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[MOD] Day9's Team Monobattles Mod - Page 16

Forum Index > SC2 Maps & Custom Games
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Prev 1 14 15 16 17 Next All
Klishu
Profile Joined May 2010
Malta83 Posts
July 30 2012 19:34 GMT
#301
Will be available between tomorrow and Wednesday as soon as I get my hands on the new patch. :D

Day9's Team Monobattles Mod (v2.0)
- Update for the Starcraft II Arcade (Patch 1.5).
- An awesome new loading screen by Nicolas Chaussois can be seen at the start of the game!
- The Team Build icons that appear when the game starts now have a coloured border that represents the player colour.
- Town Halls (ie. Nexus, Command Centre and Hatchery) project a hologram in the game world of the unit which the owning player has selected.
- The Unit Selection UI at the start has changed.
- While Spectating or viewing a replay, the Team Build dialogs during the game are visible. A new UI for spectators is available at the start.
- Support for District 10 as a standard Monobattle map (together with Extinction, Megaton & Arakan Citadel).

Screenshot:
[image loading]
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2012-08-01 12:13:51
July 30 2012 21:25 GMT
#302
Does this mean that Arkeia's version is finally dead? if so, thank _____ god. I also have a suggestion if it hasn't been already, could we be given the option to un-ally instead of having it locked? It would be really nice, and give the options to bring back hilarious amounts of backstabbing from BGH (that and also be able to deal with TK'ers easily).

Edit: not sure I like the hologram, makes scouting much lazier and easy.

Double Edit: nope Arkeia's version is still kicking....dammit.
Administrator
Klishu
Profile Joined May 2010
Malta83 Posts
August 01 2012 05:26 GMT
#303
On July 31 2012 06:25 wo1fwood wrote:
Does this mean that Arkeia's version is finally dead? if so, thank _____ god. I also have a suggestion if it hasn't been already, could we be given the option to un-ally instead of having it locked? It would be really nice, and give the options to bring back hilarious amounts of backstabbing from BGH (that and also be able to deal with TK'ers easily).

Edit: not sure I like the hologram, makes scouting much lazier and easy.


I don't see how this affects scouting. You still need to find your opponent but before you had to look all over the screen to see what they have selected. Now the same information is much more readily accessible.

Everyrhing is ready for the new patch now and looking forward to seeing you all on the battlefield! :D
Conti
Profile Joined November 2010
Germany2516 Posts
August 01 2012 15:15 GMT
#304
I just found this in the new patch:
[image loading]
Does that mean that there'll be official support for Monobattles from Blizzard?
Klishu
Profile Joined May 2010
Malta83 Posts
August 01 2012 22:03 GMT
#305
Version 2.0 of the mod is now available on the Starcraft 2 Arcade on Battle.net EU. Most importantly, you can now play Monobattles on District 10 which is a map very well suited for Team Monobattles. Do you have what it takes to master all the units and crush your opponents?

See you on the battlefield!
urashimakt
Profile Joined October 2009
United States1591 Posts
August 01 2012 22:59 GMT
#306
On August 02 2012 00:15 Conti wrote:
Does that mean that there'll be official support for Monobattles from Blizzard?

If by official support you mean that Monobattles are recognized as a map type, then yes. If you're asking whether or not they're going to maintain a Monobattle map themselves, that's highly doubtful.
Who dat ninja?
Imagine42
Profile Joined July 2012
United States73 Posts
August 02 2012 04:36 GMT
#307
Sigh...

Y'know, I really wanna know what the point of cannonrushing is in Monobattles. Totally defeats the purpose of the actual map :-\
monoman
Profile Joined August 2012
United States1 Post
August 02 2012 10:50 GMT
#308
noob
no gg no skill
DIFGIT
Profile Joined August 2012
Korea (South)2 Posts
August 08 2012 05:08 GMT
#309
Could you upload at Korean SC2 server
Sutekhy
Profile Joined July 2012
43 Posts
August 16 2012 02:24 GMT
#310
Yo this map is awesome but there's some serious issues here.

Like Medivac's and Warp prism's can't pick up friendly units. Sure you can give shared control and let them use the units, but would make complete sense to have you drop and pickup those units.

Mothership cannot recall friendly units.
Deleted User 137586
Profile Joined January 2011
7859 Posts
August 18 2012 08:57 GMT
#311
I've played monobattles on EU for so many months. Great map. But now it's broken. As we cannot host a map and open it to public, it's impossible to set it on random unit selection.
Cry 'havoc' and let slip the dogs of war
urashimakt
Profile Joined October 2009
United States1591 Posts
August 18 2012 22:55 GMT
#312
On August 18 2012 17:57 Ghanburighan wrote:
I've played monobattles on EU for so many months. Great map. But now it's broken. As we cannot host a map and open it to public, it's impossible to set it on random unit selection.

It's broken like that for all maps. I don't mean to advertise in Klishu's thread, but for right now if you want to play a unit pick mono, Klishu's defaults to that. If you want to play a random only mono, Bx Monobattle defaults to that. Both are available on both NA and EU.

Hopefully it's something they fix. Limits the options on a lot of my favorite custom maps.
Who dat ninja?
SSVnormandy
Profile Joined July 2012
France392 Posts
May 03 2013 19:08 GMT
#313
Do plan to release a monobattle map for hots. when i tried to found one on EU server there was none available (only WOL version)
Battlecruisers.... Just Battlecruisers...
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 03 2013 19:09 GMT
#314
--- Nuked ---
urashimakt
Profile Joined October 2009
United States1591 Posts
May 03 2013 20:20 GMT
#315
On May 04 2013 04:08 SSVnormandy wrote:
Do plan to release a monobattle map for hots. when i tried to found one on EU server there was none available (only WOL version)

Bx Monobattle EU maps are all HotS enabled. Bx Monobattle EU - HotS Map of the Week is usually within the first few pages.
Who dat ninja?
Proton
Profile Joined June 2013
1 Post
June 14 2013 15:55 GMT
#316
Where can I find public monobattle games in SC2 now? I am having a terrible time finding anything at all. Does anybody still play monobattles? I took a break for about two months before HOTS, but it was always one of my favorite game types.
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
June 14 2013 16:51 GMT
#317
Can you add in something like Bx monobattle's tier draft? Team captains take turns picking a unit, and when all units are chosen, the players pick the unit they want. If you want to go extreme with this, you can add in league style unit bans (2 per each player). I just find its a really good way to play, as its streategic and makes sure there is no imbalance. I will love to play it when im out of exam time.
They don't want you to construct additional pylons
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2013-06-15 19:07:28
June 15 2013 18:49 GMT
#318
On June 15 2013 00:55 Proton wrote:
Where can I find public monobattle games in SC2 now? I am having a terrible time finding anything at all. Does anybody still play monobattles? I took a break for about two months before HOTS, but it was always one of my favorite game types.

As Klishu hasn't made any updates since quite a while before HOTS, the only current HOTS-enabled version of Monobattles is Bx Monobattle on NA (where Bx Monobattle - Sandcanyon (Fix) is the popular map) or Bx Monobattle EU on EU (where Bx Monobattle EU - HotS Map of the Week is the popular map). Or you can just search bx and look for the blue freak.

On June 15 2013 01:51 DilemaH wrote:
Can you add in something like Bx monobattle's tier draft? Team captains take turns picking a unit, and when all units are chosen, the players pick the unit they want. If you want to go extreme with this, you can add in league style unit bans (2 per each player). I just find its a really good way to play, as its streategic and makes sure there is no imbalance. I will love to play it when im out of exam time.

The DOTA style captain mode is available in Bx as Ban Draft (not available during vote mode). You can set it before creating the lobby. Ban Draft follows the order B1 B2 B2 B1 P1 P2 P2 P1 B1 B2 B2 B1 P1 P2 P2 P1 and does not allow duplicate picks (in other words: picking a unit also bans the unit for the other team).

If you were looking for something different, I'm always looking to improve the map so that players may play how they wish.
Who dat ninja?
Rassy
Profile Joined August 2010
Netherlands2308 Posts
September 04 2013 14:35 GMT
#319
Hey

I noticed that in version 1.0 achievements where added to the bx monobattle maps
SInce a few days i have gotten several of thoose achievements, how can i vieuw thoose achievements and see wich ones i have and wich ones i still have to get?
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2013-09-05 21:40:23
September 05 2013 21:37 GMT
#320
On September 04 2013 23:35 Rassy wrote:
Hey

I noticed that in version 1.0 achievements where added to the bx monobattle maps
SInce a few days i have gotten several of thoose achievements, how can i vieuw thoose achievements and see wich ones i have and wich ones i still have to get?

Day9's Team Monobattles Mod is a separate entity from Bx Monobattles. You can find the Bx thread here.

To answer the question anyway, there's a button in the upper left corner of your screen which is faded out unless you mouse over it. Clicking that will bring up the achievement UI. You can view it in a game against a computer if you'd like to view it without affecting your teammates.
Who dat ninja?
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