• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:09
CET 07:09
KST 15:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8874 users

[M] (4) Bridge Too Near

Forum Index > SC2 Maps & Custom Games
Post a Reply
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-03-15 22:40:45
March 15 2012 22:33 GMT
#1
<Bridge Too Near>
Made by: TheFish
Published on: NA
Published as "Bridge Too Near Remake"

[image loading]


Introduction/Inspiration:

I want to start by saying that this map was more of an attempt at creating some cool aesthetics than it was at creating an actual balanced map.
Its a remake of a remake - There was a Bridge too Near in both SC1 and WC3, and I thought that the layout from the WC3 version might make a cool layout for a SC2 map. Overall, I'm happy with how it came out and with what I learned from making it. I think that the middle could be problematic and might wreck the balance a bit, with too many small chokes in weird places. I wanted to do a map using this sort of tileset because I plan on making a 4v4 map that will have similar aesthetics in the near future, and this was to give me some practice before I tacked that one. Its got rotational symmetry and should be symmetrical.

Here is the original versions from SC1 and WC3:

+ Show Spoiler +
[image loading]

[image loading]



Here are some awesome aesthetics pics:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Map Analyzer:

+ Show Spoiler +
[image loading]

[image loading]


feedback is of course more than welcome
(I know there are balance issues. also, its my 2nd 1v1 map. will be cross-spawn only.)
~ ~ <°)))><~ ~ ~
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-03-15 23:46:06
March 15 2012 23:13 GMT
#2
The middle expos are impossible to take vs. mech. Just want to point that out.

You could just turn the middle bases around, so they are close to the main.


On March 16 2012 08:40 FlaShFTW wrote:also, make the bases more unique, and not just geometric.


If its cross spawn only this is a nice idea.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
FlaShFTW
Profile Blog Joined February 2010
United States10347 Posts
March 15 2012 23:40 GMT
#3
kinda reminds me of the starcraft brood war map othello.

looks like a neat map, but as aunvilgod said, tanks are gonna be too powerful in the center. same with broodlords. can collosi reach the mineral line from behind the unpathable area?

i feel like areas are too chokey. this can be fixed by making some of the holes pathable (the one thats connected to the main that goes toward the middle).

also, make the bases more unique, and not just geometric.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
March 20 2012 21:53 GMT
#4
@Aunvilgod - Yea, the middle xpos are the result of me not knowing what to really do - I had originally made it like the broodwar map but realized the bridges would either be too small, or I would be stuck with a 12 base map (which may have been a better idea) Turning the bases around might be a good idea... its cross spawn only.

@FlaShFTW - Coloss may be able to reach that mineral line. I had originally intended the steam vents to prevent sight, but that doesnt seem to work from the low ground, and it wouldnt matter anyway with air units spotting, so the middle needs to change. I agree that some areas are too chokey. As for the main bases, I was working from a photo of an apartment in the Bronx near me with a "green" roof but I'm not happy with how it came out. Othello is pretty cool, and it has given me ideas on how to make this concept more viable.
I'll probably revisit this one soon, but I have 2 concept sketches on my desk to get to also! So much mapping to do, so little time!
~ ~ <°)))><~ ~ ~
clever_us
Profile Blog Joined January 2011
United States329 Posts
March 20 2012 23:34 GMT
#5
Looks pretty damn good for only a 2nd 1v1 map attempt
glhf <3
Please log in or register to reply.
Live Events Refresh
Next event in 3h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
-ZergGirl 207
ProTech127
Livibee 43
StarCraft: Brood War
Tasteless 239
PianO 142
Dewaltoss 99
sSak 53
Noble 42
scan(afreeca) 30
Leta 16
Dota 2
febbydoto16
LuMiX1
League of Legends
JimRising 630
Counter-Strike
m0e_tv625
Other Games
summit1g10015
C9.Mang0399
WinterStarcraft399
crisheroes271
Nina74
Organizations
Other Games
BasetradeTV96
StarCraft: Brood War
UltimateBattle 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• Sammyuel 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
3h 52m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
8h 52m
BSL
13h 52m
RSL Revival
1d 3h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 5h
BSL
1d 12h
Replay Cast
1d 17h
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.