• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:58
CEST 06:58
KST 13:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-61PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b
Tourneys
SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL22 General Discussion BW General Discussion BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ Making an Online Broodwar Manager Game
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 2v2v2v2 Tournament
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9040 users

[M] (2) DF Gleaming Gold - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Sumadin
Profile Joined August 2011
Denmark588 Posts
February 03 2013 00:50 GMT
#21
On February 03 2013 03:43 NewSunshine wrote:
They have reduced resources right now because of their forward position, and proximity to a Tower which accentuates it. It's not vital that they have reduced resources, but I figure it keeps the theme of positional play more consistent.


I am not really convinced. The position is central but not really forward. The third is slightly futher ahead from where i look.

It is true that holding the watchtower will be essential to taking that base, but knowing an attack is coming there will only be half the battle if you intend to hold it.

If you still think it is a problem then you could remove the rock at the 9,3 a clock bases. It won't affect the vulnerbility of the thirds much but what it will do is to open up another attack path to the high ground area where the towers lies. And if that area is lost for the defender, then chances are hight that the base may follow.
The basic key to beating a priest is playing a deck that is terrible.
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 03 2013 09:42 GMT
#22
Having surveyed the feedback so far, it's pretty varied, so the only one I could really go through with is changing the three-quarter base to a full one. A lot of the other suggestions appear to be matters of personal preference. The XNT's for example - they have a really cool interaction with the map where they are, but I can also see how having no towers would be cool. That's one I'm going to continue to think about.

Image(if you forgot what a normal base looks like for some reason and need proof that they still exist, idk):
+ Show Spoiler +
[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 13 2013 08:19 GMT
#23
A'ight peoples, in between works on other projects I've decided to put out a small update(basically see above post):
[image loading]

As for the name...

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


I went for the second most abundant color in the above images. Yeah, artistic weirdness, or whatever you wanna call it. Although, at one point previously and now, I'm considering something like this, which I guess fits better:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2013-02-13 21:06:19
February 13 2013 21:02 GMT
#24
Map looks fantastic.

I like the dynamic expanding pattern, both doesn't it make for some awkawrd situation late game where both players bases are too close to one another? I.E circle syndrome .. especially on a small map like this with short rush distance with all rocks taken down. The horizontal 4th base is really neat. I loled at the situations I saw in my head when I first saw the close-up image. If you can do damage to you'r opponents rock tower beforehand it becomes a trap ... I see funny situations where tanks or immortals are dropped inse and shuts the door first
http://mentalbalans.se/aggedesign
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 13 2013 21:04 GMT
#25
circle syndrome is more awesome than split maps anyway.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
04:00
Qualifiers Day 1
Afreeca ASL 2661
LiquipediaDiscussion
Replay Cast
00:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
PSISTORM Gaming Misc
22:55
FSLTeamLeagueFINALS: ST vs PTB
OSC
22:30
OSC Elite Rising Star #20
davetesta42
Liquipedia
The PiG Daily
21:30
Best Games of Starcraft
Reynor vs TBD
ByuN vs Solar
PiGStarcraft550
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft550
XaKoH 427
RuFF_SC2 190
Nina 89
FoxeR 11
StarCraft: Brood War
Bisu 6899
Leta 894
Bale 34
Noble 22
Terrorterran 16
Dota 2
LuMiX1
League of Legends
JimRising 626
Counter-Strike
summit1g9149
Other Games
WinterStarcraft501
C9.Mang0467
ViBE110
Organizations
Other Games
gamesdonequick1085
StarCraft: Brood War
UltimateBattle 153
Other Games
BasetradeTV33
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota269
League of Legends
• Stunt327
Upcoming Events
RSL Revival
4h 2m
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
6h 2m
Afreeca Starleague
23h 2m
RSL Revival
1d 4h
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
1d 7h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
PiGosaur Cup
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
[ Show More ]
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Escore Tournament S3: W5
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #1
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
CSLAN 4
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.