Click for enlarge
![[image loading]](http://i.imgur.com/RAtwxl.jpg)
![[image loading]](http://i.imgur.com/u2QiCl.jpg)
And finally, lets compare those two logos

![[image loading]](http://i.imgur.com/lKVoz.png)
versus
![[image loading]](http://i.imgur.com/t7f5C.png)
P.S. Need provide PSD or rework again? If something bad, say, what.
| Forum Index > SC2 Maps & Custom Games |
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Existor
Russian Federation4295 Posts
Click for enlarge ![]() ![]() And finally, lets compare those two logos ![]() ![]() versus ![]() P.S. Need provide PSD or rework again? If something bad, say, what. | ||
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Sea_Food
Finland1612 Posts
On November 20 2011 01:43 XenoX101 wrote: But where do we go from here? Well we set up small community based tournaments of course! This is what I will be now spending my efforts organizing, and I am hoping this will be a bi-weekly event if enough people are interested in participating, it will be of course streamed however its yet to be decided who will be casting, if you're interested feel free to PM me with a sample of your casting (if you're not known that is) and your info. The prize pool will most likely start at $70 with $40 for the winner, $20 for 2nd and $10 for third and depending on how it goes this may be increased, but I think $40 is a reasonable enough prize to hopefully warrant some preparation and competition . The tournament should start in three weeks or a bit earlier but this may be subject to change depending on scheduling, participants, when people are free and how long things will take to set up.So I assume this will be US server only? ![]() | ||
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XenoX101
Australia729 Posts
On November 21 2011 16:01 Sea_Food wrote: Show nested quote + On November 20 2011 01:43 XenoX101 wrote: But where do we go from here? Well we set up small community based tournaments of course! This is what I will be now spending my efforts organizing, and I am hoping this will be a bi-weekly event if enough people are interested in participating, it will be of course streamed however its yet to be decided who will be casting, if you're interested feel free to PM me with a sample of your casting (if you're not known that is) and your info. The prize pool will most likely start at $70 with $40 for the winner, $20 for 2nd and $10 for third and depending on how it goes this may be increased, but I think $40 is a reasonable enough prize to hopefully warrant some preparation and competition . The tournament should start in three weeks or a bit earlier but this may be subject to change depending on scheduling, participants, when people are free and how long things will take to set up.So I assume this will be US server only? ![]() I think I will hold a EU tourney as well but it will probably be on an alternate week, currently organizing the details. | ||
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Arco
United States2090 Posts
Anyways, goodluck getting the tournaments started! I'd really enjoy watching some between some GM/sponsored/pro players. | ||
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XenoX101
Australia729 Posts
. EU upload should be within the hour. | ||
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GenesisX
Canada4267 Posts
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Lunchador
United States776 Posts
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YoureFired
United States822 Posts
On November 23 2011 15:02 Lunchador wrote: I can't build protoss buildings other than pylons. D= yeah not sure what's up with this bug... assuming it's not just an oversight because it's gamebreaking. | ||
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XenoX101
Australia729 Posts
On November 23 2011 15:21 YoureFired wrote: Show nested quote + On November 23 2011 15:02 Lunchador wrote: I can't build protoss buildings other than pylons. D= yeah not sure what's up with this bug... assuming it's not just an oversight because it's gamebreaking. Fixing this now, not sure why it happened as it was working just fine before but it should be fixed tonight, hopefully in a few hours. EDIT: Fixed & uploaded. Was one of my arrogant "nah I dont need to test this" improvements to the power source triggers, taught me . | ||
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SolidZeal
United States393 Posts
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TheDemigod
Australia79 Posts
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XenoX101
Australia729 Posts
. | ||
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XenoX101
Australia729 Posts
EDIT: Should be fixed now. | ||
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polok
United States9 Posts
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therockmanxx
Peru1174 Posts
Is it possible to use the orignal units designs of HotS to change this custom map? In case I dont buy the expasion... | ||
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Zergrusher
United States562 Posts
proof thats the occular parasite is energy based and not a 1 time ability | ||
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rpgalon
Brazil1069 Posts
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XenoX101
Australia729 Posts
On November 26 2011 05:49 Zergrusher wrote: http://www.youtube.com/watch?v=XS1UCftGo9c&feature=related proof thats the occular parasite is energy based and not a 1 time ability Where's the proof? In the description of the video he mentions its a one-time ability. Realistically if it wasn't single cast it would be the best form of detection of any race, you could cast it as much as you can cast forcefield, I don't see that happening. | ||
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Zergrusher
United States562 Posts
On November 26 2011 13:03 XenoX101 wrote: Show nested quote + On November 26 2011 05:49 Zergrusher wrote: http://www.youtube.com/watch?v=XS1UCftGo9c&feature=related proof thats the occular parasite is energy based and not a 1 time ability Where's the proof? In the description of the video he mentions its a one-time ability. Realistically if it wasn't single cast it would be the best form of detection of any race, you could cast it as much as you can cast forcefield, I don't see that happening. the proof is just simply pay attention to the vid and seeing that all abilites need energy and i think they misinterpted 1 time as one per unit......like it can't stack on the same unit it can be used on multiple units for a energy cost, probally its/is going to be eather 50 or 75 energy | ||
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HeyImFinn
United States250 Posts
On November 26 2011 07:50 rpgalon wrote: there is any way I can use my custom hotkeys in this mod? You can, but unfortunately, some of them interfere with the hots hotkeys. For example I have immortal rebound to R but replicant is also R and it prioritizes immortals T_T | ||
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