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[Custom] Starcraft Master

Forum Index > SC2 Maps & Custom Games
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RiceBowl2
Profile Joined February 2012
United States24 Posts
Last Edited: 2012-03-03 08:01:43
March 03 2012 06:04 GMT
#1
So it's the new, long awaited custom game that everyone wanted to play due to there being a new portrait. I've been playing for about an hour and a half, managing to beat all the levels except 29 and 30. Made the thread for discussion about other levels. Ask questions and provide answers here.

EDIT: Finished
Insomnia125
Profile Joined April 2011
United States15 Posts
Last Edited: 2012-03-03 06:16:12
March 03 2012 06:12 GMT
#2
Ok, so the bane vs bane one isn't even close to being fair... do you see how the computer micro's its zerglings? Its like that stupid 100 lings vs 50 tanks controlled by ai video.

For those who don't know what I'm talking about,

Must be great being able to A-Move to victory
RiceBowl2
Profile Joined February 2012
United States24 Posts
March 03 2012 06:21 GMT
#3
To pass that one, I split my banes into 2 groups of 2 and sent the first two to attack their banelings. The AI took out my two with 3 of theirs. After that I sent my other 2 and the AI used the last banelings it had to kill my 2, which also killed a good number of his zerglings by splash.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
March 03 2012 06:42 GMT
#4
I have managed to do 17 of the challenges. Some of them seem quite hard.
Bliss_9
Profile Joined March 2012
Canada1 Post
March 03 2012 07:18 GMT
#5
I just finished playing through the game, and received the sc2 master in just 1 hr, 30min.. Some of the challenges are quite difficult, especially number thirty. For those of you struggling with thirty, my method was to avoid switching control between the tank and medivac at all. Ideally (see: how I did it) your actions should look like this:
1) Select medivac
2) Hit 'H' (or whatever your hold position key is.) This will stop the stupid medivac from running away if it gets shot.
3) Wait for the tank to have the stalkers shoot at it. Right click the tank with the medivac selected.
4) Hit 'D' (or whatever your unload key is.), and click on the medivac. You may need to spam this step (for some reason, if found it didn't always register)
5) Repeat steps 3-4 until stalkers are dead.

If your medivac is about to die, let the tank take a few shots. Make sure to unload medivac if you see it's doomed. Good luck!
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
March 03 2012 07:22 GMT
#6
It's so hard, i'm perplexed how everyone is just steamrolling through this game with seemingly no effort.
Lunchador
Profile Joined April 2010
United States776 Posts
March 03 2012 08:01 GMT
#7
Level 30 is an exercise in pure bullshit. Everything shoots way too fast and worse, way too RANDOMLY for there to be a proper way to clear this stage. Starcraft 2 is just too fast-paced to emulate Starcraft 1.
Defender of truth, justice, and noontime meals!
Chiller274
Profile Joined August 2010
Germany59 Posts
March 03 2012 08:12 GMT
#8
The last one is a bit of luck. I had one time that all three stalkers were orange... I dont have the apm to target with the tank

But after really really long time you get it
roronoe
Profile Joined May 2009
Canada1527 Posts
March 03 2012 08:17 GMT
#9
For level 30, you have to make the shots miss the tank, its not enough to transfer some of the shots to the medivac. Which means you have to pick up the tank as it's being shot at. Then drop it back down immediately, and press hold position on the medivac. This is especially important for the first couple cycles, as there are 3 stalkers shooting instead of 1 or 2. Once you get a hold of the timing, you just have to keep resetting a bunch of times till you get a good run.
The Purgatory of Endless Depths
Nile505
Profile Joined August 2010
United States26 Posts
March 03 2012 08:34 GMT
#10
they should have reset be faster..I play starcraft 1 button should start instantly no 3 seconds!
Other than that I am stuck on infestor one -_- lol
"An eye for an eye makes the world blind." Ghandi.
Baumvieh
Profile Joined February 2012
Germany67 Posts
Last Edited: 2012-03-03 09:50:11
March 03 2012 09:48 GMT
#11
On March 03 2012 16:22 Onlinejaguar wrote:
It's so hard, i'm perplexed how everyone is just steamrolling through this game with seemingly no effort.
I'm having some trouble with it myself. Played 1 to 15 so far and could not manage to solve 12 yet (two infestors against a couple of zealots, supposed to fungle them but it does not seem enough... experimenting with infested terrans).

Some of those first 15 I tried up to ten times, until I found the hints in the help menu. :D

On March 03 2012 17:34 Nile505 wrote:
they should have reset be faster..I play starcraft 1 button should start instantly no 3 seconds!
Other than that I am stuck on infestor one -_- lol

I agree. That 3 second delay is really annoying and totally breaks the flow, especially after trying the same challenge a couple of times in a row.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Lunchador
Profile Joined April 2010
United States776 Posts
March 03 2012 10:09 GMT
#12
On March 03 2012 18:48 Baumvieh wrote:
Show nested quote +
On March 03 2012 16:22 Onlinejaguar wrote:
It's so hard, i'm perplexed how everyone is just steamrolling through this game with seemingly no effort.
I'm having some trouble with it myself. Played 1 to 15 so far and could not manage to solve 12 yet (two infestors against a couple of zealots, supposed to fungle them but it does not seem enough... experimenting with infested terrans).


Fungals alone won't kill the zealots. You need to do some clever math with infestor energy: Enough for a total of 2 fungals and 2 infested terrans each.
Defender of truth, justice, and noontime meals!
Kambing
Profile Joined May 2010
United States1176 Posts
March 03 2012 10:43 GMT
#13
Here's my video guide to the custom map. It's a walkthrough of every challenge (incl. the three extra achievements) and howtos in the descriptions of the videos. Enjoy!

http://www.youtube.com/playlist?list=PLE4C94853EFC9A46F
GoldRogers
Profile Joined October 2011
19 Posts
March 03 2012 11:21 GMT
#14
I found a video guide with all 30 rounds, its got tips on how to complete all of them:


Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 12:10 GMT
#15
On March 03 2012 19:09 Lunchador wrote:
Show nested quote +
On March 03 2012 18:48 Baumvieh wrote:
On March 03 2012 16:22 Onlinejaguar wrote:
It's so hard, i'm perplexed how everyone is just steamrolling through this game with seemingly no effort.
I'm having some trouble with it myself. Played 1 to 15 so far and could not manage to solve 12 yet (two infestors against a couple of zealots, supposed to fungle them but it does not seem enough... experimenting with infested terrans).


Fungals alone won't kill the zealots. You need to do some clever math with infestor energy: Enough for a total of 2 fungals and 2 infested terrans each.

Thanks, got it now . Also, I mixed up 12 and 16 (twelve is the one with the infested terrans and the siege tanks, 16 is the fungal one.

I only have 27 to 30 left to finish. The videos posted in here were helpful too on a few of the trickier ones. Anyone else feel like the "warp/reset" buttons are way too huge and constantly get in the way where they are?
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
myg_Adamska
Profile Joined January 2011
Germany16 Posts
March 03 2012 12:39 GMT
#16
the last level is also possible without hold position.

i even find it harder to go with hold position.

you just need good timing so the stalkers will at least 2 at a time hit at your tank which you should be able to avoid
Insurrectionist
Profile Joined February 2011
Norway141 Posts
March 03 2012 13:08 GMT
#17
Man, I can't figure out 29 at all. First 28 were reasonable for my platinum ass, and I've not tried 30 much yet but it looks doable, but I have no idea how to do 29 without 3 times the APM requirement for any of the other challenges, which seems excessive.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 13:31 GMT
#18
On March 03 2012 22:08 Insurrectionist wrote:
Man, I can't figure out 29 at all. First 28 were reasonable for my platinum ass, and I've not tried 30 much yet but it looks doable, but I have no idea how to do 29 without 3 times the APM requirement for any of the other challenges, which seems excessive.
Ah, but 29 is easy, just wait until the two zealots have focused the outer marines, then move them (both selected at the same time, no need to switch back and forth) south and then simply circle around the center marine who keeps shooting them down.

It's 28 that I'm biting my teeth out on, so close to throwing the computer out of the window, argh! (tried it like 40 times now... it's running way too fast, even with stim).
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Qwix
Profile Joined October 2010
531 Posts
March 03 2012 13:33 GMT
#19
On March 03 2012 15:12 Insomnia125 wrote:
Ok, so the bane vs bane one isn't even close to being fair... do you see how the computer micro's its zerglings? Its like that stupid 100 lings vs 50 tanks controlled by ai video.

For those who don't know what I'm talking about,

http://www.youtube.com/watch?v=IKVFZ28ybQs

But just like every ZvZ you can have some luck as well. Had it after just a few tries when my AI had some luck with the baneling hits ;<
Twelve12
Profile Joined November 2010
Australia268 Posts
March 03 2012 13:37 GMT
#20
you don't need to be perfect with the last one, just try and do the lifting as well as you can and waste a decent % of the stalker shots, depending on which out of the tank and medivac take more damage you can be more conservative with when you lift and drop to be safe. I generally found that my medivac seemed to die quicker. On the run where I finally got it, both were on red health.
Mambo
Profile Joined February 2012
Denmark1338 Posts
March 03 2012 14:00 GMT
#21
God damn i hate lvl 30...
Boxer | MVP | Taeja | TLO | Grubby | Bunny (danish)
SoylentCreep
Profile Joined September 2010
Korea (South)176 Posts
March 03 2012 14:14 GMT
#22
Just did it all in one go. Was easier than expected(for a game calling itself Starcraft Master that is, still remember nightmare micro challenges from BW). Unfortunately you get that portrait after 25 levels, which kinda stinks...it simply doesnt mean youve achieved anything at all. Guess its for the casuals again.
kurrysauce
Profile Joined October 2010
272 Posts
Last Edited: 2012-03-03 14:31:29
March 03 2012 14:31 GMT
#23
Managed to clear 28 after realising its better to snipe by pressing R one time per baneling instead of spamming R.

the one with the banshee was annoying , press reset a handful of time on accident just because the button is like occupying a huge part of the screen.
orangesunglasses
Profile Blog Joined January 2012
United States110 Posts
March 03 2012 14:40 GMT
#24
lol i was watching catz fail so hard at the last missions. took like 4 trys. was cool wish there was more missions tho
How you win is the only thing that matters
Apom
Profile Blog Joined August 2011
France656 Posts
March 03 2012 14:41 GMT
#25
Well, gold/plat APM clearly doesn't cut it for challenge 29. I can't micro those two outer marines separately for the life of me. I'll try the poster's advice to just micro them together, despite the Blizzard-provided hint. The mass banelings vs zealots was very APM-taxing too, although I got it in the end. I also spent a good 45 minutes to succeed in the banshee challenge, but never had the impression that it was impossible, only unforgiving.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 14:49 GMT
#26
On March 03 2012 23:00 Mambo wrote:
God damn i hate lvl 30...

Same here...
[image loading]
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
March 03 2012 14:53 GMT
#27
seems my banshee micro is null
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Naphal
Profile Joined December 2010
Germany2099 Posts
March 03 2012 14:56 GMT
#28
notice how the harder challenges are terran? XD

nice stuff! i doubt many people can beat all the challenges first try! at least i know many players who won't beat the harder ones at all, i still need sniping and banshee control. as far as i am concerned, this is one job well done, blizz.
kurrysauce
Profile Joined October 2010
272 Posts
March 03 2012 15:12 GMT
#29
Ok guys just completed lvl 30 . literally screamed at the top of my lungs when i finally got it. fuck it was annoying.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 15:28 GMT
#30
[image loading]
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
March 03 2012 15:32 GMT
#31
On March 03 2012 23:41 Apom wrote:
Well, gold/plat APM clearly doesn't cut it for challenge 29. I can't micro those two outer marines separately for the life of me. I'll try the poster's advice to just micro them together, despite the Blizzard-provided hint. The mass banelings vs zealots was very APM-taxing too, although I got it in the end. I also spent a good 45 minutes to succeed in the banshee challenge, but never had the impression that it was impossible, only unforgiving.


Banshee ones do able but you have to understand it if you know what I mean.

I got to the point where all I was doing was seeing if the banshee shot or not then moving it.

29 is ok all you really need to do is queue commands for one in a rough circle while you individually micro the other

My progression went from complete fuck up to getting shield down to almost killing to killing it.

When it's 2v1 just run in the smoothest circle known to man
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Callynn
Profile Joined December 2010
Netherlands917 Posts
Last Edited: 2012-03-03 15:33:37
March 03 2012 15:33 GMT
#32
This is absolutely fun and a good training exercise. It took me 2 and a half hours to complete 1 to 23, 24 and 27. When I got my portrait I was like: ** achievement points I have my portrait

For people struggling but not wanting to go for a guide, read the in-game tips. They helped me get this without using videos, though the last 5 seem like a lot of luck factor involvement to me.
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 15:35 GMT
#33
I've got all but 28 now... my snipe-fu is weak.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
March 03 2012 15:36 GMT
#34
On March 04 2012 00:35 Baumvieh wrote:
I've got all but 28 now... my snipe-fu is weak.


do what the tip says pull your shit back to the edge.

i found it a lot easier that way
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 15:38 GMT
#35
Tried that a few times already without success. The other problem I have is that I can't switch groups fast enough to stim the marines and then continuing to sniper like I never stopped.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
Last Edited: 2012-03-03 15:40:37
March 03 2012 15:40 GMT
#36
On March 04 2012 00:38 Baumvieh wrote:
Tried that a few times already without success. The other problem I have is that I can't switch groups fast enough to stim the marines and then continuing to sniper like I never stopped.


Dont stim it's pointless just focus on sniping the 3 banes that appear dont even look at your marines just look for banes


done in 2 hours 14min

banshee one took the longest for me
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 03 2012 15:56 GMT
#37
On March 04 2012 00:40 Denzil wrote:
Dont stim it's pointless just focus on sniping the 3 banes that appear dont even look at your marines just look for banes


done in 2 hours 14min

banshee one took the longest for me

It's not really pointless. After sniping the initial 3 banelings you get a small window, to pull to the corner and stim. It's more APM intensive, but that's the point.

Was a lot of fun though, I only wish the portrait required beating all 30. Oh well, I have the achievement though.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Baumvieh
Profile Joined February 2012
Germany67 Posts
Last Edited: 2012-03-03 16:04:36
March 03 2012 15:56 GMT
#38
Got it now. Total time spent on all 30... > 4 hours I think. I had to use stim on 28 though, it just failed to work without it.

append: btw, I'm in bronze ladder so beating those challenges does not really prove anything, certainly does not qualify you as "master" as the name would imply ^^
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
dD3s
Profile Joined April 2011
Germany130 Posts
March 03 2012 16:17 GMT
#39
I really enjoyed that little mod.
Challenge 28 was definitely the hardest one and unbeatable for me until I realized that I need to hold "r" key for snipe instead of spamming it.
Jesus was raptor _||_ "So here is an idea, this map is stupid as fuck(...)" - Destiny
Poopi
Profile Blog Joined November 2010
France12906 Posts
Last Edited: 2012-03-03 16:28:55
March 03 2012 16:27 GMT
#40
Lol I gave up on level 30, it kept not unloading the medivac it made me so angry I stopped.
I got the baneling mirror at first try, I just aclicked randomly my banelings while sending lings back and got more lings in the end without any micro, seems kinda random.
The 3ghost and marines you have to put everything to the edge, hold R and click the banelings as they come, it becomes easy if you press R.
I still don't know how the 12 is supposed to be played, I don't understand where the eggs have to be thrown T.T
WriterMaru
Markam
Profile Joined September 2010
Poland71 Posts
March 03 2012 16:42 GMT
#41
For me kiting with banshee was harder than 30th. I guess it's because i don't play terran.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 03 2012 16:47 GMT
#42
On March 04 2012 01:27 Poopi wrote:I still don't know how the 12 is supposed to be played, I don't understand where the eggs have to be thrown T.T
Three on each marine group, alternating with one egg at a time, then throw the last two eggs at the same time, one on each tank.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
orangesunglasses
Profile Blog Joined January 2012
United States110 Posts
March 03 2012 16:54 GMT
#43
On March 04 2012 01:42 Markam wrote:
For me kiting with banshee was harder than 30th. I guess it's because i don't play terran.


the reason that kiting banshee is so hard instead of normal kiting is the computer attacks in the best possible path to get to the banshee while people are slower to react. i can get like 20 marine kills like its nothing vs a person but that mission took me like 15 trys while the 30th took me 3
How you win is the only thing that matters
Gl!tch
Profile Joined December 2010
United States573 Posts
March 03 2012 16:57 GMT
#44
I can't do the ghost snipe one, I blame bad mouse accuracy. Also cant beat 2 zealots with 3 marines. Got the portrait though, all is well :D
“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
Latham
Profile Blog Joined May 2007
9568 Posts
Last Edited: 2012-03-03 18:04:38
March 03 2012 17:54 GMT
#45
Fuck Let's dance so hard. Imbalots.
lv 30 is gay too.
Fortunetly you only need to complete 25 levels. I did everything before 29 with relative ease.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
SnuggleZhenya
Profile Joined July 2010
596 Posts
Last Edited: 2012-03-03 18:11:33
March 03 2012 18:05 GMT
#46
This map has made me realize how often I'm not hitting the key I think I am. God damn it. I was able to beat all 30, but damned it I didn't make so many mistakes with micro that I shouldn't have.
You'll never get better being an angry nerd sitting alone in your room.
Manimal_pro
Profile Joined June 2010
Romania991 Posts
March 03 2012 18:06 GMT
#47
On March 04 2012 02:54 Latham wrote:
Fuck Let's dance so hard. Imbalots.
lv 30 is gay too.
Fortunetly you only need to complete 25 levels. I did everything before 29 with relative ease.


the last achievement is for all 30 levels
If you like brood war, please go play brood war and stop whining about SC2
Ryndika
Profile Blog Joined August 2010
1489 Posts
March 03 2012 18:07 GMT
#48
On March 04 2012 01:57 Gl!tch wrote:
I can't do the ghost snipe one, I blame bad mouse accuracy. Also cant beat 2 zealots with 3 marines. Got the portrait though, all is well :D

I tried 2 times with max dpi and then decreased to half. Instant complete and way easier feeling. @_@ (1600>800)
as useful as teasalt
Zythius
Profile Blog Joined January 2011
Norway94 Posts
March 03 2012 18:40 GMT
#49
Just need 27, 28 and 30. Giving up after 3 hours.
Latham
Profile Blog Joined May 2007
9568 Posts
March 03 2012 18:53 GMT
#50
On March 04 2012 03:06 Manimal_pro wrote:
Show nested quote +
On March 04 2012 02:54 Latham wrote:
Fuck Let's dance so hard. Imbalots.
lv 30 is gay too.
Fortunetly you only need to complete 25 levels. I did everything before 29 with relative ease.


the last achievement is for all 30 levels

I'm here for the portrait, not for the achievement points.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
R3m3mb3rM3
Profile Joined September 2010
Germany954 Posts
March 03 2012 18:54 GMT
#51
kiting banshee was a pain... everything else was really easy.. hopefully someone will make a new map with more challenges!
Barty
Profile Joined December 2010
France64 Posts
March 03 2012 19:16 GMT
#52
ezpz material for every player diamond+
In God We Trush
lawsonnz
Profile Blog Joined April 2011
Scotland129 Posts
March 03 2012 20:13 GMT
#53
Im a plat toss, and i managed so if your anything higher, you should manage it with ease
Brotatolol
Profile Blog Joined November 2010
United States1742 Posts
March 03 2012 20:33 GMT
#54
level 27 makes me feel like theBest
Morphs
Profile Joined July 2010
Netherlands645 Posts
March 03 2012 20:53 GMT
#55
AWESOME map for sure! I really like how Blizz came up with this map. Looks like a pumped up version of those challenge maps that came with the game.

The only level I skipped was 12. I couldn't figure out the strategy with the ITs but I nailed it eventually. For the rest, the banshee level, 3 rines vs 2 zealots and of course the final level were hard. It's mostly patience and practise.

Would love to see more of these maps... oh and too bad the portrait isn't awarded after clearing all 30 levels... would have made more sense to me..
SpaceFighting
Profile Joined January 2010
New Zealand690 Posts
Last Edited: 2012-03-03 23:08:27
March 03 2012 22:56 GMT
#56
holy crap lvl 29/30 are both hard with this delay from nz X_X

edit: nvm i finally got them all, pretty easy once u get the hand of it
kuz pro
Kuror
Profile Blog Joined November 2010
United States399 Posts
March 03 2012 23:49 GMT
#57
90 minutes well spent. There weren't any level that I was completely confused on how to do for more than 10 minutes... and I thought I was doing horribly XD
YellOwSky
Profile Blog Joined March 2010
Canada156 Posts
March 03 2012 23:57 GMT
#58
Level 29 is not that difficult you just play it like level 1 but move 2 marines in circle. Level 30 was hard took me about 10 tries you have to lift the tank right when the stalkers fire at it. Also hold position on your medivac so it doesn’t move when the stalkers fires at it helps a lot.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
March 04 2012 00:07 GMT
#59
I rage quit after i realized most of my time would be spent fading in/out...
FinestHour
Profile Joined August 2010
United States18466 Posts
March 04 2012 01:24 GMT
#60
I think i cried when i finally got 30 done omg
thug life.                                                       MVP/ex-
RZAMazz
Profile Joined September 2011
Canada30 Posts
March 04 2012 01:25 GMT
#61
just beat 28th one u stim after second wave and SNIPE!!!!!!!!!!!!!!!!!!!!
templar rage
Profile Joined September 2010
United States2509 Posts
March 04 2012 01:57 GMT
#62
Done all but 27 (banshee) 29 (2 zealots vs 3 marines) and 30 (tank + medivac vs 3stalkers) so far. Most were pretty easy for me except for the zealot split vs banelings. That took the longest, but it was mostly just getting the correct split so they don't all suicide at once. The rest are just really hard for me, but I know exactly what to do, so it's just practice from here. 83 minutes so far.
RiceBowl2
Profile Joined February 2012
United States24 Posts
March 04 2012 02:44 GMT
#63
For 29 I did something different than what someone previously posted. After beginning, I hotkeyed the marine on the very left to 1 and the one on the right to 2. Once the match begins, I made the 1 marine head up, through the zealots. Then I queue'd his movement with shift + right click so it makes a circle around the outermost border of the platform. The thing with that is that you should do it before the zealot on the right hits your 2 marine. That way, you can risk getting hit while manually running him around. Since it takes a while to kill the zealot chasing the 2 marine, at some point in time you have to queue him up with shift + right click to move around in a circle and then switch back to the 1 marine and re-queue him up because, by that time, his queue probably will have run out. If you continue to re-queue while manually moving another, then you should be able to beat the challenge without getting damage (or with minimal damage).

The other method posted before was to take both marines (the two on the left and right) and take them to one control group. Once it starts, they automatically gain agro of the zealots and, if you run them in good circles, you should be able to beat the level.

The first one just takes more micro management.
Wilsonator
Profile Joined June 2011
46 Posts
March 04 2012 03:24 GMT
#64
For those who are struggling I have created a guide video:
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
March 04 2012 04:29 GMT
#65
Anyone else find it kinda ironic to give the Starcraft Master portrait when you complete Starcraft Expert achievement instead of Starcraft Master achievement? lol
Jaedong <3 HOOK'EM HORNS!
Xxio
Profile Blog Joined July 2009
Canada5565 Posts
March 04 2012 05:02 GMT
#66
This was really fun!
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me
KTY
Whatson
Profile Blog Joined January 2012
United States5357 Posts
March 04 2012 05:38 GMT
#67
God I have terrible micro...especially banshee micro T__T
¯\_(シ)_/¯
CapnAmerica
Profile Blog Joined November 2010
United States508 Posts
March 04 2012 06:13 GMT
#68
I just dominated the 4 pieces I hadn't done, but I did it in single player where I had no lag issues. Then I attempt them in Multiplayer and (at least the tank one) is literally impossible. My "drop" option doesn't show up until the stalkers have already retargeted the medivac.

Grrrr.

Also the Ghost vs Baneling one is quite difficult for me.
After all this time, I still haven't figured out the correlation between sexual orientation and beating an unprepared opponent. Are homosexuals the next koreans? Many players seem to think it's an unfair advantage. - pandaburn
dynwar7
Profile Joined May 2011
1983 Posts
Last Edited: 2012-03-04 07:32:19
March 04 2012 06:42 GMT
#69
Wow...how do you do number 22 lol
Regarding the imbalance, hilarious to see Zergs defending themselves....
CorsairHero
Profile Joined December 2008
Canada9491 Posts
March 04 2012 08:05 GMT
#70
On March 04 2012 14:02 Xxio wrote:
This was really fun!
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me

bling vs zealot so hard >_> even when i separated them, there was still about 3 left
© Current year.
-JoKeR-
Profile Joined November 2011
Canada387 Posts
March 04 2012 08:19 GMT
#71
The Ghost and Zealot splitting were the most annoying
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
Last Edited: 2012-03-04 08:33:43
March 04 2012 08:23 GMT
#72
It was fun.

I had the most trouble with the friendly fire one and also the phoenix/ht/stalker one. I also learned how to micro tanks in dropships and banshee kiting (which I never knew since I play protoss).

A diamond and above player should have no problems beating the whole thing in under 2 hours. I personally did it in 1 hour 45 minutes (mostly because I was stuck on friendly fire one for like 15 minutes.)
Developer for http://mtgfiddle.com
SolidMustard
Profile Joined May 2011
France1515 Posts
March 04 2012 08:34 GMT
#73
On March 04 2012 00:33 Callynn wrote:
This is absolutely fun and a good training exercise. It took me 2 and a half hours to complete 1 to 23, 24 and 27. When I got my portrait I was like: ** achievement points I have my portrait

For people struggling but not wanting to go for a guide, read the in-game tips. They helped me get this without using videos, though the last 5 seem like a lot of luck factor involvement to me.


Are you srsly saying you failed the last 5 because you didn't have luck?
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
Last Edited: 2012-03-04 09:16:40
March 04 2012 08:59 GMT
#74
Most bullshit custom game I have ever seen. Oftentimes completely luck based and completely far from reality.

All this game does is exploiting the flaws and imbalances that Starcraft has. And instead of fixing it, Blizzard puts them all into one map.

Nice.
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
SolidMoose
Profile Joined June 2011
United States1240 Posts
March 04 2012 09:53 GMT
#75
I didn't know 22 was supposed to be hard. I just a-moved my shit into his shit, and pressed x to detonate my banes and I won :/
dynwar7
Profile Joined May 2011
1983 Posts
March 04 2012 09:54 GMT
#76
On March 04 2012 17:59 enemy2010 wrote:
Most bullshit custom game I have ever seen. Oftentimes completely luck based and completely far from reality.

All this game does is exploiting the flaws and imbalances that Starcraft has. And instead of fixing it, Blizzard puts them all into one map.

Nice.


Trying to be different are we?

On topic, I absolutely love this, it is a shame it is only 30 And there should be difficulties or something.

I look forward to the next one from Blizzard, I love this stuff!
Regarding the imbalance, hilarious to see Zergs defending themselves....
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-03-04 10:00:44
March 04 2012 10:00 GMT
#77
On March 04 2012 14:02 Xxio wrote:
This was really fun!
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me


How is the zealot hard? o-o Just have to split them up and hold position so they take no splash damage (right-click -> shift+H), and you win.
Liquipedia"Expert"
Sated
Profile Blog Joined March 2011
England4983 Posts
March 04 2012 11:12 GMT
#78
--- Nuked ---
SolidMustard
Profile Joined May 2011
France1515 Posts
March 04 2012 11:24 GMT
#79
God, the banshee one, and the very last with tank/medivac... So hard, the banshee one I'm not even close to succeeding, it's depressing
how
Profile Blog Joined January 2011
United States538 Posts
Last Edited: 2012-03-04 11:33:56
March 04 2012 11:32 GMT
#80
I am in china playing on the NA server (cause I am american and my CN server ran out of time and haven't bought the full game on the CN server yet which just came out) and 27 is impossibel with the lag. The snipes always register once they are like right at my marines, so the splash just hits the outter ones.

That being said though, I was able to do the banshee one in like 10 tries
http://twitter.com/howsc
dynwar7
Profile Joined May 2011
1983 Posts
March 04 2012 12:33 GMT
#81
Lol....the 28 mission ghost snipe is pretty nice for someone who plays CS 1.6...
Regarding the imbalance, hilarious to see Zergs defending themselves....
Meself
Profile Joined February 2011
Estonia552 Posts
March 04 2012 12:46 GMT
#82
Tyty for people who said to use hold position on Medivac. I spent like 1.5h yesterday for others and 2-2.5h for the last one with no success. I even tried the hold position technique, but I guess I misclicked and figured it only works with warp prism or something. Passed lvl30 in 10 minutes now.
dynwar7
Profile Joined May 2011
1983 Posts
Last Edited: 2012-03-04 13:10:47
March 04 2012 13:03 GMT
#83
I did it....mission 30 is not that hard to be honest.

but I did not get the portrait..what have I done wrong? Is it because I played single player? WOW lol....I cannot play multiplayer, I have lag..... T_T

EDIT: It says complete any 25 in SC master....well, I did 30 in single player.

Perhaps thats why I didnt get it

Sigh...I can never do get this since I have lag.... :'(
Regarding the imbalance, hilarious to see Zergs defending themselves....
Hollandrock
Profile Joined January 2012
United Kingdom158 Posts
Last Edited: 2012-03-04 13:36:28
March 04 2012 13:18 GMT
#84
I keep getting random error messages all over the screen when I try to play it (beginning with paramater then a list of letters and numbers..)

So I can't play this map properly at all... Can anyone help with this?

[image loading]
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 04 2012 13:40 GMT
#85
I don't like this map. A fair amount of luck-based levels and some that aren't really a good simulation of real-game situations that at worst will teach you bad habits.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 04 2012 13:44 GMT
#86
On March 04 2012 22:18 Hollandrock wrote:
I keep getting random error messages all over the screen when I try to play it (beginning with paramater then a list of letters and numbers..)

So I can't play this map properly at all... Can anyone help with this?
You could try deleting the local map cache. It looks like the map file is corrupted.

C:\ProgramData\Blizzard Entertainment\StarCraft II\Maps\Cache <- delete everything in that folder

warning: If you delete everything in that folder, SC2 will have to re-download all maps the first time you play them after the deletion.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
zuperketla
Profile Joined September 2010
Norway212 Posts
March 04 2012 17:10 GMT
#87
really great map from blizzard! hope they they will keep this up! (fix bnet first please) =D
heyho
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
March 04 2012 18:17 GMT
#88
27 is killing me There is no trick to abuse. My micro simply isn't good enough to kill 7 marines with one uncloacked banshee
We know nothing.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
March 04 2012 18:35 GMT
#89
Did no one ever play micro race by Morrow? Stuff like the banshee level (27) was way harder in that, because you started with half health and the screen size was way way smaller.
Yeager183
Profile Blog Joined July 2011
United States30 Posts
March 04 2012 18:35 GMT
#90
I was kind of expecting this to be much more difficult than it is. All 30 rounds completed in 1:40, and spent about 40 of that on 27 and 30 alone; I'm mid-Plat at best. /shrug
Micket
Profile Joined April 2011
United Kingdom2163 Posts
Last Edited: 2012-03-04 19:00:35
March 04 2012 18:39 GMT
#91
Took me 3 tries to do level 27. As long as you play Terran at a decent level, you should be able to complete 27 easily. Honestly, when people say Terran requires a lot of micro, they aren't lying.

Edit: again, in the morrow's micro race map, the dropship level is actually one of the earlier ones instead of the last level, except you have 1 medivac and 2 tanks vs 5 stalkers, and is much harder as you have to micro 2 tanks instead of one.

Uhh, the lagg seriously makes this unfun. I'm way too used to d clicking the medivac the instant i click the tank in but it simply doesn't pick up the tank fast enough.
Alacast
Profile Joined December 2011
United States205 Posts
March 04 2012 19:19 GMT
#92
On March 03 2012 16:18 Bliss_9 wrote:
I just finished playing through the game, and received the sc2 master in just 1 hr, 30min.. Some of the challenges are quite difficult, especially number thirty. For those of you struggling with thirty, my method was to avoid switching control between the tank and medivac at all. Ideally (see: how I did it) your actions should look like this:
1) Select medivac
2) Hit 'H' (or whatever your hold position key is.) This will stop the stupid medivac from running away if it gets shot.
3) Wait for the tank to have the stalkers shoot at it. Right click the tank with the medivac selected.
4) Hit 'D' (or whatever your unload key is.), and click on the medivac. You may need to spam this step (for some reason, if found it didn't always register)
5) Repeat steps 3-4 until stalkers are dead.

If your medivac is about to die, let the tank take a few shots. Make sure to unload medivac if you see it's doomed. Good luck!


I had to spend so much time on that challenge alone because the command in step 4 simply didn't register because of what I assume was latency. I was getting really frustrated but yes, that's the best way to do it.

Let us not rail about justice as long as we have arms and the freedom to use them. -Frank Herbert
Maitolasi
Profile Joined December 2010
Finland441 Posts
March 04 2012 19:28 GMT
#93
Took me 2 hours to finish every level and achievement and loved every second of it. I hope blizzard makes more of these
Cofo
Profile Blog Joined June 2010
United States1388 Posts
March 04 2012 19:50 GMT
#94
On March 04 2012 22:40 Grumbels wrote:
I don't like this map. A fair amount of luck-based levels and some that aren't really a good simulation of real-game situations that at worst will teach you bad habits.


Such as?
+ Show Spoiler +
Maxd11
Profile Joined July 2011
United States680 Posts
March 04 2012 20:47 GMT
#95
I just finished the achievements today and I really think that this was a great map. I wonder why blizz didn't realease it sooner but late>never I guess. I had alot of fun even though I got frustrated a few times.
I looked in the mirror and saw biupilm69t
robm
Profile Joined November 2011
United States56 Posts
March 04 2012 21:13 GMT
#96
This one was cute, but for more giggle-worthy clever and useful scenarios I prefer Darglein's Micro Trainer. Those were just nuts and seemed a lot less luck based.
jw232
Profile Joined January 2009
United States157 Posts
March 04 2012 21:21 GMT
#97
Does anyone else think there should be a different portrait? It shows a bunch of banelings I'm guessing, but I don't even play zerg and it doesn't represent micro.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 04 2012 22:02 GMT
#98
On March 05 2012 04:50 Cofo wrote:
Show nested quote +
On March 04 2012 22:40 Grumbels wrote:
I don't like this map. A fair amount of luck-based levels and some that aren't really a good simulation of real-game situations that at worst will teach you bad habits.


Such as?

For instance the one where you run away from zealots with a few marines, which is exploiting the AI in a way that would never happen in a real game. Almost all of the challenges are like that, they will only teach you to beat a computer.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-03-04 22:42:12
March 04 2012 22:39 GMT
#99
^ Not really... people will often times a-move their units because they have to focus on something else. Drop marines in a toss base, he warps in zealots (maybe speed wasn't finished yet, maybe it was), then he focuses back onto the main battle. You already queued up vikings to FF, and ghosts laid down EMPs, and the drop is at his new expo that you need to shut down. There's a choke made of pylons nearby, you just have to micro to there.

These kinds of things come up all the time in the game.

Anyways I thought it was way too easy, kind of dissapointed.


27 is killing me There is no trick to abuse. My micro simply isn't good enough to kill 7 marines with one uncloacked banshee


You have to get into a sort of 'groove', but basically you should be matching the speed of the marines walking. Only time you stop shoot-scooting is when you have to turn.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
SoylentCreep
Profile Joined September 2010
Korea (South)176 Posts
March 04 2012 23:04 GMT
#100
Really miss the old BW "Impossible(Scenarios)" type of maps. They were really fun to play when you had a skilled party to go at it. Really hope somebody is bringing those back to life in SC2.
vlaric
Profile Blog Joined July 2007
United States412 Posts
Last Edited: 2012-03-04 23:36:32
March 04 2012 23:34 GMT
#101
Just played and beat this map. Honestly the hardest part about it was the lack of LAN latency. It made most of the scenarios a lot more difficult than they needed to be, especially Moving Shot, Ghost Snipe, and Medivac drop. I would say 80% of the challenge was adjusting to the delayed reactions of the units for the last five or so stages.
Wannabe zerg player
Belial88
Profile Blog Joined November 2010
United States5217 Posts
March 05 2012 01:22 GMT
#102
I think you can play it offline, since it's a custom single player map.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Ruscour
Profile Blog Joined April 2011
5233 Posts
March 05 2012 01:25 GMT
#103
On March 05 2012 10:22 Belial88 wrote:
I think you can play it offline, since it's a custom single player map.

Yeah but you don't get the achievements, which is the big incentive to play it.

Most of the scenarios are unrealistic so Darglein's or whatever would be better for actual practice, I'd imagine most people won't play it after getting the achievements anyway.
dynwar7
Profile Joined May 2011
1983 Posts
March 05 2012 02:49 GMT
#104
On March 05 2012 10:25 Ruscour wrote:
Show nested quote +
On March 05 2012 10:22 Belial88 wrote:
I think you can play it offline, since it's a custom single player map.

Yeah but you don't get the achievements, which is the big incentive to play it.

Most of the scenarios are unrealistic so Darglein's or whatever would be better for actual practice, I'd imagine most people won't play it after getting the achievements anyway.


Oh ok thanks. I palyed single player and got no achievement
Regarding the imbalance, hilarious to see Zergs defending themselves....
GiMMiK
Profile Joined June 2011
United States43 Posts
March 05 2012 05:16 GMT
#105
Was I the only one who had a ton of problems with the ghost snipe one and lvl 25 the stalker/templar/pheonix one?
I miss the Nestea glory days. :)
Ruscour
Profile Blog Joined April 2011
5233 Posts
March 05 2012 05:25 GMT
#106
On March 05 2012 14:16 GiMMiK wrote:
Was I the only one who had a ton of problems with the ghost snipe one and lvl 25 the stalker/templar/pheonix one?

I had a bit of trouble with the ghost one. Had to turn down my mouse sensitivity. It's really easy, just move the marines behind the ghosts ASAP and snipe away. Stim the marines at the second wave if you have the APM.

The PvT one is quite simple if you feedback the two PDDs, then shift-queue back and merge into an archon. Then you can lift the tanks and kill everything.
Parra
Profile Joined September 2010
United States152 Posts
Last Edited: 2012-03-05 06:14:01
March 05 2012 06:01 GMT
#107
the guy in the video guide makes some of them look simple but the thing is, a lot of the levels are luck based and require multiple attempts even if you do the same exact micro each attempt, it just varies on chance

For example, the siege tanks might focus down a high templar instead of splitting their damage onto the stalkers, same goes for the two vikings that MAY focus down one of the pheonix. It's pretty dumb.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2012-03-05 06:34:56
March 05 2012 06:32 GMT
#108
My friend pointed it out to me, hes in gold but he really plays at least Platinum, just doesn't ladder.

Usually don't like this stuff.I was like meh- but decided to try it out. LOL about 2 hours later I had all 30 done. I mean, I didn't do anything else, I was amazed how much it sucked me in.

Props to Blizzard for making such a fun game, that is indeed VERY useful to all sorts of players. The scenarios really give you a sense of what can be done with good micro. vs just standing there and watching.

The majority of my time was taken up by "micro insanity" (the feedback PDD one with tanks) and the Ghost sniping one. My mouse is not my strongpoint- so I had to really buckle down to click those banelings.

Welldone Blizzard! Everyone I know is very interested in this game.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2012-03-05 06:37:11
March 05 2012 06:36 GMT
#109
On March 05 2012 15:01 Parra wrote:
the guy in the video guide makes some of them look simple but the thing is, a lot of the levels are luck based and require multiple attempts even if you do the same exact micro each attempt, it just varies on chance

For example, the siege tanks might focus down a high templar instead of splitting their damage onto the stalkers, same goes for the two vikings that MAY focus down one of the pheonix. It's pretty dumb.


Move command your HT's first before issuing the Feedback command. This makes them both come out at the same time, and get a tank hit each, and retreat. If you issue the feedback command first, they stagger and the second one will take 2 rips.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
March 05 2012 07:06 GMT
#110
Only 29th one was a bit hard ^^
Progamertwitter.com/welmu1 | twitch.com/Welmu1
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
March 05 2012 07:24 GMT
#111
I was able to beat the Banshee vs 10 Marines one with 300ms+ Ping (with spam clicking I still couldn't move banshee out of the way of the marines at the start, so I had a handicap of 122/140 hp) with these 3 tips:

1. Before you click ready hit Ctrl+Shift+F, the camera will follow the banshee making it more about micro and less about camera placement.

2. You aren't trying to Gosu full hp banshee micro. Your goal is to, when you fire at marines, only 1 or 2 marines fire back.

3. USE HOLD COMMAND TO KEEP BANSHEE FROM STOPPING THEN GOING TOWARD MARINES TO ATTACK. This is seriously the most important tip. If you can get it so your banshee does a 180 no scope then keeps moving your golden.
Team Liquid needs more Terrans.
RubiksCube
Profile Blog Joined March 2009
Germany259 Posts
Last Edited: 2012-03-05 10:23:56
March 05 2012 10:20 GMT
#112
Did everything but 27, 29 and 30.

I guess I'm to old and slow for those.

What I like about this mod is that it finally has some really tough challenges, compared to the standard challenges.

EDIT:

1. Before you click ready hit Ctrl+Shift+F, the camera will follow the banshee making it more about micro and less about camera placement.


Woah, this tip is gold. I really had problems with the camera on that one.
SolidMustard
Profile Joined May 2011
France1515 Posts
March 05 2012 11:31 GMT
#113
FUCK LEVEL 27. SERIOUSLY!

LoL, as you can see, this level is getting me nervous, that banshee... I'm not even close to beating this fucking level. I watched some viedo guides, it doesn't help, I'm just too bad
abalam
Profile Joined October 2011
Switzerland316 Posts
March 05 2012 11:41 GMT
#114
A tip for all the players who struggle with the micro intensive stages (like banshee kiting etc.) turn on "Reduce Mouse Input Lag" under options > graphics. Did wonders for me.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
March 05 2012 11:52 GMT
#115
On March 05 2012 20:31 SolidMustard wrote:
FUCK LEVEL 27. SERIOUSLY!

LoL, as you can see, this level is getting me nervous, that banshee... I'm not even close to beating this fucking level. I watched some viedo guides, it doesn't help, I'm just too bad


It's all about practice. Try playing Morrow's Micro Race, there you have to do some tougher challenges, for example the Banshee against the same amount of Marines but the Banshee has only half health and you have less space to fly around.
I did the Banshee challenge on the first try.
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Malhavoc
Profile Joined October 2010
Italy308 Posts
Last Edited: 2012-03-05 13:30:06
March 05 2012 13:25 GMT
#116
Most missions were easy, but an handful were really quite hard.. I'll try to give some general advice, if they can help:

1) microinsanity: the tip suggests to graviton the tanks, but it's better to graviton the marauders, in particular:

- feedback both point def drones, and merge into archon
- graviton both marauders
- while tanks shoot the morphing archon, move stalkers in and blink them into both tanks, so that the tanks also blast each other while attacking the stalkers
- refresh graviton on marauders when they expire
- tanks die, kill marauders, then kill vikings (let the archon tank)


2) banshee micro: both the tip and many videos suggest to alternate move and attack actions. I've found alternating move and hold to be much faster and safer: just let the bashee turn and shoot, then move again. If it doesn't shoot, you made it move again too fast; if it doesnt turn, then you hold it when marines were too far away. Remember to make big circles so that marines need to get around the stones in the ground


3) medievac tank: latency be damned... too often the drop action + left click on the medievac isn't registered correctly. It's natural to right click the tank, wait a bit, then d+click, but it's better (lag-wise) to click the tank, waita an istant, push d, wait an istant, click the med. This mission is still a bitch anyway.


4) 3 marines + 2 zealots: move the two side marines up to the same spot, and group them together. They'll get a single shot from the zealots, but that's fine. Than just make them move in a big circle around the third marine, and avoid passing too close to him. Quite easy done this way.
SwizzY
Profile Blog Joined September 2010
United States1549 Posts
March 05 2012 15:43 GMT
#117
Zoomed through every single one except 30. I spent 1hr and 10min on that level alone because of stupid latency/spike issues. Even after all that it's still hit or miss - sometimes stalkers get themselves caught on each other and start shooting irregularly, making it impossible to really time up the drop/pickup.

I don't think I did the 29th one like I was supposed to.. Just ended up grouping the rines with aggro on the ends and walked them around in a big circle.

Overall, really enjoyed this micro challege - blizz needs to come out with some more challenges asap!
All that glitters is not gold, all that wander are not lost, the old that is strong does not wither, deep roots are not reached by frost.
TwilightRain
Profile Joined March 2011
Germany351 Posts
March 05 2012 20:17 GMT
#118
Am I the only one who thinks that the tank fire priority is completely random? ((
ocdscale
Profile Joined August 2010
United States61 Posts
March 05 2012 20:59 GMT
#119
Seems like the Banshee one is giving people conniptions. There are a couple foundational issues you need to understand in order to do it well. A 'moving shot' takes advantage of the Banshee's deceleration, so that it continues to drift away from the marines, even as it turns around to fire at them.

There are only three times the Banshee should ever get hit:

A) You issue the hold-position (or stop) command to close to the marines. The banshee takes a few hits before you fly it out of range.

B) The banshee temporarily flies within range of the marines while circling the area.

And C) Surprisingly, if you issue the hold-position (or stop) command too far from the marines. What happens here is that players will sometimes wait for the Banshee to shoot before flying it away. This is a mistake. If you allow the Banshee to come to a full stop, it will need to accelerate back to its full speed. It will take a lot of damage before it escapes the marines.
Flamm
Profile Joined March 2011
Germany36 Posts
March 05 2012 21:33 GMT
#120
Does anyone know if there are more additional achievements than:

- doing the 3 roach vs bunker scenario in less than 45 seconds
- blink vs roach scenario without losing a stalker
- stalker vs tank scenario without losing a stalker

Anything else?
Kambing
Profile Joined May 2010
United States1176 Posts
March 05 2012 21:39 GMT
#121
On March 06 2012 06:33 Flamm wrote:
Does anyone know if there are more additional achievements than:

- doing the 3 roach vs bunker scenario in less than 45 seconds
- blink vs roach scenario without losing a stalker
- stalker vs tank scenario without losing a stalker

Anything else?


And of course the achievements for beating the rounds themselves, but there's no other ones that people have discovered (in particular, no feats of strength have popped up).
vorxaw
Profile Joined April 2011
Canada245 Posts
March 05 2012 22:52 GMT
#122
i think its concluded that the zealot is the best unit image how much macro you can do while your opponent it frantically trying to micro against zealots
Excludos
Profile Blog Joined April 2010
Norway8226 Posts
March 05 2012 23:02 GMT
#123
Anyone know of a map that resembles the baneling snipe one on this one (dead eye ghost)? I feel you could really practice mouse precision with it. Its just a bit too short and a bit too easy. And since theres no score you can't really improve beyond "victory".

And this is so important, I'm spending my 1000th post to ask it ^-^
RubiksCube
Profile Blog Joined March 2009
Germany259 Posts
March 06 2012 07:45 GMT
#124
Finished up 27, 28 & 29, no working at 30.

Hope they'll continue to bring these awesome maps. I like StarJeweled and the other ones 2, but this one was just plain awesome.
Talack
Profile Joined September 2010
Canada2742 Posts
March 06 2012 07:53 GMT
#125
#30 is quite difficult haha. The rest of them I did pretty easily (retrys on more than one for sure) but I think my mechanics for that is quite laughable.

I wish they'd include more real-game style micro challenges to. Like going "x" marines vs lings (or the reverse) or something like correct tank placement for a zerg wave.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
March 06 2012 08:37 GMT
#126
Cleared all challenges in a little over an hour..but I'm gold level on a good day.

Really fun map though. I'd love to see someone do the 3 marines 2 zealot one, IF the AI of the zealots was smart enough to keep switching.
If you are not supporting K-Pop you are hurting E-Sports.
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
March 06 2012 09:06 GMT
#127
On March 06 2012 08:02 Excludos wrote:
Anyone know of a map that resembles the baneling snipe one on this one (dead eye ghost)? I feel you could really practice mouse precision with it. Its just a bit too short and a bit too easy. And since theres no score you can't really improve beyond "victory".

And this is so important, I'm spending my 1000th post to ask it ^-^

I recon You should be able to edit the Marine split map pretty easily! maybe removing a few marines and add a few ghost's in the scenario. Maybe replace some banes with zerglings aswell and gz on 1k posts
This is where we begin. Show your true self, Battosai.
SolidMustard
Profile Joined May 2011
France1515 Posts
March 06 2012 13:29 GMT
#128
On March 05 2012 20:52 Yello wrote:
Show nested quote +
On March 05 2012 20:31 SolidMustard wrote:
FUCK LEVEL 27. SERIOUSLY!

LoL, as you can see, this level is getting me nervous, that banshee... I'm not even close to beating this fucking level. I watched some viedo guides, it doesn't help, I'm just too bad


It's all about practice. Try playing Morrow's Micro Race, there you have to do some tougher challenges, for example the Banshee against the same amount of Marines but the Banshee has only half health and you have less space to fly around.
I did the Banshee challenge on the first try.


I'll try this. In the meantime, I did beat the banshee level
SolidMustard
Profile Joined May 2011
France1515 Posts
March 06 2012 13:30 GMT
#129
On March 06 2012 06:39 Kambing wrote:
Show nested quote +
On March 06 2012 06:33 Flamm wrote:
Does anyone know if there are more additional achievements than:

- doing the 3 roach vs bunker scenario in less than 45 seconds
- blink vs roach scenario without losing a stalker
- stalker vs tank scenario without losing a stalker

Anything else?


And of course the achievements for beating the rounds themselves, but there's no other ones that people have discovered (in particular, no feats of strength have popped up).


You don't have to discover them, there's the list in the achievements section O_o
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2012-03-06 14:50:43
March 06 2012 14:39 GMT
#130
On March 06 2012 22:30 SolidMustard wrote:
Show nested quote +
On March 06 2012 06:39 Kambing wrote:
On March 06 2012 06:33 Flamm wrote:
Does anyone know if there are more additional achievements than:

- doing the 3 roach vs bunker scenario in less than 45 seconds
- blink vs roach scenario without losing a stalker
- stalker vs tank scenario without losing a stalker

Anything else?


And of course the achievements for beating the rounds themselves, but there's no other ones that people have discovered (in particular, no feats of strength have popped up).


You don't have to discover them, there's the list in the achievements section O_o


Yeah that's why I mentioned feats of strength which don't appear in the achievement list. Back at release they used to appear on starcraft2.com but they removed them relatively quickly.
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
March 06 2012 15:13 GMT
#131
I haven't read enough of these posts to know if anyone else has mentioned it yet, but aren't the big "warp" and "reset" buttons in the top right of the screen REALLY ANNOYING, it's this area of the screen that not only is blocked visibly, but you can't click on it or box starting in it.

This giant un-hideable UI really pissed me off on the banshee micro map specifically, as it forced me to scroll the screen around like crazy.
Excludos
Profile Blog Joined April 2010
Norway8226 Posts
March 06 2012 15:35 GMT
#132
On March 06 2012 18:06 NeWeNiyaLord wrote:
Show nested quote +
On March 06 2012 08:02 Excludos wrote:
Anyone know of a map that resembles the baneling snipe one on this one (dead eye ghost)? I feel you could really practice mouse precision with it. Its just a bit too short and a bit too easy. And since theres no score you can't really improve beyond "victory".

And this is so important, I'm spending my 1000th post to ask it ^-^

I recon You should be able to edit the Marine split map pretty easily! maybe removing a few marines and add a few ghost's in the scenario. Maybe replace some banes with zerglings aswell and gz on 1k posts


The map is locked by the owner if I remember correctly..You know, just in case anyone wants to improve upon it, god forbid. Plus my skills with the editors stops at making cliffs
RubiksCube
Profile Blog Joined March 2009
Germany259 Posts
March 06 2012 17:47 GMT
#133
On March 07 2012 00:13 CatNzHat wrote:
I haven't read enough of these posts to know if anyone else has mentioned it yet, but aren't the big "warp" and "reset" buttons in the top right of the screen REALLY ANNOYING, it's this area of the screen that not only is blocked visibly, but you can't click on it or box starting in it.

This giant un-hideable UI really pissed me off on the banshee micro map specifically, as it forced me to scroll the screen around like crazy.


Press Shift-Ctrl-F to make the cam follow the banshee automatically.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
March 06 2012 18:27 GMT
#134
Whew, that wasn't easy! I had the most trouble with infestor/friendly fire, zealots vs banelings, banshee moving shot and medivac/tank micro.
kAelle_sc
Profile Joined April 2011
287 Posts
March 06 2012 19:23 GMT
#135
I watched NaDa do this, finished it in between one practice session, took him a few tries for the "harder" challenges: http://www.twitch.tv/col_nada/b/310698297?t=2h38m25s he then ladders on Korea GM after that...
It's all about the journey, not the outcome.
Iranon
Profile Blog Joined March 2010
United States983 Posts
Last Edited: 2012-03-06 19:34:17
March 06 2012 19:33 GMT
#136
On March 05 2012 20:41 abalam wrote:
A tip for all the players who struggle with the micro intensive stages (like banshee kiting etc.) turn on "Reduce Mouse Input Lag" under options > graphics. Did wonders for me.


What does this setting actually do? I finally beat them all, but some of them (18 and 27-30) took me forever because I don't think all my commands were registering. For example, in 30, I can fire up a metronome and right-click D-click right-click D-click at 58 bpm with zero problem, but if I try that in game, often the unload command won't work, and I'll have to try hitting D+click two or three times before it actually unloads the tank, and so my medivac was taking 2-3 full rounds of stalker fire when it should have been one. Is that a latency problem, or an input lag problem, or am I somehow not clicking properly? I'm pretty sure my accuracy is fine at low speeds (50-100 apm)...
OGzan
Profile Blog Joined June 2008
United States289 Posts
March 06 2012 19:52 GMT
#137
I beat all of them with relative ease, except 30. That one was a tuffy :|. I don't think I actually beat it either lol
(Zan) :: http://www.twitch.tv/byzantiumsc :: Terran Player currently teamless ::
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
March 07 2012 02:31 GMT
#138
I fucking hate the fact that I have to hace a connection to th internet to do this. My place SUCKS with so much lag its impossible to play :/ What really infuriates me is the fact that this map really does not need any connection at all, so frustrating TT_TT
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
SnowJob
Profile Joined April 2010
United States21 Posts
March 07 2012 06:23 GMT
#139
This map was way fun. Wish I could do more than bookmark the map to show Blizz my appreciation. Ah well.
sandman1454
Profile Joined June 2011
United States96 Posts
March 07 2012 06:40 GMT
#140
for all people struggling with any level in this game, i think there is a tips menu that is on the F12 key i think (help menu). If u still having trouble, then come back to the thread and tell us about how u cant do exactly what blizzards help menu told u to do to beat the levels because its too hard for u.
DTK920
Profile Joined October 2011
Canada46 Posts
March 07 2012 07:38 GMT
#141
On March 06 2012 17:37 Nekovivie wrote:
Cleared all challenges in a little over an hour..but I'm gold level on a good day.

Really fun map though. I'd love to see someone do the 3 marines 2 zealot one, IF the AI of the zealots was smart enough to keep switching.

I did it a completely different way than most people. instead of moving in 2 circles, I stutter step and kill 1 zealot (I end up with 3 full health marines done perfectly, but usually I take damage on 1 marine). So 3 marines vs 1 zealot even if you change targets It'd be pretty easy.
herberck
Profile Joined November 2010
Germany44 Posts
March 07 2012 07:41 GMT
#142
On March 07 2012 04:23 c_kAelle wrote:
I watched NaDa do this, finished it in between one practice session, took him a few tries for the "harder" challenges: http://www.twitch.tv/col_nada/b/310698297?t=2h38m25s he then ladders on Korea GM after that...


I know many other pros streamed their playthrough through this map aswell. i loved watching nadas, can we have a link collection of the other players doing this? i know tyler and polt did it too and i think tlo. if anyone knows approximately the day and the time and can maybe link them?
Hollandrock
Profile Joined January 2012
United Kingdom158 Posts
March 07 2012 21:53 GMT
#143
I've still been having a lot of problems with this map (as I stated in an earlier post).

Clearing cache hasn't helped - and Blizzard Customer Service haven't been able to offer any further suggestions than that.
Does anyone know of any way I can contact the map creator (Zabbad)?


Thanks.
Average Joe
Profile Joined November 2011
21 Posts
March 08 2012 01:47 GMT
#144
How do you do the SCV one? My SCV dies before I can do anything.
NewSunshine
Profile Joined July 2011
United States5938 Posts
March 08 2012 01:50 GMT
#145
On March 08 2012 10:47 Average Joe wrote:
How do you do the SCV one? My SCV dies before I can do anything.

Tell it to mine minerals, this lets mister SCV man get out from under the probes.

This trick also lets you get a worker past a zealot wall to scout a protoss, so it is useful.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
RubiksCube
Profile Blog Joined March 2009
Germany259 Posts
March 08 2012 05:18 GMT
#146
Yes, after about an hour I finally managed to do number 30.

What did the trick for me: I couldn't really time the unload. Whenever I unloaded one or two stalkers would target the medivac and one or two would target the tank. Reloading the tank resultet in the next shot going for the medivac and the medivac dying to early. So what I did was dodge every 2nd shot instead of trying to dodge every shot which worked like a charm. You just need to stay calm and not get hectic.
Aiur
Profile Joined November 2002
Sweden138 Posts
March 08 2012 13:10 GMT
#147
pressing hold position is not a good choice, when you click on the tank you would have to repeat the hold position again otherwise it would run away... Just don't get shot at with the medivac! It's pretty easy actually. Just select the medivac and click L for lift up on the tank, then click on the portrait to unload the tank again cause the drop button D is way to freakin slow. GL
Murlox
Profile Blog Joined March 2008
France1699 Posts
March 08 2012 14:08 GMT
#148
On March 08 2012 10:47 Average Joe wrote:
How do you do the SCV one? My SCV dies before I can do anything.


Mineral-run?

just click on any minerals with any worker, it triggers the no-collision mode. That's a classic dude!
Resistance ain't futile
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 09 2012 12:39 GMT
#149
On March 08 2012 06:53 Hollandrock wrote:
I've still been having a lot of problems with this map (as I stated in an earlier post).

Clearing cache hasn't helped - and Blizzard Customer Service haven't been able to offer any further suggestions than that.
Does anyone know of any way I can contact the map creator (Zabbad)?
Thanks.

Zabbad, who is that? Are you sure you're trying to play the correct map (the one discussed in here states 'Blizzard' as the author in-game, not Zabbad). Go to multiplayer, click on join custom game and then select the map named 'StarCraft Master v1.0' where the popularity bar (usually green) was replaced by a Blizzard logo. In the details of that map, make sure it says 'by Blizzard'.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
DoctorFunk
Profile Joined September 2011
160 Posts
March 09 2012 15:14 GMT
#150
On March 03 2012 23:14 SoylentCreep wrote:
Just did it all in one go. Was easier than expected(for a game calling itself Starcraft Master that is, still remember nightmare micro challenges from BW). Unfortunately you get that portrait after 25 levels, which kinda stinks...it simply doesnt mean youve achieved anything at all. Guess its for the casuals again.

watch out everybody, upcoming gsl champ over here
Darknat
Profile Joined March 2011
United States122 Posts
March 10 2012 10:23 GMT
#151
I finally beat the Too Many Banglings one! What I did was put each Zealot on a hotkey except one. I think I had one Zealot left.
Stanlot
Profile Joined December 2010
United States5742 Posts
March 10 2012 10:24 GMT
#152
I cannot micro a banshee to save my life T_T
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
sVnteen
Profile Joined January 2011
Germany2238 Posts
Last Edited: 2012-03-10 13:17:44
March 10 2012 13:17 GMT
#153
if you try enough you shouldn't have many problems with many of them

the banshee one the snipe one and the tank+medivac one might be hard for many people

(i had a REALLY hard time with the ghost + marine vs ling bane one)
MY LIFE STARTS NOW ♥
RonNation
Profile Blog Joined April 2010
United States385 Posts
March 11 2012 21:49 GMT
#154
was able to complete levels 1-29 with not too much trouble but level 30 really is just pure bullshit
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
March 13 2012 14:21 GMT
#155
Cant do round 27. Au to Na ping is bullshit and no amount of patrol micro or hold position is gonna fix my 200-300 ping to.
DeaDoXFighting
Profile Joined November 2010
Canada115 Posts
March 13 2012 15:42 GMT
#156
It was extremely easy! Blizzard should of put easy mode, medium and hard because I rolled through it in an hour or so.. It was alot of fun tho thanks .

Level 29 is the only level that made me struggle a little bit.
Go Liquid Hero !!!!!
KillAudio
Profile Joined October 2010
1364 Posts
March 16 2012 03:24 GMT
#157
The level with the banshee was pretty easy, but level 29 (3 marines and zealot) is fucking hard.
From a scale of sheth to idra, how mad are you?
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