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Active: 27195 users

[M] (2) Wolfschanze

Forum Index > SC2 Maps & Custom Games
Post a Reply
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Ovalient
Profile Joined May 2011
Korea (South)64 Posts
April 13 2013 22:11 GMT
#1
[image loading]

[image loading]

[image loading]

FFE
+ Show Spoiler +
[image loading]


(2) Crux Wolfschanze

Created by
Ovalient
Published KR

Playable 144 x 124
SC2 Melee Map Team : Team Crux
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2013-04-13 22:21:46
April 13 2013 22:21 GMT
#2
that ffe doesnt work, the zealot doesnt cover that entire gap

+ Show Spoiler +
just move the gateway over


really like how the middle is laid out.
starleague forever
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2013-04-13 22:29:42
April 13 2013 22:27 GMT
#3
I think "Wolf's Lair" would have been a cooler name than Wolfschanze, but w/e Map is nothing new, but a really good variant on a standard layout. edit: i kind of agree w/ gfire though, it really could use a couple chokes (anywhere)
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 13 2013 22:27 GMT
#4
Daybreak - desert and flipped edition.

What about something new? Like Nigh desert? Or ocean around?
Gfire
Profile Joined March 2011
United States1699 Posts
Last Edited: 2013-04-13 22:28:30
April 13 2013 22:27 GMT
#5
Does that Zealot on the FFE actually wall there? It doesn't look tight.

Map seems kinda basic to me. All 3x ramps is kinda dull. You just walk wherever you want and there aren't any strong control points or really out of the way places.

On April 14 2013 07:27 Fatam wrote:
I think "Wolf's Lair" would have been a cooler name than Wolfschanze, but w/e Map is nothing new, but a really good variant on a standard layout.

"Wolf's Hair" would be a better map name imo.
all's fair in love and melodies
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
April 13 2013 22:42 GMT
#6
Shut up guys have you even seen that texturing?? is so BW-ish i love it! the map is really clean just like a real desert, i would have added a couple more ramps in these highgrounds in the middle so the units can flow better in them, other than that the map is fine as it is.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Timetwister22
Profile Joined March 2011
United States538 Posts
April 13 2013 22:49 GMT
#7
This isn't a Daybreak clone, but it is a Daybreak sibling. This will play just like Daybreak, despite the differences in the layout. It's solid, and I like it. Though, I do wish we would step away from this basic " Daybreak" concept and try new things.
Former ESV Mapmaker | @Timetwister22
Fatam
Profile Joined June 2012
1986 Posts
April 13 2013 23:05 GMT
#8
Shut up guys have you even seen that texturing?? is so BW-ish i love it! the map is really clean just like a real desert,


Well, I think the aesthetics are a bit lazy. You can tell the texturing took a little time, and it's good, but then the doodads are pretty sparse and there's literally nothing on the low unpathable areas / outside areas, just plain land with light blue fog, which imo is a big no-no unless you make the fog thick enough that you can't see the ground. He should definitely add in some stuff.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Ovalient
Profile Joined May 2011
Korea (South)64 Posts
April 13 2013 23:07 GMT
#9
Well.. If you see Daybreak in this map, I can't Say any explanations...
These days, I realize I'm losing my sense of 1vs1 map.
So I'd like to make 1vs1 map from the very beginning.

I hope you consider this side
SC2 Melee Map Team : Team Crux
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2013-04-13 23:26:56
April 13 2013 23:26 GMT
#10
@Fatam Indeed about the borders with nothing on them, normaly i would agree completely with you, but for this map, i think that the lack of doodads adds more to the map than having a thick fog covering it completely, i think that it gives more desert feeling to it. About the texturing..... i have no hope for you fatam... stay jealous :b
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2013-04-13 23:27:43
April 13 2013 23:27 GMT
#11
It resembles Daybreak, but I think this map is actually a solid improvement in many respects. The differences in pathing between the natural and 3rd base will be pretty significant, and there are 2 different 3rd base locations. Also, depending on which way you expand, you'll want to secure a different watchtower, where on Daybreak it was pretty clear which one was "yours". This map overall looks a lot more flexible, and does after all have differences in overall proportions.

Cool map
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Meerel
Profile Joined March 2012
Germany713 Posts
April 13 2013 23:29 GMT
#12
change the name omg
SDMF
Fatam
Profile Joined June 2012
1986 Posts
April 13 2013 23:57 GMT
#13
About the texturing..... i have no hope for you fatam... stay jealous :b


haha what? i said the texturing was good :p
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
a176
Profile Blog Joined August 2009
Canada6688 Posts
April 14 2013 00:11 GMT
#14
On April 14 2013 08:07 Ovalient wrote:
Well.. If you see Daybreak in this map, I can't Say any explanations...
These days, I realize I'm losing my sense of 1vs1 map.
So I'd like to make 1vs1 map from the very beginning.

I hope you consider this side


the 4 bases on the side are like daybreak. and the middle is rocked and angle too.

but i like the layout of the other 4 bases.
starleague forever
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
April 14 2013 00:44 GMT
#15
On April 14 2013 08:57 Fatam wrote:
Show nested quote +
About the texturing..... i have no hope for you fatam... stay jealous :b


haha what? i said the texturing was good :p

Oh when i read your post i messed the words up, i read that the texturing was lazy. Whoops!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
April 14 2013 07:11 GMT
#16
Decorate the borders some, and I think you have a really nice map. Feels like an improvement to Daybreak.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
wrl
Profile Joined April 2011
United States209 Posts
Last Edited: 2013-04-14 08:11:53
April 14 2013 08:01 GMT
#17
For the love of god, stop poisoning map making. This garbage has become the Michael Bay of maps. Generic in every way, with all the bells and whistles we've come to expect. I don't care if the metagame plays out a bit differently, can we start doing things a little differently?

Edit: The map is perfectly fine the way white bread is perfectly fine. We like white bread, but we already have white bread, can we get something else instead?
It's funny; I dream a lot, but I'm not a very good sleeper.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 14 2013 08:07 GMT
#18
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.

If you really want to use a name of that time sth like El Alamain would be (accordingly to the theme) more fitting ...
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
eTcetRa
Profile Joined November 2010
Australia822 Posts
April 14 2013 08:21 GMT
#19
I think a brownish fog rather than blue, with some wind effects would work wonders, like the campaign mission on the tileset. Other then that, the lack of doodads and "Broodwar-esque" texturing looks fantastic.
Retired Mapmaker™
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2013-04-14 08:59:10
April 14 2013 08:48 GMT
#20
Nevermind, i didn't understand the meaning of the map name.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 14 2013 10:00 GMT
#21
Yeah this looks like a "boring" variation of things we've seen several times now.

But in good news, this is one of the best versions of BW desert tileset done in SC2 I think I've seen so far.

And for the name I recommend Wüstenfuchs (Desert Fox) instead.
Comprehensive strategic intention: DNE
chocopaw
Profile Blog Joined May 2011
2072 Posts
April 14 2013 10:57 GMT
#22
How would "Wüstenfuchs" be better? Probably as hard to pronounce for non-german speakers and still related to Nazism. Just stop with that.
http://twitter.com/lechocopaw
Big J
Profile Joined March 2011
Austria16289 Posts
April 14 2013 11:21 GMT
#23
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.


quoted, because I would have written something similar
Creager
Profile Joined February 2011
Germany1889 Posts
April 14 2013 11:25 GMT
#24
On April 14 2013 20:21 Big J wrote:
Show nested quote +
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.


quoted, because I would have written something similar


Finally a shared opinion
... einmal mit Profis spielen!
Callynn
Profile Joined December 2010
Netherlands917 Posts
Last Edited: 2013-04-14 14:02:22
April 14 2013 12:30 GMT
#25
On April 14 2013 17:48 Superouman wrote:
Nevermind, i didn't understand the meaning of the map name.


I think it's something like 'Steep Edge of the Wolf' or 'Wolf Entrenchement'. We have a similar word in Dutch, but I don't know the exact translation. Google says it's entrenchement, but I tend to disagree with that translation. It's more like a lair I think
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
Last Edited: 2013-04-14 12:58:53
April 14 2013 12:57 GMT
#26
Wolf's Lair (German: Wolfsschanze) was Adolf Hitler's first Eastern Front military headquarters in World War II.
source: http://en.wikipedia.org/wiki/Wolf's_Lair
Addition to understand the name origin: Although the standard name in English for Wolfsschanze is "Wolf's Lair", the German name does not actually mean this. Schanze is a term from military engineering and is best translated as "fortification" or "sconce".


Kinda agree that there is no need to draw that association to WW2.
Blizzard made an awesome lore to use and get names from.
www.twitch.tv/bluquh (PoE, Starbow, HS)
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
Last Edited: 2013-04-14 14:23:24
April 14 2013 14:23 GMT
#27
This map has by far the best texturing with that tileset I've ever seen.

I'm not a huge fan of the layout as as people have said it's fairly generic, but I do prefer it to Daybreak tleast since the third isn't right on top of the nat. This map personally reminds me a heck of a lot of Match Point which was my favourite map.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Caviar
Profile Joined April 2011
70 Posts
Last Edited: 2013-04-14 14:39:44
April 14 2013 14:29 GMT
#28
The layout is solid, safe but solid. The texturing its great. The little highground outside the third looks a little out of place visually but thats it. I like it
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 14 2013 17:03 GMT
#29
On April 14 2013 17:01 wrl wrote:
For the love of god, stop poisoning map making. This garbage has become the Michael Bay of maps. Generic in every way, with all the bells and whistles we've come to expect. I don't care if the metagame plays out a bit differently, can we start doing things a little differently?

Edit: The map is perfectly fine the way white bread is perfectly fine. We like white bread, but we already have white bread, can we get something else instead?

Chill out, dude. Standard maps are the way they are for a reason, and they aren't going anywhere. I don't see anything wrong with getting different takes on standard maps every now and then. If we have to have standard maps in our map pools, and face it, we do, I'd rather get a new map than use Daybreak for eternity.

So yeah, tone down the trash talk. The white bread analogy isn't something I'd have gone for either.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
llIH
Profile Joined June 2011
Norway2142 Posts
April 14 2013 17:12 GMT
#30
Good job with this one. I like it.
myRZeth
Profile Joined June 2011
Germany1047 Posts
April 14 2013 17:25 GMT
#31
looking awesome i gotta say
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
April 14 2013 17:43 GMT
#32
On April 14 2013 20:21 Big J wrote:
Show nested quote +
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.


quoted, because I would have written something similar


OGS Penis would be nothing compared.
FlyingBeer
Profile Blog Joined June 2012
United States262 Posts
April 14 2013 18:45 GMT
#33
Be careful about Nazi references in your maps.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=407242
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
April 14 2013 19:10 GMT
#34
I really like this map. Solid base layouts, and a good improvement on the outer high ground paths + rocked middle concept. A map like Bel'Shir Vestige never sees the middle rocks knocked down because it's both unnecessary and makes for an inferior terrain position vs. someone on one of the high ground paths. None of those issues here.

I'll admit that concept is maybe a bit overused in Crux, but it's done well on this map nonetheless.
Twitter: @iamcaustic
monitor
Profile Blog Joined June 2010
United States2404 Posts
April 14 2013 22:03 GMT
#35
Superb aesthetics. Good "learning map". I appreciate that you are trying to get back to the basics in your maps. I too try to get down the basics before moving on to more difficult things. But in my opinion, these learning maps aren't meant for tournaments. Please don't try to get it into the GSL/proleague, just learn from it!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Callynn
Profile Joined December 2010
Netherlands917 Posts
April 14 2013 23:32 GMT
#36
On April 15 2013 03:45 FlyingBeer wrote:
Be careful about Nazi references in your maps.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=407242


On April 14 2013 21:57 bluQ wrote:
Wolf's Lair (German: Wolfsschanze) was Adolf Hitler's first Eastern Front military headquarters in World War II.
source: http://en.wikipedia.org/wiki/Wolf's_Lair
Addition to understand the name origin: Although the standard name in English for Wolfsschanze is "Wolf's Lair", the German name does not actually mean this. Schanze is a term from military engineering and is best translated as "fortification" or "sconce".


Kinda agree that there is no need to draw that association to WW2.
Blizzard made an awesome lore to use and get names from.


You should probably just change the name of the map. I also don't think it's a good idea to make a WW2 reference in SC2.

Why don't you just go for Wolf Ridge? Easy fix :D
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Zrana
Profile Blog Joined August 2010
United Kingdom698 Posts
April 15 2013 00:29 GMT
#37
But it sounds so awesome in a german accent!
Ovalient
Profile Joined May 2011
Korea (South)64 Posts
April 15 2013 02:23 GMT
#38
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.

If you really want to use a name of that time sth like El Alamain would be (accordingly to the theme) more fitting ...


I'm really sorry that I made all arguments..
I didn't know about that name, just know 'cool name'

My WW2 Historical knowledge is limited. Only know Attack on Pearl Harbor thing..
Sorry everybody. I will never do this thing again.
REALLY SORRY.
SC2 Melee Map Team : Team Crux
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
April 15 2013 11:58 GMT
#39
On April 15 2013 11:23 Ovalient wrote:
Show nested quote +
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.

If you really want to use a name of that time sth like El Alamain would be (accordingly to the theme) more fitting ...


I'm really sorry that I made all arguments..
I didn't know about that name, just know 'cool name'

My WW2 Historical knowledge is limited. Only know Attack on Pearl Harbor thing..
Sorry everybody. I will never do this thing again.
REALLY SORRY.

Don't feel too bad, Ovalient! Nobody is angry with you. Just take some time to think of a different cool map name~
Twitter: @iamcaustic
KingCorwin
Profile Joined February 2013
United States134 Posts
April 15 2013 14:17 GMT
#40
best texturing of phaetheon map ive seen yet
Corwin#12780
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 15 2013 14:25 GMT
#41
The laziest part of the aesthetics on this is where you can see at 1 and 7 oclock where that cliff used to be round and he later decided to make it bump in there. He didn't bother to fix the texturing and you can still see the outline of the cliff on the unplayable bottom. No other reason for it to be that way.
SC2 Mapmaker
Laserist
Profile Joined September 2011
Turkey4269 Posts
April 15 2013 14:43 GMT
#42
Please don't make wide wide open neutrals anymore. There is a race called protoss guys, which couldn't have depots to rise... Other than that 2 base baneling bust with ling support would win majority of the games on that map. Pretty zerg favored.
“Are you with the Cartel? Because you’re definitely an Angel.”
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 15 2013 22:32 GMT
#43
On April 15 2013 20:58 iamcaustic wrote:
Show nested quote +
On April 15 2013 11:23 Ovalient wrote:
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.

If you really want to use a name of that time sth like El Alamain would be (accordingly to the theme) more fitting ...


I'm really sorry that I made all arguments..
I didn't know about that name, just know 'cool name'

My WW2 Historical knowledge is limited. Only know Attack on Pearl Harbor thing..
Sorry everybody. I will never do this thing again.
REALLY SORRY.

Don't feel too bad, Ovalient! Nobody is angry with you. Just take some time to think of a different cool map name~

seconded.
Comprehensive strategic intention: DNE
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 15 2013 23:20 GMT
#44
On April 16 2013 07:32 EatThePath wrote:
Show nested quote +
On April 15 2013 20:58 iamcaustic wrote:
On April 15 2013 11:23 Ovalient wrote:
On April 14 2013 17:07 dezi wrote:
I don't think we need nazi reminiscence in this game - aka change the name - esp. if using names that are most likely associated with Hitler.

If you really want to use a name of that time sth like El Alamain would be (accordingly to the theme) more fitting ...


I'm really sorry that I made all arguments..
I didn't know about that name, just know 'cool name'

My WW2 Historical knowledge is limited. Only know Attack on Pearl Harbor thing..
Sorry everybody. I will never do this thing again.
REALLY SORRY.

Don't feel too bad, Ovalient! Nobody is angry with you. Just take some time to think of a different cool map name~

seconded.

seconded-ed
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
April 15 2013 23:23 GMT
#45
You have a really good eye lore, now i can't unsee it ~.~
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 15 2013 23:53 GMT
#46
On April 16 2013 08:23 Uvantak wrote:
You have a really good eye lore, now i can't unsee it ~.~

Mua ha ha ha.......
SC2 Mapmaker
Daumen
Profile Joined July 2011
Germany1073 Posts
April 16 2013 01:42 GMT
#47
The name makes me think more of those Neo-Nazi Clubs/bars/Hangouts, they are often named Wolfsschanze. I am gonna be a grammer-nazi now (haha) and point out that Wolfsschanze is written with 2 s'es... oh god this post turned out very creepy. plx dont ban.
President of the ReaL Fan Club.
Samro225am
Profile Joined August 2010
Germany982 Posts
April 16 2013 07:21 GMT
#48
it might be a minor flaw. nat mineral/cc and one third of the main look very tank-able. just saying, because the main/nat/thirds setup looks very compact.
nemonic
Profile Joined November 2011
132 Posts
April 16 2013 09:35 GMT
#49
You should really change the name of the map, otherwise no German tournament organizer will ever add it to a map pool simply because of that.
PuppyPrime
Profile Joined April 2013
27 Posts
April 16 2013 11:25 GMT
#50
Bullshit! Unless its called D-Day or something no German cares. Its not called "Heil Hitler" Idiots, so no need of a Namechange!
cythaze
Profile Joined June 2011
830 Posts
April 16 2013 11:30 GMT
#51
Probably tournament organizers would even add it BECAUSE of the name as it would cause attention and generate viewers from the german community....
Prugelhugel
Profile Joined February 2012
Austria637 Posts
Last Edited: 2013-04-16 11:54:30
April 16 2013 11:51 GMT
#52
Are you serious?
After the swastika-broodwar-map clone, this one is now another step towards a very terfifying German "newspaper" report about SCII.

Harher tone and therefore spoilered:
+ Show Spoiler +
Give this map such a nickname is like glorifying the "cultural" heritage of one of the darkest eras of humanity. Even if you can't relate to what happened here (where I live) during that time, think about what such a name would cause. I don't really care if your map gets neglected/banned from every possible tournament or the blizzard arcade itself - No, I'd rather appreciate that. But I don't want such a stupidly named map to pave the way for dumber ones.
To help you finding a better name, here are some of my ideas:
*) Bel'Ovaliant is a bad and uncreative mapmaker who has to raise attention for his bad map by giving it horrendous names'-beach
*) Shaku'Really, Ovaliant, think before using such terms'-plateau
*) Steps of "Whatever dude, your map is bad anyways and will be forgotten soon, bye"


edit:
On April 16 2013 20:30 cythaze wrote:
Probably tournament organizers would even add it BECAUSE of the name as it would cause attention and generate viewers from the german community....


Yes, because people watching tournaments because of a map with such a name is exactly, what the SC2 scene needs.
I really always wanted to see GSL fans throwing trash-cans and beer bottles at the Korean police after every GSL tournament day.
"This map definitly needs more rocks" - No SC2 player ever
cythaze
Profile Joined June 2011
830 Posts
April 16 2013 12:28 GMT
#53
On April 16 2013 20:51 Prugelhugel wrote:
Are you serious?
After the swastika-broodwar-map clone, this one is now another step towards a very terfifying German "newspaper" report about SCII.

Harher tone and therefore spoilered:
+ Show Spoiler +
Give this map such a nickname is like glorifying the "cultural" heritage of one of the darkest eras of humanity. Even if you can't relate to what happened here (where I live) during that time, think about what such a name would cause. I don't really care if your map gets neglected/banned from every possible tournament or the blizzard arcade itself - No, I'd rather appreciate that. But I don't want such a stupidly named map to pave the way for dumber ones.
To help you finding a better name, here are some of my ideas:
*) Bel'Ovaliant is a bad and uncreative mapmaker who has to raise attention for his bad map by giving it horrendous names'-beach
*) Shaku'Really, Ovaliant, think before using such terms'-plateau
*) Steps of "Whatever dude, your map is bad anyways and will be forgotten soon, bye"


edit:
Show nested quote +
On April 16 2013 20:30 cythaze wrote:
Probably tournament organizers would even add it BECAUSE of the name as it would cause attention and generate viewers from the german community....


Yes, because people watching tournaments because of a map with such a name is exactly, what the SC2 scene needs.
I really always wanted to see GSL fans throwing trash-cans and beer bottles at the Korean police after every GSL tournament day.


Ok, where in Austria do you exactly live where people are offended by a computer game map that´s called Wolfsschanze...
Giving a map that name would cause nothing not a big political uproar and riots in the street lol.
blarkh
Profile Joined December 2011
Austria72 Posts
Last Edited: 2013-04-16 13:01:12
April 16 2013 13:00 GMT
#54
I live in Vienna and I'd be offended if ovalient hadn't already explained it to be a mistake on his part. People here tend to take Nazis seriously, and most of them don't like them a lot. Also I feel like Prugelhugel was making a comparison between football fans and SCII fans here and trying to show you how most of them aren't drunk racist pigs. (Most of the SC fans, that is. Very probably most football fans aren't either, but there sure is a loud minority.)

edit: Are you trying to insult us Germans and Austrians by implying we're all Nazis anyways or are you just ignorant enough to believe we don't care deeply about these things?
Eiskaffee
Profile Joined March 2013
Germany31 Posts
April 16 2013 18:48 GMT
#55
The name of the map is so stupid and its even wrong spelled.
Corak
Profile Joined February 2010
Germany187 Posts
April 16 2013 19:24 GMT
#56
On April 16 2013 20:25 PuppyPrime wrote:
Bullshit! Unless its called D-Day or something no German cares. Its not called "Heil Hitler" Idiots, so no need of a Namechange!


On April 16 2013 20:30 cythaze wrote:
Probably tournament organizers would even add it BECAUSE of the name as it would cause attention and generate viewers from the german community....


Troll much?
But it's rather stupid to do so on a serious subject and after there are 2.5 pages mainly about the title and an apology from the mapper.

If you want German words that maybe sound good to non-Germans here are some suggestion that kinda fit the map:
+ Show Spoiler +
Sandsturm - dust storm
Hitzeschild - heat shield
Wassermangel - water deficiency
Trockenzeit - dry season
Bodenverlust - loss in soil

this is harder than i thought :/
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 17 2013 00:55 GMT
#57
Wow Trockenzeit is such a cool name for a map. !
Comprehensive strategic intention: DNE
Jaiden
Profile Joined November 2010
Germany60 Posts
Last Edited: 2013-04-17 08:23:09
April 17 2013 08:22 GMT
#58
There are a lot of cool German words you could use, who wouldn't be burdened by any Nazi-references. Corak said some cool stuff. You could even do a nice wordplay with "Wüste Verzweiflung". Wüste is a little pun with desert and waste, Verzweiflung means despair or desperation. Pronounciation via IPA would be [ˈvyːstə] [fɛɐ̯ˈʦvaɪ̯flʊŋ]

And it would be pretty much unspeakable for non-germans
Syphon8
Profile Joined July 2010
Canada298 Posts
April 17 2013 16:35 GMT
#59
On April 15 2013 23:43 Laserist wrote:
Please don't make wide wide open neutrals anymore. There is a race called protoss guys, which couldn't have depots to rise... Other than that 2 base baneling bust with ling support would win majority of the games on that map. Pretty zerg favored.


In what world is this a wide open nat?

A suitable successor to Daybreak, all in all. Fixes a lot of flaws, uses space better. Not a fan of the aesthetics, but who cares?

There should be more space at the 4ths.
',:/
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