judges' comments/scores be made available for maps that don't win? I'd also be interested in seeing the comments be made publicly available. They'd make a nice learning tool.

Just making the comments on the top 10 maps or so public would be cool

Even organizer decided early in the private discussion that he doesn't plan on naming these "top 10 maps or so". Insisting that he did and elaborating on why he should (peer-review validity; educational posterity) is partly why I don't have access anymore, I think.

Can you think of a reason other than brevity (what a small reason) why a competition wouldn't want to reveal runner-up's?

I assume it's to minimize uproar in case people don't agree with the placings.

Is that really what would happen though?

I believe both lefix and samro were arguing against me with the stance that people (specifically a good map's maker) would definitely complain if they don't agree with the placings, and that I shouldn't worry about it now because IF there is to be a problem then they will complain at least as much then.


Wait, are you saying lefix and samro, both of whom I believed entered into the contest, were involved in private discussions about how the contest would be run?

Yes, feedback from mappers (such as lefix and samro) was taken into consideration when planning the tournament. This is a tournament aiming to promote mappers and mapping and I believe the people who know best about this are the mappers themselves. The discussion Barrin is referencing took place in the days leading up to the announcement.
On May 15 2013 07:25 Redrot wrote:
I remember that when I used to play trackmania and we had mapping contests, there would sometimes be over 100 maps, but each judge would still be recommended to comment on each one. If detailed results were posted for TLMC2, that would be fantastic, I'm sure plenty of people want to learn what they can improve on and what they could do better.

Then again, I'm pretty sure this has been said a couple posts above me.
About the uproar incident, there is always that no matter what, I believe that as long as any results are displayed, there will be uproar. However, the judges are good, and I think most people will trust them.

As great as it would be to give feedback on every map entered, it's simply not practical. We have progamers judging this contest who are involved in tournaments - TLO in particular was playing his WCS group A games last night. It is unrealistic to expect that feedback on every map can be provided by them within a reasonable time frame. As such I won't make any promises to the level of feedback provided after the contest results are announced, it is possible that some of the judges want to give more feedback though.
Administrator~ Spirit will set you free ~
monitor
Profile Blog Joined June 2010
United States2408 Posts
May 15 2013 05:13 GMT
#475
On May 15 2013 13:44 Plexa wrote:
Show nested quote +
On May 15 2013 13:23 FlyingBeer wrote:
On May 15 2013 07:06 Barrin wrote:
On May 15 2013 06:11 ScorpSCII wrote:
On May 15 2013 05:45 Barrin wrote:
On May 15 2013 05:06 ScorpSCII wrote:
On May 15 2013 04:21 RFDaemoniac wrote:
Will the judges' comments/scores be made available for maps that don't win? I'd also be interested in seeing the comments be made publicly available. They'd make a nice learning tool.

Just making the comments on the top 10 maps or so public would be cool

Even organizer decided early in the private discussion that he doesn't plan on naming these "top 10 maps or so". Insisting that he did and elaborating on why he should (peer-review validity; educational posterity) is partly why I don't have access anymore, I think.

Can you think of a reason other than brevity (what a small reason) why a competition wouldn't want to reveal runner-up's?

I assume it's to minimize uproar in case people don't agree with the placings.

Is that really what would happen though?

I believe both lefix and samro were arguing against me with the stance that people (specifically a good map's maker) would definitely complain if they don't agree with the placings, and that I shouldn't worry about it now because IF there is to be a problem then they will complain at least as much then.


Wait, are you saying lefix and samro, both of whom I believed entered into the contest, were involved in private discussions about how the contest would be run?

Yes, feedback from mappers (such as lefix and samro) was taken into consideration when planning the tournament. This is a tournament aiming to promote mappers and mapping and I believe the people who know best about this are the mappers themselves. The discussion Barrin is referencing took place in the days leading up to the announcement.


No you see, it is a conspiracy! Samro and lefix rigged the contest so they are allowed to enter!!!\

On the topic of map feedback/honorable mentions:

I always appreciate it when judges post their thoughts on maps, even if I'm not submitting or I lost the competition. In past MotMs I have tried to post my thoughts. Nightmarjoo did a fantastic job giving feedback. So for TLMC, of course I would love feedback from the judges. On the flip side, we can't demand them to post everything because they likely didn't write anything down for most maps. It takes forever to make writeups that are intelligent haha... Any that the judges can provide, however, would be greatly appreciated. And if there are maps that scored well, aka honorable mentions, I think telling the public would be cool.

+ Show Spoiler +
But either way I don't care that much, mapmaking is a small portion of my life that doesn't have a huge effect on anybody.
https://liquipedia.net/starcraft2/Monitor
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 15 2013 19:23 GMT
#476
--- Nuked ---
MarcusRife
Profile Joined March 2011
343 Posts
May 15 2013 20:33 GMT
#477
On May 16 2013 04:23 Barrin wrote:
Show nested quote +
On May 15 2013 08:41 RFDaemoniac wrote:
... What I'm more interested is the maps that were pretty good but not quite. This is where the learning opportunity is, imo.

Exactly; we're not just trying to highlight the best maps now, we're also trying to help make future maps become better. Well, me at least. Comparing/contrasting the maps that didn't *quite* make it (there's usually a bunch of these) to the maps that did make it (and then again to whatever map(s) you made) is indeed one of the best opportunities for a learning exercise. And then discussing them is a good way to gain other's perspectives and to know where the general consensus lies on certain things.


If enough people are interested in this we can create a thread and do it ourselves. Post our maps that didn't quite make it and we can discuss them. Barrin, if you feel this strongly about it you can take the initiative yourself. As stated earlier giving good feedback is a lot of work. I find that getting people to give good feedback is hard. I don't think that you can place the blame on TLMC for not providing feedback. It is really a failing of the community. I'm not saying the reasons for which are not legitimate, we have other things in life that require our time.
Incubus1993
Profile Joined February 2013
Canada140 Posts
Last Edited: 2013-05-16 01:54:23
May 16 2013 01:44 GMT
#478
I think it would be a good idea to give all the maps some sort of evaluation. It would definitely help everyone out who just started mapping and needs to improve and it would provide some nice constructive criticism.

Even if it isn't practical to have that much reviewing if the judges and/or peer mappers made the effort it would go a really long way in improving the quality of maps.
"I like to keep an open mind, but not so open my brains fall out."
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 16 2013 04:51 GMT
#479
--- Nuked ---
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 16 2013 05:39 GMT
#480
On May 16 2013 13:51 Barrin wrote:
Show nested quote +
On May 16 2013 05:33 MarcusRife wrote:
On May 16 2013 04:23 Barrin wrote:
On May 15 2013 08:41 RFDaemoniac wrote:
... What I'm more interested is the maps that were pretty good but not quite. This is where the learning opportunity is, imo.

Exactly; we're not just trying to highlight the best maps now, we're also trying to help make future maps become better. Well, me at least. Comparing/contrasting the maps that didn't *quite* make it (there's usually a bunch of these) to the maps that did make it (and then again to whatever map(s) you made) is indeed one of the best opportunities for a learning exercise. And then discussing them is a good way to gain other's perspectives and to know where the general consensus lies on certain things.


If enough people are interested in this we can create a thread and do it ourselves. Post our maps that didn't quite make it and we can discuss them. Barrin, if you feel this strongly about it you can take the initiative yourself.

I'm not participating in this competition, mostly just trying to be of service as a disinterested third party. But I'm way ahead of you anyway. During MotM I gave a bunch of feedback on dozens of maps that didn't quite make it on multiple months that I judged and I responded to dozens of people asking about their didn't-quite-make-it maps. Even when I wasn't judging I threw in a list of predictions with explanations at least once. Leading up to the last TLMC [not judge] I gave a bunch of feedback on maps to be entered (only a dozen or so this time), and I made an extensive write-up on each of the winners. I've taken my share of initiative already! And of course I have other things to care about. But yes giving feedback on significant maps entered into this competition is on my list fwiw.

Show nested quote +
On May 16 2013 10:44 Incubus1993 wrote:
I think it would be a good idea to give all the maps some sort of evaluation. It would definitely help everyone out who just started mapping and needs to improve and it would provide some nice constructive criticism.

Even if it isn't practical to have that much reviewing if the judges and/or peer mappers made the effort it would go a really long way in improving the quality of maps.

qft

Honestly, while I agree with the spirit of the request for feedback, it's unreasonable for an event like this. First, as already mentioned, the volume of maps to provide comments on is huge, and some (or all) of the judges couldn't possibly give useful feedback for every map. Second, a lot of the mappers that stand to benefit most from judge feedback are new mappers. This contest might be the first time they've publicly showcased a map. What's the best thing for new mappers to do? Make more maps. Hearing about why their first map is bad... is just one item out of a huge list of things they need to learn more about, that that particular map didn't evince. We all went through this.

People with passion will persevere even without good feedback. I wish we could support everyone to stoke that passion, but you can't ask others to do it on your behalf.

Moreover, what is a few people's map feedback worth? I mean I like TLO and ragoo and respect their knowledge, but is their opinion worth more than anyone else here who could give good feedback? Their position as judges is really only relevant insofar as they could tell you what a shortlist map had that yours didn't, which nonjudges could not illuminate as well perhaps.

If people want feedback on their maps, ... oh wait that's all of us all the time. XD
Comprehensive strategic intention: DNE
Prev 1 22 23 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Week 80
davetesta37
HKG_Chickenman7
CranKy Ducklings5
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft423
NeuroSwarm 189
RuFF_SC2 165
Nathanias 72
Nina 39
PiLiPiLi 21
StarCraft: Brood War
ggaemo 82
Noble 39
Icarus 10
Bale 4
Dota 2
LuMiX1
League of Legends
JimRising 440
Trikslyr65
Cuddl3bear4
Counter-Strike
Coldzera 647
Other Games
summit1g8930
C9.Mang0325
ViBE196
Maynarde191
XaKoH 130
Organizations
Other Games
gamesdonequick971
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH138
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 53
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt342
Other Games
• Scarra1378
Upcoming Events
BSL Open LAN 2025 - War…
4h 59m
RSL Revival
6h 59m
Reynor vs Cure
TBD vs Zoun
OSC
17h 59m
BSL Open LAN 2025 - War…
1d 4h
RSL Revival
1d 6h
Classic vs TBD
WardiTV Invitational
1d 7h
Online Event
1d 12h
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
LiuLi Cup
4 days
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.