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currently working on recipes . All my free time went to sending abilities to level 6 ( finally done) Just checking out the balance and taking a brake, cause the game changed alot, Theres a hp upgrade too for troops thats pretty good.
@ dominator, yea sure , i was actually asking ppl about this just today to get it uploaded on SEA. Ill send you a p.m
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absolutely my favorite UMS game. it's basically killed my desire to ladder
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there was too much going on when i played i didnt know what to do maybe if it played out like scv football where its 1v1, but the others while waiting for their turn can obs. though, maybe i just didnt know actually how to play.
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it's a good custom map... but I hate it, because everyone choose random heroes... I hate it! but the game... it's great (:!
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@wnio, its a deep game and its intended to be so, At first glance, some ppl might think this is just a mindless mass and send units towards the center and thats it, But theres so much more too it.
There are mercs you can get to swing battles your favour Early/mid/late. For e.g , early game mercenaries are units such as medics, ravens,Sprock stasis trap, Fish. Mid game mercenaries are Action jackson, siege tanks, Sentry , fish and raven (fish /raven are used all game ), And late game mercenary is the Almighty Uberlisk ( a solid tank) or a Hercules that basically has unlimited cargo transport space, (unload all into an enemy base sneakingly)
There are specific item builds for certain heroes if you want to do well with them, And thier are "tech" heroes that really only do well with Armies, (items for the most part useless on tech support heroes) . Also the order in which you level your abilities is important, Since only 2 of your abilities can reach level 16. You have to choose wisely.
So it really depends on what hero you get. There also lots of tricks you can do to always keep yourself 1 step ahead of the rest.
Like ill give an example here. Say middle is being dominated by a team, and if you go to middle you will get killed. There is a mercenary called Sprock, Purchase him, cast cloak on yourself, And run to a base and try to find week units to kill (reapers are excellent scouts), or just send 1 unit to each base to scout. Now by knowing where the week units are, you can purchase stuff like poor man immolation item to help farm them out .
Theres just to much going on for me to put it into help tips (nobody reads them by the way ) . I think to much information at the start is a bad thing also . Interested ppl will give the map a 2nd or a 3rd try and eventually figure out what to do .
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i've played this game about eight or nine times now and it is insanely fun. way more fun than laddering, haha.
i'm confused about what the good strategies are. i've come up with a couple that probably aren't imba or anything, but have won me the last few games i've played. the first is to use the stalker hero (darkmus?) in combination with blink stalkers. blink stalkers murder heroes (cause you can get instant surrounds) and the hero cleans up entire armies with its ultimate. the other strat is egon (the scientist hero) with multiples of the item that gives you increased energy regeneration. you can just spam mass heal and make all your units more or less invicible, and get constant income using the ultimate. i quickly tech up to upgraded thors using my higher income and just a-move through everything.
but i have a lot of questions about the general strategy in this game. are there any worthwhile items, or should you spend your money on upgrades/unit tiers? I like getting a raven and the energy regen item, but i save everything else for upgrading tiers and attack upgrades. as far as i can tell, the core of the game isn't the heroes, but your units. consequently i've found heroes that buff your units (like darkmus and egon) are the strongest and heroes that only have single-target attacks (like nova) to be pretty worthless. but i might be really off base tho, does anyone have more experience with this!
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well u can basically own with any hero, depends how good you are at the map.
@ nova, i agree she getting buff, but single targets have nothing to do with it, nova only has 1 single target attack, the others are (mass charm, Pulse magnet,and mirror image.........) All AOE /multi units.
@ items, it depends what heroes you have, for the 2 heroes you mentioned they are tech supporting heroes, so you are playign them correctly by putting your money into upgrades/units. For other heroes such as Templar assassin , Nitro, Golem etc , items benefit them more ..
With templar you want Claws and maybe some hitpoint buffing items . With nitro you want tanking /energy items With golem you might want to get Inferno Suit for Extra aoe damage.
Again it all depends what hero you have.
If your doing bad, theirs some come back items such as Ultimate Sceptor, if you let that sucka go off it will rip everyone a new one providint it hits ( good item for hitting bases with lots of stock piled units mid/late game.
Its intended for some heroes to support tech well, and some heroes to benefit way more from items compared to teching units . However do note, that items alone wont win the game, so eventually you will need to upgrade your base/ units or make sure your ally has strong enough units to kill bases.
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Oh cool, many of the old frenzy clans playing it?
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Some RooF members are over in SC2...but not many others that I know of.
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Best custom map I've ever played. Love it! It's the only game I've been playing for the past week.
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niceee
ive just been doing just balance /polish/bug fix updates for the past week, spot any feedback
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hey i was a huge player of footmen frenzy and i honestly just wanna thank you for all the hard work u have put into making this just as good (and in the future gonna be better), than the original. im not extremely talented with the map designer but i would like to offer my services with anything else u need. like testing, hero ideas. what ever.
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I play this game without heros and get 3 early medics. There's a small gap where you can get upgrades before teching. I tech to 3+ attack and 1-2 life with the leftovers into shields and I have about 40 seconds to a minute to get as many kills as I can.
Generally, I recuperate about 1k back or on a good with a couple of good surrounds on heros: 1.7k
From there I tech to marines with that shield upgrade pretty much play conservatively. I kill heros rather quickly, but I don't have a hero myself, so any units I lose are majorly detrimental.
I generally win but on occasion I lose.
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love this map man play it everyday
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Thanks guys, ill keep adding new updates and content to the map, lots more to come , i'd say im only about 50% complete with this map.
On February 16 2011 14:10 Torte de Lini wrote: I play this game without heros and get 3 early medics. There's a small gap where you can get upgrades before teching. I tech to 3+ attack and 1-2 life with the leftovers into shields and I have about 40 seconds to a minute to get as many kills as I can.
Generally, I recuperate about 1k back or on a good with a couple of good surrounds on heros: 1.7k
From there I tech to marines with that shield upgrade pretty much play conservatively. I kill heros rather quickly, but I don't have a hero myself, so any units I lose are majorly detrimental.
I generally win but on occasion I lose.
Yea that strat is strong early game, but if it fails its really hard to come back into the game cause all your money went into mercs/units so be careful with it.
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Yeah it's a risky strat with strong reward, certain heros also demolish units fast ):
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hi. really ejoying this map but one i have one problem. i always get destroyed! everyone playing seems like total pros. anyone got any tips for me ?
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EDIT: Re reading this i notice i forgot to congratulate you on the best Footmen clone yet on sc2. I dont understand how people can play in Slowmotion (Footmen) or just a completely retarded game (marine arena). THanks for the ffort put into this.
I played about 40 games of this up to now ( and won most) and I have to say there needs to be a lot of further balancing.
general: replace the scan with a dust-ofappearance-like item. Its just annoying when u scan someone cloaked and he still gets away coz he escapes the scan area and u cant scan again.
Please add the ability to construct another cannon to the scv (while still limiting the number to 1)
ARES: This hero, while seemingly "bad" is an absolute machine once you manage to rach level 6. Get an immolation suit early, farm zealots and then go gauntles+shield(+ulti claws) and u can solo 3 people's armies+heroes. The attack speed and damage with the ultimate and engineering upgrade is just completely insane and just gets even better with items.
Queen: I don't know if thats only the case in "noob" games but to me it seems the queen is way too powerful. The cooldown of her spells is too low considering how useful they are in holding the middle. Related to that the reaper needs a nerf, its already a perfect hero killer but with the queens ultimate its like a hero.
Swarm guardian: This hero's spells are too useful. The aura is alrdy sick but with the ultimate you just get invinciblity and its damn hard to stun it with a ball of invincible units infront.
Nitro: needs a slight nerf of its AoE radius for the middle spell (cant remember the name). Too good at farming early imo.
Zeratul: remove the invinciblity on the "jumping" attack, u can already get away pretty well using the ghostwalk.
Nova: completely useless hero imo.
Butch: WAY too large stun area for his jump ability and too low cooldown on the consume ability considering u can get large advantadges early with its roar and a vampiric aura item.
Monta: Should uncloak upon using any ability except nuke IMO if u dont replace scan with a dust of appearance.
Tychus: The revive ability is a bad idea imo considering its available from level 1 and completely random.
Egon: nerf healspray (smaller radius mb?), buff acid bomb. It's too easy to just never have your ball of ranged units die with this hero.
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i would add that darkmus special ability seems pretty damn op to me. but then again what do i know
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On February 16 2011 23:18 rmAmnesiac wrote:hi. really ejoying this map but one i have one problem. i always get destroyed! everyone playing seems like total pros. anyone got any tips for me ? 
Don't throw your army, always try to get on top of the pile by staying around the edge.
Spam your abilities and stay near the middle to regen your energy.
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