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[MOD] Day9's Team Monobattles Mod - Page 14

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 12 13 14 15 16 17 Next All
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
January 15 2012 21:53 GMT
#261
I love this, especially when people go random race, random unit. We had some truly shocking combos last night but it was great fun, until people started ruining it by going... Terran- Marine. Wow guys, talk about sense of fun.
戦いの中に答えはある
Tomken
Profile Joined January 2010
Norway1144 Posts
Last Edited: 2012-01-22 14:59:43
January 22 2012 14:56 GMT
#262
For fuck sake why is the map on EU fast speed? SO MAD
MBCGame HERO FIGHTING!!!~
Klishu
Profile Joined May 2010
Malta83 Posts
January 25 2012 10:01 GMT
#263
On January 22 2012 23:56 Tomken wrote:
For fuck sake why is the map on EU fast speed? SO MAD


Because people play that and it becomes popular!
Shackadeemus
Profile Joined March 2011
Ireland247 Posts
January 27 2012 14:54 GMT
#264
FYI it keeps dropping people, it used to be really popular, now you have to wait 5 minutes at least to get 8 people.
At the start of the game 5 or 6 people get instantly dropped so the game is pointless. It's happened 5 times in a row now, each time I had to wait 5 minutes for the players to come. I think this is why it dropped in popularity.
Can you please fix this, if possible?
Pirate-bird ftw.
ishboh
Profile Joined October 2010
United States954 Posts
January 27 2012 15:27 GMT
#265
I've played this game type probably about 5-6 times, and randomed race and unit. I've gotten warp prism twice...lol

I ended up doing a probe drop and warping in cannons in one game, that was pretty awesome.
Kalma
Profile Joined January 2012
16 Posts
January 27 2012 19:48 GMT
#266
EU is faster now.
Klishu
Profile Joined May 2010
Malta83 Posts
January 27 2012 23:41 GMT
#267
On January 27 2012 23:54 Shackadeemus wrote:
FYI it keeps dropping people, it used to be really popular, now you have to wait 5 minutes at least to get 8 people.
At the start of the game 5 or 6 people get instantly dropped so the game is pointless. It's happened 5 times in a row now, each time I had to wait 5 minutes for the players to come. I think this is why it dropped in popularity.
Can you please fix this, if possible?


I tried everything I know to try and fix this problem, including some very clever loading procedures. Sorry, but I've given up: I've reviewed the code and I can't find anything else to improve; it's probably Battle.net: it cannot synch players during the start or something.
Mageus
Profile Joined October 2010
France3 Posts
January 28 2012 00:53 GMT
#268
I don't have anymore the desynch problem (on eu extinction version) but I am experiencing problems with terran flying their cc in a corner of the map : when you don't have AA flying unit you have to wait until the terran accept to leave. Couldn't there be some feature to change that (flying building get 0.5 damage that ignore armor per second or something like that)?
Video games destroyed my life. Good thing, I have two extra lives.
AsylumofSouls
Profile Joined November 2011
Australia17 Posts
February 03 2012 23:10 GMT
#269
Getting these mods on SEA server anytime soon?
With my SEA account, I have access to NA and SEA but if you want me to port them across, you'll need to walk me through it =P
BenAD
Profile Joined August 2011
Australia28 Posts
February 13 2012 02:42 GMT
#270
Actually Asylum I just tried this out today as a test on NA and got it to work. It seems all we'd need to do is to upload the mod itself to SEA as well and then anyone can easily make any map a monobattle map.

It seems like all I have to do is download the mod and re publish on SEA, but I didnt want to do this without asking permission from Klishu.

Klishu Ill send you a PM just in case
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
February 13 2012 08:16 GMT
#271
Too bad nobody is playing the random monobattle maps. It's so much more fun when everybody plays random and you don't have to play vs a marine, stalker, zealot, zergling combo (and then they say "was random" lol).
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Klishu
Profile Joined May 2010
Malta83 Posts
February 13 2012 22:46 GMT
#272
I'd like to take a moment and point you in the direction of TotalBiscuit's post http://www.teamliquid.net/blogs/viewblog.php?topic_id=311388 where he plans on organizing a Monobattles tournament with a $1000 prize pool! I'm looking forward to seeing the pros take on the craziness that are Team Monobattles and also have more Monobattles tournaments around! :D
Elefes
Profile Joined September 2011
Russian Federation164 Posts
Last Edited: 2012-02-14 06:51:18
February 14 2012 06:50 GMT
#273
I rarely play customs..
So, couple days ago played with a friend.
Only to see that one of our teammates picked WARP PRISM, such a troll!
This could only go well :D
Well, no, I didn't see epic probe drops and we died miserably
Klishu
Profile Joined May 2010
Malta83 Posts
February 14 2012 07:25 GMT
#274
On February 14 2012 15:50 Elefes wrote:
I rarely play customs..
So, couple days ago played with a friend.
Only to see that one of our teammates picked WARP PRISM, such a troll!
This could only go well :D
Well, no, I didn't see epic probe drops and we died miserably

On the actual updated version, warp prisms can load allied protoss units.
TheNephilim
Profile Joined February 2012
Netherlands2 Posts
Last Edited: 2012-02-17 13:35:10
February 17 2012 13:30 GMT
#275
Great mod! One feature I currently miss, is the terran buildings that can be lifted off without any thing to do about it. They should start burning after hanging in the air for a while.

And I hate a lot that Extinction is the only populair Monobattles in EU... Megaton is a lot more fun, but no one plays it!
peppilepew
Profile Joined May 2011
93 Posts
February 17 2012 20:15 GMT
#276
@ thenephilim i totally agree mega is so much better and yet extinction is the one people play:-(
Klishu
Profile Joined May 2010
Malta83 Posts
February 18 2012 10:38 GMT
#277
If you play on the SEA servers, head on over to http://www.sc2sea.com/showthread.php?t=3676 where the SEA community is organising a Team Monobattles league!
Grovbolle
Profile Blog Joined July 2011
Denmark3805 Posts
February 18 2012 11:28 GMT
#278
Had a really great game on this mod:
My team: Baneling, Zealot (noob without warpgate research), phoenix (me <3), Colossus
Opposing team: Stalker, Reaper, Queen, Void Ray...

Reaper guy left after I graviton beamed his entire scv line.
Queen guy got demolished by colossus guy, voidray guy (kind of noob) got pwned by my mass phoenix, and stalker guy got raped by collossus, baneling, phoenix mix :D
Lies, damned lies and statistics: http://aligulac.com
Aela
Profile Joined January 2012
97 Posts
February 20 2012 06:49 GMT
#279
The custom game ui is sooo bad -_- Extinction on Fast is the only map people join
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
February 22 2012 07:10 GMT
#280
On January 28 2012 08:41 Klishu wrote:
Show nested quote +
On January 27 2012 23:54 Shackadeemus wrote:
FYI it keeps dropping people, it used to be really popular, now you have to wait 5 minutes at least to get 8 people.
At the start of the game 5 or 6 people get instantly dropped so the game is pointless. It's happened 5 times in a row now, each time I had to wait 5 minutes for the players to come. I think this is why it dropped in popularity.
Can you please fix this, if possible?


I tried everything I know to try and fix this problem, including some very clever loading procedures. Sorry, but I've given up: I've reviewed the code and I can't find anything else to improve; it's probably Battle.net: it cannot synch players during the start or something.

Taken from the newest patch:
"Fixed an issue that could cause some players to be dropped from custom games after spending an extended time in the lobby."

Hope this will fix the problem
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
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