• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:22
CEST 12:22
KST 19:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
a Announcement on the JEDI Ringing BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion Syncronization issues and can't find games [ASL22] Ro16 Preview: Holy Diver
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6210 users

[A] Starbow - Page 494

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 492 493 494 495 496 537 Next
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 10 2014 15:04 GMT
#9861
Hello guys,

My clanmates recently became interested in Starbow, but it seems like there is a lot of wrong map versions around.

Good luck with the project!
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Kabel
Profile Joined September 2009
Sweden1746 Posts
January 10 2014 15:08 GMT
#9862
Both NA and EU now have correct versions.

Starbow - Texas
Starbow - Neo Tau Cross
Starbow - Fighting Spirit
Creator of Starbow
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-01-10 15:11:28
January 10 2014 15:11 GMT
#9863
No new maps ?
Also , what about a skype chat for easy chatting ?
Author of Coda and Eastwatch.
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
January 10 2014 15:11 GMT
#9864
On January 10 2014 22:51 Kabel wrote:
Anyone knows how to solve the 2 black holes on Texas?

Its water.

Just remove water on them.
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2014-01-10 15:55:27
January 10 2014 15:13 GMT
#9865
No new maps ?


Not yet. I will upload more maps when I fix the logo and the loading screen.

Cause if I upload, lets say 10 different maps now, I will need to reupload all of them anyway just to change the logo in each of them.

Also , what about a skype chat for easy chatting ?


The microphone hole on my computer is broken so I can not talk with people. Which makes me feel a bit handicaped.

Is there no IRC or something we can use here on TL? Like a channel all of us who are active can lurk in in case we need to communicate with each other in a fast way?

Its water.

Just remove water on them


Mereel sent me new version.
Creator of Starbow
Meerel
Profile Joined March 2012
Germany713 Posts
January 10 2014 15:18 GMT
#9866
On January 11 2014 00:13 Kabel wrote:
Is there no IRC or something we can use here on TL? Like a channel all of us who are active can lurk in in case we need to communicate with each other in a fast way?


thats what skype is for...you dont have to talk, it works like a chatroom
SDMF
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
Last Edited: 2014-01-10 16:26:23
January 10 2014 16:06 GMT
#9867
On January 11 2014 00:18 Meerel wrote:
Show nested quote +
On January 11 2014 00:13 Kabel wrote:
Is there no IRC or something we can use here on TL? Like a channel all of us who are active can lurk in in case we need to communicate with each other in a fast way?


thats what skype is for...you dont have to talk, it works like a chatroom

I tried to get a lot of SBOW people to use either skype or IRC before.

OG just has a skype group which works pretty well, so I'd recommend something like that for the entire sbow community.
Its just text use, so no mic, no problem.


Really a lightweight program for chat like IRC would be fantastic if only everyone would use it.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2014-01-10 16:35:33
January 10 2014 16:33 GMT
#9868
Btw, w/ the new players coming into Starbow, it would be awesome if we could get some type of automated ranking system implemented into the maps.
To create more prestige about the rankings, I suggest that the leaderboards gets updated weekly on the top of the Starbow thread. That should create a good incentivize for people to continue to play Starbow and improve at it.

Maybe we can also seperate it into two divsions so lower level players feel "welcomed" as well.
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2014-01-10 17:57:56
January 10 2014 17:00 GMT
#9869
@Patch uploaded on NA and EU

- Zealot bug fixed (now deals proper damage)
- Zealots, Marines and Zerglings have no attack delay anymore. (December is looking at an other micro solution)
- Stalkers strange second ability removed. (It might be added back into the game in the future in some form, if needed)
- Stalkers still start with a weaker version of Blink. Can now research an upgrade that improves Blink.
- Zerglings attack speed nerfed from 0.502 to 0.55 seconds. (Based on the discusson in the thread and in PMs to me by the current best players)

I did not find a solution to the Warpgate animation bug, nor the Stalkers moonwalk bug.

XiA is also helping me to write better tooltips. Some of the Zerg ones are now updated with proper information and better english.

@Place to communicate


Anyone wanna "organize" a Starbow-channel in Skype, IRC or something else?

@Ranking system

I agree, it would be nice if we could get that to work. I think some have tried to look into it in the past, but not found a super solution. Maybe a program outside of SC2 must be used? No idea how to create that though.
Creator of Starbow
Izerman
Profile Joined May 2013
Sweden99 Posts
Last Edited: 2014-01-10 17:03:19
January 10 2014 17:02 GMT
#9870
wasnt the ling attack speed a thought to go easier on the zealots?
nerfing them now when zealots do correct dmg would just make lings awful?

EDIT : ah.. well.. 0.08 attack speed nerf..
derp herp
Foxxan
Profile Joined October 2004
Sweden3427 Posts
January 10 2014 17:18 GMT
#9871
On January 11 2014 02:02 Izerman wrote:
wasnt the ling attack speed a thought to go easier on the zealots?
nerfing them now when zealots do correct dmg would just make lings awful?

EDIT : ah.. well.. 0.08 attack speed nerf..
derp herp


its a bit more to it than that, and the nerf is bigger than 0.08.
Overall its a 2dps nerf~

I think he miswrote, correct zergling attack before were 0.502 i think.
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
Last Edited: 2014-01-10 17:35:19
January 10 2014 17:18 GMT
#9872
- Zerglings attack speed nerfed from 0.52 to 0.6 seconds. (Based on the discusson in the thread and in PMs to me by the current best players)


Ye, that was however based on the games I watched w/ Zealot dealing half damage (and only too a lesser extent Speedling vs Marines). Anyway, let's test this and see how it works out. I guess we can always revert it if protoss now becomes too strong early game.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
January 10 2014 17:21 GMT
#9873
On January 11 2014 02:00 Kabel wrote:
@Ranking system

I agree, it would be nice if we could get that to work. I think some have tried to look into it in the past, but not found a super solution. Maybe a program outside of SC2 must be used? No idea how to create that though.


Couldn't you just download an open source ELO ranking program from GitHub or something (e.g. https://github.com/johnmyleswhite/Ranking.jl).

Or alternatively, the Galaxy editor can store persistent data in .bank files, so it's probably possible to build a peer to peer ranking system.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
Last Edited: 2014-01-10 17:27:12
January 10 2014 17:26 GMT
#9874
@Micro
The old system we had in place was just awful.

I built a new system in a custom mod that is a lot better.
How it works without delving into the technical details.
A zealot on a-move will miss if the target is running away when he starts his swing.
If you move your zealot right next to the target first he will not miss his swing.
So a zealots max range is a bit bigger than the default .01 melee range, swinging at around .4 or .5.
So if you micro your zealot right next to a target inside that .4 or .5 max range your target won't have time to escape a hit.

This replicates the BW dancing a lot better, but it might not be necessary and might be over complicated if the sc2 system feels just fine. Speed differences are far more important.

I recommended to Kabel that we see some PvZ's first to see if reworking melee micro is necassary.

I specifically worry about Zealot vs Hydra micro.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2014-01-10 18:05:49
January 10 2014 17:57 GMT
#9875
On January 11 2014 02:21 iHirO wrote:
Show nested quote +
On January 11 2014 02:00 Kabel wrote:
@Ranking system

I agree, it would be nice if we could get that to work. I think some have tried to look into it in the past, but not found a super solution. Maybe a program outside of SC2 must be used? No idea how to create that though.


Couldn't you just download an open source ELO ranking program from GitHub or something (e.g. https://github.com/johnmyleswhite/Ranking.jl).

Or alternatively, the Galaxy editor can store persistent data in .bank files, so it's probably possible to build a peer to peer ranking system.


This. But we need someone who knows how to work with triggers regarding bank files. If someone can send me triggers that will change ranking by lose/win, I can program the ELO math. But I'll need a good basic set-up. Like triggers that gives the winning player some value and takes some value away from the losing player. Then I can reprogram the rest.

@ Skype gourp.

I have Kabel, Dec and Kalevi on my friends list. I'll but them in a group. You guys can join. You can add me on skype: joakii0605. Kabel, please use skype even if you don't have a mic. Most people just use it for chatting (typing) anyways. IRC is such a hassle to get people into. (imo)

I'll be playing/casting tonight.

Also, according to Dec it should be possible to update all maps (regardless of how many you have) on both servers without doing them individually. I might be wrong here.

edit: @ Logo

I asked my cuisine to make the logo originally because there was no one trying to make a new logo. He is quite busy and did this in spite of that. He is "done" and the four last logo's I posted are his final work. If we decide to use one of them with a slight change, I'm sure he'll do that, but he does not have time to rework it drastically.
aka KanBan85. Working on Starbow.
IeZaeL
Profile Joined July 2012
Italy991 Posts
January 10 2014 18:00 GMT
#9876
Also , is Tau Cross fixed ?
Author of Coda and Eastwatch.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2014-01-10 18:06:57
January 10 2014 18:05 GMT
#9877
On January 11 2014 03:00 IeZaeL wrote:
Also , is Tau Cross fixed ?


Yes. Air units might still behave a bit odd. If they do, let me know and I'll know what to do.

There was actually pathing (areas in which units cannot move) in some of the natural bases, hence the "big tanks". So I doubt the tanks are too big.

On January 11 2014 00:04 SC2Toastie wrote:
Hello guys,

My clanmates recently became interested in Starbow, but it seems like there is a lot of wrong map versions around.

Good luck with the project!


Awesome!
aka KanBan85. Working on Starbow.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
January 10 2014 18:12 GMT
#9878
On January 11 2014 02:57 Xiphias wrote:
edit: @ Logo

I asked my cuisine to make the logo originally because there was no one trying to make a new logo. He is quite busy and did this in spite of that. He is "done" and the four last logo's I posted are his final work. If we decide to use one of them with a slight change, I'm sure he'll do that, but he does not have time to rework it drastically.


If you want to use one of the logos I created, Im happy to make any changes to it.

Oh and by the way:
  • cuisine - "A characteristic manner or style of preparing food."
  • cousin - "A child of one's aunt or uncle."
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Izerman
Profile Joined May 2013
Sweden99 Posts
January 10 2014 19:11 GMT
#9879
On January 11 2014 03:12 iHirO wrote:
Show nested quote +
On January 11 2014 02:57 Xiphias wrote:
edit: @ Logo

I asked my cuisine to make the logo originally because there was no one trying to make a new logo. He is quite busy and did this in spite of that. He is "done" and the four last logo's I posted are his final work. If we decide to use one of them with a slight change, I'm sure he'll do that, but he does not have time to rework it drastically.


If you want to use one of the logos I created, Im happy to make any changes to it.

Oh and by the way:
  • cuisine - "A characteristic manner or style of preparing food."
  • cousin - "A child of one's aunt or uncle."


ahaha, i waited for a edit by xiph
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 10 2014 19:52 GMT
#9880
lol

Stream is up!

http://www.twitch.tv/sc2_starbow
aka KanBan85. Working on Starbow.
Prev 1 492 493 494 495 496 537 Next
Please log in or register to reply.
Live Events Refresh
Next event in 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 164
StarCraft: Brood War
Shuttle 2981
Bisu 1090
Zeus 344
Hyuk 313
Horang2 303
Larva 270
Rush 243
Light 215
Soma 207
Pusan 95
[ Show more ]
Mong 87
Hm[arnc] 84
Last 60
EffOrt 57
Mini 55
ZerO 50
Sharp 39
Aegong 28
sSak 27
hero 26
NaDa 25
ToSsGirL 15
JulyZerg 10
sorry 9
ajuk12(nOOB) 4
Britney 0
League of Legends
JimRising 484
Counter-Strike
olofmeister1325
shoxiejesuss1057
byalli628
Other Games
singsing1245
ceh9629
DeMusliM158
Sick140
Pyrionflax138
Mew2King107
QueenE21
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick751
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH387
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2283
League of Legends
• Jankos1556
• Stunt551
Upcoming Events
IntoTheTV X SOOP
38m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
11h 38m
Replay Cast
13h 38m
IntoTheTV X SOOP
1d
Replay Cast
1d 13h
GSL
2 days
Replay Cast
2 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.