Made by: TheFish
Published on: NA
Published as "Bridge Too Near Remake"
![[image loading]](http://i.imgur.com/NcmgM.jpg)
Introduction/Inspiration:
I want to start by saying that this map was more of an attempt at creating some cool aesthetics than it was at creating an actual balanced map.
Its a remake of a remake - There was a Bridge too Near in both SC1 and WC3, and I thought that the layout from the WC3 version might make a cool layout for a SC2 map. Overall, I'm happy with how it came out and with what I learned from making it. I think that the middle could be problematic and might wreck the balance a bit, with too many small chokes in weird places. I wanted to do a map using this sort of tileset because I plan on making a 4v4 map that will have similar aesthetics in the near future, and this was to give me some practice before I tacked that one. Its got rotational symmetry and should be symmetrical.
Here is the original versions from SC1 and WC3:
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![[image loading]](http://i.imgur.com/FrBoG.jpg)
![[image loading]](http://i.imgur.com/GpyMk.jpg)
Here are some awesome aesthetics pics:
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Map Analyzer:
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feedback is of course more than welcome

(I know there are balance issues. also, its my 2nd 1v1 map. will be cross-spawn only.)