• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:12
CEST 05:12
KST 12:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 21ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon265.0.16 Hotfix (June 30) - Balance + Bug Fixes30Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
HomeStory Cup 29 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5183 users

[MOD] Day9's Team Monobattles Mod - Page 13

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 11 12 13 14 15 17 Next All
BluePanther
Profile Joined March 2011
United States2776 Posts
November 22 2011 03:52 GMT
#241
On November 22 2011 10:45 Gourmand wrote:
Sadly everyone still playing the old one -_-


Just play the old one, and every game, tell the lobby there is a new version that fixes randoming warp prisms and medivacs and what the name of it is.

nanospartan
Profile Joined July 2011
649 Posts
November 22 2011 07:48 GMT
#242
So sad that when you play everyone just does zergling or marines, and its like insta gg...
I was an athiest until I watched the Day[9] daily
Klishu
Profile Joined May 2010
Malta83 Posts
November 22 2011 11:16 GMT
#243
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
November 22 2011 14:54 GMT
#244
On November 22 2011 20:16 Klishu wrote:
Show nested quote +
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.


It's complex, it'd be better if the entire team was randomised, so that one person got T1, another got T2, and another got T3, whilst the 4th person got a random anti-air unit. That way, real team work would be involved, as opposed to just going voidrays and hoping you don't die before you get a critical mass.
I play Random - HuK, DRG + Liquid fan
Klishu
Profile Joined May 2010
Malta83 Posts
November 22 2011 16:11 GMT
#245
On November 22 2011 23:54 bennyaus wrote:
Show nested quote +
On November 22 2011 20:16 Klishu wrote:
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.


It's complex, it'd be better if the entire team was randomised, so that one person got T1, another got T2, and another got T3, whilst the 4th person got a random anti-air unit. That way, real team work would be involved, as opposed to just going voidrays and hoping you don't die before you get a critical mass.


Such are the trail of monobattles...
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 22 2011 17:11 GMT
#246
if i random a high tier unit i just go fast expand start tech and keep massing workers and expansion. really what else can you do lol.
if the opponent has a t1 unit and i see my team mate might not be able to hold because they play sub par or also got higher tier units then after my 2nd is started i add a couple of static defence then get 3rd and more static till i have finished teching then roll em lol.
what i like about monobattles is most the time im either the best or 2nd best player hahaha

espeacialy fun when i play with my two high diamond buddies and we win no matter what lol
Esports is killing Esports.
Klishu
Profile Joined May 2010
Malta83 Posts
November 27 2011 17:24 GMT
#247
HuskyStarcraft has just uploaded two games while playing on the Day9's Team Monobattles Mod.

Watch them here:

gogogadgetflow
Profile Joined March 2010
United States2583 Posts
Last Edited: 2011-11-27 17:45:07
November 27 2011 17:43 GMT
#248
On November 22 2011 20:16 Klishu wrote:
Show nested quote +
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.


If one team has zerglings and the other has not, team zergling can all easily FE, and thats pretty much gg unless they have totally shit units. Such are the trials tho
Tppz!
Profile Joined October 2010
Germany1449 Posts
December 27 2011 09:40 GMT
#249
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
December 31 2011 03:43 GMT
#250
On December 27 2011 18:40 Tppz! wrote:
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed

wow yea that's a big problem
Klishu
Profile Joined May 2010
Malta83 Posts
January 01 2012 18:44 GMT
#251
On December 27 2011 18:40 Tppz! wrote:
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed


I'm not sure why that happens and I'm afraid there's nothing I can do, except maybe remove the game speeds altogether (which is undesirable).
afterthot
Profile Joined June 2011
2 Posts
January 07 2012 06:18 GMT
#252
I have a suggestion. Put in something to prevent people from ruining games. Something like if one team isn't mining or producing anything for 5min then they auto lose. I hate beating people who then pick up their buildings and float to areas. You almost have to have some kind of unit that can attack those random Terran buildings floating in the nether.
Klishu
Profile Joined May 2010
Malta83 Posts
January 08 2012 12:52 GMT
#253
On January 07 2012 15:18 afterthot wrote:
I have a suggestion. Put in something to prevent people from ruining games. Something like if one team isn't mining or producing anything for 5min then they auto lose. I hate beating people who then pick up their buildings and float to areas. You almost have to have some kind of unit that can attack those random Terran buildings floating in the nether.


Just a note about this, since I've realised I hadn't written about this. On the EU realms, I've introduced a change so that flying Terran buildings take damage if they are over "the void". It seems to have worked well which means that I'll soon be uploading the new version onto the US Battle.net.
afterthot
Profile Joined June 2011
2 Posts
January 10 2012 00:50 GMT
#254
You, sir or madame, have made me one happy monobattler.
geminihc
Profile Joined January 2012
2 Posts
January 12 2012 05:58 GMT
#255
Hello! i LOVE this concept yet it is so simple! Would you be able to make the AI conform with the rules instead of being unrestricted..>? It would be awesome for practice
Tppz!
Profile Joined October 2010
Germany1449 Posts
January 12 2012 09:49 GMT
#256
On January 02 2012 03:44 Klishu wrote:
Show nested quote +
On December 27 2011 18:40 Tppz! wrote:
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed


I'm not sure why that happens and I'm afraid there's nothing I can do, except maybe remove the game speeds altogether (which is undesirable).


why is it undesirable to remove an option that only purpose is ruining the map?

and are we still playing mostly on the old version on EU? cant you delete it so there is only the new one?
Klishu
Profile Joined May 2010
Malta83 Posts
January 15 2012 19:26 GMT
#257
Update to the Day9's Team Monobattles Mod on US:

Version 1.36
====================
- Flying terran buildings now take damage if they are floating over the void!
====================

Let me remind everyone that the one currently popular on the Custom Maps page 1 is an old version of this mod, uploaded by a helper a long time ago. Now that I have a US account and Arkeia disappeared, I've uploaded the mod myself. Look for "Megaton (Team Monobattles US)", "Extinction (Team Monobattles US)" and "Arakan Citadel (Team Monobattles US)" uploaded by Klishu (me) to ensure that you're always playing on the latest version.
geminihc
Profile Joined January 2012
2 Posts
January 15 2012 21:03 GMT
#258
Hi Klishu, do you think you will be adding AI restrictions eventually? thanks again!
Klishu
Profile Joined May 2010
Malta83 Posts
January 15 2012 21:05 GMT
#259
On January 16 2012 06:03 geminihc wrote:
Hi Klishu, do you think you will be adding AI restrictions eventually? thanks again!


Hopefully. I did attempt to do them but they did turn out to be rather... complex (literally hardcoded each possible selection's build order). I'll try to do them again once I have a better idea.

P.S.: What would a Warp Prism AI do?
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
January 15 2012 21:25 GMT
#260
On January 16 2012 04:26 Klishu wrote:
Update to the Day9's Team Monobattles Mod on US:

Version 1.36
====================
- Flying terran buildings now take damage if they are floating over the void!
====================

Let me remind everyone that the one currently popular on the Custom Maps page 1 is an old version of this mod, uploaded by a helper a long time ago. Now that I have a US account and Arkeia disappeared, I've uploaded the mod myself. Look for "Megaton (Team Monobattles US)", "Extinction (Team Monobattles US)" and "Arakan Citadel (Team Monobattles US)" uploaded by Klishu (me) to ensure that you're always playing on the latest version.

So necessary <3 thanks!
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
Prev 1 11 12 13 14 15 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft221
RuFF_SC2 133
ProTech124
Nina 7
StarCraft: Brood War
Rain 3278
GuemChi 2956
Dewaltoss 236
NaDa 27
Bale 24
Noble 22
Dota 2
NeuroSwarm184
League of Legends
Doublelift2795
JimRising 700
Counter-Strike
summit1g8897
C9.Mang0467
Super Smash Bros
hungrybox466
Other Games
ViBE688
ToD278
Maynarde122
Mew2King52
UpATreeSC52
JuggernautJason13
Organizations
Other Games
BasetradeTV240
Dota 2
PGL Dota 2 - Main Stream125
StarCraft: Brood War
UltimateBattle 53
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 133
• davetesta21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos618
• Stunt247
Upcoming Events
The PondCast
6h 48m
HomeStory Cup
7h 48m
Replay Cast
20h 48m
HomeStory Cup
1d 7h
Replay Cast
1d 20h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.