• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:47
CEST 20:47
KST 03:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?125Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
[D] Brainstorming a balance patch for Brood war Broodwar Prediction Market Terran or Protoss Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group A Small VOD Thread 2.0 [ASL22] Ro16 Group B Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9037 users

The Map Art Thread - Page 40

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 38 39 40 41 42 45 Next All
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
April 21 2015 12:39 GMT
#781
Thank you SwedenTheKid thats I did some more detailing on that arena I will post maybe tomorrow that arena is for a SC2mapsters Hero community were anybody can make an arena or a unit with a few abilities and get to know others mapsters work.

More art and better art to come!
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
Last Edited: 2015-04-25 17:26:57
April 25 2015 17:22 GMT
#782
I was playing with the lights and wanted to give a different environment and this is what came out.

[image loading]

[image loading]

[image loading]
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
LComteVarauG
Profile Joined January 2015
Australia158 Posts
April 26 2015 02:28 GMT
#783
I would really be interested in seeing that kind of aesthetic style (cities and roads) used in a melee map, as if there was a war going on inside/around a city. Those screenshots look really cool, wargirl.
Author of "[LCV]" maps on SEA and NA. Don't Panic. Member of the clan: JRB (Just Really Bad)
RedRevolution
Profile Joined August 2011
Australia19 Posts
April 26 2015 04:41 GMT
#784
Love the city maps wargirl.
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
April 27 2015 14:21 GMT
#785
Thank you guys.

More art and better art to come!
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
Rukis
Profile Joined April 2009
United States252 Posts
May 13 2015 02:53 GMT
#786
I have been playing around with modifying textures and becoming a painter.
Thinking of what to name it as its like a bunch of scrap coming together.

[image loading]
[image loading]
Flash was the Genius, Nada was the true god.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2015-05-13 06:40:41
May 13 2015 06:39 GMT
#787
On April 21 2015 06:08 wargirl wrote:
[image loading]


Hey I know these cliffs and rings! ^^

Just remember that those rings are not meant to be fully looked upon, the poly count is very high for those, meaning that they can generate FPS issues in low end PC's.

It's been a while since I have posted some screenshots here. IIrc I didn't submit screenshots for my TLMC#5/#6 entries, so here I leave some.

+ Show Spoiler [lots of pics as always] +


KTV Kipuka

[image loading]

[image loading]

[image loading]

[image loading]

KTV Odonata

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

KTV Kanzan

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

KTV Echo

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

KTV Ganymede

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
May 13 2015 07:28 GMT
#788
i like the use of los blockers as decoration in addition to pure functionality, i noticed iezael also uses them that way and i've started doing it as well.
vibeo gane,
Superouman
Profile Blog Joined August 2007
France2195 Posts
May 13 2015 10:29 GMT
#789
On May 13 2015 16:28 -NegativeZero- wrote:
i like the use of los blockers as decoration in addition to pure functionality, i noticed iezael also uses them that way and i've started doing it as well.

Indeed. I remember using shakuras los blockers on testbug. I was satisfied by the result. There is a shakuras doodad that looks like a shorter version of the los blocker.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
May 13 2015 17:05 GMT
#790
Rukis I see a good platform coming out of those mixtures of textures. looking good.


Uvantak yes very familiar care to give me a class on making costume textures.
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
IeZaeL
Profile Joined July 2012
Italy991 Posts
May 13 2015 17:16 GMT
#791
On May 13 2015 11:53 Rukis wrote:
I have been playing around with modifying textures and becoming a painter.
Thinking of what to name it as its like a bunch of scrap coming together.

[image loading]
[image loading]

too cluttered imo, remember map readability comes first
Author of Coda and Eastwatch.
Rukis
Profile Joined April 2009
United States252 Posts
May 13 2015 20:11 GMT
#792
On May 14 2015 02:16 IeZaeL wrote:
Show nested quote +
On May 13 2015 11:53 Rukis wrote:
I have been playing around with modifying textures and becoming a painter.
Thinking of what to name it as its like a bunch of scrap coming together.

[image loading]
[image loading]

too cluttered imo, remember map readability comes first


I think you're mistaken It is very readable.
Flash was the Genius, Nada was the true god.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
May 13 2015 20:25 GMT
#793
On May 14 2015 05:11 Rukis wrote:
Show nested quote +
On May 14 2015 02:16 IeZaeL wrote:
On May 13 2015 11:53 Rukis wrote:
I have been playing around with modifying textures and becoming a painter.
Thinking of what to name it as its like a bunch of scrap coming together.

[image loading]
[image loading]

too cluttered imo, remember map readability comes first


I think you're mistaken It is very readable.

No, it is not, not easily at least. Maybe from a close view like you have there it might not be as hard, but if you are planning to make more parts of the map look like that then you will be running into problems, just like with Terminus SE/RE. A melee map relies very strongly on ease of readability, if your map is not easy to read for the overview you are shooting yourself on the foot.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SwedenTheKid
Profile Joined July 2014
567 Posts
May 13 2015 21:32 GMT
#794
KTV Kipuka looks amazing! I didn't think anything could impress me more than Echo… wow.
Casual Mapmaker
Fatam
Profile Joined June 2012
1986 Posts
May 13 2015 23:52 GMT
#795
kipuka was one of my picks to be a TLMC6 finalist (my picks were solely based on layout, but it doesn't hurt that the aesthetics of that one are very fun)
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
May 17 2015 17:29 GMT
#796
On May 14 2015 05:11 Rukis wrote:
Show nested quote +
On May 14 2015 02:16 IeZaeL wrote:
On May 13 2015 11:53 Rukis wrote:
I have been playing around with modifying textures and becoming a painter.
Thinking of what to name it as its like a bunch of scrap coming together.

[image loading]
[image loading]

too cluttered imo, remember map readability comes first


I think you're mistaken It is very readable.

i think the highest level is ok since it's still mostly one color, the details look good - just make sure your decoration for the middle level contrasts heavily with it. however the middle level definitely is too cluttered, there's just has way too much going on, too many colors and patterns.
vibeo gane,
Homonuncnunc
Profile Joined May 2014
United States41 Posts
Last Edited: 2015-05-26 14:42:23
May 26 2015 14:40 GMT
#797
Yo anime.
[image loading]
From my sick new map Lightanopolis. Also If you do a palette swap you can make it look like Megatron instead.
[image loading]
It should be noted that I've upvoted every single person who's disagreed with me here, as far as I know.
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
May 26 2015 19:49 GMT
#798
Homonuncnunc lol all the way! Very Original.
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
May 26 2015 19:53 GMT
#799
Antioch Chronicles: Remastered 2-7

Another take on Shakuras tiles.

[image loading]
[image loading]
[image loading]
[image loading]


Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
SwedenTheKid
Profile Joined July 2014
567 Posts
June 24 2015 01:05 GMT
#800
Here are two shots from my most recent map, Iron Spirit. It's aesthetics and layout are still work in progress.

[image loading]
[image loading]
Casual Mapmaker
Prev 1 38 39 40 41 42 45 Next All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:15
Rotti's PatchesSC Open #3
RotterdaM906
TKL 225
IndyStarCraft 215
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 906
ByuN 367
TKL 225
IndyStarCraft 215
UpATreeSC 82
Trap 46
StarCraft: Brood War
Calm 3844
Dewaltoss 122
firebathero 112
Sea.KH 56
soO 33
Free 19
Shine 10
ajuk12(nOOB) 7
yabsab 6
Dota 2
Fuzer 134
Counter-Strike
fl0m1407
Heroes of the Storm
Liquid`Hasu385
Other Games
summit1g8328
singsing1602
Beastyqt701
Hui .149
XaKoH 145
KnowMe100
ArmadaUGS89
QueenE44
Trikslyr42
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 61
• Adnapsc2 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 29
• FirePhoenix12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1590
Other Games
• imaqtpie1084
• Shiphtur186
Upcoming Events
The PiG Daily
4h 13m
CranKy Ducklings
15h 13m
WardiTV Invitational
16h 13m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
22h 13m
OSC
1d 1h
Sparkling Tuna Cup
1d 15h
WardiTV Invitational
1d 16h
Shopify Rebellion Sundays
1d 20h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 21h
Serral vs Rogue
BlizzCon
1d 23h
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.