• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:30
CEST 11:30
KST 18:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles4[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
Esports World Cup 2025 - Final Player Roster Statistics for vetoed/disliked maps The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles The SCII GOAT: A statistical Evaluation
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025! Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 707 users

[M] (2) ESV Ohana LE - Page 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 6 7 8 9 10 Next All
Nimelrian
Profile Joined March 2011
Germany142 Posts
March 28 2012 11:11 GMT
#141
Why can't Blizzard just leave the neutral depots? WHY?
Sumadin
Profile Joined August 2011
Denmark588 Posts
March 28 2012 12:12 GMT
#142
On March 28 2012 16:58 IronManSC wrote:
Show nested quote +
On March 28 2012 16:56 Sumadin wrote:
That can't be the ladder version. It got depots


Show nested quote +
On March 28 2012 14:46 IronManSC wrote:
This is what Ohana LE will look like in season 7 - minus the neutral depot.



The ladder map will be Ohana LE, but the tournament version will be ESV Ohana LE

Sorry missed that part.

On March 28 2012 20:11 Nimelrian wrote:
Why can't Blizzard just leave the neutral depots? WHY?


Simply put they value the pylon block in the same leage as a 6 pool. It is a rush like any other, with added risks aswell, Doesn't need special treatment specificly. Also the depots are too lazy of a solotion for blizz. They could design ramps that covered 5 squares in the bottum or simply nerf the block. They did infact do so a long time ago, so that you never can completely block off with just 2 buildings.

Mappers will go to alot of extremes to make their map balanced. Xelnaga fortress for example had a C4 timer added on the central watchtower because a terrible layout favored terran too much. I think it is fine that blizzard set some conditions for what can be in ladder and what can't
The basic key to beating a priest is playing a deck that is terrible.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 28 2012 17:04 GMT
#143
On March 28 2012 18:57 Ruscour wrote:
In the OP It says "GSL Season Two", might wanna clarify that that's 2012 Season Two.


Fixed, thanks!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Timetwister22
Profile Joined March 2011
United States538 Posts
March 28 2012 17:15 GMT
#144
On March 28 2012 20:11 Nimelrian wrote:
Why can't Blizzard just leave the neutral depots? WHY?


I think the primary reason is that it's a terran building being used, which can be confusing to those lower level players. If there was another replacement that was pathable, didn't block line of sight, is destructible, and looks as if it belongs to the map and not a player, then I don't think blizzard would mind. Unfortunately there isn't such a thing, just yet. However, I think with the depots being mainstream in tournaments such as GSL and MLG, I would not be surprised if blizzard included a small unit in Heart of the Swarm that blends with the map, and does exactly what the depot does.
Former ESV Mapmaker | @Timetwister22
ZongTG
Profile Joined February 2012
United States12 Posts
March 28 2012 23:58 GMT
#145
I think a good solution would be 'Thick Brush" and "Junk Pile." Simple, Supply Depot sized destructible elements that can be put at the bottom of ramps. I'm sure rocks can already be put at the bottom of ramps at a Supply Depot size, but it would look a little out of place, no matter the theme of the map. I'm sure Blizzard could implement the ideas stated above though.

I heard someone say something about Destructible Grass, I thought I would develop the idea on my own a little.
"Though we strike at you from the shadows, do not think we lack the courage to stand in the light."
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
March 29 2012 09:12 GMT
#146
Removable Compost Heaps, that's my bet.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
March 29 2012 20:46 GMT
#147
Its definitely going to be neutral burrowed critters that unburrow and run away when you do enough damage to them.
~ ~ <°)))><~ ~ ~
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
Last Edited: 2012-03-29 21:47:14
March 29 2012 21:46 GMT
#148
IronManSC, if you are reading this:

Does Blizzard ever contact you for consultation or advice on your maps and potential changes that could be made to it?

I'm just curious as to how Blizzard treats the developers of the maps it uses for the ladder.
FOR GREAT JUSTICE! Bans for the ban gods!
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 29 2012 21:58 GMT
#149
On March 30 2012 06:46 Praetorial wrote:
IronManSC, if you are reading this:

Does Blizzard ever contact you for consultation or advice on your maps and potential changes that could be made to it?

I'm just curious as to how Blizzard treats the developers of the maps it uses for the ladder.


There's been around 50 e-mails back and forth with blizzard to get Ohana ready for ladder. They told me what their SC2 Map Team didn't like, or what needed a change, and I did that. Every change I made resulted in them doing a whole new round of play testing and Q&A, then would e-mail me any other fixes that they thought were "necessary" for ladder.

SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2012-03-29 22:09:00
March 29 2012 22:07 GMT
#150
Well, with the season lock incoming, the 3 new maps, including Ohana, have been uploaded by Blizzard. Of course, for daybreak at least, they messed up the overview pictures... :/

Still, congrats dude!
I do have to say your map was probably mangled the least, out of the three, so take some satisfaction from that.

Oh, on the topic of mangling and the whole depot thing, they mentioned potentially using textures to paint unbuildable areas. The idea of texturing in and of itself is kinda stupid, but they are on to something. An idea that could definitely work, I think, is use Rock(small), in a cluster in the unbuildable area. The small rocks don't block pathing, but can easily be used to distinguish an unbuildable area. Alternately, for manmade/space platform maps, deadman's port ground mix, or something similar, can be used. This is all assuming they would actually go for it, but I put a bit of thought into it.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
March 29 2012 22:54 GMT
#151
I like how the 4th and 5th are relatively easy to take compared to stupid maps like Antiga or Metalo. It creates a nice late thus forcing players to think ahead instead of epicly failing a bad 2 base timing.
skatbone
Profile Joined August 2010
United States1005 Posts
March 29 2012 23:18 GMT
#152
On March 30 2012 06:58 IronManSC wrote:
Show nested quote +
On March 30 2012 06:46 Praetorial wrote:
IronManSC, if you are reading this:

Does Blizzard ever contact you for consultation or advice on your maps and potential changes that could be made to it?

I'm just curious as to how Blizzard treats the developers of the maps it uses for the ladder.


There's been around 50 e-mails back and forth with blizzard to get Ohana ready for ladder. They told me what their SC2 Map Team didn't like, or what needed a change, and I did that. Every change I made resulted in them doing a whole new round of play testing and Q&A, then would e-mail me any other fixes that they thought were "necessary" for ladder.



That sounds like a potentially constructive dialogue/approach. Even though I often don't agree with Blizzard, I take some solace in knowing that they are thorough...still, it's hard to believe they've been this thorough with some of their ladder maps.
Mercurial#1193
Corsica
Profile Joined February 2011
Ukraine1854 Posts
March 29 2012 23:21 GMT
#153
Map should be renamed to Zergana...
Warzilla
Profile Joined December 2010
Czech Republic311 Posts
March 30 2012 01:22 GMT
#154
On March 30 2012 08:21 Corsica wrote:
Map should be renamed to Zergana...


You cant be serious
"AFTER LOST GAME - I usually run around in circles yelling "WHY OH GOD WHY" in my room, pointing towards the sky. After 5 to 10min ,i get tired and go back to playing"
Corsica
Profile Joined February 2011
Ukraine1854 Posts
March 30 2012 02:32 GMT
#155
On March 30 2012 10:22 YosHGo wrote:
Show nested quote +
On March 30 2012 08:21 Corsica wrote:
Map should be renamed to Zergana...


You cant be serious



Well, they call metalopolis a zegapolis why not?
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2012-03-30 14:24:59
March 30 2012 13:50 GMT
#156
Hey Ironman can you put the water back in? This map was so much more fun to play on with water. I practiced on it the other day and sorely disappointed to see no water.

On March 30 2012 06:58 IronManSC wrote:
Show nested quote +
On March 30 2012 06:46 Praetorial wrote:
IronManSC, if you are reading this:

Does Blizzard ever contact you for consultation or advice on your maps and potential changes that could be made to it?

I'm just curious as to how Blizzard treats the developers of the maps it uses for the ladder.


There's been around 50 e-mails back and forth with blizzard to get Ohana ready for ladder. They told me what their SC2 Map Team didn't like, or what needed a change, and I did that. Every change I made resulted in them doing a whole new round of play testing and Q&A, then would e-mail me any other fixes that they thought were "necessary" for ladder.



That is very ironic. Blizzard throws together maps like Slag Pits, or Lost Temple with the droppable cliffs overlooking the natural, that are absolute trash on ladder, then takes a good map and demands "necessary" changes. The map was fine as it was for ladder (I played on it in multiple tournaments, including the original TLMC Open). Doesn't surprise me that most ladder maps are gone from tournaments.
avc
Profile Joined December 2011
121 Posts
March 30 2012 15:06 GMT
#157
On March 30 2012 11:32 Corsica wrote:
Show nested quote +
On March 30 2012 10:22 YosHGo wrote:
On March 30 2012 08:21 Corsica wrote:
Map should be renamed to Zergana...


You cant be serious



Well, they call metalopolis a zegapolis why not?


Guess we should have Terran Shipyard, Terran Plateau, Terran Valley, Terran Caverns, Terran Beach and all manner of others then.

Such naming nonsense is stupid.

I'm looking forward to seeing Ohana have even more exposure, liked it a lot since I first saw it months ago.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 30 2012 15:20 GMT
#158
ilike the rivers too dude but blizz won't let me. They'll take it off ladder if I do...
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
MNdakota
Profile Joined March 2012
United States512 Posts
March 30 2012 16:21 GMT
#159
On March 31 2012 00:20 IronManSC wrote:
ilike the rivers too dude but blizz won't let me. They'll take it off ladder if I do...


Didn't they make you take it off because of performance issues on some computers or what was the deal with that?
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-03-30 16:35:05
March 30 2012 16:33 GMT
#160
On March 31 2012 01:21 MNdakota wrote:
Show nested quote +
On March 31 2012 00:20 IronManSC wrote:
ilike the rivers too dude but blizz won't let me. They'll take it off ladder if I do...


Didn't they make you take it off because of performance issues on some computers or what was the deal with that?


Yes. Ladder is full of players with a wide range of computers; from terrible machines to state of the art. For a map to work on ladder, it had to be smooth from level to level on the terrain so even bad computers can handle it. That's why in tournaments, maps look supremely better, because tournament players have good computers.

It's kind of dumb really. This is StarCraft 2 .... 2012... why do people still use computers from 2000? If people were on top of this I probably could've kept the rivers. I don't blame blizzard, I blame people who think it's fine and dandy to run SC2 off a 10-year old computer. They are the ones who limit me -_-
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Prev 1 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 267
StarCraft: Brood War
Sea 6336
actioN 1427
GuemChi 1125
Horang2 462
Hyuk 419
EffOrt 326
Soma 230
ToSsGirL 194
PianO 138
Rush 105
[ Show more ]
Larva 99
Pusan 65
sSak 60
JulyZerg 55
yabsab 51
Aegong 45
Barracks 38
Sharp 38
Mind 37
Hyun 25
Sacsri 24
Free 23
Movie 18
Yoon 15
IntoTheRainbow 11
Bale 9
HiyA 5
Dota 2
Gorgc3290
XcaliburYe748
League of Legends
JimRising 463
Counter-Strike
shoxiejesuss783
Stewie2K745
kennyS429
allub132
Other Games
gofns19765
tarik_tv13976
ceh9557
shahzam398
Liquid`RaSZi396
Pyrionflax161
crisheroes120
Mew2King86
Organizations
Other Games
gamesdonequick25321
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2226
Other Games
• WagamamaTV98
Upcoming Events
Sparkling Tuna Cup
30m
WardiTV European League
6h 30m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
14h 30m
The PondCast
1d
WardiTV European League
1d 2h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 6h
Replay Cast
1d 14h
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
2 days
RSL Revival
3 days
Classic vs Cure
[ Show More ]
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
CSO Cup
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.