[M] (4) TPW Damage Inc. - Page 2
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WniO
United States2706 Posts
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Ragoo
Germany2773 Posts
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Mereel
Germany895 Posts
On September 05 2011 01:31 Ragoo wrote: I like the open version the most, will definitely reduce the turtling ![]() not funny ~.~ | ||
Ragoo
Germany2773 Posts
?? That wasn't a joke^^ | ||
Sea_Food
Finland1612 Posts
![]() add some doodaas/highground/stuff on the brown are to make it, you know, less open ![]() | ||
Mereel
Germany895 Posts
![]() i changed the ramps now...lets see how it works out. your idea is quite good seafood....i will play around with that | ||
EatThePath
United States3943 Posts
On September 04 2011 03:17 dezi wrote: I would change the mineral values on the ones blocking the passages to a amount where a single MULE isn't enough to deplete them ![]() I tried to find the comments in the motm thread as well so I'm sorry if this was already mentioned, but you can just stack up mineral patches on top of each other to prevent MULE mining from opening the wall so easily. This is even closer to the BW version too. ;D | ||
Ragoo
Germany2773 Posts
On September 05 2011 03:16 EatThePath wrote: I tried to find the comments in the motm thread as well so I'm sorry if this was already mentioned, but you can just stack up mineral patches on top of each other to prevent MULE mining from opening the wall so easily. This is even closer to the BW version too. ;D Wow, I needed hours to figure out how to prevent MULEs from mining certain mineral patches that I used to block and now I see this solution which is so much easier... | ||
MarcH
United Kingdom362 Posts
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robih
Austria1084 Posts
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0neder
United States3733 Posts
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IronManSC
United States2119 Posts
On October 05 2011 04:12 0neder wrote: This map is beautiful. Props. I'm in America and a professional industrial designer. Do you have any english speakers I could chat with sometime? I'm the NA player on TPW. | ||
SquidFist
United States16 Posts
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Samro225am
Germany982 Posts
the swedish and german guys are capable of communicating in english quite well, too ![]() | ||
IronManSC
United States2119 Posts
On October 05 2011 07:14 Samro225am wrote: the swedish and german guys are capable of communicating in english quite well, too ![]() but he asked for a english speaker (i.e. native speaker) that's me ![]() | ||
dezi
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Germany1536 Posts
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Samro225am
Germany982 Posts
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Mereel
Germany895 Posts
removed 2 bases, each from one side just as the majority said. third is now a little farther away for both spawn positions. also there are only 4 mineralblocks on each ramp with 25minerals each. also the metall bases are reshaped a little. i added a doodad at the main/nat choke so u can block the entrance with 2 3x3 buildings. i also painted a little bit of snow all over the map so the metall bases now look frozen. its hard to see but the overall look is better now. | ||
EatThePath
United States3943 Posts
The snow glaze on the metal bases is a nice touch. ![]() | ||
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