• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:21
CET 09:21
KST 17:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5608 users

[MOD] Day9's Team Monobattles Mod - Page 13

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 11 12 13 14 15 17 Next All
BluePanther
Profile Joined March 2011
United States2776 Posts
November 22 2011 03:52 GMT
#241
On November 22 2011 10:45 Gourmand wrote:
Sadly everyone still playing the old one -_-


Just play the old one, and every game, tell the lobby there is a new version that fixes randoming warp prisms and medivacs and what the name of it is.

nanospartan
Profile Joined July 2011
649 Posts
November 22 2011 07:48 GMT
#242
So sad that when you play everyone just does zergling or marines, and its like insta gg...
I was an athiest until I watched the Day[9] daily
Klishu
Profile Joined May 2010
Malta83 Posts
November 22 2011 11:16 GMT
#243
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
November 22 2011 14:54 GMT
#244
On November 22 2011 20:16 Klishu wrote:
Show nested quote +
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.


It's complex, it'd be better if the entire team was randomised, so that one person got T1, another got T2, and another got T3, whilst the 4th person got a random anti-air unit. That way, real team work would be involved, as opposed to just going voidrays and hoping you don't die before you get a critical mass.
I play Random - HuK, DRG + Liquid fan
Klishu
Profile Joined May 2010
Malta83 Posts
November 22 2011 16:11 GMT
#245
On November 22 2011 23:54 bennyaus wrote:
Show nested quote +
On November 22 2011 20:16 Klishu wrote:
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.


It's complex, it'd be better if the entire team was randomised, so that one person got T1, another got T2, and another got T3, whilst the 4th person got a random anti-air unit. That way, real team work would be involved, as opposed to just going voidrays and hoping you don't die before you get a critical mass.


Such are the trail of monobattles...
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
November 22 2011 17:11 GMT
#246
if i random a high tier unit i just go fast expand start tech and keep massing workers and expansion. really what else can you do lol.
if the opponent has a t1 unit and i see my team mate might not be able to hold because they play sub par or also got higher tier units then after my 2nd is started i add a couple of static defence then get 3rd and more static till i have finished teching then roll em lol.
what i like about monobattles is most the time im either the best or 2nd best player hahaha

espeacialy fun when i play with my two high diamond buddies and we win no matter what lol
Esports is killing Esports.
Klishu
Profile Joined May 2010
Malta83 Posts
November 27 2011 17:24 GMT
#247
HuskyStarcraft has just uploaded two games while playing on the Day9's Team Monobattles Mod.

Watch them here:

gogogadgetflow
Profile Joined March 2010
United States2583 Posts
Last Edited: 2011-11-27 17:45:07
November 27 2011 17:43 GMT
#248
On November 22 2011 20:16 Klishu wrote:
Show nested quote +
On November 22 2011 16:48 nanospartan wrote:
So sad that when you play everyone just does zergling or marines, and its like insta gg...


When this happens, simply wall-off very well with a lot of static defense at the start. Go overboard with defense at the start: when I say this, I mean build planetary fortresses at your ramp, excessive spine crawlers, etc. Then, once you're adequately defended, build some of whatever unit you've chosen and kill your opponents.


If one team has zerglings and the other has not, team zergling can all easily FE, and thats pretty much gg unless they have totally shit units. Such are the trials tho
Tppz!
Profile Joined October 2010
Germany1449 Posts
December 27 2011 09:40 GMT
#249
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
December 31 2011 03:43 GMT
#250
On December 27 2011 18:40 Tppz! wrote:
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed

wow yea that's a big problem
Klishu
Profile Joined May 2010
Malta83 Posts
January 01 2012 18:44 GMT
#251
On December 27 2011 18:40 Tppz! wrote:
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed


I'm not sure why that happens and I'm afraid there's nothing I can do, except maybe remove the game speeds altogether (which is undesirable).
afterthot
Profile Joined June 2011
2 Posts
January 07 2012 06:18 GMT
#252
I have a suggestion. Put in something to prevent people from ruining games. Something like if one team isn't mining or producing anything for 5min then they auto lose. I hate beating people who then pick up their buildings and float to areas. You almost have to have some kind of unit that can attack those random Terran buildings floating in the nether.
Klishu
Profile Joined May 2010
Malta83 Posts
January 08 2012 12:52 GMT
#253
On January 07 2012 15:18 afterthot wrote:
I have a suggestion. Put in something to prevent people from ruining games. Something like if one team isn't mining or producing anything for 5min then they auto lose. I hate beating people who then pick up their buildings and float to areas. You almost have to have some kind of unit that can attack those random Terran buildings floating in the nether.


Just a note about this, since I've realised I hadn't written about this. On the EU realms, I've introduced a change so that flying Terran buildings take damage if they are over "the void". It seems to have worked well which means that I'll soon be uploading the new version onto the US Battle.net.
afterthot
Profile Joined June 2011
2 Posts
January 10 2012 00:50 GMT
#254
You, sir or madame, have made me one happy monobattler.
geminihc
Profile Joined January 2012
2 Posts
January 12 2012 05:58 GMT
#255
Hello! i LOVE this concept yet it is so simple! Would you be able to make the AI conform with the rules instead of being unrestricted..>? It would be awesome for practice
Tppz!
Profile Joined October 2010
Germany1449 Posts
January 12 2012 09:49 GMT
#256
On January 02 2012 03:44 Klishu wrote:
Show nested quote +
On December 27 2011 18:40 Tppz! wrote:
on the EU server the gamespeed is "fast". pls edit this cause its _bad_ to play on a slower speed


I'm not sure why that happens and I'm afraid there's nothing I can do, except maybe remove the game speeds altogether (which is undesirable).


why is it undesirable to remove an option that only purpose is ruining the map?

and are we still playing mostly on the old version on EU? cant you delete it so there is only the new one?
Klishu
Profile Joined May 2010
Malta83 Posts
January 15 2012 19:26 GMT
#257
Update to the Day9's Team Monobattles Mod on US:

Version 1.36
====================
- Flying terran buildings now take damage if they are floating over the void!
====================

Let me remind everyone that the one currently popular on the Custom Maps page 1 is an old version of this mod, uploaded by a helper a long time ago. Now that I have a US account and Arkeia disappeared, I've uploaded the mod myself. Look for "Megaton (Team Monobattles US)", "Extinction (Team Monobattles US)" and "Arakan Citadel (Team Monobattles US)" uploaded by Klishu (me) to ensure that you're always playing on the latest version.
geminihc
Profile Joined January 2012
2 Posts
January 15 2012 21:03 GMT
#258
Hi Klishu, do you think you will be adding AI restrictions eventually? thanks again!
Klishu
Profile Joined May 2010
Malta83 Posts
January 15 2012 21:05 GMT
#259
On January 16 2012 06:03 geminihc wrote:
Hi Klishu, do you think you will be adding AI restrictions eventually? thanks again!


Hopefully. I did attempt to do them but they did turn out to be rather... complex (literally hardcoded each possible selection's build order). I'll try to do them again once I have a better idea.

P.S.: What would a Warp Prism AI do?
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
January 15 2012 21:25 GMT
#260
On January 16 2012 04:26 Klishu wrote:
Update to the Day9's Team Monobattles Mod on US:

Version 1.36
====================
- Flying terran buildings now take damage if they are floating over the void!
====================

Let me remind everyone that the one currently popular on the Custom Maps page 1 is an old version of this mod, uploaded by a helper a long time ago. Now that I have a US account and Arkeia disappeared, I've uploaded the mod myself. Look for "Megaton (Team Monobattles US)", "Extinction (Team Monobattles US)" and "Arakan Citadel (Team Monobattles US)" uploaded by Klishu (me) to ensure that you're always playing on the latest version.

So necessary <3 thanks!
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
Prev 1 11 12 13 14 15 17 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 158
ProTech121
Livibee 106
SortOf 47
StarCraft: Brood War
Zeus 5163
Sea 829
Bisu 457
hero 108
Shinee 74
ToSsGirL 44
sorry 38
Sharp 28
sSak 28
Bale 28
[ Show more ]
NotJumperer 27
GoRush 16
Nal_rA 14
NaDa 9
ZergMaN 8
SilentControl 7
League of Legends
JimRising 479
Counter-Strike
shoxiejesuss81
Other Games
ceh9491
Liquid`RaSZi318
Mew2King118
Organizations
Dota 2
PGL Dota 2 - Main Stream55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH329
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
KCM Race Survival
39m
The PondCast
1h 39m
WardiTV Team League
3h 39m
BASILISK vs Team Liquid
OSC
3h 39m
OSC
9h 39m
Replay Cast
15h 39m
WardiTV Team League
1d 3h
Big Brain Bouts
1d 8h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
[ Show More ]
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.