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[M] (2) DF Yeonsu - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 9 10 11 Next All
ReMinD_
Profile Joined May 2013
Croatia846 Posts
July 29 2013 19:19 GMT
#61
This map looks great! I can't wait to try it out!
Parting: Well, even I can make better maps than these.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 29 2013 19:49 GMT
#62
Please, add latest screenshots to first post. Because all new players will watch mostly 1st post to see screenshots of this map
Samro225am
Profile Joined August 2010
Germany982 Posts
July 29 2013 20:24 GMT
#63
nice! congratulations!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 29 2013 20:33 GMT
#64
Great job bud, good luck on watching it all over
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 29 2013 22:40 GMT
#65
Oh wow lol. So it turns out I wake up to this! Thanks guys! I'll have to update this thread when I get home from work, so excited!!
Retired Mapmaker™
WedRine
Profile Joined March 2013
Denmark64 Posts
Last Edited: 2013-07-30 17:53:22
July 30 2013 17:40 GMT
#66
This is awesome!! congratulations etcetra! Has it been announced somewhere officially?
*edit: I am blind! Ive only just seen the announcement here now!
Mike Kilo Papa!
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2013-07-31 02:34:11
July 31 2013 02:33 GMT
#67
Congratulations Etcetra!

Looks like DF keeps getting maps to go places. DF #1 Foreign Map Team! Keep up the great work!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Myusen
Profile Joined June 2011
Germany29 Posts
August 15 2013 16:15 GMT
#68
Please, DF, put stuff on the islands. Islands are unpunishable expansions
<3 Liquid'Snute | nonesports.de
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
August 15 2013 17:51 GMT
#69
On August 16 2013 01:15 MightyMaexe wrote:
Please, DF, put stuff on the islands. Islands are unpunishable expansions


No they're not. Drop them? Use air units?

You can even nydus over and take an island as zerg.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Silvare
Profile Blog Joined August 2011
261 Posts
August 15 2013 18:36 GMT
#70
congrats! it must feel great to see yeonsu pop up in the ladder map pool, which means it is now in the map pool of many tournaments, Chicago included
eTcetRa
Profile Joined November 2010
Australia822 Posts
August 23 2013 03:03 GMT
#71
On August 16 2013 03:36 Silvare wrote:
congrats! it must feel great to see yeonsu pop up in the ladder map pool, which means it is now in the map pool of many tournaments, Chicago included


Thanks! But it's not really my map anymore.
Blizzard has had their way with it..

http://i.imgur.com/E2G9v2o.jpg
Retired Mapmaker™
InfCereal
Profile Joined December 2011
Canada1759 Posts
August 23 2013 03:05 GMT
#72
On August 23 2013 12:03 eTcetRa wrote:
Show nested quote +
On August 16 2013 03:36 Silvare wrote:
congrats! it must feel great to see yeonsu pop up in the ladder map pool, which means it is now in the map pool of many tournaments, Chicago included


Thanks! But it's not really my map anymore.
Blizzard has had their way with it..

http://i.imgur.com/E2G9v2o.jpg


Oh my.

That's so unfortunate.
Cereal
Fatam
Profile Joined June 2012
1986 Posts
August 23 2013 03:30 GMT
#73
I mean, I'm not gonna lie, I think the altered blizz aesthetics for this and Frost look a bit better than the originals.. but I don't like that they changed the island.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
August 23 2013 04:31 GMT
#74
the island

why
~ ~ <°)))><~ ~ ~
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
August 23 2013 05:24 GMT
#75
I am sad
Mapmaker | Author of Atlas, Rao Mesa & Paralda
SidianTheBard
Profile Joined October 2010
United States2475 Posts
August 23 2013 07:26 GMT
#76
Yeah, not a fan of the rocked ramp where the island use to be. Just need to remove the ramp and it'd be fine imo. Cliff walking units going up there would be good i think.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Semmo
Profile Joined June 2011
Korea (South)627 Posts
Last Edited: 2013-08-23 08:31:25
August 23 2013 07:26 GMT
#77
On August 23 2013 12:30 Fatam wrote:
I mean, I'm not gonna lie, I think the altered blizz aesthetics for this and Frost look a bit better than the originals.. but I don't like that they changed the island.


Are you kidding? Both Yeonsu and Frost looked miles cleaner before. Now it looks like it was rushed in 30 minutes to be finished. Really sad that they removed the islands as well.

They basically butchered the maps, and gave no respect to the mapmakers.
Mapmaker of Frost, Fruitland and Bridgehead
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2013-08-23 08:44:41
August 23 2013 08:44 GMT
#78
The aesthetics are cleaner / more readable on yeonsu and the new lighting is definitely an improvement on frost. I'm not endorsing that they ninja changed them on you or anything, that's definitely a little F'ed up, and I'm especially not for them changing anything about the layout (such as the island and the ramp to one of the thirds). But you are probably a little biased here lol
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Kaleidos
Profile Joined October 2010
Italy172 Posts
August 23 2013 09:13 GMT
#79
On August 23 2013 16:26 Semmo wrote:
Show nested quote +
On August 23 2013 12:30 Fatam wrote:
I mean, I'm not gonna lie, I think the altered blizz aesthetics for this and Frost look a bit better than the originals.. but I don't like that they changed the island.


Are you kidding? Both Yeonsu and Frost looked miles cleaner before. Now it looks like it was rushed in 30 minutes to be finished. Really sad that they removed the islands as well.

They basically butchered the maps, and gave no respect to the mapmakers.


Honestly would have vetoed Yeonsu 100% for the sole reason that textures made it so hard to distinguish path/ground levels. And i don't think it's just me, lots were complaining on forums.
Frost was in a much better spot in this regard but still had the feeling that some textures were off place, and i think blizzard went in the right direction.
I don't argue about the layout/xel naga add tho. That's a different story.
IeZaeL
Profile Joined July 2012
Italy991 Posts
August 23 2013 09:53 GMT
#80
Sorry , but on Yeonsu i could not even see where the expansions/ramps were. Blizzard made a right step ahead in cleaning textures a lot , but they made a wrong step ahead changing a bit the layout.

In frost textures were ... blur ? Yes , they were. Still , i liked it more than this blizzard version , especially cuz the tundra feeling in mains/naturals.
Author of Coda and Eastwatch.
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