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[Custom] Starcraft Master - Page 4

Forum Index > SC2 Maps & Custom Games
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RZAMazz
Profile Joined September 2011
Canada30 Posts
March 04 2012 01:25 GMT
#61
just beat 28th one u stim after second wave and SNIPE!!!!!!!!!!!!!!!!!!!!
templar rage
Profile Joined September 2010
United States2509 Posts
March 04 2012 01:57 GMT
#62
Done all but 27 (banshee) 29 (2 zealots vs 3 marines) and 30 (tank + medivac vs 3stalkers) so far. Most were pretty easy for me except for the zealot split vs banelings. That took the longest, but it was mostly just getting the correct split so they don't all suicide at once. The rest are just really hard for me, but I know exactly what to do, so it's just practice from here. 83 minutes so far.
RiceBowl2
Profile Joined February 2012
United States24 Posts
March 04 2012 02:44 GMT
#63
For 29 I did something different than what someone previously posted. After beginning, I hotkeyed the marine on the very left to 1 and the one on the right to 2. Once the match begins, I made the 1 marine head up, through the zealots. Then I queue'd his movement with shift + right click so it makes a circle around the outermost border of the platform. The thing with that is that you should do it before the zealot on the right hits your 2 marine. That way, you can risk getting hit while manually running him around. Since it takes a while to kill the zealot chasing the 2 marine, at some point in time you have to queue him up with shift + right click to move around in a circle and then switch back to the 1 marine and re-queue him up because, by that time, his queue probably will have run out. If you continue to re-queue while manually moving another, then you should be able to beat the challenge without getting damage (or with minimal damage).

The other method posted before was to take both marines (the two on the left and right) and take them to one control group. Once it starts, they automatically gain agro of the zealots and, if you run them in good circles, you should be able to beat the level.

The first one just takes more micro management.
Wilsonator
Profile Joined June 2011
46 Posts
March 04 2012 03:24 GMT
#64
For those who are struggling I have created a guide video:
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
March 04 2012 04:29 GMT
#65
Anyone else find it kinda ironic to give the Starcraft Master portrait when you complete Starcraft Expert achievement instead of Starcraft Master achievement? lol
Jaedong <3 HOOK'EM HORNS!
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
March 04 2012 05:02 GMT
#66
This was really fun!
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me
KTY
Whatson
Profile Blog Joined January 2012
United States5357 Posts
March 04 2012 05:38 GMT
#67
God I have terrible micro...especially banshee micro T__T
¯\_(シ)_/¯
CapnAmerica
Profile Blog Joined November 2010
United States508 Posts
March 04 2012 06:13 GMT
#68
I just dominated the 4 pieces I hadn't done, but I did it in single player where I had no lag issues. Then I attempt them in Multiplayer and (at least the tank one) is literally impossible. My "drop" option doesn't show up until the stalkers have already retargeted the medivac.

Grrrr.

Also the Ghost vs Baneling one is quite difficult for me.
After all this time, I still haven't figured out the correlation between sexual orientation and beating an unprepared opponent. Are homosexuals the next koreans? Many players seem to think it's an unfair advantage. - pandaburn
dynwar7
Profile Joined May 2011
1983 Posts
Last Edited: 2012-03-04 07:32:19
March 04 2012 06:42 GMT
#69
Wow...how do you do number 22 lol
Regarding the imbalance, hilarious to see Zergs defending themselves....
CorsairHero
Profile Joined December 2008
Canada9491 Posts
March 04 2012 08:05 GMT
#70
On March 04 2012 14:02 Xxio wrote:
This was really fun!
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me

bling vs zealot so hard >_> even when i separated them, there was still about 3 left
© Current year.
-JoKeR-
Profile Joined November 2011
Canada387 Posts
March 04 2012 08:19 GMT
#71
The Ghost and Zealot splitting were the most annoying
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
Last Edited: 2012-03-04 08:33:43
March 04 2012 08:23 GMT
#72
It was fun.

I had the most trouble with the friendly fire one and also the phoenix/ht/stalker one. I also learned how to micro tanks in dropships and banshee kiting (which I never knew since I play protoss).

A diamond and above player should have no problems beating the whole thing in under 2 hours. I personally did it in 1 hour 45 minutes (mostly because I was stuck on friendly fire one for like 15 minutes.)
Developer for http://mtgfiddle.com
SolidMustard
Profile Joined May 2011
France1515 Posts
March 04 2012 08:34 GMT
#73
On March 04 2012 00:33 Callynn wrote:
This is absolutely fun and a good training exercise. It took me 2 and a half hours to complete 1 to 23, 24 and 27. When I got my portrait I was like: ** achievement points I have my portrait

For people struggling but not wanting to go for a guide, read the in-game tips. They helped me get this without using videos, though the last 5 seem like a lot of luck factor involvement to me.


Are you srsly saying you failed the last 5 because you didn't have luck?
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
Last Edited: 2012-03-04 09:16:40
March 04 2012 08:59 GMT
#74
Most bullshit custom game I have ever seen. Oftentimes completely luck based and completely far from reality.

All this game does is exploiting the flaws and imbalances that Starcraft has. And instead of fixing it, Blizzard puts them all into one map.

Nice.
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
SolidMoose
Profile Joined June 2011
United States1240 Posts
March 04 2012 09:53 GMT
#75
I didn't know 22 was supposed to be hard. I just a-moved my shit into his shit, and pressed x to detonate my banes and I won :/
dynwar7
Profile Joined May 2011
1983 Posts
March 04 2012 09:54 GMT
#76
On March 04 2012 17:59 enemy2010 wrote:
Most bullshit custom game I have ever seen. Oftentimes completely luck based and completely far from reality.

All this game does is exploiting the flaws and imbalances that Starcraft has. And instead of fixing it, Blizzard puts them all into one map.

Nice.


Trying to be different are we?

On topic, I absolutely love this, it is a shame it is only 30 And there should be difficulties or something.

I look forward to the next one from Blizzard, I love this stuff!
Regarding the imbalance, hilarious to see Zergs defending themselves....
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-03-04 10:00:44
March 04 2012 10:00 GMT
#77
On March 04 2012 14:02 Xxio wrote:
This was really fun!
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me


How is the zealot hard? o-o Just have to split them up and hold position so they take no splash damage (right-click -> shift+H), and you win.
Liquipedia"Expert"
Sated
Profile Blog Joined March 2011
England4983 Posts
March 04 2012 11:12 GMT
#78
--- Nuked ---
SolidMustard
Profile Joined May 2011
France1515 Posts
March 04 2012 11:24 GMT
#79
God, the banshee one, and the very last with tank/medivac... So hard, the banshee one I'm not even close to succeeding, it's depressing
how
Profile Blog Joined January 2011
United States538 Posts
Last Edited: 2012-03-04 11:33:56
March 04 2012 11:32 GMT
#80
I am in china playing on the NA server (cause I am american and my CN server ran out of time and haven't bought the full game on the CN server yet which just came out) and 27 is impossibel with the lag. The snipes always register once they are like right at my marines, so the splash just hits the outter ones.

That being said though, I was able to do the banshee one in like 10 tries
http://twitter.com/howsc
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