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On March 18 2011 04:46 TedJustice wrote: Does this map qualify as a melee map, since the XelNaga tower models were changed?
Obviously it doesn't matter for the GSL, I'm just curious if they found a way to do that. As long as you're using default game variants (melee ruleset) you can change literally everything else and still have the map be melee.
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The gold bases on this map look impossibly far away from the main. Other than that, it's pretty sweet; I like the pathing into the natural and the open centre.
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On March 18 2011 04:55 prodiG wrote:Show nested quote +On March 18 2011 04:46 TedJustice wrote: Does this map qualify as a melee map, since the XelNaga tower models were changed?
Obviously it doesn't matter for the GSL, I'm just curious if they found a way to do that. As long as you're using default game variants (melee ruleset) you can change literally everything else and still have the map be melee. So you could make marines have 1 hp and it would still count as a melee map?
Or does it only apply to neutral units?
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5 expansions is a very small amount given the large map size.
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On March 17 2011 18:54 Frankon wrote: LSPrime butchered Testbug ?
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OMG its a Lava Tileset I thought it would never see the Day/GSL hurray
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Will this map be realeased on EU Servers? And if, do you already know when?
I would love to play it, great map!
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On March 17 2011 19:09 dc302 wrote:just cause it uses two textures doesnt really mean its ripped of testbug. i dont thikn they look similar aside from the textures
I think they actually might have taken more than some "inspiration" from testbug. If true, it would stand as proof that GSL does not intend to include iCCup maps any time soon. Taking elements from one of the most popular and widely known iCCup map and replicating them on a new one seems like a good way to create attachment to the new map.
I, for one, immediately made the association, didn't even have to stop to think about it.
I don't care anyways, all I care about is good maps for good games .
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This map does remind me of the lion king lol. should put scar and mufasa as little animals on their respective sides.
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available NA,EU,SEA,TW soon
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available NA,EU,SEA,TW soon
Yay :D Hmm, time for new GSL obs maps :D
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On EU the right watchtower doesn't work. First of all the whole modle + the icon on the minimap doesn't show unless you have vision of it (so you stand inside the grass) and you can walk right through it and it doesn't give any vision
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also although the description says it hides build orders on EU it doesn't
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On March 18 2011 07:39 TedJustice wrote:Show nested quote +On March 18 2011 04:55 prodiG wrote:On March 18 2011 04:46 TedJustice wrote: Does this map qualify as a melee map, since the XelNaga tower models were changed?
Obviously it doesn't matter for the GSL, I'm just curious if they found a way to do that. As long as you're using default game variants (melee ruleset) you can change literally everything else and still have the map be melee. So you could make marines have 1 hp and it would still count as a melee map? Or does it only apply to neutral units?
EDIT: Still counts as melee
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wah I need my gaming pc back :/. Stupid work I am in another city for a few weeks. So I just uploaded the maps without testing them.. Stupid PC I have at my disposal here barely loads the editor.
Yeah the right Xel'Naga Tower is not working and not showing on the minimap. Dunno why maybe localization ?:D
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wierd, but thanks for uploading!
Wait did u only upload on EU?
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Russian Federation483 Posts
South Xel'Naga Warpgate is red and doesn't work as it should.
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These maps look amazing. I want them on us now!
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On March 20 2011 08:16 chuDr3t4 wrote: South Xel'Naga Warpgate is red and doesn't work as it should. fix this please
Problem is on EU
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On March 22 2011 04:04 Sclol wrote:Show nested quote +On March 20 2011 08:16 chuDr3t4 wrote: South Xel'Naga Warpgate is red and doesn't work as it should. fix this please Problem is on EU lol try it now :D I just replaced the broken red gateway with the blue one... until LSPrime figures out why its not working on EU
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