• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:04
CEST 20:04
KST 03:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?125Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Terran or Protoss [D] Brainstorming a balance patch for Brood war Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters
Tourneys
[ASL22] Ro16 Group A Small VOD Thread 2.0 [ASL22] Ro16 Group B Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8491 users

[M] (2) Odyssey - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
lefix
Profile Joined February 2011
Germany1082 Posts
July 03 2011 15:18 GMT
#21
i've tried what you had drawn on the original version, but i thought there just wasn't enough space for it, the ramp would lead right into the mineral line and cc, without any space for armies to move past it. and i don't want to make the third closer than the natural either
Map of the Month | The Planetary Workshop | SC2Melee.net
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2011-07-03 22:24:44
July 03 2011 20:17 GMT
#22
Uploaded v1.0 as 'TPW Odyssey' on EU and NA
and submitted for motm#7
Map of the Month | The Planetary Workshop | SC2Melee.net
Chargelot
Profile Blog Joined December 2010
2275 Posts
July 04 2011 01:11 GMT
#23
On July 04 2011 05:17 lefix wrote:
Uploaded v1.0 as 'TPW Odyssey' on EU and NA
and submitted for motm#7


Good! Definitely a contender for #1 this month.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
Soluhwin
Profile Joined October 2010
United States1287 Posts
July 04 2011 04:37 GMT
#24
Love the way expanding works on this map. The concept that all expos are close by but each additional one creates a new path you have to cover. I also like the proper use of a gold base, how you can take it early but effectively open every single vulnerability that having every expo would present. Plus, if I can shake off the delta quadrant nightmares it gives me, it is so beautifully put together aesthetically. I'll be rooting for this next MotM! ♥
I put the sexy in dyslexia.
WniO
Profile Blog Joined April 2010
United States2706 Posts
July 04 2011 04:58 GMT
#25
visually, this map is really clean and simple. so good work on that. i dont like how far out the expansions go, since it would be hard to defend those, but i could be wrong since it has the potential to create interesting path routes for counters and such. id say this is my fav for motm7 gl!
lefix
Profile Joined February 2011
Germany1082 Posts
July 29 2011 11:39 GMT
#26
sorry for the bump, but here is a great replay from motm, which i wanted to share for anyone who missed it
VTWhiplash vs MaestroSAGA - MOTM
Map of the Month | The Planetary Workshop | SC2Melee.net
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 25 2011 17:09 GMT
#27
Congrats on making it into ESL September map pool with this map! (link)

I never liked how standard this map is and how you can only really expand in one direction but anyway this is great news for the map making community and I will enjoy every match played on your map!
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
lefix
Profile Joined February 2011
Germany1082 Posts
August 25 2011 18:14 GMT
#28
hehe thanks. if you'd like to see more of the map, it is also in the map pool for xilence cup and the stim.tv weekly events
Map of the Month | The Planetary Workshop | SC2Melee.net
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 25 2011 18:38 GMT
#29
This is a tremendous start for TPW! Odyssey is our leading map that is the doorway to more experiences in the future. We hope many enjoy it :D
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragoo
Profile Joined March 2010
Germany2773 Posts
September 12 2011 13:02 GMT
#30
I just noticed some cliff bugs while watching a rep on this map:

In many places units glitch up on a cliff

+ Show Spoiler +
[image loading]
[image loading]
[image loading]


For the most part this just looks very weird but with the colossus it's different:

+ Show Spoiler +
[image loading]

In this picture there is a complete wall-in, and if you tell the colo to move to the other side he will go through the main but if you manually move him across the cliff he can circumvent the wallin and move across the cliff.

+ Show Spoiler +
[image loading]

This walking on cliffs also sometimes causes the Colossus to get stuck for 1-2 seconds.

Also this reaper stair on the bottom main
+ Show Spoiler +
[image loading]

is quite hard to distinguish from the lowground behind it. I just saw a Protoss pro (monchi) accidentally warp in some Zealots there and I didn't even realize it was a reaper stair until I played the map myself and looked further into it^^
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Johanaz
Profile Joined September 2010
Denmark363 Posts
September 12 2011 17:53 GMT
#31
On September 12 2011 22:02 Ragoo wrote:
I just noticed some cliff bugs while watching a rep on this map:
+ Show Spoiler +

In many places units glitch up on a cliff

+ Show Spoiler +
[image loading]
[image loading]
[image loading]


For the most part this just looks very weird but with the colossus it's different:

+ Show Spoiler +
[image loading]

In this picture there is a complete wall-in, and if you tell the colo to move to the other side he will go through the main but if you manually move him across the cliff he can circumvent the wallin and move across the cliff.

+ Show Spoiler +
[image loading]

This walking on cliffs also sometimes causes the Colossus to get stuck for 1-2 seconds.

Also this reaper stair on the bottom main
+ Show Spoiler +
[image loading]

is quite hard to distinguish from the lowground behind it. I just saw a Protoss pro (monchi) accidentally warp in some Zealots there and I didn't even realize it was a reaper stair until I played the map myself and looked further into it^^


lefix has shown us (TPW Team) this bug, and we´ve talked about what to do with it. As it turns out it´s a general bug related to Braxis Alpha Cliffs (manmade), and not restricted to this map. You can find the same weird unit behaviour on Scrap Station. We can only hope Blizzard will notice this, cuz there´s really nothing we can do about it without changing pathing, which in turn, will mess up the cliffs for reapers and Colossi.
TPW Map Maker - theplanetaryworkshop.com
funcmode
Profile Joined June 2010
Australia720 Posts
September 12 2011 19:14 GMT
#32
From patch 1.4 notes;

Fixed an issue where units would seem to pop when travelling along cliffs.


@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
lefix
Profile Joined February 2011
Germany1082 Posts
December 29 2011 10:36 GMT
#33
Update bump

This map has been around for a while and played in various tournaments. As a candidate map for NASL Season 3, we have agreed on a few changes. The most noticable ones are the safer third base and the removed gold. But I also reshaped some other parts of the map. So anyway, I made a super cool gif animation to go with the changelog

[image loading]


Changelog:
- Changed/moved Xel'Naga Towers and LoS blockers a little. This was mostly because alot of people seemed to be confusing the doodad above the tower with the actual tower. That doodad was removed.
- Slightly enlarged Main size.
- Moved the natural a bit closer to the ramp.
- Moved the third base closer to the Natural and made it little easier to defend.
- Reshaped and moved the 4th and 5th base accordingly to space out bases evenly.
- Replaced the gold base with a regular blue mineral base. Also changed the choke in front of it a bit for aesthetic reasons.

New HQ Overview image:
+ Show Spoiler +
[image loading]
Map of the Month | The Planetary Workshop | SC2Melee.net
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 29 2011 14:11 GMT
#34
On December 29 2011 19:36 lefix wrote:
- Changed/moved Xel'Naga Towers and LoS blockers a little. This was mostly because alot of people seemed to be confusing the doodad above the tower with the actual tower. That doodad was removed.

Why are people dumb.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 29 2011 14:15 GMT
#35
Really good map, the changes make it even better
Administrator~ Spirit will set you free ~
SidianTheBard
Profile Joined October 2010
United States2475 Posts
December 29 2011 19:50 GMT
#36
Good changes! Still my favorite map you've ever made! :D
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:15
Rotti's PatchesSC Open #3
RotterdaM814
IndyStarCraft 208
TKL 208
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 814
ByuN 351
IndyStarCraft 208
TKL 208
UpATreeSC 73
Trap 40
StarCraft: Brood War
Calm 4071
firebathero 122
Dewaltoss 105
Sea.KH 62
Pusan 56
soO 34
Free 20
Rock 18
yabsab 13
ajuk12(nOOB) 8
[ Show more ]
Shine 7
Dota 2
qojqva4708
Fuzer 118
Counter-Strike
fl0m1255
Heroes of the Storm
Liquid`Hasu326
Other Games
summit1g7088
singsing1828
Beastyqt678
Hui .163
XaKoH 142
ArmadaUGS116
KnowMe61
Trikslyr44
QueenE39
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 21
• FirePhoenix14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3615
League of Legends
• Jankos1694
• TFBlade634
Other Games
• imaqtpie811
• Shiphtur195
Upcoming Events
The PiG Daily
4h 57m
CranKy Ducklings
15h 57m
WardiTV Invitational
16h 57m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
22h 57m
OSC
1d 2h
Sparkling Tuna Cup
1d 15h
WardiTV Invitational
1d 16h
Shopify Rebellion Sundays
1d 20h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 21h
Serral vs Rogue
BlizzCon
2 days
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.