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[MOD] Sid Meier's Civilization mod

Forum Index > SC2 Maps & Custom Games
Post a Reply
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
November 05 2011 12:49 GMT
#1
Hey, guys.

I've uploaded my Civilization mod to EU server. I'ts like 60% finished, but well playable yet. It's a very preciese replica of a real civ, I believe. So if there are some civ lovers present, I'd like to know your opinion about this mod. Especially about tactics.

Its name is "Sid Meier's Civilization".
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 05 2011 12:51 GMT
#2
CIV!!!!!!!!!!!!!!!


Must... play..
Moderatorshe/her
TL+ Member
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
November 05 2011 15:02 GMT
#3
There is a gameplay video of a short game between me and some guy who played civ, but never played this mod, so i conquered him fast.

OrchidThief
Profile Joined April 2011
Denmark2298 Posts
November 05 2011 15:22 GMT
#4
Looks cool. But honestly, why wouldn't you just go play the real civilisation game?
Glexarn
Profile Joined December 2010
United States40 Posts
November 05 2011 15:23 GMT
#5
Where's my Next Turn button? This looks like a real time game, which is definitely not the turn-based Civilization everyone knows.
"I am greatful for the sharpest criticism, as long as it is factual." -Otto von Bismarck
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
November 05 2011 15:28 GMT
#6
City production and researches are turn-based, but battles ain't, right. I've tried to play some turn-based games in sc2. Not realy entertaining. And turn-based civ mod game would take years to finish.
Glexarn
Profile Joined December 2010
United States40 Posts
November 05 2011 15:40 GMT
#7
If you don't find turn based entertaining, why build a mod based on a turn based game..?
"I am greatful for the sharpest criticism, as long as it is factual." -Otto von Bismarck
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
November 05 2011 16:08 GMT
#8
Well, actually I like turn based games, while they are singleplayer. But I hate to wait until other players finish their turns. And I was always dreaming to apply my civ skills vs other players, but it doesn't seems ane real to play a good civ game with 10 players and don't spend 80% of time waiting. Even if turns are simultaneous, it's annoying to wait until everyone will end fucking turn.

So, I've decided to make civ as realtime as it's possible, still having all turn based fun sources.

But still it's pretty easy to make it back totally turn based. I just hope I won't need to, So, now I'm testing it, trying to make it as fun as the original civ.
HoodedAvatar
Profile Joined August 2010
Canada115 Posts
November 05 2011 16:53 GMT
#9
the cool thing about this is that its multiplayer, like ive played the civ games but always single player and never with other people, so it should be good, simply because of that
linduxed
Profile Joined October 2010
Sweden111 Posts
November 05 2011 17:27 GMT
#10
On November 06 2011 00:22 OrchidThief wrote:
Looks cool. But honestly, why wouldn't you just go play the real civilisation game?

Similar words were said right at the start of the SC2BW-thread, "Why won't you just play BW?".

The answer might just be as simple as "Because, why not?". If people want something like Civ in SC2, then this will be an opportunity to experience that. It's not the same, it's probably not as good, but sometimes all one needs is something that approaches the real deal to be good enough.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
November 05 2011 17:41 GMT
#11
On November 06 2011 00:02 Zolden_ wrote:
There is a gameplay video of a short game between me and some guy who played civ, but never played this mod, so i conquered him fast.

http://www.youtube.com/watch?v=TW5DwY4yUr8


Looks pretty neat. I laughed when you were using stutter step micro with the catapult vs the archer...
OrchidThief
Profile Joined April 2011
Denmark2298 Posts
November 08 2011 21:29 GMT
#12
On November 06 2011 02:27 linduxed wrote:
Show nested quote +
On November 06 2011 00:22 OrchidThief wrote:
Looks cool. But honestly, why wouldn't you just go play the real civilisation game?

Similar words were said right at the start of the SC2BW-thread, "Why won't you just play BW?".

The answer might just be as simple as "Because, why not?". If people want something like Civ in SC2, then this will be an opportunity to experience that. It's not the same, it's probably not as good, but sometimes all one needs is something that approaches the real deal to be good enough.


There's a pretty fundamental difference between BW and Civilisation though, since they're making new Civilisation games, with the fifth game having been released last year. Whereas the SC2:BW mod actually has some merit since SC2 has an updated engine, new pathing (if that's included in the mod), updated graphics, and so on.
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
November 08 2011 23:39 GMT
#13
THANK SO MUCH, PLEASE ADD THE MOOD TO THE US SERVER.

Also, can you make a option of when you feel you lose to an other player, you can surrender but you are still in the game. You're like his puppet state. But you can always make a rebellion.
Conquerer67
Profile Joined May 2011
United States605 Posts
November 09 2011 00:25 GMT
#14
On November 09 2011 06:29 OrchidThief wrote:
Show nested quote +
On November 06 2011 02:27 linduxed wrote:
On November 06 2011 00:22 OrchidThief wrote:
Looks cool. But honestly, why wouldn't you just go play the real civilisation game?

Similar words were said right at the start of the SC2BW-thread, "Why won't you just play BW?".

The answer might just be as simple as "Because, why not?". If people want something like Civ in SC2, then this will be an opportunity to experience that. It's not the same, it's probably not as good, but sometimes all one needs is something that approaches the real deal to be good enough.


There's a pretty fundamental difference between BW and Civilisation though, since they're making new Civilisation games, with the fifth game having been released last year. Whereas the SC2:BW mod actually has some merit since SC2 has an updated engine, new pathing (if that's included in the mod), updated graphics, and so on.


Well, Civ5 sucked, and tbh some people like the concept of buying one game, then getting simpler versions of other games for free, just with Blizzard graphics.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
November 09 2011 00:42 GMT
#15
On November 09 2011 09:25 Conquerer67 wrote:
Show nested quote +
On November 09 2011 06:29 OrchidThief wrote:
On November 06 2011 02:27 linduxed wrote:
On November 06 2011 00:22 OrchidThief wrote:
Looks cool. But honestly, why wouldn't you just go play the real civilisation game?

Similar words were said right at the start of the SC2BW-thread, "Why won't you just play BW?".

The answer might just be as simple as "Because, why not?". If people want something like Civ in SC2, then this will be an opportunity to experience that. It's not the same, it's probably not as good, but sometimes all one needs is something that approaches the real deal to be good enough.


There's a pretty fundamental difference between BW and Civilisation though, since they're making new Civilisation games, with the fifth game having been released last year. Whereas the SC2:BW mod actually has some merit since SC2 has an updated engine, new pathing (if that's included in the mod), updated graphics, and so on.


Well, Civ5 sucked, and tbh some people like the concept of buying one game, then getting simpler versions of other games for free, just with Blizzard graphics.


Yeah; i mean you also see games like Lightcycles despite competing products like Armegetron(sp?), etc. I think the plentiful nature of Sc2 custom maps is a huge plus and adds a lot of depth to the game :D
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
November 09 2011 22:19 GMT
#16
On November 09 2011 08:39 Gyro_SC2 wrote:
THANK SO MUCH, PLEASE ADD THE MOOD TO THE US SERVER.

Also, can you make a option of when you feel you lose to an other player, you can surrender but you are still in the game. You're like his puppet state. But you can always make a rebellion.

I will add the mod to US server when I finish it. In 3-4 weeks, I believe, it will be finished and polished.

And I am going to create a cool diplomacy system, to include all kind of agreements you can make in real civ, or like the real countries make between each other. So yeah, players will be able to become a puppy and then betray the master.
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
December 01 2011 01:20 GMT
#17
Map's 90% ready.

There is a video of tense lategame fight against equal enemy, with alot of air battles.

In real civ you can build air fighters and bombers in your cities. And fighters attack bombers if they try to bombard the cities. So, there you can see how it works in my mod. Fighters are actually good vs land units, but I love how they fight in the sky.

Also, in this video you can see some lategame units, including some which weren't present in civ, like futuristic robot tanks.

kalour
Profile Joined February 2020
1 Post
February 09 2020 17:14 GMT
#18
I also downloaded the Civilization mod at techbigs. Truly as people say it's a real civilization game.
WombaT
Profile Blog Joined May 2010
Northern Ireland26402 Posts
February 10 2020 14:31 GMT
#19
A truly fantastic bump.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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