EDIT: Finished
[Custom] Starcraft Master
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RiceBowl2
United States24 Posts
EDIT: Finished | ||
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Insomnia125
United States15 Posts
For those who don't know what I'm talking about, | ||
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RiceBowl2
United States24 Posts
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Onlinejaguar
Australia2823 Posts
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Bliss_9
Canada1 Post
1) Select medivac 2) Hit 'H' (or whatever your hold position key is.) This will stop the stupid medivac from running away if it gets shot. 3) Wait for the tank to have the stalkers shoot at it. Right click the tank with the medivac selected. 4) Hit 'D' (or whatever your unload key is.), and click on the medivac. You may need to spam this step (for some reason, if found it didn't always register) 5) Repeat steps 3-4 until stalkers are dead. If your medivac is about to die, let the tank take a few shots. Make sure to unload medivac if you see it's doomed. Good luck! | ||
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Onlinejaguar
Australia2823 Posts
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Lunchador
United States776 Posts
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Chiller274
Germany59 Posts
![]() But after really really long time you get it | ||
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roronoe
Canada1527 Posts
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Nile505
United States26 Posts
Other than that I am stuck on infestor one -_- lol | ||
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Baumvieh
Germany67 Posts
On March 03 2012 16:22 Onlinejaguar wrote: I'm having some trouble with it myself. Played 1 to 15 so far and could not manage to solve 12 yet (two infestors against a couple of zealots, supposed to fungle them but it does not seem enough... experimenting with infested terrans).It's so hard, i'm perplexed how everyone is just steamrolling through this game with seemingly no effort. Some of those first 15 I tried up to ten times, until I found the hints in the help menu. :D On March 03 2012 17:34 Nile505 wrote: they should have reset be faster..I play starcraft 1 button should start instantly no 3 seconds! Other than that I am stuck on infestor one -_- lol I agree. That 3 second delay is really annoying and totally breaks the flow, especially after trying the same challenge a couple of times in a row. | ||
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Lunchador
United States776 Posts
On March 03 2012 18:48 Baumvieh wrote: I'm having some trouble with it myself. Played 1 to 15 so far and could not manage to solve 12 yet (two infestors against a couple of zealots, supposed to fungle them but it does not seem enough... experimenting with infested terrans). Fungals alone won't kill the zealots. You need to do some clever math with infestor energy: Enough for a total of 2 fungals and 2 infested terrans each. | ||
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Kambing
United States1176 Posts
http://www.youtube.com/playlist?list=PLE4C94853EFC9A46F | ||
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GoldRogers
19 Posts
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Baumvieh
Germany67 Posts
On March 03 2012 19:09 Lunchador wrote: Fungals alone won't kill the zealots. You need to do some clever math with infestor energy: Enough for a total of 2 fungals and 2 infested terrans each. Thanks, got it now . Also, I mixed up 12 and 16 (twelve is the one with the infested terrans and the siege tanks, 16 is the fungal one.I only have 27 to 30 left to finish. The videos posted in here were helpful too on a few of the trickier ones. Anyone else feel like the "warp/reset" buttons are way too huge and constantly get in the way where they are? | ||
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myg_Adamska
Germany16 Posts
i even find it harder to go with hold position. you just need good timing so the stalkers will at least 2 at a time hit at your tank which you should be able to avoid | ||
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Insurrectionist
Norway141 Posts
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Baumvieh
Germany67 Posts
On March 03 2012 22:08 Insurrectionist wrote: Ah, but 29 is easy, just wait until the two zealots have focused the outer marines, then move them (both selected at the same time, no need to switch back and forth) south and then simply circle around the center marine who keeps shooting them down.Man, I can't figure out 29 at all. First 28 were reasonable for my platinum ass, and I've not tried 30 much yet but it looks doable, but I have no idea how to do 29 without 3 times the APM requirement for any of the other challenges, which seems excessive. It's 28 that I'm biting my teeth out on, so close to throwing the computer out of the window, argh! (tried it like 40 times now... it's running way too fast, even with stim). | ||
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Qwix
531 Posts
On March 03 2012 15:12 Insomnia125 wrote: Ok, so the bane vs bane one isn't even close to being fair... do you see how the computer micro's its zerglings? Its like that stupid 100 lings vs 50 tanks controlled by ai video. For those who don't know what I'm talking about, http://www.youtube.com/watch?v=IKVFZ28ybQs But just like every ZvZ you can have some luck as well. Had it after just a few tries when my AI had some luck with the baneling hits ;< | ||
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Twelve12
Australia268 Posts
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Mambo
Denmark1338 Posts
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SoylentCreep
Korea (South)176 Posts
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kurrysauce
272 Posts
the one with the banshee was annoying , press reset a handful of time on accident just because the button is like occupying a huge part of the screen. | ||
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orangesunglasses
United States110 Posts
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Apom
France656 Posts
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Denzil
United Kingdom4193 Posts
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Naphal
Germany2099 Posts
![]() nice stuff! i doubt many people can beat all the challenges first try! at least i know many players who won't beat the harder ones at all, i still need sniping and banshee control. as far as i am concerned, this is one job well done, blizz. | ||
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kurrysauce
272 Posts
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Denzil
United Kingdom4193 Posts
On March 03 2012 23:41 Apom wrote: Well, gold/plat APM clearly doesn't cut it for challenge 29. I can't micro those two outer marines separately for the life of me. I'll try the poster's advice to just micro them together, despite the Blizzard-provided hint. The mass banelings vs zealots was very APM-taxing too, although I got it in the end. I also spent a good 45 minutes to succeed in the banshee challenge, but never had the impression that it was impossible, only unforgiving. Banshee ones do able but you have to understand it if you know what I mean. I got to the point where all I was doing was seeing if the banshee shot or not then moving it. 29 is ok all you really need to do is queue commands for one in a rough circle while you individually micro the other My progression went from complete fuck up to getting shield down to almost killing to killing it. When it's 2v1 just run in the smoothest circle known to man | ||
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Callynn
Netherlands917 Posts
![]() For people struggling but not wanting to go for a guide, read the in-game tips. They helped me get this without using videos, though the last 5 seem like a lot of luck factor involvement to me. | ||
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Baumvieh
Germany67 Posts
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Denzil
United Kingdom4193 Posts
On March 04 2012 00:35 Baumvieh wrote: I've got all but 28 now... my snipe-fu is weak. do what the tip says pull your shit back to the edge. i found it a lot easier that way | ||
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Baumvieh
Germany67 Posts
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Denzil
United Kingdom4193 Posts
On March 04 2012 00:38 Baumvieh wrote: Tried that a few times already without success. The other problem I have is that I can't switch groups fast enough to stim the marines and then continuing to sniper like I never stopped. Dont stim it's pointless just focus on sniping the 3 banes that appear dont even look at your marines just look for banes done in 2 hours 14min banshee one took the longest for me | ||
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NewSunshine
United States5938 Posts
On March 04 2012 00:40 Denzil wrote: Dont stim it's pointless just focus on sniping the 3 banes that appear dont even look at your marines just look for banes done in 2 hours 14min banshee one took the longest for me It's not really pointless. After sniping the initial 3 banelings you get a small window, to pull to the corner and stim. It's more APM intensive, but that's the point. Was a lot of fun though, I only wish the portrait required beating all 30. Oh well, I have the achievement though. | ||
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Baumvieh
Germany67 Posts
append: btw, I'm in bronze ladder so beating those challenges does not really prove anything, certainly does not qualify you as "master" as the name would imply ^^ | ||
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dD3s
Germany130 Posts
Challenge 28 was definitely the hardest one and unbeatable for me until I realized that I need to hold "r" key for snipe instead of spamming it. | ||
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Poopi
France12906 Posts
I got the baneling mirror at first try, I just aclicked randomly my banelings while sending lings back and got more lings in the end without any micro, seems kinda random. The 3ghost and marines you have to put everything to the edge, hold R and click the banelings as they come, it becomes easy if you press R. I still don't know how the 12 is supposed to be played, I don't understand where the eggs have to be thrown T.T | ||
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Markam
Poland71 Posts
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Baumvieh
Germany67 Posts
On March 04 2012 01:27 Poopi wrote:I still don't know how the 12 is supposed to be played, I don't understand where the eggs have to be thrown T.T Three on each marine group, alternating with one egg at a time, then throw the last two eggs at the same time, one on each tank. | ||
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orangesunglasses
United States110 Posts
On March 04 2012 01:42 Markam wrote: For me kiting with banshee was harder than 30th. I guess it's because i don't play terran. the reason that kiting banshee is so hard instead of normal kiting is the computer attacks in the best possible path to get to the banshee while people are slower to react. i can get like 20 marine kills like its nothing vs a person but that mission took me like 15 trys while the 30th took me 3 | ||
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Gl!tch
United States573 Posts
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Latham
9568 Posts
lv 30 is gay too. Fortunetly you only need to complete 25 levels. I did everything before 29 with relative ease. | ||
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SnuggleZhenya
596 Posts
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Manimal_pro
Romania991 Posts
On March 04 2012 02:54 Latham wrote: Fuck Let's dance so hard. Imbalots. lv 30 is gay too. Fortunetly you only need to complete 25 levels. I did everything before 29 with relative ease. the last achievement is for all 30 levels | ||
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Ryndika
1489 Posts
On March 04 2012 01:57 Gl!tch wrote: I can't do the ghost snipe one, I blame bad mouse accuracy. Also cant beat 2 zealots with 3 marines. Got the portrait though, all is well :D I tried 2 times with max dpi and then decreased to half. Instant complete and way easier feeling. @_@ (1600>800) | ||
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Zythius
Norway94 Posts
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Latham
9568 Posts
On March 04 2012 03:06 Manimal_pro wrote: the last achievement is for all 30 levels I'm here for the portrait, not for the achievement points. | ||
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R3m3mb3rM3
Germany954 Posts
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Barty
France64 Posts
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lawsonnz
Scotland129 Posts
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Brotatolol
United States1742 Posts
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Morphs
Netherlands645 Posts
The only level I skipped was 12. I couldn't figure out the strategy with the ITs but I nailed it eventually. For the rest, the banshee level, 3 rines vs 2 zealots and of course the final level were hard. It's mostly patience and practise. Would love to see more of these maps... oh and too bad the portrait isn't awarded after clearing all 30 levels... would have made more sense to me.. | ||
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SpaceFighting
New Zealand690 Posts
edit: nvm i finally got them all, pretty easy once u get the hand of it | ||
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Kuror
United States399 Posts
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YellOwSky
Canada156 Posts
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ThaZenith
Canada3116 Posts
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FinestHour
United States18466 Posts
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RZAMazz
Canada30 Posts
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templar rage
United States2509 Posts
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RiceBowl2
United States24 Posts
The other method posted before was to take both marines (the two on the left and right) and take them to one control group. Once it starts, they automatically gain agro of the zealots and, if you run them in good circles, you should be able to beat the level. The first one just takes more micro management. | ||
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Wilsonator
46 Posts
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cHaNg-sTa
United States1058 Posts
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Xxio
Canada5565 Posts
The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me | ||
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Whatson
United States5357 Posts
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CapnAmerica
United States508 Posts
![]() Grrrr. Also the Ghost vs Baneling one is quite difficult for me. | ||
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dynwar7
1983 Posts
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CorsairHero
Canada9491 Posts
On March 04 2012 14:02 Xxio wrote: This was really fun! The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me bling vs zealot so hard >_> even when i separated them, there was still about 3 left | ||
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-JoKeR-
Canada387 Posts
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darmousseh
United States3437 Posts
I had the most trouble with the friendly fire one and also the phoenix/ht/stalker one. I also learned how to micro tanks in dropships and banshee kiting (which I never knew since I play protoss). A diamond and above player should have no problems beating the whole thing in under 2 hours. I personally did it in 1 hour 45 minutes (mostly because I was stuck on friendly fire one for like 15 minutes.) | ||
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SolidMustard
France1515 Posts
On March 04 2012 00:33 Callynn wrote: This is absolutely fun and a good training exercise. It took me 2 and a half hours to complete 1 to 23, 24 and 27. When I got my portrait I was like: ** achievement points I have my portrait ![]() For people struggling but not wanting to go for a guide, read the in-game tips. They helped me get this without using videos, though the last 5 seem like a lot of luck factor involvement to me. Are you srsly saying you failed the last 5 because you didn't have luck? | ||
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enemy2010
Germany1972 Posts
All this game does is exploiting the flaws and imbalances that Starcraft has. And instead of fixing it, Blizzard puts them all into one map. Nice. | ||
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SolidMoose
United States1240 Posts
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dynwar7
1983 Posts
On March 04 2012 17:59 enemy2010 wrote: Most bullshit custom game I have ever seen. Oftentimes completely luck based and completely far from reality. All this game does is exploiting the flaws and imbalances that Starcraft has. And instead of fixing it, Blizzard puts them all into one map. Nice. Trying to be different are we? On topic, I absolutely love this, it is a shame it is only 30 And there should be difficulties or something.I look forward to the next one from Blizzard, I love this stuff! | ||
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Inflicted
Australia18228 Posts
On March 04 2012 14:02 Xxio wrote: This was really fun! The infestor "friendly fire" and zealot vs. baneling levels were the most difficult for me How is the zealot hard? o-o Just have to split them up and hold position so they take no splash damage (right-click -> shift+H), and you win. | ||
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Sated
England4983 Posts
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SolidMustard
France1515 Posts
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how
United States538 Posts
![]() That being said though, I was able to do the banshee one in like 10 tries ![]() | ||
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dynwar7
1983 Posts
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Meself
Estonia552 Posts
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dynwar7
1983 Posts
but I did not get the portrait..what have I done wrong? Is it because I played single player? WOW lol....I cannot play multiplayer, I have lag..... T_T EDIT: It says complete any 25 in SC master....well, I did 30 in single player. Perhaps thats why I didnt get it ![]() Sigh...I can never do get this since I have lag.... :'( | ||
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Hollandrock
United Kingdom158 Posts
So I can't play this map properly at all... Can anyone help with this? ![]() | ||
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Grumbels
Netherlands7031 Posts
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Baumvieh
Germany67 Posts
On March 04 2012 22:18 Hollandrock wrote: You could try deleting the local map cache. It looks like the map file is corrupted.I keep getting random error messages all over the screen when I try to play it (beginning with paramater then a list of letters and numbers..) So I can't play this map properly at all... Can anyone help with this? C:\ProgramData\Blizzard Entertainment\StarCraft II\Maps\Cache <- delete everything in that folder warning: If you delete everything in that folder, SC2 will have to re-download all maps the first time you play them after the deletion. | ||
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zuperketla
Norway212 Posts
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Amestir
Netherlands2126 Posts
There is no trick to abuse. My micro simply isn't good enough to kill 7 marines with one uncloacked banshee ![]() | ||
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Micket
United Kingdom2163 Posts
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Yeager183
United States30 Posts
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Micket
United Kingdom2163 Posts
Edit: again, in the morrow's micro race map, the dropship level is actually one of the earlier ones instead of the last level, except you have 1 medivac and 2 tanks vs 5 stalkers, and is much harder as you have to micro 2 tanks instead of one. Uhh, the lagg seriously makes this unfun. I'm way too used to d clicking the medivac the instant i click the tank in but it simply doesn't pick up the tank fast enough. | ||
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Alacast
United States205 Posts
On March 03 2012 16:18 Bliss_9 wrote: I just finished playing through the game, and received the sc2 master in just 1 hr, 30min.. Some of the challenges are quite difficult, especially number thirty. For those of you struggling with thirty, my method was to avoid switching control between the tank and medivac at all. Ideally (see: how I did it) your actions should look like this: 1) Select medivac 2) Hit 'H' (or whatever your hold position key is.) This will stop the stupid medivac from running away if it gets shot. 3) Wait for the tank to have the stalkers shoot at it. Right click the tank with the medivac selected. 4) Hit 'D' (or whatever your unload key is.), and click on the medivac. You may need to spam this step (for some reason, if found it didn't always register) 5) Repeat steps 3-4 until stalkers are dead. If your medivac is about to die, let the tank take a few shots. Make sure to unload medivac if you see it's doomed. Good luck! I had to spend so much time on that challenge alone because the command in step 4 simply didn't register because of what I assume was latency. I was getting really frustrated but yes, that's the best way to do it. | ||
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Maitolasi
Finland441 Posts
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Cofo
United States1388 Posts
On March 04 2012 22:40 Grumbels wrote: I don't like this map. A fair amount of luck-based levels and some that aren't really a good simulation of real-game situations that at worst will teach you bad habits. Such as? | ||
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Maxd11
United States680 Posts
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robm
United States56 Posts
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jw232
United States157 Posts
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Grumbels
Netherlands7031 Posts
For instance the one where you run away from zealots with a few marines, which is exploiting the AI in a way that would never happen in a real game. Almost all of the challenges are like that, they will only teach you to beat a computer. | ||
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Belial88
United States5217 Posts
These kinds of things come up all the time in the game. Anyways I thought it was way too easy, kind of dissapointed. 27 is killing me There is no trick to abuse. My micro simply isn't good enough to kill 7 marines with one uncloacked banshee You have to get into a sort of 'groove', but basically you should be matching the speed of the marines walking. Only time you stop shoot-scooting is when you have to turn. | ||
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SoylentCreep
Korea (South)176 Posts
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vlaric
United States412 Posts
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Belial88
United States5217 Posts
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Ruscour
5233 Posts
On March 05 2012 10:22 Belial88 wrote: I think you can play it offline, since it's a custom single player map. Yeah but you don't get the achievements, which is the big incentive to play it. Most of the scenarios are unrealistic so Darglein's or whatever would be better for actual practice, I'd imagine most people won't play it after getting the achievements anyway. | ||
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dynwar7
1983 Posts
On March 05 2012 10:25 Ruscour wrote: Yeah but you don't get the achievements, which is the big incentive to play it. Most of the scenarios are unrealistic so Darglein's or whatever would be better for actual practice, I'd imagine most people won't play it after getting the achievements anyway. Oh ok thanks. I palyed single player and got no achievement ![]() | ||
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GiMMiK
United States43 Posts
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Ruscour
5233 Posts
On March 05 2012 14:16 GiMMiK wrote: Was I the only one who had a ton of problems with the ghost snipe one and lvl 25 the stalker/templar/pheonix one? I had a bit of trouble with the ghost one. Had to turn down my mouse sensitivity. It's really easy, just move the marines behind the ghosts ASAP and snipe away. Stim the marines at the second wave if you have the APM. The PvT one is quite simple if you feedback the two PDDs, then shift-queue back and merge into an archon. Then you can lift the tanks and kill everything. | ||
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Parra
United States152 Posts
For example, the siege tanks might focus down a high templar instead of splitting their damage onto the stalkers, same goes for the two vikings that MAY focus down one of the pheonix. It's pretty dumb. | ||
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CursOr
United States6335 Posts
Usually don't like this stuff.I was like meh- but decided to try it out. LOL about 2 hours later I had all 30 done. I mean, I didn't do anything else, I was amazed how much it sucked me in. Props to Blizzard for making such a fun game, that is indeed VERY useful to all sorts of players. The scenarios really give you a sense of what can be done with good micro. vs just standing there and watching. The majority of my time was taken up by "micro insanity" (the feedback PDD one with tanks) and the Ghost sniping one. My mouse is not my strongpoint- so I had to really buckle down to click those banelings. Welldone Blizzard! Everyone I know is very interested in this game. | ||
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CursOr
United States6335 Posts
On March 05 2012 15:01 Parra wrote: the guy in the video guide makes some of them look simple but the thing is, a lot of the levels are luck based and require multiple attempts even if you do the same exact micro each attempt, it just varies on chance For example, the siege tanks might focus down a high templar instead of splitting their damage onto the stalkers, same goes for the two vikings that MAY focus down one of the pheonix. It's pretty dumb. Move command your HT's first before issuing the Feedback command. This makes them both come out at the same time, and get a tank hit each, and retreat. If you issue the feedback command first, they stagger and the second one will take 2 rips. | ||
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Welmu
Finland3295 Posts
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iTzSnypah
United States1738 Posts
1. Before you click ready hit Ctrl+Shift+F, the camera will follow the banshee making it more about micro and less about camera placement. 2. You aren't trying to Gosu full hp banshee micro. Your goal is to, when you fire at marines, only 1 or 2 marines fire back. 3. USE HOLD COMMAND TO KEEP BANSHEE FROM STOPPING THEN GOING TOWARD MARINES TO ATTACK. This is seriously the most important tip. If you can get it so your banshee does a 180 no scope then keeps moving your golden. | ||
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RubiksCube
Germany259 Posts
I guess I'm to old and slow for those. What I like about this mod is that it finally has some really tough challenges, compared to the standard challenges. EDIT: 1. Before you click ready hit Ctrl+Shift+F, the camera will follow the banshee making it more about micro and less about camera placement. Woah, this tip is gold. I really had problems with the camera on that one. | ||
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SolidMustard
France1515 Posts
LoL, as you can see, this level is getting me nervous, that banshee... I'm not even close to beating this fucking level. I watched some viedo guides, it doesn't help, I'm just too bad ![]() | ||
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abalam
Switzerland316 Posts
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Yello
Germany7411 Posts
On March 05 2012 20:31 SolidMustard wrote: FUCK LEVEL 27. SERIOUSLY! LoL, as you can see, this level is getting me nervous, that banshee... I'm not even close to beating this fucking level. I watched some viedo guides, it doesn't help, I'm just too bad ![]() It's all about practice. Try playing Morrow's Micro Race, there you have to do some tougher challenges, for example the Banshee against the same amount of Marines but the Banshee has only half health and you have less space to fly around. I did the Banshee challenge on the first try. | ||
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Malhavoc
Italy308 Posts
1) microinsanity: the tip suggests to graviton the tanks, but it's better to graviton the marauders, in particular: - feedback both point def drones, and merge into archon - graviton both marauders - while tanks shoot the morphing archon, move stalkers in and blink them into both tanks, so that the tanks also blast each other while attacking the stalkers - refresh graviton on marauders when they expire - tanks die, kill marauders, then kill vikings (let the archon tank) 2) banshee micro: both the tip and many videos suggest to alternate move and attack actions. I've found alternating move and hold to be much faster and safer: just let the bashee turn and shoot, then move again. If it doesn't shoot, you made it move again too fast; if it doesnt turn, then you hold it when marines were too far away. Remember to make big circles so that marines need to get around the stones in the ground 3) medievac tank: latency be damned... too often the drop action + left click on the medievac isn't registered correctly. It's natural to right click the tank, wait a bit, then d+click, but it's better (lag-wise) to click the tank, waita an istant, push d, wait an istant, click the med. This mission is still a bitch anyway. 4) 3 marines + 2 zealots: move the two side marines up to the same spot, and group them together. They'll get a single shot from the zealots, but that's fine. Than just make them move in a big circle around the third marine, and avoid passing too close to him. Quite easy done this way. | ||
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SwizzY
United States1549 Posts
I don't think I did the 29th one like I was supposed to.. Just ended up grouping the rines with aggro on the ends and walked them around in a big circle. Overall, really enjoyed this micro challege - blizz needs to come out with some more challenges asap! ![]() | ||
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TwilightRain
Germany351 Posts
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ocdscale
United States61 Posts
There are only three times the Banshee should ever get hit: A) You issue the hold-position (or stop) command to close to the marines. The banshee takes a few hits before you fly it out of range. B) The banshee temporarily flies within range of the marines while circling the area. And C) Surprisingly, if you issue the hold-position (or stop) command too far from the marines. What happens here is that players will sometimes wait for the Banshee to shoot before flying it away. This is a mistake. If you allow the Banshee to come to a full stop, it will need to accelerate back to its full speed. It will take a lot of damage before it escapes the marines. | ||
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Flamm
Germany36 Posts
- doing the 3 roach vs bunker scenario in less than 45 seconds - blink vs roach scenario without losing a stalker - stalker vs tank scenario without losing a stalker Anything else? | ||
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Kambing
United States1176 Posts
On March 06 2012 06:33 Flamm wrote: Does anyone know if there are more additional achievements than: - doing the 3 roach vs bunker scenario in less than 45 seconds - blink vs roach scenario without losing a stalker - stalker vs tank scenario without losing a stalker Anything else? And of course the achievements for beating the rounds themselves, but there's no other ones that people have discovered (in particular, no feats of strength have popped up). | ||
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vorxaw
Canada245 Posts
image how much macro you can do while your opponent it frantically trying to micro against zealots | ||
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Excludos
Norway8226 Posts
And this is so important, I'm spending my 1000th post to ask it ^-^ | ||
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RubiksCube
Germany259 Posts
Hope they'll continue to bring these awesome maps. I like StarJeweled and the other ones 2, but this one was just plain awesome. | ||
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Talack
Canada2742 Posts
I wish they'd include more real-game style micro challenges to. Like going "x" marines vs lings (or the reverse) or something like correct tank placement for a zerg wave. | ||
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Nekovivie
United Kingdom2599 Posts
Really fun map though. I'd love to see someone do the 3 marines 2 zealot one, IF the AI of the zealots was smart enough to keep switching. | ||
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NeWeNiyaLord
Norway2474 Posts
On March 06 2012 08:02 Excludos wrote: Anyone know of a map that resembles the baneling snipe one on this one (dead eye ghost)? I feel you could really practice mouse precision with it. Its just a bit too short and a bit too easy. And since theres no score you can't really improve beyond "victory". And this is so important, I'm spending my 1000th post to ask it ^-^ I recon You should be able to edit the Marine split map pretty easily! maybe removing a few marines and add a few ghost's in the scenario. Maybe replace some banes with zerglings aswell and gz on 1k posts | ||
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SolidMustard
France1515 Posts
On March 05 2012 20:52 Yello wrote: It's all about practice. Try playing Morrow's Micro Race, there you have to do some tougher challenges, for example the Banshee against the same amount of Marines but the Banshee has only half health and you have less space to fly around. I did the Banshee challenge on the first try. I'll try this. In the meantime, I did beat the banshee level ![]() | ||
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SolidMustard
France1515 Posts
On March 06 2012 06:39 Kambing wrote: And of course the achievements for beating the rounds themselves, but there's no other ones that people have discovered (in particular, no feats of strength have popped up). You don't have to discover them, there's the list in the achievements section O_o | ||
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Kambing
United States1176 Posts
On March 06 2012 22:30 SolidMustard wrote: You don't have to discover them, there's the list in the achievements section O_o Yeah that's why I mentioned feats of strength which don't appear in the achievement list. Back at release they used to appear on starcraft2.com but they removed them relatively quickly. | ||
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CatNzHat
United States1599 Posts
This giant un-hideable UI really pissed me off on the banshee micro map specifically, as it forced me to scroll the screen around like crazy. | ||
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Excludos
Norway8226 Posts
On March 06 2012 18:06 NeWeNiyaLord wrote: I recon You should be able to edit the Marine split map pretty easily! maybe removing a few marines and add a few ghost's in the scenario. Maybe replace some banes with zerglings aswell and gz on 1k postsThe map is locked by the owner if I remember correctly..You know, just in case anyone wants to improve upon it, god forbid. Plus my skills with the editors stops at making cliffs | ||
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RubiksCube
Germany259 Posts
On March 07 2012 00:13 CatNzHat wrote: I haven't read enough of these posts to know if anyone else has mentioned it yet, but aren't the big "warp" and "reset" buttons in the top right of the screen REALLY ANNOYING, it's this area of the screen that not only is blocked visibly, but you can't click on it or box starting in it. This giant un-hideable UI really pissed me off on the banshee micro map specifically, as it forced me to scroll the screen around like crazy. Press Shift-Ctrl-F to make the cam follow the banshee automatically. | ||
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Scorch
Austria3371 Posts
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kAelle_sc
287 Posts
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Iranon
United States983 Posts
On March 05 2012 20:41 abalam wrote: A tip for all the players who struggle with the micro intensive stages (like banshee kiting etc.) turn on "Reduce Mouse Input Lag" under options > graphics. Did wonders for me. What does this setting actually do? I finally beat them all, but some of them (18 and 27-30) took me forever because I don't think all my commands were registering. For example, in 30, I can fire up a metronome and right-click D-click right-click D-click at 58 bpm with zero problem, but if I try that in game, often the unload command won't work, and I'll have to try hitting D+click two or three times before it actually unloads the tank, and so my medivac was taking 2-3 full rounds of stalker fire when it should have been one. Is that a latency problem, or an input lag problem, or am I somehow not clicking properly? I'm pretty sure my accuracy is fine at low speeds (50-100 apm)... | ||
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OGzan
United States289 Posts
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ZeroCartin
Costa Rica2390 Posts
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SnowJob
United States21 Posts
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sandman1454
United States96 Posts
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DTK920
Canada46 Posts
On March 06 2012 17:37 Nekovivie wrote: Cleared all challenges in a little over an hour..but I'm gold level on a good day. Really fun map though. I'd love to see someone do the 3 marines 2 zealot one, IF the AI of the zealots was smart enough to keep switching. I did it a completely different way than most people. instead of moving in 2 circles, I stutter step and kill 1 zealot (I end up with 3 full health marines done perfectly, but usually I take damage on 1 marine). So 3 marines vs 1 zealot even if you change targets It'd be pretty easy. | ||
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herberck
Germany44 Posts
On March 07 2012 04:23 c_kAelle wrote: I watched NaDa do this, finished it in between one practice session, took him a few tries for the "harder" challenges: http://www.twitch.tv/col_nada/b/310698297?t=2h38m25s he then ladders on Korea GM after that... I know many other pros streamed their playthrough through this map aswell. i loved watching nadas, can we have a link collection of the other players doing this? i know tyler and polt did it too and i think tlo. if anyone knows approximately the day and the time and can maybe link them? | ||
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Hollandrock
United Kingdom158 Posts
Clearing cache hasn't helped - and Blizzard Customer Service haven't been able to offer any further suggestions than that. Does anyone know of any way I can contact the map creator (Zabbad)? Thanks. | ||
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Average Joe
21 Posts
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NewSunshine
United States5938 Posts
On March 08 2012 10:47 Average Joe wrote: How do you do the SCV one? My SCV dies before I can do anything. Tell it to mine minerals, this lets mister SCV man get out from under the probes. This trick also lets you get a worker past a zealot wall to scout a protoss, so it is useful. | ||
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RubiksCube
Germany259 Posts
What did the trick for me: I couldn't really time the unload. Whenever I unloaded one or two stalkers would target the medivac and one or two would target the tank. Reloading the tank resultet in the next shot going for the medivac and the medivac dying to early. So what I did was dodge every 2nd shot instead of trying to dodge every shot which worked like a charm. You just need to stay calm and not get hectic. | ||
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Aiur
Sweden138 Posts
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Murlox
France1699 Posts
On March 08 2012 10:47 Average Joe wrote: How do you do the SCV one? My SCV dies before I can do anything. Mineral-run? just click on any minerals with any worker, it triggers the no-collision mode. That's a classic dude! | ||
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Baumvieh
Germany67 Posts
On March 08 2012 06:53 Hollandrock wrote: I've still been having a lot of problems with this map (as I stated in an earlier post). Clearing cache hasn't helped - and Blizzard Customer Service haven't been able to offer any further suggestions than that. Does anyone know of any way I can contact the map creator (Zabbad)? Thanks. Zabbad, who is that? Are you sure you're trying to play the correct map (the one discussed in here states 'Blizzard' as the author in-game, not Zabbad). Go to multiplayer, click on join custom game and then select the map named 'StarCraft Master v1.0' where the popularity bar (usually green) was replaced by a Blizzard logo. In the details of that map, make sure it says 'by Blizzard'. | ||
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DoctorFunk
160 Posts
On March 03 2012 23:14 SoylentCreep wrote: Just did it all in one go. Was easier than expected(for a game calling itself Starcraft Master that is, still remember nightmare micro challenges from BW). Unfortunately you get that portrait after 25 levels, which kinda stinks...it simply doesnt mean youve achieved anything at all. Guess its for the casuals again. watch out everybody, upcoming gsl champ over here | ||
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Darknat
United States122 Posts
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Stanlot
United States5742 Posts
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sVnteen
Germany2238 Posts
the banshee one the snipe one and the tank+medivac one might be hard for many people (i had a REALLY hard time with the ghost + marine vs ling bane one) | ||
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RonNation
United States385 Posts
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T0fuuu
Australia2275 Posts
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DeaDoXFighting
Canada115 Posts
.Level 29 is the only level that made me struggle a little bit. ![]() | ||
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KillAudio
1364 Posts
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. Also, I mixed up 12 and 16 (twelve is the one with the infested terrans and the siege tanks, 16 is the fungal one.![[image loading]](http://i.imgur.com/78ocZ.jpg)

![[image loading]](http://i.imgur.com/f7jes.jpg)

![[image loading]](http://i43.tinypic.com/35jmqt3.png)