• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:06
CEST 11:06
KST 18:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy6uThermal's 2v2 Tour: $15,000 Main Event14Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
RSL Revival patreon money discussion thread #1: Maru - Greatest Players of All Time Rogue Talks: "Koreans could dominate again" Weekly Cups (Aug 4-10): MaxPax wins a triple Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
RSL: Revival, a new crowdfunded tournament series Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament SEL Masters #5 - Korea vs Russia (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
New season has just come in ladder StarCraft player reflex TE scores BW General Discussion BSL Polish World Championship 2025 20-21 September BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [ASL20] Online Qualifiers Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI US Politics Mega-thread Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 573 users

[UMS] Zealot Frenzy - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
jinixxx123
Profile Joined June 2010
543 Posts
Last Edited: 2011-02-16 22:02:28
February 16 2011 19:49 GMT
#41
i did a few things just now

-arez i weaken his ultimate damage a lil
-queen = no problem , many have said she really good in public games, then they go play her in inhouse /tournies where not everybody is a noob and fail bad with her . I do however think that the reaper +queen strat is quite strong in public games, thats why i nerfed the reaper souly for this.

-swarm guardian = a channeling ultimate has to be strong(else what would justify a hero standing there unable to move and be vunerable to everything?), the counter against all channeling ultimates has always been to run away or use stuns/silence etc . Now lets say your team didnt purchase any heroes with stuns, thats where the item comes in, for 450 gold you get a hugeeeee long range item called gravity bombs. It has 4 charges and can disable any channeling ability. Bascially buy this item anytime your facing against darkmus or swarm guardian and watch how easy they are countered with it. [Use hotkeys for your inventory, you can change this within the new hotkeys options blizzard released some time ago , check the global section of it and scroll to inventory keys) this will make using gravity bombs a walk in the park.

-nerfing nitro a lil, more energy cost for his flame wave

-zertal, im removing invunerability during the omnislash and replacing it with 85% physical resistance. He has to have some sort of resistance while doing this, else the spell will be a joke and get you killed all the time.

-nova has been buffed very recently, try her out again (changed to agility type hero and mirror images do 40%) they should be doing really decent damage, the other abilties nova has are REALLY GOOD and didnt need a buff .

-butch does a large stun radius, however as you can see, its a very short stun, nothing compared to what golem does (butch stuns for like 1.5 seconds tops against everything). This is what makes butchs stun unique from golems own. I agree with the devour suggestion so i increased the cooldown

-monta rapid snipe is intended to do that while cloaked , this game already gives away cloaked units easily by seeing blurs on the screen, compared to war3 where you got 0 idea something was around, look for the blurs and use the free scanner sweep item, or just run away

-tychus = no comment, its not in anyway compareable to resurrection tc had, because this one relies on chance. and a low chance it is

-egon, yea i agree, it needs a nerf on heal spray.

@ the dust of appearance vs scanner sweep.

Both have disadvantages and cons.
-Advantage of scanner sweep, if you scan an area, it stays scanned for 12 seconds, also reveals high ground units and image clone units.
-Disadvantage of scanner sweep, you cant chase down cloaked units if they out of range.

-advantage of dust of appearance = you can chase down cloaked units once revealed
-Disadvantage of dust of appearance= if you miss any unit when you initially scanned, they will not be revealed when they come in range of where the scan was done, resulting in you having to wait the cooldown,

So as you can see, they have pros/cons . its a diff game so i went with the scanner sweep.
Jash9
Profile Joined January 2011
5 Posts
February 25 2011 06:54 GMT
#42
I feel like templar assassin is way underpowered. I always cringe when I random him. He just seems like he has very little way to generate money and his hero killing ability is pretty weak. Fatty can get kills much easier just by hitting his stun. Imo templar assassin needs improved damage on his AoE.

I think Serebii is overpowered. I am something like 15-2 playing with random pubs with Serebii. Using return to auir you can pretty much never lose any units by running any hurt ones back to base and healing them up. Combine never losing any units with an ultimate that does ridiculous damage with shift clicking and he seems too good.

rmAmnesiac
Profile Joined January 2011
United Kingdom185 Posts
Last Edited: 2011-03-23 13:51:37
March 23 2011 13:50 GMT
#43
hey jinixx, nice to see you keeping up all the good work. i have one question though. would it be possible to create a different inventory slot for potions/castable scrolls etc? if you really solo a hero, he will inevitably become vulnerable late game, but what makes it even harder is that by this stage you don't really have free inventory slots to use them so playing vs templar assasin or zeratul is practically impossible. would this be a helpful/possible change do you think or would it have a adverse effect on hero balance?
Jash9
Profile Joined January 2011
5 Posts
March 24 2011 05:07 GMT
#44
Great map. One huge problem is the music at the start. If you are playing your own music then it sounds absolutely terrible until it stops and it cant be disabled. I assume tons of people play their own music...
Mioraka
Profile Blog Joined October 2010
Canada1353 Posts
April 14 2011 07:18 GMT
#45
I played footman frenzy in wc3.....This map can be fun, but I feel like its really hard to distinguish between ur zealots and other people's zealots. And the zealots are too hard to kill comparing to the hero's damage..
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
April 14 2011 09:56 GMT
#46
Although i havent had a chance to play this yet to see.

Is this kinda like a Starcraft version of Dota?
SquirelyEye
Profile Joined February 2011
United States2 Posts
April 19 2011 06:42 GMT
#47
First of all, incinerate, credit where credit is due.. AMAZING map. Thanks for all your hard work! Because of you, I can't find the will to ladder anymore =P

Only thing I'd like to bring to your attention, and I know another poster mentioned this earlier, and I'm sure you've heard it before, is that it's difficult to see exactly where your zealots in the fray. Each units, (as you well know) automatically spawns with your color, but unfortunately, the zealot has very little surface area for that color to be seen. You said previously that there's nothing you can do, but maybe there's a work around. Then again, I know very little about custom map making, so I may very well be beating a dead horse here lmao

Anywhosle,
-is there no way to change the texture of the zealots? so that the parts of the zealot that always spawn the same color no matter who you are, can be changed to your color? especially the shoulders and arms and head.

-or maybe adjust the entire hue of all your units depending on your color spawn, or green/yellow/red (self/ally/enemy). For example, i've seen in other maps, where they took units already in SCII and just changed them so they are all red, or all blue and whatnot.

-can you make it, so instead of colors at the startup screen you make it so you pick from 12 different units, all that work like a zealot in game for all intents and purposes, but look like different units. such as a marines, maruaders, zerglings ect. that all attack the same way (2 hits, same dmg), move the same, and take up the same amount of space. outrageous idea that i'm sure would take a LOT of work to implement, but might work... of course, on second thought, that would defeat the title of the map.. Scratch that.

-possibly an aura, glow, or flames around each zealot with green/yellow/red options.

-or one of those glowie things that are under some heros. if you did that, maybe make the zealots more see-though so you can more easily see the color underneath

Basically, by doing one of these things, I think players would have an easier time visually comprehending what's going on on-screen, and allow for faster decision making pertaining to troop positioning, especially for those first few fights mid-field. And lets not forget about those 4 zealots that always seem to get separated from the main pack and go off chasing a speedy hero that they can't hope to take down on their own! They always seem to feed my enemies.. Of course this can be negated somewhat by hotkeying your zealots (which i do) and then selecting them so you can see the little tiny green circle underneath them. But even this doesn't clarify things enough IMO

Hopefully, I've stumbled across and idea that you haven't thought of, or at least made you think of a better work around. As it is, those pesky zealots have me squinting my eyes out trying to figure out wtf is going on! Again, absolutely fan-freakin-tastic job with this map! Can't wait to see what you have in store for us!
jinixxx123
Profile Joined June 2010
543 Posts
Last Edited: 2011-04-19 14:05:22
April 19 2011 14:03 GMT
#48
thanks for feedback, ill see what i can do about colors on units. Thats why i changed the lightning system a long time ago to make colors radiate better. For some guys though , especially if near color blind i can see it might be confusing. Some other things you can do if you want



-Change the alliance colors , to everything blue/red? not sure if those are the colors , but i think its possible to do that .





Currently im looking for some special effects that are team colored that could make things easier to see, However i must say, have you ever been in a game where its like, 5 minutes in and theres a huge mass at the start and then theres like 6x messages saying " X is slowing down the game'. thats the biggest reason i havent put in any special effect as yet for the starting units .Because it will take extra performance out of your gpu to display this stuff which is less frames per second so even more lag at the first fight.

for future updates, i have new heroes/new items/and some recipes in store. I want to also get a pure melee tech in like orc, but sc2 dont have the units to support that ( all already in use by other techs/heroes).

starcraft is lacking lots of assets to use, in the expansion this will probably come. Yea thats mainly all i have in store . New hero coming soon
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
April 19 2011 20:38 GMT
#49
On April 14 2011 18:56 SnowyPsilocybin wrote:
Although i havent had a chance to play this yet to see.

Is this kinda like a Starcraft version of Dota?


No. It's like a Starcrarft version of Footmen Frenzy, another WC3 map... Relatively popular, but not nearly as much as DotA.
Kevmeister @ Dota2
rmAmnesiac
Profile Joined January 2011
United Kingdom185 Posts
May 13 2011 12:20 GMT
#50
map is all but dead on eu. such a shame
TyrionSC2
Profile Joined November 2010
United States411 Posts
June 08 2011 05:54 GMT
#51
For the record: Footmen Frenzy was probably in the top 3 in popularity for a long time in warcraft 3.

Also: Check out the zealot frenzy website for guides and TOURNAMENTS.
:D
Parsistamon
Profile Joined July 2010
United States390 Posts
July 07 2011 23:08 GMT
#52
Pretty disappointed in the website. Not much useful info for newbies and all the forum posters seem like arrogant jerks. You'll see a guide which seems useful at first, until you read down and see four people hating on each other for 3 pages. Each one declares that one hero/strategy/ability is better than another, but rarely do you actually see any arguments. It's more like "I'm good at this game and people agree with me so shut up." Another common post is "that might works in pubs but no good players do that." Well, what exactly do good players do? I have yet to see a thread that lays out some kind of game plan for a team of three. Enforcing some higher quality posting might help out a bit.

It's a shame, because the game really is fun and I can see that there's a lot of depth to be had.
jinixxx123
Profile Joined June 2010
543 Posts
Last Edited: 2011-07-08 09:51:25
July 08 2011 09:50 GMT
#53
well there's a new site being made for the map , i didn't choose the mods and yes i agree there's a lot of flame for no reason, but i have no power over that. most i can do is say ignore those ppl .

ill make a post here when the new site is up .

anybody interested in helping me out with the map? these days i dont have enough time as i used to, to make content patches

Fouf
Profile Joined September 2010
Canada34 Posts
July 09 2011 16:18 GMT
#54
can someone give me a guide on how to play this game properly? I always find myself 5 levels behind everyone and then it just sucks because the heroes solo everything ><
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 2891
actioN 639
PianO 425
ggaemo 291
Bisu 217
Zeus 180
JulyZerg 82
Rush 77
Aegong 35
HiyA 35
[ Show more ]
Sharp 29
Shine 19
zelot 18
soO 14
ajuk12(nOOB) 10
TY 6
ivOry 4
Hm[arnc] 2
Dota 2
XcaliburYe253
League of Legends
JimRising 484
Counter-Strike
shoxiejesuss667
Stewie2K645
allub194
Other Games
gofns9271
FrodaN1554
olofmeister578
WinterStarcraft409
Happy197
Mew2King94
Organizations
Other Games
gamesdonequick893
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta31
• LUISG 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo959
• Stunt938
Upcoming Events
The PondCast
54m
WardiTV Summer Champion…
1h 54m
Online Event
4h 54m
Replay Cast
14h 54m
LiuLi Cup
1d 1h
Online Event
1d 5h
BSL Team Wars
1d 9h
Team Hawk vs Team Sziky
Online Event
2 days
SC Evo League
2 days
uThermal 2v2 Circuit
2 days
[ Show More ]
CSO Contender
2 days
[BSL 2025] Weekly
2 days
Sparkling Tuna Cup
3 days
WardiTV Summer Champion…
3 days
SC Evo League
3 days
uThermal 2v2 Circuit
3 days
BSL Team Wars
3 days
Team Dewalt vs Team Bonyth
Afreeca Starleague
4 days
Sharp vs Ample
Larva vs Stork
Wardi Open
4 days
RotterdaM Event
4 days
Replay Cast
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
5 days
PiGosaur Monday
5 days
Afreeca Starleague
6 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

StarCon 2025 Philadelphia
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 1
ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.