• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:32
CEST 18:32
KST 01:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL 22 Proposed Map Pool Recent recommended BW games Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
[Megathread] Daily Proleagues Escore Tournament - Season 3 KCM Race Survival 2026 Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5357 users

[UMS] Macro Or Die - The Competitive Macro Trainer - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 19 20 21 Next All
Tegu
Profile Blog Joined January 2011
Great Britain93 Posts
April 26 2011 22:06 GMT
#41
can it be released on the eu server ?
"When you are not practicing, remember... someone somewhere is practicing... and when you meet him he will win."
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-06-17 14:20:04
April 26 2011 22:45 GMT
#42
Chronopolis
Profile Joined April 2009
Canada1484 Posts
April 26 2011 23:14 GMT
#43
I think there should be a button that for you to express your intent on throwing down x gates or a nexus, to placate the timer but not penalize you. I don't think that button should be binding (honor rule guys) , because you could be 3 gate FEing and then get roach rushed before your expo
_Major
Profile Joined April 2011
United States107 Posts
Last Edited: 2011-04-26 23:55:01
April 26 2011 23:31 GMT
#44
On April 27 2011 02:00 Inori wrote:
good potential, but seems too easy tbh.
http://drop.sc/7779
I've made a lot of mistakes too.

Needs to check for supply block and 3rd-4th expo timing I guess.


Very slick Inori! You have inspired me too add audio comments based on performance when the score screen comes up. Your replay would've ended with a "Flawless!".I'm posting this at the top for the rest of the Protoss players.

If I find you another opponent of your level would you play them on a Macro or Die level? I would love to see a replay of that too.
Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
Autofire2
Profile Blog Joined May 2010
Pakistan290 Posts
April 26 2011 23:46 GMT
#45
THANK you. I've been using YABOT but once I memorize the builds, this will be awesome if it works well!
Navillus
Profile Joined February 2011
United States1188 Posts
April 27 2011 01:54 GMT
#46
You should add a feature that punishes you for queuing too many units and also something that makes sure that you're keeping up with drones, probes, or scvs (that last one will be difficult because some BOs have you cut production at a certain point, then again why would you be 4-gating in a MACRO trainer?)
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
April 27 2011 03:04 GMT
#47
On April 27 2011 06:12 57 Corvette wrote:
This is a really good idra for a map, I think this will really help me nail my macro-game abilities.
.



I guess no one saw what I did there

Oh well, wasn't funny anyways. Back to business of training Macro.
Survival is winning, everything else is bullshit.
babysimba
Profile Joined November 2010
10466 Posts
Last Edited: 2011-04-27 06:26:58
April 27 2011 06:04 GMT
#48
On April 27 2011 05:45 _Major wrote:
Show nested quote +
On April 27 2011 05:04 babysimba wrote:
I played zerg recently against a player on this map. Zerg can spend all their resources as long as they keep up with their larva injects, have enough larvae to spend. However, there are times when zerg need to delay their spending. Some examples are tech switching (muta balls), incomplete information to decide whether to make drones or what type of units, the need to assess how much damage an aggressive attack has done to the enemy before you choose to drone up or reinforce with units. I feel it's actually not beneficial for zergs learning how to macro to be forced into making units early game without being able to assess the situation properly. Usually, zergs can keep their resources low easier after saturating their third, and all larvae are used on army production. Perhaps you could give more allowance to zerg in the early game or even better use larvae quantity/queen energy as an indicator for macro.


I've gotten a lot of feedback about this as well. I personally think some of it is unwarranted, as I play Zerg too; I really can't stress enough that I need replays to help me figure out exactly where the problem is. The TvZ replay I've posted is a good example (sorry Sovereign =p ). If you are stockpiling gas for mutas before your spire is started; you are doing something wrong IMO.

I watch a lot of pro games and even when they stockpile they are staying within the limits (when you account for the timer), because they keep their minerals low when they stockpile gas and they plan ahead with supply and building timings.

I realize I am not nearly as good as most of you, and that my experience isn't going to be suitable for everyone else. So, I will look into how to incorporate available larvae into the cushion for Zerg players for the benefit of the community.


I don't know if it's possible, but it would be great if you could implement something along the lines of (Current Minerals - No. of Larva X 50) for the early stages of the game. However, half of the time zergs need to use their larvae for drones asap to macro up properly as well, so this is really quite a complicated situation lol.
Maybe the best way is just to extend the timer for the nuke slightly longer. Since if one is unable to spend properly due to the lack of larvae, he won't be able to spend the resources before 1-2 waves of injects are completed anyway. The nuke act as a reminder for players to focus on macro, but in the current situation, it might be already too late for zergs to do anything else after hearing the nuke besides planting down extra macro hatches.
WeedRa
Profile Joined February 2011
Germany815 Posts
April 27 2011 06:10 GMT
#49
Yeah, upload to EU please
smaugswe
Profile Joined November 2010
Sweden121 Posts
April 27 2011 08:22 GMT
#50
Waiting for EU v!!! give us it... NAO!!
I dont have any Windows in my room... I use linux... :)
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
April 27 2011 08:47 GMT
#51
Good map.

If you manage to kill off all your workers and you're still above the 'cushion', then you can use mules as ticking time bombs
Liquipedia"Expert"
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2011-04-27 10:08:44
April 27 2011 10:05 GMT
#52
http://drop.sc/7837 vs AI

I like this map a lot, especially considering I can only play vs AI since I lag way too much online (boo finishing school and losing access to my brothers comp and now having to play on my parents old computer for the time being ._>). Would it be possible to add a restart command ala YABOT? In case you want to regame without reloading the map?

i'd imagine it would be much better actually vs a player and not just a hard computer.. but i gotta get a computer first tho ._.
hihihi
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
April 27 2011 12:53 GMT
#53
We need these maps on European servers!!

When u need any help, publishing the maps on eu-> pm me : )
medium.ai
Profile Joined December 2010
Germany11 Posts
Last Edited: 2011-04-27 14:47:15
April 27 2011 14:34 GMT
#54
I have to criticise one huge issue about this very awesome map:
Why does the player get warned? Its a much better lesson if the player just gets nuked as soon as he has stockpiled to much money. That way ur forced to pay more attention to it. During a normal game noone will look at ur money but yourself.

getting ur money back down isnt hard, since u can build more structure than u need or just get more bases (probably unwise if not planed anyways) and invest in a bunch of upgrades at once; but thats not how its supposed to be in game... i personally have bad macro often times and i can get it down from several k to almost nothing quickly by taking a 4th base and stuff, but its badly played. u lose supply and u fall behind no matter what u do with it later on.
_Major
Profile Joined April 2011
United States107 Posts
Last Edited: 2011-04-27 17:43:51
April 27 2011 16:36 GMT
#55
On April 27 2011 17:47 Inflicted_ wrote:
Good map.

If you manage to kill off all your workers and you're still above the 'cushion', then you can use mules as ticking time bombs


Thanks I will test this out and fix. It's only supposed to target workers not Mules.

On April 27 2011 19:05 Teivospy wrote:
http://drop.sc/7837 vs AI

I like this map a lot, especially considering I can only play vs AI since I lag way too much online (boo finishing school and losing access to my brothers comp and now having to play on my parents old computer for the time being ._>). Would it be possible to add a restart command ala YABOT? In case you want to regame without reloading the map?

i'd imagine it would be much better actually vs a player and not just a hard computer.. but i gotta get a computer first tho ._.


Thanks for the replay Teivospy. I'll check it out tonight when I get home from work. I'll also be including Green Tea AI 0.82 in the next update for everyone practicing against the AI.

I'll be looking into adding a rematch option to the score screen, but this will be low on the list for now.

On April 27 2011 23:34 medium.ai wrote:
I have to criticise one huge issue about this very awesome map:
Why does the player get warned? Its a much better lesson if the player just gets nuked as soon as he has stockpiled to much money. That way ur forced to pay more attention to it. During a normal game noone will look at ur money but yourself.


When I originally made this map for myself I made it very hardcore. This resulted in macro games that ended way too quickly because losing a bunch of workers abruptly was as good as typing 'GG'. Also, you can't imagine how pissed off people were when they were unexpectedly nuked. The warning works well IMO, because it allows you to recover and continue to macro better. Also, you do get penalized in score if you trigger the warning.

Do you practice on Macro Or Die maps? You should - http://www.teamliquid.net/forum/viewmessage.php?topic_id=216550
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
April 27 2011 17:24 GMT
#56
--- Nuked ---
NiTroSc2
Profile Blog Joined December 2010
United States144 Posts
April 27 2011 18:18 GMT
#57
I wonder what's the furthest macro level you can get? The highest i got to was 7x.

Great map btw! I enjoy playing on it
Sebast1aan
Profile Joined March 2011
Belgium163 Posts
April 27 2011 20:00 GMT
#58
Would like to see it on the EU server
Marcus Arcadia
Profile Joined May 2010
Philippines92 Posts
April 27 2011 20:29 GMT
#59
Thanks for this map! Also can't wait for the EU ones. :D
The decisions we made yesterday determine what we are today
Faria
Profile Joined February 2011
155 Posts
April 27 2011 21:33 GMT
#60
would love to try this on EU <3 looks great in the replays
^-^
Prev 1 2 3 4 5 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#125
DnS vs Rex
Reynor vs Cure
RotterdaM515
IndyStarCraft 105
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 515
IndyStarCraft 105
ProTech38
EmSc Tv 11
StarCraft: Brood War
Horang2 673
firebathero 632
BeSt 355
Larva 256
hero 110
Dewaltoss 109
Sea.KH 71
Sharp 59
scan(afreeca) 53
Hyun 52
[ Show more ]
BRAT_OK 49
Barracks 29
Terrorterran 26
Bale 18
Rock 12
Sexy 10
IntoTheRainbow 10
Dota 2
Gorgc3520
qojqva1588
syndereN353
Fuzer 162
420jenkins120
XcaliburYe53
Counter-Strike
fl0m6414
ceh9345
kRYSTAL_63
Other Games
singsing1741
B2W.Neo886
FrodaN778
byalli258
Hui .149
ArmadaUGS114
Mew2King92
XaKoH 64
QueenE62
JuggernautJason6
Organizations
StarCraft 2
EmSc Tv 11
EmSc2Tv 11
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 59
• mYiSmile120
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV532
League of Legends
• Jankos1394
• Nemesis1206
• Shiphtur253
Upcoming Events
Replay Cast
7h 28m
RSL Revival
16h 28m
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
1d 1h
Ladder Legends
1d 3h
RSL Revival
1d 16h
OSC
1d 20h
OSC
2 days
WardiTV Weekly
2 days
The Patches Monday
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
PiGosaur Cup
4 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-05
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.