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[M] (2) ESV Ohana LE - Page 9

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 7 8 9 10 Next All
BronzeKnee
Profile Joined March 2011
United States5221 Posts
Last Edited: 2012-03-30 16:45:40
March 30 2012 16:41 GMT
#161
Why doesn't Blizzard just tie the water to some graphic setting, so people with bad computers can just turn it off?

That would be an "unnecessary" change in the eyes of Blizzard though I'm sure, they are too busy working adding more destructible rocks to Incineration Zone so it can return to the ladder.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 30 2012 16:52 GMT
#162
On March 31 2012 01:41 BronzeKnee wrote:
Why doesn't Blizzard just tie the water to some graphic setting, so people with bad computers can just turn it off?

That would be an "unnecessary" change in the eyes of Blizzard though I'm sure, they are too busy working adding more destructible rocks to Incineration Zone so it can return to the ladder.


Because then you face the issue of the terrain not being "smooth from level to level" as they wanted. They also noted to me that it needed to be smooth to avoid building placements that caused the terrain to be jagged or glitched.

Before I removed the rivers, I had asked them if I could keep them, but make the water unbuildable, yet still pathable. They said no because it would confuse players about what they can and cannot build on. It didn't make much sense to me because who would make a building in the middle of the map other than a pylon? But... hey, everything done in the map editor is owned by them so I don't really have a choice.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
DawN883
Profile Joined November 2011
Sweden558 Posts
March 30 2012 17:16 GMT
#163
Love this map! Can't wait til it's released on the ladder!
If the dead are not raised, Let us eat and drink, for tomorrow we die
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 30 2012 17:23 GMT
#164
On March 31 2012 02:16 StimFesT wrote:
Love this map! Can't wait til it's released on the ladder!


Already counting down the days to see who the first person will be to beat me on my own map
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Gentso
Profile Joined July 2010
United States2218 Posts
March 30 2012 17:40 GMT
#165
Suggestion to zerg players when playing ZvT on this map, do not expand to the natural third. It's extremely hard (maybe impossible against the right Terrans) to hold off siege tank+marine pushes there because of the high ground that leads into it. Terrans basically siege their tanks on the edges of that high ground and slow push into that base which is extremely hard to engage on with lings and banelings. I'd say play an aggressive two base style to get map control first or just expand to the base parallel to the main.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
March 30 2012 18:12 GMT
#166
On March 31 2012 00:06 avc wrote:
Show nested quote +
On March 30 2012 11:32 Corsica wrote:
On March 30 2012 10:22 YosHGo wrote:
On March 30 2012 08:21 Corsica wrote:
Map should be renamed to Zergana...


You cant be serious



Well, they call metalopolis a zegapolis why not?


Guess we should have Terran Shipyard, Terran Plateau, Terran Valley, Terran Caverns, Terran Beach and all manner of others then.

Such naming nonsense is stupid.

I'm looking forward to seeing Ohana have even more exposure, liked it a lot since I first saw it months ago.


haha bravo! :D also add Zergie Sight
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-03-30 18:24:07
March 30 2012 18:23 GMT
#167
On March 31 2012 03:12 Corsica wrote:
Show nested quote +
On March 31 2012 00:06 avc wrote:
On March 30 2012 11:32 Corsica wrote:
On March 30 2012 10:22 YosHGo wrote:
On March 30 2012 08:21 Corsica wrote:
Map should be renamed to Zergana...


You cant be serious



Well, they call metalopolis a zegapolis why not?


Guess we should have Terran Shipyard, Terran Plateau, Terran Valley, Terran Caverns, Terran Beach and all manner of others then.

Such naming nonsense is stupid.

I'm looking forward to seeing Ohana have even more exposure, liked it a lot since I first saw it months ago.


haha bravo! :D also add Zergie Sight


Don't derail the purpose of this thread please. This is most definitely not a zerg map so far. If you are calling it a zerg map because it's open around the center, it is very clear you have never seen this map in action and you've probably never played it. Such people only judge maps by the overview.

Taken from GSL, NASL, and ESV Korean Weekly:

TvZ is 19-10
ZvP is 10-11

http://www.teamliquid.net/tlpd/sc2-korean/maps/521_ESV_Ohana_RE/games
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
April 03 2012 21:35 GMT
#168
Update:

Ohana is now a Dreamhack map!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
MNdakota
Profile Joined March 2012
United States512 Posts
April 03 2012 21:49 GMT
#169
On April 04 2012 06:35 IronManSC wrote:
Update:

Ohana is now a Dreamhack map!


Congratulations bro!

Would be cool to see a 6m1hyg version of Ohana maybe? :3
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
RDCKraken
Profile Joined April 2012
Denmark4 Posts
April 06 2012 19:52 GMT
#170
This map is for sure my favorite map, i cannot wait to play it on the ladder.
Never Give Up, Never Surrender.
Happystreet
Profile Joined January 2011
550 Posts
April 06 2012 22:40 GMT
#171
On April 04 2012 06:35 IronManSC wrote:
Update:

Ohana is now a Dreamhack map!


Grats!
MKP | Jinro | Thorzain | Flash | Bomber | Amaz
Demerzel
Profile Joined March 2012
23 Posts
April 12 2012 06:57 GMT
#172
I was initially skeptical about the whole beach thing, but on playing it, the aesthetics really made my day. The map is also incredibly fun to play on. Congratulations on all the achievements this map has reaped, it deserved them!
Atoissen
Profile Joined July 2011
Norway1737 Posts
April 18 2012 11:47 GMT
#173
I have to say grats again IronMan!
Your map is creating alott of good games in GSL today, really good job!
“Strength lies not in defense but in attack.”
erazerr
Profile Joined March 2011
Australia86 Posts
Last Edited: 2012-04-18 12:33:10
April 18 2012 12:32 GMT
#174
On March 31 2012 01:33 IronManSC wrote:
It's kind of dumb really. This is StarCraft 2 .... 2012... why do people still use computers from 2000? If people were on top of this I probably could've kept the rivers. I don't blame blizzard, I blame people who think it's fine and dandy to run SC2 off a 10-year old computer. They are the ones who limit me -_-


I don't think this is the entire point.. I find low settings much better for viewing purposes in a competitive environment(similar to FPS gaming - NO ONE runs highest setting because all of the eye candy takes away from the ability to actually play at a high level.

Very pretty map regardless
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
April 18 2012 15:19 GMT
#175
On April 18 2012 20:47 Atoissen wrote:
I have to say grats again IronMan!
Your map is creating alott of good games in GSL today, really good job!


I'm concerned for TvZ,
not so much for ZvP,
but TvP on Ohana is looking sharp!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Mario1209
Profile Joined September 2010
United States1077 Posts
April 18 2012 17:37 GMT
#176
On April 04 2012 06:35 IronManSC wrote:
Update:

Ohana is now a Dreamhack map!

gratz!~
Co-Manager of Soviet Gaming * http://twitter.com/#!/sGMarioo * http://www.facebook.com/SovietGamingfanpage * https://twitter.com/#!/SovietGaming
Timetwister22
Profile Joined March 2011
United States538 Posts
April 18 2012 17:42 GMT
#177
On April 18 2012 21:32 erazerr wrote:
Show nested quote +
On March 31 2012 01:33 IronManSC wrote:
It's kind of dumb really. This is StarCraft 2 .... 2012... why do people still use computers from 2000? If people were on top of this I probably could've kept the rivers. I don't blame blizzard, I blame people who think it's fine and dandy to run SC2 off a 10-year old computer. They are the ones who limit me -_-


I don't think this is the entire point.. I find low settings much better for viewing purposes in a competitive environment(similar to FPS gaming - NO ONE runs highest setting because all of the eye candy takes away from the ability to actually play at a high level.

Very pretty map regardless


I'm the same way. My computer is able to do ultra just fine, but I play on low since it's less distracting. Plus, getting 80-120 fps is kinda nice too...
Former ESV Mapmaker | @Timetwister22
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2012-04-18 17:53:50
April 18 2012 17:53 GMT
#178
I'm proud to annonce that I hate this map when I play TvP !
rly ?
Atoissen
Profile Joined July 2011
Norway1737 Posts
April 18 2012 18:00 GMT
#179
On April 19 2012 02:53 algue wrote:
I'm proud to annonce that I hate this map when I play TvP !

rly ?
“Strength lies not in defense but in attack.”
algue
Profile Joined July 2011
France1436 Posts
April 18 2012 18:10 GMT
#180
On April 19 2012 03:00 Atoissen wrote:
Show nested quote +
On April 19 2012 02:53 algue wrote:
I'm proud to annonce that I hate this map when I play TvP !

rly ?


ya rly
rly ?
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